# Changelog


## v2026.2.7-0 (2026-04-21)

### Changes

* Small changes on docs - and improve text on homepage #8. [Lang]

* Massive refactor on front-end for unification and readiness #8. [Lang]

* Update all doc blocks on back-end #8. [Lang]

* Small refactors on back-end #8. [Lang]

* Add RecentBattle entity that is a Materialized View to speed up the view - and further refactor on ProfileController #8. [Lang]

* Create the UserStats entity what is a Materialized View to store Profile stats for every user - & massive ProfileController refactor #8. [Lang]

* Refactor the SecurityController #7. [Lang]

* Refactor the code - there was unnecessary codes and wrongly formatted or designed code that are related to Repositories #7. [Lang]

* Upgrade the doctrine related back-end pkgs to the latest available version #7. [Lang]

* Add filter to the Profile page's recent plays and an infite list too #7. [Lang]

* Upgrade to the latest doctrine pkg on back-end #7. [Lang]

### Fix

* Do not hide the end-game overlay ever #8. [Lang]

* The username was not recognized properly #7. [Lang]


## v2026.2.6-1 (2026-04-19)

### Fix

* The PostgreSQL logo was horrible #7. [Lang]


## v2026.2.6-0 (2026-04-19)

### Changes

* Add ReCaptcha overlay again to protect the game #7. [Lang]

* Upgrade all front-end packages to the latest available version - and fix all eslint warnings & errors #7. [Lang]

* Upgrade fe packages #7. [Lang]

* Massive refactor on fetches - create centralized dataProvider #7. [Lang]


## v2026.2.5-0 (2026-04-19)

### New

* Add Firebase deps to back-end #7. [Lang]

* Add missing buttons for overlays #7. [Lang]

* A new feature came up - the abandoned plays can be restored, if both users are registered users #7. [Lang]

### Changes

* Fix the '0' in Battle reports #6. [Lang]

* Fix missing icons on "Battle report" #6. [Lang]

### Fix

* The bomb using was not recorded correctly - the old data will be corrupted #6. [Lang]


## v2026.2.4-0 (2026-04-18)

### New

* Add new profile charts and stats - & add new logo to the tech stack #5. [Lang]

### Changes

* Upgrade fe deps #5. [Lang]

* Improve the Battle reports to change unnecessary data with interesting data #5. [Lang]

### Fix

* The react is crashing on some cases #5. [Lang]


## v2026.2.3-0 (2026-04-18)

### New

* Add initialization bonus points' system to the gameplay #5. [Lang]

### Changes

* Add extended data to battle reports and sharing image to make viewable bonus points #5. [Lang]


## v2026.2.2-9 (2026-04-18)

### New

* Add rules page #4. [Lang]

### Fix

* The font-awesome simplifying to work on bare-metal - & fix all warnings at build time #4. [Lang]

* The css problem had been solved on reponsive gfx on homepage #4. [Lang]


## v2026.2.1-8 (2026-04-18)

### Fix

* Quickfix for https-only login - & add user data when the user is not logged in #4. [Lang]


## v2026.2.1-7 (2026-04-16)

### Changes

* Add consent checkbox to user's registration - and fix the sharing pics #4. [Lang]

* Add correct version numbering and CHANGELOG - and add the LICENSE #4. [Lang]


## v2026.2.1-6 (2026-04-16)

### Changes

* Update all texts on all pages - extend them with the game specific things #4. [Lang]


## v2026.2.1-5 (2026-04-16)

### Fix

* The meta tags does not have https scheme - nothing worked in configuration #4. [Lang]


## v2026.2.1-4 (2026-04-15)

### New

* Add notification email when a user is registered #4. [Lang]

### Changes

* Add notification on activation too #4. [Lang]


## v2026.2.1-2 (2026-04-15)

### Fix

* Another attempt to fix the email assets #4. [Lang]


## v2026.2.1-1 (2026-04-15)

### Fix

* The images does not shows in emails #4. [Lang]


## v2026.2.1-0 (2026-04-15)

### New

* Add Contact page with email sending behaviour #4. [Lang]

### Changes

* Add missing .env variable and increase the version number and add missing data from front-end and back-end deps descriptor #4. [Lang]

* Change the shareable battle - add avatars to it - even on the og tags #4. [Lang]

* Change text #4. [Lang]

### Fix

* The mailhog is crashed on development env #4. [Lang]

* The og tags did not have proper http schema - they should have https #4. [Lang]


## v2026.2.0-5 (2026-04-14)

### Changes

* Add donation button #4. [Lang]


## v2026.2.0-4 (2026-04-14)

### New

* Add timer for the acceptance of the challenge #4. [Lang]

### Changes

* Protect the gameplay with recaptcha #4. [Lang]

* The waiting dialog is uncloseable until the time is up #4. [Lang]

* Add share button to the overlay when the game ends #4. [Lang]

* Make fancy og tags - and create a special one for battle sharing #4. [Lang]

### Fix

* Missing font-awesome icons on bare-metal environment #4. [Lang]


## v2026.2.0-3 (2026-04-14)

### Changes

* The user's avatar will be saved as a uuid.extension #4. [Lang]


## v2026.2.0-1 (2026-04-14)

### Fix

* Quickfix for email sending #4. [Lang]


## v2026.2.0-0 (2026-04-14)

### New

* Registered users have avatars next to the timer #4. [Lang]

* Add opportunity to use profile picture. #4. [Lang]

* Add more stats and a dialog for the recent battle that can be shareable #4. [Lang]

* Implement the 2FA authentication (TOTP and backup codes) #4. [Lang]

* Add beta logo to the corner #3. [Lang]

* Add mineseeker game to the symfony 4 project #3. [Lang]

* Upgrade to the latest symfony v4 #3. [Lang]

### Changes

* Implement CD script to Gitea and add docs to the process #4. [Lang]

* Remove unnecessary cdn based fonts #4. [Lang]

* Update docs #4. [Lang]

* Add JWT generation script to make Mercure safe #4. [Lang]

* Fix missing favicon #4. [Lang]

* Make compatible the whole project with bare metal AND with docker #4. [Lang]

* Add modern Webauthn authentication #4. [Lang]

* Refactor all forms to have Symfony Form Types & Validation Constrainsts - & implement Google ReCapthca v3 #4. [Lang]

* Add forgot password functionality #4. [Lang]

* Increase the minimum PHP version to the latest major - and massive refactor on back-end, like Controllers and Repositories #4. [Lang]

* Redesign the resign dialog #4. [Lang]

* Re-implement the waiting for opponent dialog - refactor its gfx - & add online user selection dialog #4. [Lang]

* Improve the gfx on homepage - implement login/register and activation for authentication - and add the first version of profile page #4. [Lang]

* Refactor and redesign the gfx on front-end #4. [Lang]

* Upgrade to the latest LTS Symfony package and backend #4. [Lang]

* Add timers to each player - renew the whole migration #4. [Lang]

* Update the vite related stuff because CORS and React errors - reinit the miration #4. [Lang]

* Use namespaces for front-end #4. [Lang]

* Replace webpack w/ vite & remove old, legacy jQuery from the code #4. [Lang]

* More, massive refactor for front-end #4. [Lang]

* Massive refactor on front-end - and remove unnecessary deps #4. [Lang]

* Change the code style to fit the current standard #4. [Lang]

* Refactor to use Attributes instead of yaml markdown #4. [Lang]

* Outsource the Grid generation and interactions to the backend #4. [Lang]

* Remove unnecessary variables and prune the Facebook registration method #4. [Lang]

* Replace the legacy gos/web-socket-bundle & replace it with Mercure protocol #4. [Lang]

* Make a massive refactor to the backend and remove all unnecessary deps - and make small refactors for the frontend too #4. [Lang]

* Created the first working solution since 7 yrs #4. [Lang]

* Add some changes on BE - add eslint and editorconfig - and add some deps #4. [Lang]

* Make the first working version - the stepping is broken due to the algorythm structure #4. [Lang]

* Change the composer default php minimum environment #3. [Lang]

* Change the default url to wss on frontend #3. [Lang]

* Refactor Rpc and Topic classes #3. [Lang]

* Refactor classes and reformat some layout #3. [Lang]

* Remove deprecated files #3. [Lang]

* Doc in README.md #3. [Lang]

* Gitignore a js.map file #2. [Lang]

### Other

* Pkg: usr: solve the not-working mailing on dev env under docker #4. [Lang]


## 1.1.0 (2019-10-26)

### Changes

* Reinit project - disable redis module and make the project compatible w/ PHP7.3 #2. [Lang]


## 0.4.0 (2019-10-26)

### Other

* Change session driver to REDIS. [Lang]

* Add created, updated field to db && improve graph design. [Lang]

* Cache setup && optimalize for google pagespeed && optimalize all images. [Lang]

* Improve graph design on homepage && add footer and techs && add official pages. [Lang]

* Bugfix mine websocket periodic mysql calling. [Lang]

* Bugfix hwioauth remember me && centralize hwioauth and facebook settings. [Lang]

* Centralize jquery && bugfix mysql auto-termination problem w/ user auth. [Lang]

* Release beta4. [Lang]

* Gitignore npm debug log. [Lang]

* Add english lang everywhere && add snowfall && add centralized version nbr && improve stylesheet && slack integration. [Lang]

* Bugfix #30 && random bg in game. [Lang]

* Add google analytics and facebook scripts && improve url share method w/ fb && enforce https in prod. [Lang]

* Reg and login buttons on index && remove list method && facebook centralize. [Lang]

* Redesign user frontend. [Lang]

* Mods for performance; one js.min file on prod. [Lang]

* Improve webpack config for prod compile #23. [Lang]

* Ssl handling #22 && reconnection issues #20, #21. [Lang]

* Facebook prod settings w/ app; hwi/HWIOAuthBundle. [Lang]

* Refact && game reconnection and restore w/o refresh #3 && bugfix bomb explosion on opponent mines #19. [Lang]

* Typo in rpc. [Lang]

* Handle prod mysql timeout && graphics improve. [Lang]

* Gitignore webpacked index.js. [Lang]

* Add production mods. [Lang]

* Bugfix points saving and exploded bombs to db && you can resign #6. [Lang]

* Bugfix resign button existence #11. [Lang]

* Bugfix opponent bomb btn buzz on hover #10. [Lang]

* Bugfix points problem in the end #16. [Lang]

* Add desc to every user #9. [Lang]

* Clipboard - not working #8. [Lang]

* Random player on start #5. [Lang]

* Show left mines after end #2 && reduce network traffic && better active field checking method. [Lang]

* Some refactor #13. [Lang]

* Bugfix grid field render #12. [Lang]

* Game ends after x mines. [Lang]

* Add new sounds && refactor && new bg images && form redesigns. [Lang]

* Bugfix entities gridrow, grid && improve graph design on homepage. [Lang]

* Some refactor && prod settings. [Lang]

* Improve graphics design in game. [Lang]

* Bugfix grid row in entity. [Lang]

* Bugfix changePlayer after bomb explosion. [Lang]

* Improve game graph design. [Lang]

* Login and register form more design. [Lang]

* Add basic design to userbundle && refactor. [Lang]

* Add font-awesome. [Lang]

* Working user authentication w/ fb and plain login. [Lang]

* Add facebook login module, hwi/HWIOAuthBundle. [Lang]

* Login && register form overrided. [Lang]

* Js and config refactor. [Lang]

* Replace gridcol object to json array in db. [Lang]

* Refactor. [Lang]

* Save steps and point info to db. [Lang]

* Save the step data to db. [Lang]

* Renamed the acme to mineseeker && handle when the user connection has been lost. [Lang]

* Add player names to UI. [Lang]

* Add overlay && game do not start until the opponent came. [Lang]

* Add base64 encryption to grid when it has been sended to server. [Lang]

* On click opponents bomb, you cannot target && refactor. [Lang]

* Warning when player has been found more than 20 mines. [Lang]

* Bugfix center mine counter animation. [Lang]

* The opponent is the next when bomb is exploded. [Lang]

* Current username checked && refactor && remove players in channel when they are more than 2. [Lang]

* Send bomb info and use it on opponent. [Lang]

* Add sounds w/ howler. [Lang]

* Bugfix multiple empty fields w/ one click on opponent view. [Lang]

* Refact && remove sound and logging && bugfix BIGBUG - handleGridField and showAppropriateFields sort order... [Lang]

* Create first working communication. [Lang]

* Create entities and repositories. [Lang]

* Changed websocket default port && debug RPC. [Lang]

* Created working session and client  handler w/ websocket. [Lang]

* Working websocket client and server w/o session handling and storage. [Lang]

* Composer update. [Lang]

* Improve game && start sound creating. [Lang]

* Refactor grid control and grid field. [Lang]

* Created basic game w/ table and animations. [Lang]

* Websocket basic setup FE & BE && working basic game w/ react && webpack & babel config. [Lang]

* Gitignore node_modules && add symlink to node_modules (just for install) && basic react. [Lang]

* Add react hello world. [Lang]

* Rename project in config. [Lang]

* Initial commit && create project in symfony3. [Lang]


