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MineSeeker/gtk-client/mineseeker/ui/app_window.py

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"""
This file is part of the SplendidBear Websites' projects.
Copyright (c) 2026 @ www.splendidbear.org
For the full copyright and license information, please view the LICENSE
file that was distributed with this source code.
"""
from __future__ import annotations
import gi
gi.require_version("Gtk", "4.0")
gi.require_version("Adw", "1")
from gi.repository import Gtk, Adw
from mineseeker.ui.login_page import LoginPage
from mineseeker.ui.totp_page import TotpPage
from mineseeker.ui.lobby_page import LobbyPage
from mineseeker.ui.game_page import GamePage
class AppWindow(Adw.ApplicationWindow):
"""
Main application window containing a Gtk.Stack that navigates between:
- "login" : LoginPage
- "totp" : TotpPage
- "lobby" : LobbyPage
- "game" : GamePage (replaced on each new game)
"""
def __init__(self, application: Adw.Application) -> None:
super().__init__(application=application)
self.set_title("MineSeeker")
self.set_default_size(980, 680)
# Stack — child names serve as page IDs
self._stack = Gtk.Stack()
self._stack.set_transition_type(Gtk.StackTransitionType.CROSSFADE)
self._stack.set_transition_duration(200)
# Build pages
self._login_page = LoginPage(on_success=self._on_login_success, on_guest=self._on_guest)
self._totp_page = TotpPage(on_success=self._on_totp_success, on_back=self._show_login)
self._lobby_page = LobbyPage(on_game_start=self._on_game_start)
self._game_page: GamePage | None = None
self._stack.add_named(self._login_page, "login")
self._stack.add_named(self._totp_page, "totp")
self._stack.add_named(self._lobby_page, "lobby")
# Wrap in a NavigationView-style container using Adw.ToolbarView
toolbar_view = Adw.ToolbarView()
header = Adw.HeaderBar()
toolbar_view.add_top_bar(header)
toolbar_view.set_content(self._stack)
self.set_content(toolbar_view)
# Start on the login page
self._stack.set_visible_child_name("login")
# ------------------------------------------------------------------
# Navigation helpers
# ------------------------------------------------------------------
def _show_login(self) -> None:
self._stack.set_visible_child_name("login")
def _show_totp(self) -> None:
self._stack.set_visible_child_name("totp")
def _show_lobby(self) -> None:
self._lobby_page.refresh()
self._stack.set_visible_child_name("lobby")
# ------------------------------------------------------------------
# Callbacks from child pages
# ------------------------------------------------------------------
def _on_login_success(self, needs_totp: bool) -> None:
if needs_totp:
self._show_totp()
else:
self._show_lobby()
def _on_guest(self) -> None:
self._show_lobby()
def _on_totp_success(self) -> None:
self._show_lobby()
def _on_game_start(self, game_assoc: str, mercure_jwt: str, color: str) -> None:
"""Replace or create the GamePage and switch to it."""
# Remove previous game page if present
if self._game_page is not None:
self._stack.remove(self._game_page)
self._game_page = GamePage(
game_assoc=game_assoc,
mercure_jwt=mercure_jwt,
color=color,
on_leave=self._on_game_leave,
)
self._stack.add_named(self._game_page, "game")
self._stack.set_visible_child_name("game")
def _on_game_leave(self) -> None:
self._show_lobby()