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# MineSeeker
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A real-time **1v1 multiplayer minesweeper ** game played in the browser.
Two players race on the same hidden minefield — uncover safe cells to score points, but hit a mine and you hand the advantage to your opponent.
Games are live and synchronised instantly via a Mercure hub; no page reloads, no polling.
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Created by [SplendidBear ](https://www.splendidbear.org ).
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---
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## Features
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- **Real-time 1v1 gameplay** — moves broadcast instantly over Mercure (server-sent events)
- **Guest & registered play** — jump in anonymously or create an account for stats and history
- **Full authentication stack** — email/password, passkeys (WebAuthn), TOTP 2FA with backup codes
- **Player profiles** — win/loss/draw stats, per-month charts, recent battle history with shareable replay links
- **Profile pictures** — uploaded to MinIO object storage, thumbnails generated on-the-fly by LiipImagine
- **Battle replay sharing** — share a direct link to any finished game
- **Docker-ready** — single `make start-build` brings up the full production-like stack
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---
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## Tech stack
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| Layer | Technology |
|---|---|
| Backend | PHP 8.5, Symfony 7.4, Doctrine ORM |
| Frontend | React 19, Vite, MUI, SCSS |
| Database | PostgreSQL 18 |
| Real-time | Mercure (built into FrankenPHP / Caddy) |
| File storage | MinIO (S3-compatible) |
| Image processing | LiipImagine + Flysystem |
| Server | FrankenPHP (Caddy + PHP in one binary) |
| Auth | Symfony Security, Scheb 2FA, web-auth/webauthn-framework |
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---
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## Requirements
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### Bare-metal development
- PHP >= 8.5 with extensions: `pdo_pgsql` , `gd` , `intl` , `zip` , `sodium`
- Composer 2
- Node.js 22 + Bun
- PostgreSQL 18
- Caddy with FrankenPHP and the Mercure module
- MailHog (or any SMTP server on port 1025)
- MinIO (listening on port 9000)
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### Docker
- Docker Engine 24+
- Docker Compose v2
- Bun (for building frontend assets before `make start-build` )
- Composer (for `make start-build` )
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---
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## Installation
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### 1. Clone the repository
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```bash
git clone https://github.com/splendidbear/mineseeker.git
cd mineseeker
```
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### 2. Configure environment
```bash
cp .env.dist .env
```
Edit `.env` and fill in every value. Key ones:
| Variable | What to set |
|---|---|
| `APP_SECRET` | Random 32-byte hex: `openssl rand -hex 32` |
| `POSTGRES_USER/PASSWORD/DB` | Your PostgreSQL credentials |
| `MINIO_ROOT_USER/PASSWORD` | MinIO admin credentials |
| `MINIO_ENDPOINT` | `http://localhost:9000` (bare-metal) |
| `MINIO_PUBLIC_URL` | Public URL browsers use to reach MinIO |
| `RECAPTCHA_SITE_KEY/SECRET_KEY` | Google reCAPTCHA v3 keys for your domain |
| `MERCURE_JWT_SECRET` | Random secret (generated in step 3) |
| `MERCURE_JWT_TOKEN` | Signed publisher JWT (generated in step 3) |
| `MERCURE_SUBSCRIBER_JWT` | Signed subscriber JWT (generated in step 3) |
| `MAILER_DSN` | `smtp://localhost:1025` for MailHog in dev |
### 3. Generate Mercure JWT tokens
```bash
composer install
make mercure-jwt
```
Copy the printed values into `.env` and into the `publisher_jwt` / `subscriber_jwt` lines of your Caddy Mercure block, then reload Caddy:
```bash
sudo systemctl reload caddy
```
### 4a. Run with Docker
```bash
make start-build
```
This installs PHP dependencies, builds the frontend assets with Bun, builds the Docker image, and starts all services (`app` , `db` , `mail` , `minio` , `minio_init` ).
The app is available at `http://localhost:10080` (or the domain set in `APP_PUBLIC_HOSTNAME` ).
To apply any code changes later, run the same command again.
### 4b. Run bare-metal (development)
```bash
composer install
bun install
bun run dev # Vite dev server with hot-reload
php bin/console doctrine:migrations:migrate --no-interaction
```
Start MinIO and MailHog, then open the URL configured in your Caddy vhost.
### 5. MinIO bucket setup
**Docker** — handled automatically on first start by the `minio_init` service. No action needed.
**Bare-metal** — run once after MinIO is up:
```bash
mc alias set local http://localhost:9000 $MINIO_ROOT_USER $MINIO_ROOT_PASSWORD
mc mb local/mineseeker
echo '' | mc pipe local/mineseeker/media/.keep
echo '' | mc pipe local/mineseeker/cache/.keep
# Apply public-read policy for media/ and cache/ — see docker/minio-init.sh for the JSON
```
---
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## Development environment
When running the Docker stack locally you typically want to catch outgoing emails instead of relaying them through a real SMTP server.
The production `compose.yaml` uses Postfix for actual mail delivery and must not be edited for local overrides.
Use a `compose.override.yaml` file instead — Docker Compose merges it automatically on top of the base file whenever both are present.
### Email: replace Postfix with MailHog
Create `compose.override.yaml` in the project root (it is git-ignored and never reaches production):
```yaml
services:
app:
environment:
MAILER_DSN: smtp://mail:1025?verify_peer=0
mail:
image: mailhog/mailhog:latest
ports:
- "8025:8025"
```
This replaces the `mail` service image with MailHog and points the application's mailer at its SMTP port (`1025` ).
No other files need to change.
After adding the file, restart the stack:
```bash
make start-build
```
All emails sent by the application are now captured by MailHog.
Open the web UI at **http://localhost:8025 ** to inspect them.
> **Production note** — `compose.override.yaml` is listed in `.gitignore`.
> Never commit it; the production server must only see `compose.yaml` with Postfix.
---
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## License
LGPL-3.0 — see [LICENSE ](LICENSE ) for details.
© 2026 [SplendidBear ](https://www.splendidbear.org )