refact && remove sound and logging && bugfix BIGBUG - handleGridField and showAppropriateFields sort order...
This commit is contained in:
@@ -11,8 +11,7 @@
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"babel-preset-es2015": "^6.14.0",
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"babel-preset-react": "^6.11.1",
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"react": "^15.3.2",
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"react-dom": "^15.3.2",
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"react-sound": "^0.5.2"
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"react-dom": "^15.3.2"
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},
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"devDependencies": {},
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"scripts": {
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@@ -1,7 +1,6 @@
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import React from 'react';
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import Grid from './grid/grid';
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import GridControl from './grid/grid-control';
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import Logging from './system/logging';
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class MineSeeker extends React.Component {
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constructor(props) {
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@@ -9,19 +8,14 @@ class MineSeeker extends React.Component {
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var gameAssoc = props.gameId !== '' ? props.gameId : this.makeGameAssoc(50);
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var channel = "acme/channel/" + gameAssoc;
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var log = new Logging();
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log.state.logging = props.env === 'dev';
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var grid = new Grid();
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this.state = {
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gameInherited: props.gameId !== '',
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gameAssoc: gameAssoc,
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log: log,
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websocket: null,
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channel: channel,
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session: null,
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createGrid: false,
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grid: grid.state.grid
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stepCache: null
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}
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}
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@@ -34,101 +28,100 @@ class MineSeeker extends React.Component {
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return text;
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}
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topicProcess(payload, grid) {
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var log = this.state.log;
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/** It is a PUBLISH */
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if (typeof payload.data !== 'undefined') {
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log.i([payload.user + " has been stepped to coords: " + payload.data.coords[0] + ', ' + payload.data.coords[0], payload]);
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/** because the activePlayer has been changed before the data come */
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if (this.refs.gridControl.state.webPlayer !== payload.data.player) {
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this.refs.gridControl.stepEvent(payload.data.coords, true);
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}
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} else {
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/** It is a SUBSCRIBE */
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log.i(["Something happened on the channel!", payload]);
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if (this.refs.gridControl.state.webPlayer === null) {
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if (payload.userCnt === 1) {
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this.refs.gridControl.state.webPlayer = 'red';
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}
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if (payload.userCnt === 2) {
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this.refs.gridControl.state.webPlayer = 'blue';
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this.refs.gridControl.state.grid = JSON.parse(grid);
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}
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}
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}
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}
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/** after rendering */
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componentDidMount() {
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this.state.websocket = WS.connect("ws://mine.dev:6450");
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var log = this.state.log;
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/** Create Websocket w/ Bahnhof.js */
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var websocket = WS.connect("ws://mine.dev:6450");
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/**
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* Connect
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* Session is an Autobahn JS WAMP session.
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*/
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this.state.websocket.on("socket/connect", (session) => {
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log.i("Successfully connected to the Server!");
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websocket.on("socket/connect", (session) => {
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console.info("Successfully connected to the Server!");
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if (!this.state.gameInherited) {
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var gridClient = new Grid().state.grid;
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}
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/**
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* Connect
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* Connect - RPC
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* Send grid information to the server
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*/
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session
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.call(
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this.state.gameInherited ? "sample/connectGame" : "sample/startGame",
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[this.state.grid, this.state.gameAssoc]
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this.state.gameInherited ? this.state.gameAssoc : [gridClient, this.state.gameAssoc]
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)
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.then(
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(grid) => {
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log.l(["Grid has been created! Return w/ gameAssoc."]);
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(gridServer) => {
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console.info("Grid has been created! Return w/ gameAssoc.");
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/** Connect */
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session.subscribe(
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this.state.session = session;
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this.refs.gridControl.setState({
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grid: this.state.gameInherited ? JSON.parse(gridServer) : gridClient,
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session: this.state.session,
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channel: this.state.channel
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});
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if (this.refs.gridControl.state.webPlayer === null) {
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if (this.state.gameInherited) {
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this.refs.gridControl.state.webPlayer = 'blue';
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// this.refs.gridControl.refs.userControl.setState({activePlayer: this.refs.gridControl.refs.userControl.state.activePlayer ? 0 : 1});
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// this.refs.gridControl.refs.userControl.refs.red.setState({active: false});
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// this.refs.gridControl.refs.userControl.refs.blue.setState({active: true});
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} else {
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this.refs.gridControl.state.webPlayer = 'red';
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}
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}
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/** Connect - subscribe */
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this.state.session.subscribe(
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this.state.channel,
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(uri, payload, log) => {
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/** Create GridControl class */
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if (this.state.createGrid) {
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this.topicProcess(payload, grid);
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} else {
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this.setState({createGrid: true}, () => {
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/** Start GridControl tag */
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this.refs.gridControl.setState({grid: this.state.grid}, () => {
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this.refs.gridControl.state.session = session;
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this.refs.gridControl.state.channel = this.state.channel;
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if (typeof payload.data !== 'undefined') {
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console.warn(payload.user + " has been stepped to coords: " + payload.data.coords[0] + ', ' + payload.data.coords[1]);
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this.topicProcess(payload, grid);
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});
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});
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/** Auto-Step if this player is not the current user */
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if (this.refs.gridControl.state.webPlayer !== payload.data.player) {
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console.warn('Opponent stepped: Auto-Step process');
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this.refs.gridControl.stepEvent(payload.data.coords);
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} else {
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// this.refs.gridControl.stepEvent(payload.data.coords);
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}
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} else {
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console.info("User has been subscribed to the channel!");
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}
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}
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);
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},
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(error, desc) => log.e(["RPC Error", error, desc])
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(error, desc) => console.log(["RPC Error", error, desc])
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);
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});
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/**
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* Connect
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* DisConnect
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* Error provides us with some insight into the disconnection: error.reason and error.code
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*/
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this.state.websocket.on("socket/disconnect", function (error) {
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log.w("Disconnected for " + error.reason + " with code " + error.code);
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});
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websocket.on("socket/disconnect", (error) => console.log("Disconnected for " + error.reason + " with code " + error.code));
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}
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createGrid() {
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return this.state.createGrid
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? <GridControl ref="gridControl"
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env={this.props.env === 'dev'}
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log={this.state.log}/>
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: '';
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onClick(coords) {
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var activePlayer = this.refs.gridControl.refs.userControl.state.activePlayer ? 'blue' : 'red';
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/** Player can step if it turns */
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if (activePlayer === this.refs.gridControl.state.webPlayer) {
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this.refs.gridControl.stepEvent(coords);
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this.state.session
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.publish(this.state.channel, {
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'coords': coords,
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'player': activePlayer
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});
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}
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}
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/** FOR DEVELOPMENT */
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@@ -144,14 +137,12 @@ class MineSeeker extends React.Component {
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<div>
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{this.createLink()}
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</div>
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{this.createGrid()}
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{/*<GridControl ref="gridControl"*/}
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{/*env={this.props.env === 'dev'}*/}
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{/*log={this.state.log}/>*/}
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<GridControl ref="gridControl"
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env={this.props.env === 'dev'}
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onClick={this.onClick.bind(this)}/>
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</div>
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);
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}
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}
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export default MineSeeker;
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@@ -1,5 +1,4 @@
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import React from 'react';
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import Sound from 'react-sound';
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import GridField from './grid-field';
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import UserControl from '../user/user-control';
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@@ -9,16 +8,12 @@ class GridControl extends React.Component {
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this.state = {
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env: props.env,
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log: props.log,
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session: null,
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channel: null,
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webPlayer: null,
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grid: null,
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updatedFieldCache: [],
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bombFieldCache: [],
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foundUserMineCache: 0,
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playBomb: false,
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sound: null,
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lastClicked: {
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red: null,
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blue: null
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@@ -30,8 +25,8 @@ class GridControl extends React.Component {
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return 'gridField_' + row + '_' + col;
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}
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checkMine(field, i, j) {
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return typeof field[i] !== 'undefined' && typeof field[i][j] !== 'undefined' && field[i][j] !== 'm';
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checkMine(row, col) {
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return typeof this.state.grid[row] !== 'undefined' && typeof this.state.grid[row][col] !== 'undefined' && this.state.grid[row][col] !== 'm';
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}
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getBombRadius(row, col) {
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@@ -66,7 +61,7 @@ class GridControl extends React.Component {
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}
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checkNeighbourItem(row, col) {
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if (this.checkMine(this.state.grid, row, col)) {
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if (this.checkMine(row, col)) {
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var currentField = this.refs[this.refString(row, col)];
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currentField.setState({
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@@ -175,7 +170,9 @@ class GridControl extends React.Component {
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activePlayer = userControl.state.activePlayer ? 'blue' : 'red',
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inactivePlayer = userControl.state.activePlayer ? 'red' : 'blue';
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/** update last cliked grid field */
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/** if the clicked field is NEVER CLICKED */
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if (!gridFieldControl.state.active) {
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/** update LAST CLICKED grid field */
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if (!justOnFirstIteration) {
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if (this.state.lastClicked[activePlayer] !== null) {
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this.refs[this.refString(this.state.lastClicked[activePlayer][0], this.state.lastClicked[activePlayer][1])].setState({
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@@ -185,8 +182,6 @@ class GridControl extends React.Component {
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}
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}
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/** if the clicked field is NEVER CLICKED */
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if (!gridFieldControl.state.active) {
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this.state.lastClicked[activePlayer] = [x, y];
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/** if you found mine */
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@@ -194,8 +189,6 @@ class GridControl extends React.Component {
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this.state.foundUserMineCache++;
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if (!justOnFirstIteration) {
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this.playingSound('mine');
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/** set last clicked field w/ color */
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this.state.lastClicked[activePlayer] = [x, y];
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}
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@@ -206,8 +199,6 @@ class GridControl extends React.Component {
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});
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} else {
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if (!justOnFirstIteration) {
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this.playingSound('click');
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/** set __ACTIVE__ player in the UserControl !!!! */
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userControl.setState({
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activePlayer: userControl.state.activePlayer ? 0 : 1
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@@ -252,74 +243,68 @@ class GridControl extends React.Component {
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}
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}
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stepEvent(coords, isOpponentStepped) {
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stepEvent(coords) {
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var activePlayer = this.refs.userControl.state.activePlayer ? 'blue' : 'red';
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this.state.foundUserMineCache = 0;
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this.state.playBomb = true;
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/** Step automatically when not this user stepped */
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if (!isOpponentStepped) {
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this.state.session
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.publish(this.state.channel, {
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'coords': coords,
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'player': activePlayer
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});
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}
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/** Field selected w/ BOMB */
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if (this.refs.userControl.state.bombSelected) {
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var radius = this.getBombRadius(coords[0], coords[1]);
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for (var i = 0, j = radius.length; i < j; i++) {
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this.showAppropriateFields(
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this.refs[this.refString(radius[i][0], radius[i][1])],
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radius[i][0],
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radius[i][1]
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);
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this.handleGridField(
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this.state.grid[radius[i][0]][radius[i][1]],
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radius[i][0],
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radius[i][1],
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i
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);
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this.showAppropriateFields(
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this.refs[this.refString(radius[i][0], radius[i][1])],
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radius[i][0],
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radius[i][1]
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);
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}
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/** remove BOMB from activePlayer */
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this.refs.userControl.refs[activePlayer].setState({
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haveBomb: false
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});
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} else {
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this.showAppropriateFields(
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this.refs[this.refString(coords[0], coords[1])],
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coords[0],
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coords[1]
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);
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this.handleGridField(
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this.state.grid[coords[0]][coords[1]],
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coords[0],
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coords[1],
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0
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);
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this.showAppropriateFields(
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this.refs[this.refString(coords[0], coords[1])],
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coords[0],
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coords[1]
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);
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}
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/** Reset mine caches */
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if (this.state.foundUserMineCache) {
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/** remove the found mines from global */
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this.refs.userControl.setState({
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mines: this.refs.userControl.state.mines - this.state.foundUserMineCache,
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foundMines: true
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});
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setTimeout(function () {
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this.refs.userControl.setState({foundMines: false})
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}.bind(this), 500);
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}, () => {
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this.refs.userControl.setState({foundMines: false});
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/** add the found mines to the active Player */
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this.refs.userControl.refs[activePlayer].setState({
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mines: this.refs.userControl.refs[activePlayer].state.mines + this.state.foundUserMineCache
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});
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});
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}
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/** Reset BOMB status */
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if (this.refs.userControl.state.bombSelected) {
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/** reset bomb selected status */
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this.refs.userControl.setState({bombSelected: false});
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@@ -329,19 +314,6 @@ class GridControl extends React.Component {
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}
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}
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/**
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* Most important event!!
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* Click only when the active player is the current client.
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* @param coords
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*/
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onClick(coords) {
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var activePlayer = this.refs.userControl.state.activePlayer ? 'blue' : 'red';
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if (activePlayer === this.state.webPlayer) {
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this.stepEvent(coords, false);
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}
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}
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/**
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* On Hover when you want to drop BOMB
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* @param coords
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@@ -356,33 +328,10 @@ class GridControl extends React.Component {
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}
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}
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/**
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* Play sound effets
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* @param type
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* @returns {*}
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*/
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playingSound(type) {
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this.state.log.i('Sound playing type: ' + type);
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return type !== null
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? <Sound url={"sound/" + type + ".mp3"} playStatus={Sound.status.PLAYING}/>
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: '';
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}
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/** after rendering */
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componentDidMount() {
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/** disable console of soundmanager */
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soundManager.setup({
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debugMode: this.state.env,
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useConsole: this.state.env
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});
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}
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renderGridFields() {
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/** If the app.js filled the this.state.grid var, START the grid render */
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if (this.state.grid) {
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render() {
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var grid = [];
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if (this.state.grid) {
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for (var i = 0, j = this.state.grid.length; i < j; i++) {
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for (var k = 0, l = this.state.grid[i].length; k < l; k++) {
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grid.push(
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@@ -391,18 +340,12 @@ class GridControl extends React.Component {
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ref={this.refString(i, k)}
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key={i + k * Math.random() * 0.5}
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handleHoverOn={this.onHoverWithBomb.bind(this, [i, k])}
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onClick={this.onClick.bind(this, [i, k])}/>
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onClick={this.props.onClick.bind(null, [i, k])}/>
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);
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}
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}
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return grid;
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}
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return "";
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}
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render() {
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return (
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<div className="game-wrapper">
|
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<UserControl ref="userControl"
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@@ -410,9 +353,10 @@ class GridControl extends React.Component {
|
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red="Eszet Lenke"
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bombClear={this.bombClear.bind(this)}/>
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<div className="grid">
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{this.renderGridFields()}
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{/*{this.renderGridFields()}*/}
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{grid}
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</div>
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{this.playingSound(this.state.sound)}
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{/*{this.playingSound()}*/}
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</div>
|
||||
);
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||||
}
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
class Logging {
|
||||
constructor() {
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||||
this.state = {
|
||||
logging: null
|
||||
};
|
||||
}
|
||||
|
||||
output(data, method) {
|
||||
if (this.state.logging) {
|
||||
if (typeof data === 'object') {
|
||||
console.log('-------');
|
||||
data.forEach((item) => console[method](item));
|
||||
console.log('\n');
|
||||
} else {
|
||||
console[method](data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
i(data) {
|
||||
this.output(data, 'info');
|
||||
}
|
||||
|
||||
w(data) {
|
||||
this.output(data, 'warn');
|
||||
}
|
||||
|
||||
t(data) {
|
||||
this.output(data, 'table');
|
||||
}
|
||||
|
||||
e(data) {
|
||||
this.output(data, 'error');
|
||||
}
|
||||
|
||||
l(data) {
|
||||
this.output(data, 'log');
|
||||
}
|
||||
}
|
||||
|
||||
export default Logging;
|
||||
@@ -54,11 +54,11 @@ class AcmeRpc implements RpcInterface
|
||||
* @param ConnectionInterface $connection
|
||||
* @param WampRequest $request
|
||||
* @param array $params
|
||||
* @return string Json string for frontend.
|
||||
* @return string Json string for frontend w/ numbering consideration. (=> a number is not string)
|
||||
*/
|
||||
public function connectGame(ConnectionInterface $connection, WampRequest $request, array $params)
|
||||
{
|
||||
return json_encode($this->getGrid($params[1]), JSON_NUMERIC_CHECK);
|
||||
return json_encode($this->getGrid($params), JSON_NUMERIC_CHECK);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -127,6 +127,6 @@ class AcmeRpc implements RpcInterface
|
||||
|
||||
$this->entityManager->flush();
|
||||
|
||||
return $data[1];
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,10 +17,6 @@ class AcmeTopic implements TopicInterface
|
||||
/** @var EntityManager */
|
||||
protected $entityManager;
|
||||
|
||||
protected $red;
|
||||
|
||||
protected $blue;
|
||||
|
||||
/**
|
||||
* AcmeTopic constructor.
|
||||
*
|
||||
@@ -47,21 +43,10 @@ class AcmeTopic implements TopicInterface
|
||||
$user = $this->clientManipulator->getClient($connection);
|
||||
$userName = is_string($user) ? $user : $user->getUsername();
|
||||
|
||||
if ($topic->count() === 1) {
|
||||
$this->red = $userName;
|
||||
}
|
||||
|
||||
if ($topic->count() === 2) {
|
||||
$this->blue = $userName;
|
||||
}
|
||||
|
||||
$topic->broadcast([
|
||||
'userTopicId' => $connection->resourceId,
|
||||
'channel' => $topic->getId(),
|
||||
'user' => $userName,
|
||||
'color' => $userName === $this->red ? 'red' : 'blue',
|
||||
'red' => $this->red,
|
||||
'blue' => $this->blue,
|
||||
'userCnt' => $topic->count()
|
||||
]);
|
||||
}
|
||||
@@ -102,9 +87,6 @@ class AcmeTopic implements TopicInterface
|
||||
'userTopicId' => $connection->resourceId,
|
||||
'channel' => $topic->getId(),
|
||||
'user' => $userName,
|
||||
'color' => $userName === $this->red ? 'red' : 'blue',
|
||||
'red' => $this->red,
|
||||
'blue' => $this->blue,
|
||||
'userCnt' => $topic->count(),
|
||||
'data' => $event
|
||||
]);
|
||||
|
||||
Reference in New Issue
Block a user