chg: usr: created the first working solution since 7 yrs #4
This commit is contained in:
@@ -6,26 +6,26 @@ class MineSeeker extends React.Component {
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constructor(props) {
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constructor(props) {
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super(props);
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super(props);
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let gameAssoc = props.gameId !== '' ? props.gameId : this.makeGameAssoc(50);
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let gameAssoc = '' !== props.gameId ? props.gameId : this.makeGameAssoc(50);
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let channel = "mineseeker/channel/" + gameAssoc;
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let channel = 'mineseeker/channel/' + gameAssoc;
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this.state = {
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this.state = {
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env: props.env,
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env: props.env,
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ssl: props.ssl,
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ssl: props.ssl,
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gameInherited: props.gameId !== '',
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gameInherited: '' !== props.gameId,
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gameAssoc: gameAssoc,
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gameAssoc: gameAssoc,
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channel: channel,
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channel: channel,
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session: null,
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session: null,
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createGrid: false,
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createGrid: false,
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stepCache: [],
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stepCache: [],
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connectionLost: false,
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connectionLost: false,
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end: false
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end: false,
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}
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};
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}
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}
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makeGameAssoc(len) {
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makeGameAssoc(len) {
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let text = "";
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let text = '';
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let possible = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
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let possible = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
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for (let i = 0; i < len; i++) {
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for (let i = 0; i < len; i++) {
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text += possible.charAt(Math.floor(Math.random() * possible.length));
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text += possible.charAt(Math.floor(Math.random() * possible.length));
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}
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}
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@@ -54,20 +54,20 @@ class MineSeeker extends React.Component {
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let users = this.refs.gridControl.refs.userControl,
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let users = this.refs.gridControl.refs.userControl,
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activePlayer = users.state.activePlayer ? 'blue' : 'red',
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activePlayer = users.state.activePlayer ? 'blue' : 'red',
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inactivePlayer = users.state.activePlayer ? 'red' : 'blue',
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inactivePlayer = users.state.activePlayer ? 'red' : 'blue',
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redPoints = activePlayer === 'red'
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redPoints = 'red' === activePlayer
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? users.refs[activePlayer].state.mines
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? users.refs[activePlayer].state.mines
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: users.refs[inactivePlayer].state.mines,
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: users.refs[inactivePlayer].state.mines,
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bluePoints = activePlayer === 'blue'
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bluePoints = 'blue' === activePlayer
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? users.refs[activePlayer].state.mines
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? users.refs[activePlayer].state.mines
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: users.refs[inactivePlayer].state.mines;
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: users.refs[inactivePlayer].state.mines;
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this.refs.gridControl.stepEvent(coords);
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this.refs.gridControl.stepEvent(coords);
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let mineCache = this.refs.gridControl.state.foundUserMineCache;
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let mineCache = this.refs.gridControl.state.foundUserMineCache;
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redPoints += activePlayer === 'red' ? mineCache : 0;
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redPoints += 'red' === activePlayer ? mineCache : 0;
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bluePoints += activePlayer === 'blue' ? mineCache : 0;
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bluePoints += 'blue' === activePlayer ? mineCache : 0;
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return {red: redPoints, blue: bluePoints};
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return { red: redPoints, blue: bluePoints };
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}
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}
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/**
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/**
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@@ -77,22 +77,22 @@ class MineSeeker extends React.Component {
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*/
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*/
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makeGameStart(payload) {
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makeGameStart(payload) {
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/** every time the blue starts */
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/** every time the blue starts */
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this.refs.gridControl.refs.userControl.setState({activePlayer: 1});
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this.refs.gridControl.refs.userControl.setState({ activePlayer: 1 });
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/** Set up player names w/ server data */
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/** Set up player names w/ server data */
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this.refs.gridControl.refs.userControl.refs.red.setState({
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this.refs.gridControl.refs.userControl.refs.red.setState({
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name: payload.users.red !== '' ? payload.users.red : payload.users.redAnon,
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name: '' !== payload.users.red ? payload.users.red : payload.users.redAnon,
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});
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});
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this.refs.gridControl.refs.userControl.refs.blue.setState({
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this.refs.gridControl.refs.userControl.refs.blue.setState({
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name: payload.users.blue !== '' ? payload.users.blue : payload.users.blueAnon,
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name: '' !== payload.users.blue ? payload.users.blue : payload.users.blueAnon,
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desc: this.refs.gridControl.state.webPlayer === 'blue'
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desc: 'blue' === this.refs.gridControl.state.webPlayer
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? this.refs.gridControl.state.desc.you
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? this.refs.gridControl.state.desc.you
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: this.refs.gridControl.state.desc.buddy,
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: this.refs.gridControl.state.desc.buddy,
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active: true,
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active: true,
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});
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});
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this.refs.gridControl.setState({overlay: false});
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this.refs.gridControl.setState({ overlay: false });
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}
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}
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/**
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/**
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@@ -103,8 +103,8 @@ class MineSeeker extends React.Component {
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* @param resign
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* @param resign
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*/
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*/
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makeGameEndIfItEnds(bluePoints, redPoints, resign = false) {
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makeGameEndIfItEnds(bluePoints, redPoints, resign = false) {
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let redWins = redPoints > 25,
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let redWins = 25 < redPoints,
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blueWins = bluePoints > 25;
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blueWins = 25 < bluePoints;
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if (redWins || blueWins || resign) {
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if (redWins || blueWins || resign) {
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this.refs.gridControl.state.sound.won.play();
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this.refs.gridControl.state.sound.won.play();
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@@ -112,16 +112,16 @@ class MineSeeker extends React.Component {
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if (false === resign) {
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if (false === resign) {
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this.refs.gridControl.setState({
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this.refs.gridControl.setState({
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overlay: true,
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overlay: true,
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overlayTitle: (redWins ? 'Red' : 'Blue') + " wins the game!",
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overlayTitle: (redWins ? 'Red' : 'Blue') + ' wins the game!',
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overlaySubTitle: "Play again!"
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overlaySubTitle: 'Play again!',
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});
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});
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}
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}
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this.refs.gridControl.showLeftMines();
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this.refs.gridControl.showLeftMines();
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this.refs.gridControl.refs.userControl.setState({activePlayer: false});
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this.refs.gridControl.refs.userControl.setState({ activePlayer: false });
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this.refs.gridControl.refs.userControl.refs.red.setState({desc: ""});
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this.refs.gridControl.refs.userControl.refs.red.setState({ desc: '' });
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this.refs.gridControl.refs.userControl.refs.blue.setState({desc: ""});
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this.refs.gridControl.refs.userControl.refs.blue.setState({ desc: '' });
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}
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}
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}
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}
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@@ -129,14 +129,14 @@ class MineSeeker extends React.Component {
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this.refs.gridControl.setState({
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this.refs.gridControl.setState({
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overlay: true,
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overlay: true,
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overlayTitle: color === this.refs.gridControl.state.webPlayer
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overlayTitle: color === this.refs.gridControl.state.webPlayer
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? "You have been give up"
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? 'You have been give up'
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: "Your opponent has been resigned",
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: 'Your opponent has been resigned',
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overlaySubTitle: color === this.refs.gridControl.state.webPlayer
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overlaySubTitle: color === this.refs.gridControl.state.webPlayer
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? "You LOSE!"
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? 'You LOSE!'
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: "You WIN!"
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: 'You WIN!',
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});
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});
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this.setState({end: true});
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this.setState({ end: true });
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this.makeGameEndIfItEnds(0, 0, true);
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this.makeGameEndIfItEnds(0, 0, true);
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}
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}
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@@ -144,14 +144,14 @@ class MineSeeker extends React.Component {
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clickResign() {
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clickResign() {
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/** PUBLISH */
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/** PUBLISH */
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this.state.session.publish(this.state.channel, {
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this.state.session.publish(this.state.channel, {
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'resign': this.refs.gridControl.refs.userControl.state.activePlayer ? 'blue' : 'red'
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'resign': this.refs.gridControl.refs.userControl.state.activePlayer ? 'blue' : 'red',
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});
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});
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this.resignProcess(this.refs.gridControl.state.webPlayer);
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this.resignProcess(this.refs.gridControl.state.webPlayer);
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}
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}
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clickResignCancel() {
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clickResignCancel() {
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this.refs.gridControl.setState({
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this.refs.gridControl.setState({
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overlay: false
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overlay: false,
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});
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});
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}
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}
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@@ -163,11 +163,13 @@ class MineSeeker extends React.Component {
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if (this.refs.gridControl.state.webPlayer === activePlayer) {
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if (this.refs.gridControl.state.webPlayer === activePlayer) {
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this.refs.gridControl.setState({
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this.refs.gridControl.setState({
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overlay: true,
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overlay: true,
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overlayTitle: "Are u sure u want to resign?!",
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overlayTitle: 'Are u sure u want to resign?!',
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overlaySubTitle: <div className="resign">
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overlaySubTitle: (
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<div className="resign">
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<a onClick={this.clickResign.bind(this)}>Yes</a>
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<a onClick={this.clickResign.bind(this)}>Yes</a>
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<a onClick={this.clickResignCancel.bind(this)}>No!</a>
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<a onClick={this.clickResignCancel.bind(this)}>No!</a>
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</div>
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</div>
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),
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});
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});
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}
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}
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}
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}
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@@ -180,8 +182,8 @@ class MineSeeker extends React.Component {
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clickFBShare() {
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clickFBShare() {
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let display = 'popup';
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let display = 'popup';
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FB.getLoginStatus(function (response) {
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FB.getLoginStatus(function(response) {
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display = response.status === 'connected'
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display = 'connected' === response.status
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? 'dialog'
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? 'dialog'
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: 'popup';
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: 'popup';
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});
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});
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@@ -194,7 +196,7 @@ class MineSeeker extends React.Component {
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}
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}
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wInit(session, gridServer, gridClient) {
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wInit(session, gridServer, gridClient) {
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this.setState({session: session});
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this.setState({ session: session });
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/** save session to GridControl */
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/** save session to GridControl */
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/** render grid fields - @see #12 */
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/** render grid fields - @see #12 */
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@@ -202,52 +204,58 @@ class MineSeeker extends React.Component {
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grid: this.state.gameInherited ? gridServer : gridClient,
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grid: this.state.gameInherited ? gridServer : gridClient,
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channel: this.state.channel,
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channel: this.state.channel,
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desc: {
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desc: {
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buddy: <div>
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buddy: (
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Your buddy is <br/>
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<div>
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making a <br/>
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Your buddy is <br />
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making a <br />
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move.
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move.
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</div>,
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</div>
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you: <div>
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),
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It is your turn! <br/>
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you: (
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<div>
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It is your turn! <br />
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Make a move.
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Make a move.
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</div>
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</div>
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),
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},
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},
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overlay: true,
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overlay: true,
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overlayTitle: "We are waiting for your opponent...",
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overlayTitle: 'We are waiting for your opponent...',
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overlaySubTitle: this.state.gameAssoc
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overlaySubTitle: this.state.gameAssoc
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?
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? (
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<div>
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<div>
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<h3>Share this unique link w/ your opponent</h3>
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<h3>Share this unique link w/ your opponent</h3>
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<div className="clippy">
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<div className="clippy">
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<input id="foo"
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<input
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defaultValue={window.location.href + '/' + this.state.gameAssoc}/>
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id="foo"
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defaultValue={window.location.href + '/' + this.state.gameAssoc}
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/>
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</div>
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</div>
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{this.state.env !== 'dev' &&
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{'dev' !== this.state.env
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<a onClick={this.clickFBShare.bind(this)}>Share in Facebook message</a>
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&& <a onClick={this.clickFBShare.bind(this)}>Share in Facebook message</a>
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}
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}
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{this.state.env === 'dev' &&
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{'dev' === this.state.env
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<a href={"/play/" + this.state.gameAssoc} target="_blank">Play w/ me!</a>
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&& <a href={'/play/' + this.state.gameAssoc} target="_blank">Play w/ me!</a>
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}
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}
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</div>
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</div>
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: '',
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) : '',
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renderGridFields: this.state.gameAssoc
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renderGridFields: this.state.gameAssoc,
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});
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});
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}
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}
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wSubscribe(payload, rpcUsers = null) {
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wSubscribe(payload, rpcUsers = null) {
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this.state.env === 'dev' && console.info(
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'dev' === this.state.env && console.info(
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(typeof payload.user !== 'undefined' ? payload.user : 'user') + " has been subscribed to the channel!"
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('undefined' !== typeof payload.user ? payload.user : 'user') + ' has been subscribed to the channel!',
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);
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);
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let firstUser = !rpcUsers;
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let firstUser = !rpcUsers;
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this.refs.gridControl.state.webPlayer === null && this.refs.gridControl.setState({
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null === this.refs.gridControl.state.webPlayer && this.refs.gridControl.setState({
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webPlayer: payload.user === payload.users.blue ||
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webPlayer: payload.user === payload.users.blue
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(
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|| (
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firstUser && payload.users.blueAnon !== '' ||
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firstUser && '' !== payload.users.blueAnon
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!firstUser && (rpcUsers.blueAnon === '' && rpcUsers.blue === '')
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|| !firstUser && ('' === rpcUsers.blueAnon && '' === rpcUsers.blue)
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)
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)
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? 'blue' : 'red'
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? 'blue' : 'red',
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});
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});
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/** rwd */
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/** rwd */
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@@ -255,10 +263,10 @@ class MineSeeker extends React.Component {
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|
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/** every user has been came */
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/** every user has been came */
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if (
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if (
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payload.userCnt === 2 &&
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2 === payload.userCnt
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(
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&& (
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!this.state.connectionLost ||
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!this.state.connectionLost
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this.state.connectionLost && false === this.refs.gridControl.refs.userControl.state.activePlayer && !this.state.end
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|| this.state.connectionLost && false === this.refs.gridControl.refs.userControl.state.activePlayer && !this.state.end
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)
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)
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) {
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) {
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this.makeGameStart(payload);
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this.makeGameStart(payload);
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@@ -266,12 +274,12 @@ class MineSeeker extends React.Component {
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}
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}
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wUnsubscribe(payload) {
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wUnsubscribe(payload) {
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this.state.env === 'dev' && console.info(payload.msg);
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'dev' === this.state.env && console.info(payload.msg);
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|
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this.refs.gridControl.setState({
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this.refs.gridControl.setState({
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overlay: true,
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overlay: true,
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overlayTitle: "The connection has been lost w/ your friend...",
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overlayTitle: 'The connection has been lost w/ your friend...',
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overlaySubTitle: "Please, restart the game!"
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overlaySubTitle: 'Please, restart the game!',
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});
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});
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}
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}
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|
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@@ -279,10 +287,10 @@ class MineSeeker extends React.Component {
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/** Auto-Step if this player is not the current user */
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/** Auto-Step if this player is not the current user */
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if (this.refs.gridControl.state.webPlayer !== payload.data.player) {
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if (this.refs.gridControl.state.webPlayer !== payload.data.player) {
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if (null === payload.data.resign) {
|
if (null === payload.data.resign) {
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this.state.env === 'dev' && console.warn(payload.user + " has been stepped to coords: " + payload.data.coords[0] + ', ' + payload.data.coords[1]);
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'dev' === this.state.env && console.warn(payload.user + ' has been stepped to coords: ' + payload.data.coords[0] + ', ' + payload.data.coords[1]);
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this.state.env === 'dev' && console.warn('Opponent stepped: Auto-Step process');
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'dev' === this.state.env && console.warn('Opponent stepped: Auto-Step process');
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|
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this.refs.gridControl.refs.userControl.setState({bombSelected: payload.data.bomb});
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this.refs.gridControl.refs.userControl.setState({ bombSelected: payload.data.bomb });
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|
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/** STEP */
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/** STEP */
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let points = this.makePointsCalcAndStep(payload.data.coords);
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let points = this.makePointsCalcAndStep(payload.data.coords);
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@@ -301,9 +309,9 @@ class MineSeeker extends React.Component {
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subscribe(rpcUsers = null) {
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subscribe(rpcUsers = null) {
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this.state.session.subscribe(
|
this.state.session.subscribe(
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this.state.channel,
|
this.state.channel,
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(uri, payload, log) => {
|
(uri, payload) => {
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let isTopicEvent = typeof payload.data !== 'undefined',
|
let isTopicEvent = 'undefined' !== typeof payload.data,
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isNotUnsubscribe = typeof payload.msg === 'undefined';
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isNotUnsubscribe = 'undefined' === typeof payload.msg;
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|
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/** CONNECTION */
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/** CONNECTION */
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if (isTopicEvent) {
|
if (isTopicEvent) {
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||||||
@@ -317,13 +325,13 @@ class MineSeeker extends React.Component {
|
|||||||
}
|
}
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||||||
|
|
||||||
/** RECONNECTION */
|
/** RECONNECTION */
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||||||
if (payload.userCnt === 2 && this.state.connectionLost) {
|
if (2 === payload.userCnt && this.state.connectionLost) {
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this.state.env === 'dev' && console.info('Reconnection process');
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'dev' === this.state.env && console.info('Reconnection process');
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||||||
|
|
||||||
/** PUBLISH */
|
/** PUBLISH */
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||||||
let cache = this.state.stepCache;
|
let cache = this.state.stepCache;
|
||||||
cache.forEach((item) => this.state.session.publish(this.state.channel, item));
|
cache.forEach(item => this.state.session.publish(this.state.channel, item));
|
||||||
this.setState({connectionLost: false, stepCache: []});
|
this.setState({ connectionLost: false, stepCache: [] });
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -331,15 +339,15 @@ class MineSeeker extends React.Component {
|
|||||||
connectWithWebsocket() {
|
connectWithWebsocket() {
|
||||||
/** Create Websocket w/ Bahnhof.js */
|
/** Create Websocket w/ Bahnhof.js */
|
||||||
let websocket = WS.connect(
|
let websocket = WS.connect(
|
||||||
(this.state.ssl === 'true' ? "wss" : "ws") + "://" + window.location.hostname + "/ws/"
|
('true' === this.state.ssl ? 'wss' : 'ws') + '://' + window.location.hostname + '/ws/',
|
||||||
);
|
);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Connect
|
* Connect
|
||||||
* Session is an Autobahn JS WAMP session.
|
* Session is an Autobahn JS WAMP session.
|
||||||
*/
|
*/
|
||||||
websocket.on("socket/connect", (session) => {
|
websocket.on('socket/connect', session => {
|
||||||
this.state.env === 'dev' && console.info("Successfully connected to the Server!");
|
'dev' === this.state.env && console.info('Successfully connected to the Server!');
|
||||||
|
|
||||||
if (!this.state.connectionLost) {
|
if (!this.state.connectionLost) {
|
||||||
let gridClient = this.state.gameInherited || new Grid().state.grid;
|
let gridClient = this.state.gameInherited || new Grid().state.grid;
|
||||||
@@ -350,35 +358,35 @@ class MineSeeker extends React.Component {
|
|||||||
*/
|
*/
|
||||||
session
|
session
|
||||||
.call(
|
.call(
|
||||||
this.state.gameInherited ? "mineseeker-rpc/connectGame" : "mineseeker-rpc/startGame",
|
this.state.gameInherited ? 'mineseeker-rpc/connectGame' : 'mineseeker-rpc/startGame',
|
||||||
this.state.gameInherited ? this.state.gameAssoc : [window.btoa(JSON.stringify(gridClient)), this.state.gameAssoc]
|
this.state.gameInherited ? this.state.gameAssoc : [window.btoa(JSON.stringify(gridClient)), this.state.gameAssoc],
|
||||||
)
|
)
|
||||||
.then(
|
.then(
|
||||||
(data) => {
|
data => {
|
||||||
this.state.env === 'dev' && console.info('RPC has been called');
|
'dev' === this.state.env && console.info('RPC has been called');
|
||||||
|
|
||||||
let serverData = data[0] !== true
|
let serverData = true !== data[0]
|
||||||
? JSON.parse(window.atob(data))
|
? JSON.parse(window.atob(data))
|
||||||
: data;
|
: data;
|
||||||
|
|
||||||
/** Check the grid if the user is inherited @see #30 */
|
/** Check the grid if the user is inherited @see #30 */
|
||||||
if ((this.state.gameInherited && typeof serverData.grid !== 'undefined') || !this.state.gameInherited) {
|
if ((this.state.gameInherited && 'undefined' !== typeof serverData.grid) || !this.state.gameInherited) {
|
||||||
this.wInit(session, serverData.grid, gridClient);
|
this.wInit(session, serverData.grid, gridClient);
|
||||||
this.subscribe(this.state.gameInherited && serverData.users);
|
this.subscribe(this.state.gameInherited && serverData.users);
|
||||||
} else {
|
} else {
|
||||||
this.refs.gridControl.setState({
|
this.refs.gridControl.setState({
|
||||||
overlay: true,
|
overlay: true,
|
||||||
overlayTitle: "This channel does not exists!",
|
overlayTitle: 'This channel does not exists!',
|
||||||
overlaySubTitle: <a href={"/play"} target="_self">Restart game!</a>
|
overlaySubTitle: <a href="/play" target="_self">Restart game!</a>,
|
||||||
});
|
});
|
||||||
|
|
||||||
console.error("This channel does not exists!");
|
console.error('This channel does not exists!');
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
(error, desc) => this.state.env === 'dev' && console.error(["RPC Error", error, desc])
|
(error, desc) => 'dev' === this.state.env && console.error(['RPC Error', error, desc]),
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
this.setState({session: session});
|
this.setState({ session: session });
|
||||||
this.subscribe();
|
this.subscribe();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -387,11 +395,11 @@ class MineSeeker extends React.Component {
|
|||||||
* DisConnect
|
* DisConnect
|
||||||
* Error provides us with some insight into the disconnection: error.reason and error.code
|
* Error provides us with some insight into the disconnection: error.reason and error.code
|
||||||
*/
|
*/
|
||||||
websocket.on("socket/disconnect", (error) => {
|
websocket.on('socket/disconnect', error => {
|
||||||
this.state.env === 'dev' && console.error("Disconnected for " + error.reason + " with code " + error.code);
|
'dev' === this.state.env && console.error('Disconnected for ' + error.reason + ' with code ' + error.code);
|
||||||
|
|
||||||
error.code === 6 && this.setState({connectionLost: true});
|
6 === error.code && this.setState({ connectionLost: true });
|
||||||
error.code === 3 && setTimeout(this.componentDidMount.bind(this), 500);
|
3 === error.code && setTimeout(this.componentDidMount.bind(this), 500);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -408,7 +416,7 @@ class MineSeeker extends React.Component {
|
|||||||
cachePublish(dataPack) {
|
cachePublish(dataPack) {
|
||||||
let cache = this.state.stepCache;
|
let cache = this.state.stepCache;
|
||||||
cache.push(dataPack);
|
cache.push(dataPack);
|
||||||
this.setState({stepCache: cache});
|
this.setState({ stepCache: cache });
|
||||||
}
|
}
|
||||||
|
|
||||||
onClick(coords) {
|
onClick(coords) {
|
||||||
@@ -431,8 +439,8 @@ class MineSeeker extends React.Component {
|
|||||||
'redPoints': points.red,
|
'redPoints': points.red,
|
||||||
'bluePoints': points.blue,
|
'bluePoints': points.blue,
|
||||||
'resign': null,
|
'resign': null,
|
||||||
'redExplodedBomb': activePlayer === 'red' && this.refs.gridControl.refs.userControl.state.bombSelected,
|
'redExplodedBomb': 'red' === activePlayer && this.refs.gridControl.refs.userControl.state.bombSelected,
|
||||||
'blueExplodedBomb': activePlayer === 'blue' && this.refs.gridControl.refs.userControl.state.bombSelected
|
'blueExplodedBomb': 'blue' === activePlayer && this.refs.gridControl.refs.userControl.state.bombSelected,
|
||||||
};
|
};
|
||||||
|
|
||||||
/** PUBLISH */
|
/** PUBLISH */
|
||||||
@@ -445,10 +453,12 @@ class MineSeeker extends React.Component {
|
|||||||
|
|
||||||
render() {
|
render() {
|
||||||
return (
|
return (
|
||||||
<GridControl ref="gridControl"
|
<GridControl
|
||||||
env={this.props.env === 'dev'}
|
ref="gridControl"
|
||||||
|
env={'dev' === this.props.env}
|
||||||
resign={this.resign.bind(this)}
|
resign={this.resign.bind(this)}
|
||||||
onClick={this.onClick.bind(this)}/>
|
onClick={this.onClick.bind(this)}
|
||||||
|
/>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,17 +1,17 @@
|
|||||||
import React from 'react';
|
import React from 'react';
|
||||||
import GridField from './grid-field';
|
import GridField from './grid-field';
|
||||||
import UserControl from '../user/user-control';
|
import UserControl from '../user/user-control';
|
||||||
import {Howl, Howler} from 'howler';
|
import { Howl } from 'howler';
|
||||||
|
|
||||||
class GridControl extends React.Component {
|
class GridControl extends React.Component {
|
||||||
constructor(props) {
|
constructor(props) {
|
||||||
super(props);
|
super(props);
|
||||||
|
|
||||||
let click = new Howl({src: ['/sound/click.mp3']}),
|
let click = new Howl({ src: ['/sound/click.mp3'] }),
|
||||||
bomb = new Howl({src: ['/sound/bomb.mp3']}),
|
bomb = new Howl({ src: ['/sound/bomb.mp3'] }),
|
||||||
mine = new Howl({src: ['/sound/mine.mp3']}),
|
mine = new Howl({ src: ['/sound/mine.mp3'] }),
|
||||||
warning = new Howl({src: ['/sound/warning.mp3']}),
|
warning = new Howl({ src: ['/sound/warning.mp3'] }),
|
||||||
won = new Howl({src: ['/sound/won.mp3']});
|
won = new Howl({ src: ['/sound/won.mp3'] });
|
||||||
|
|
||||||
this.state = {
|
this.state = {
|
||||||
env: props.env,
|
env: props.env,
|
||||||
@@ -25,19 +25,19 @@ class GridControl extends React.Component {
|
|||||||
foundUserMineCache: 0,
|
foundUserMineCache: 0,
|
||||||
playBomb: false,
|
playBomb: false,
|
||||||
overlay: false,
|
overlay: false,
|
||||||
overlayTitle: "",
|
overlayTitle: '',
|
||||||
overlaySubTitle: "",
|
overlaySubTitle: '',
|
||||||
sound: {
|
sound: {
|
||||||
click: click,
|
click: click,
|
||||||
bomb: bomb,
|
bomb: bomb,
|
||||||
mine: mine,
|
mine: mine,
|
||||||
warning: warning,
|
warning: warning,
|
||||||
won: won
|
won: won,
|
||||||
},
|
},
|
||||||
lastClicked: {
|
lastClicked: {
|
||||||
red: null,
|
red: null,
|
||||||
blue: null
|
blue: null,
|
||||||
}
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,20 +46,20 @@ class GridControl extends React.Component {
|
|||||||
}
|
}
|
||||||
|
|
||||||
checkMine(row, col) {
|
checkMine(row, col) {
|
||||||
return typeof this.state.grid[row] !== 'undefined' && typeof this.state.grid[row][col] !== 'undefined' && this.state.grid[row][col] !== 'm';
|
return 'undefined' !== typeof this.state.grid[row] && 'undefined' !== typeof this.state.grid[row][col] && 'm' !== this.state.grid[row][col];
|
||||||
}
|
}
|
||||||
|
|
||||||
checkFieldHasBeenNeverClicked(row, col) {
|
checkFieldHasBeenNeverClicked(row, col) {
|
||||||
return this.state.updatedFieldCache.indexOf(this.refString(row, col)) < 0 && !this.refs[this.refString(row, col)].state.active;
|
return 0 > this.state.updatedFieldCache.indexOf(this.refString(row, col)) && !this.refs[this.refString(row, col)].state.active;
|
||||||
}
|
}
|
||||||
|
|
||||||
getBombRadius(row, col) {
|
getBombRadius(row, col) {
|
||||||
let isBombTargetCenter = row > 1 && row < this.state.grid.length - 2 && col > 1 && col < this.state.grid[row].length - 2;
|
let isBombTargetCenter = 1 < row && row < this.state.grid.length - 2 && 1 < col && col < this.state.grid[row].length - 2;
|
||||||
|
|
||||||
/** if the (5x5) target not fits the grid */
|
/** if the (5x5) target not fits the grid */
|
||||||
if (!isBombTargetCenter) {
|
if (!isBombTargetCenter) {
|
||||||
col = col < 2 ? 2 : col;
|
col = 2 > col ? 2 : col;
|
||||||
row = row < 2 ? 2 : row;
|
row = 2 > row ? 2 : row;
|
||||||
row = row > this.state.grid.length - 3 ? this.state.grid.length - 3 : row;
|
row = row > this.state.grid.length - 3 ? this.state.grid.length - 3 : row;
|
||||||
col = col > this.state.grid[0].length - 3 ? this.state.grid[0].length - 3 : col;
|
col = col > this.state.grid[0].length - 3 ? this.state.grid[0].length - 3 : col;
|
||||||
}
|
}
|
||||||
@@ -69,7 +69,7 @@ class GridControl extends React.Component {
|
|||||||
[row + 2, col - 2], [row + 2, col], [row + 2, col + 2], [row - 2, col + 1], [row - 2, col - 1],
|
[row + 2, col - 2], [row + 2, col], [row + 2, col + 2], [row - 2, col + 1], [row - 2, col - 1],
|
||||||
[row - 1, col - 2], [row - 1, col - 1], [row - 1, col], [row - 1, col + 1], [row - 1, col + 2],
|
[row - 1, col - 2], [row - 1, col - 1], [row - 1, col], [row - 1, col + 1], [row - 1, col + 2],
|
||||||
[row, col - 1], [row, col + 1], [row + 1, col - 2], [row + 1, col - 1], [row + 1, col],
|
[row, col - 1], [row, col + 1], [row + 1, col - 2], [row + 1, col - 1], [row + 1, col],
|
||||||
[row + 1, col + 1], [row + 1, col + 2], [row + 2, col - 1], [row + 2, col + 1]
|
[row + 1, col + 1], [row + 1, col + 2], [row + 2, col - 1], [row + 2, col + 1],
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -78,14 +78,14 @@ class GridControl extends React.Component {
|
|||||||
[null, null], [0, 0], [1, 0], [2, 0], [0, 1], [2, 1], [0, 2], [1, 2], [2, 2],
|
[null, null], [0, 0], [1, 0], [2, 0], [0, 1], [2, 1], [0, 2], [1, 2], [2, 2],
|
||||||
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null],
|
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null],
|
||||||
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null],
|
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null],
|
||||||
[null, null], [null, null]
|
[null, null], [null, null],
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
getNeighbourRadius(row, col) {
|
getNeighbourRadius(row, col) {
|
||||||
return [
|
return [
|
||||||
[row - 1, col], [row - 1, col - 1], [row - 1, col + 1], [row, col - 1], [row, col + 1], [row + 1, col],
|
[row - 1, col], [row - 1, col - 1], [row - 1, col + 1], [row, col - 1], [row, col + 1], [row + 1, col],
|
||||||
[row + 1, col + 1], [row + 1, col - 1]
|
[row + 1, col + 1], [row + 1, col - 1],
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -103,13 +103,13 @@ class GridControl extends React.Component {
|
|||||||
currentField.setState({
|
currentField.setState({
|
||||||
currentImage: this.state.grid[row][col],
|
currentImage: this.state.grid[row][col],
|
||||||
currentObj: this.state.grid[row][col],
|
currentObj: this.state.grid[row][col],
|
||||||
active: true
|
active: true,
|
||||||
});
|
});
|
||||||
|
|
||||||
if (this.state.grid[row][col] === 0) {
|
if (0 === this.state.grid[row][col]) {
|
||||||
return {
|
return {
|
||||||
row: row,
|
row: row,
|
||||||
col: col
|
col: col,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -134,7 +134,7 @@ class GridControl extends React.Component {
|
|||||||
for (var i = 0, j = this.state.bombFieldCache.length; i < j; i++) {
|
for (var i = 0, j = this.state.bombFieldCache.length; i < j; i++) {
|
||||||
var cacheItem = this.state.bombFieldCache[i];
|
var cacheItem = this.state.bombFieldCache[i];
|
||||||
this.refs[this.refString(cacheItem[0], cacheItem[1])]
|
this.refs[this.refString(cacheItem[0], cacheItem[1])]
|
||||||
.setState({bombTargetArea: null});
|
.setState({ bombTargetArea: null });
|
||||||
}
|
}
|
||||||
this.state.bombFieldCache = [];
|
this.state.bombFieldCache = [];
|
||||||
}
|
}
|
||||||
@@ -148,7 +148,7 @@ class GridControl extends React.Component {
|
|||||||
this.state.bombFieldCache.push(bombFields[i]);
|
this.state.bombFieldCache.push(bombFields[i]);
|
||||||
|
|
||||||
this.refs[this.refString(bombFields[i][0], bombFields[i][1])]
|
this.refs[this.refString(bombFields[i][0], bombFields[i][1])]
|
||||||
.setState({bombTargetArea: bombFieldSymbols[i]});
|
.setState({ bombTargetArea: bombFieldSymbols[i] });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -157,9 +157,9 @@ class GridControl extends React.Component {
|
|||||||
for (let k = 0, l = this.state.grid[i].length; k < l; k++) {
|
for (let k = 0, l = this.state.grid[i].length; k < l; k++) {
|
||||||
let currentField = this.refs[this.refString(i, k)];
|
let currentField = this.refs[this.refString(i, k)];
|
||||||
|
|
||||||
if (this.state.grid[i][k] === 'm' && this.checkFieldHasBeenNeverClicked(i, k)) {
|
if ('m' === this.state.grid[i][k] && this.checkFieldHasBeenNeverClicked(i, k)) {
|
||||||
currentField.setState({
|
currentField.setState({
|
||||||
currentImage: currentField.state.icons.root + currentField.state.icons.left
|
currentImage: currentField.state.icons.root + currentField.state.icons.left,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -173,24 +173,24 @@ class GridControl extends React.Component {
|
|||||||
inactivePlayer = userControl.state.activePlayer ? 'red' : 'blue';
|
inactivePlayer = userControl.state.activePlayer ? 'red' : 'blue';
|
||||||
|
|
||||||
if (
|
if (
|
||||||
userControl.state.bombSelected && idx === (max - 1) ||
|
userControl.state.bombSelected && idx === (max - 1)
|
||||||
!idx && !userControl.state.bombSelected && currentObject !== 'm'
|
|| !idx && !userControl.state.bombSelected && 'm' !== currentObject
|
||||||
) {
|
) {
|
||||||
userControl.setState({
|
userControl.setState({
|
||||||
activePlayer: userControl.state.activePlayer ? 0 : 1
|
activePlayer: userControl.state.activePlayer ? 0 : 1,
|
||||||
});
|
});
|
||||||
|
|
||||||
/** the desc is inversely because the user.active is not changed yet !!! */
|
/** the desc is inversely because the user.active is not changed yet !!! */
|
||||||
userControl.refs[activePlayer].setState({
|
userControl.refs[activePlayer].setState({
|
||||||
active: false,
|
active: false,
|
||||||
desc: ""
|
desc: '',
|
||||||
});
|
});
|
||||||
|
|
||||||
userControl.refs[inactivePlayer].setState({
|
userControl.refs[inactivePlayer].setState({
|
||||||
active: true,
|
active: true,
|
||||||
desc: activePlayer === this.state.webPlayer
|
desc: activePlayer === this.state.webPlayer
|
||||||
? this.state.desc.buddy
|
? this.state.desc.buddy
|
||||||
: this.state.desc.you
|
: this.state.desc.you,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -205,22 +205,20 @@ class GridControl extends React.Component {
|
|||||||
showAppropriateFields(currentField, row, col) {
|
showAppropriateFields(currentField, row, col) {
|
||||||
currentField.setState({
|
currentField.setState({
|
||||||
currentObj: this.state.grid[row][col],
|
currentObj: this.state.grid[row][col],
|
||||||
active: true
|
active: true,
|
||||||
});
|
});
|
||||||
|
|
||||||
if (this.checkFieldHasBeenNeverClicked(row, col)) {
|
if (this.checkFieldHasBeenNeverClicked(row, col)) {
|
||||||
this.state.updatedFieldCache.push(this.refString(row, col));
|
this.state.updatedFieldCache.push(this.refString(row, col));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.state.grid[row][col] === 0) {
|
if (0 === this.state.grid[row][col]) {
|
||||||
var neighbours = this.checkNeighbours(row, col);
|
let neighbours = this.checkNeighbours(row, col);
|
||||||
|
|
||||||
neighbours
|
neighbours
|
||||||
.filter((i) => {
|
.filter(i => false !== i)
|
||||||
return i !== false;
|
.forEach(element => {
|
||||||
})
|
let currentField = this.refs[this.refString(element.row, element.col)];
|
||||||
.forEach((element, index, array) => {
|
|
||||||
var currentField = this.refs[this.refString(element.row, element.col)];
|
|
||||||
this.showAppropriateFields(currentField, element.row, element.col);
|
this.showAppropriateFields(currentField, element.row, element.col);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -244,10 +242,10 @@ class GridControl extends React.Component {
|
|||||||
if (this.checkFieldHasBeenNeverClicked(row, col)) {
|
if (this.checkFieldHasBeenNeverClicked(row, col)) {
|
||||||
/** update LAST CLICKED grid field */
|
/** update LAST CLICKED grid field */
|
||||||
if (!justOnFirstIteration) {
|
if (!justOnFirstIteration) {
|
||||||
if (this.state.lastClicked[activePlayer] !== null) {
|
if (null !== this.state.lastClicked[activePlayer]) {
|
||||||
this.refs[this.refString(this.state.lastClicked[activePlayer][0], this.state.lastClicked[activePlayer][1])].setState({
|
this.refs[this.refString(this.state.lastClicked[activePlayer][0], this.state.lastClicked[activePlayer][1])].setState({
|
||||||
lastClickedRed: false,
|
lastClickedRed: false,
|
||||||
lastClickedBlue: false
|
lastClickedBlue: false,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -255,7 +253,7 @@ class GridControl extends React.Component {
|
|||||||
this.state.lastClicked[activePlayer] = [row, col];
|
this.state.lastClicked[activePlayer] = [row, col];
|
||||||
|
|
||||||
/** if you found mine */
|
/** if you found mine */
|
||||||
if (currentObject === 'm') {
|
if ('m' === currentObject) {
|
||||||
this.state.foundUserMineCache++;
|
this.state.foundUserMineCache++;
|
||||||
|
|
||||||
if (!justOnFirstIteration) {
|
if (!justOnFirstIteration) {
|
||||||
@@ -263,7 +261,7 @@ class GridControl extends React.Component {
|
|||||||
this.state.lastClicked[activePlayer] = [row, col];
|
this.state.lastClicked[activePlayer] = [row, col];
|
||||||
|
|
||||||
this.state.sound[
|
this.state.sound[
|
||||||
(userControl.refs[activePlayer].state.mines + this.state.foundUserMineCache) > 20
|
20 < (userControl.refs[activePlayer].state.mines + this.state.foundUserMineCache)
|
||||||
? 'warning'
|
? 'warning'
|
||||||
: 'mine'
|
: 'mine'
|
||||||
].play();
|
].play();
|
||||||
@@ -271,7 +269,7 @@ class GridControl extends React.Component {
|
|||||||
|
|
||||||
/** set current image in field */
|
/** set current image in field */
|
||||||
gridFieldControl.setState({
|
gridFieldControl.setState({
|
||||||
currentImage: gridFieldControl.state.icons.root + gridFieldControl.state.icons.flag[activePlayer]
|
currentImage: gridFieldControl.state.icons.root + gridFieldControl.state.icons.flag[activePlayer],
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
this.state.sound.click.play();
|
this.state.sound.click.play();
|
||||||
@@ -279,7 +277,7 @@ class GridControl extends React.Component {
|
|||||||
/** set current image in field - WHEN it is a number */
|
/** set current image in field - WHEN it is a number */
|
||||||
if (!isNaN(currentObject)) {
|
if (!isNaN(currentObject)) {
|
||||||
gridFieldControl.setState({
|
gridFieldControl.setState({
|
||||||
currentImage: currentObject
|
currentImage: currentObject,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -289,18 +287,18 @@ class GridControl extends React.Component {
|
|||||||
* when it found NOW because the status is not refreshed unless the handleGridField() ends
|
* when it found NOW because the status is not refreshed unless the handleGridField() ends
|
||||||
*/
|
*/
|
||||||
userControl.refs[activePlayer].setState({
|
userControl.refs[activePlayer].setState({
|
||||||
enabledBomb: userControl.refs[activePlayer].state.mines + (currentObject === 'm' ? 1 : 0) <= userControl.refs[inactivePlayer].state.mines
|
enabledBomb: userControl.refs[activePlayer].state.mines + ('m' === currentObject ? 1 : 0) <= userControl.refs[inactivePlayer].state.mines,
|
||||||
});
|
});
|
||||||
|
|
||||||
userControl.refs[inactivePlayer].setState({
|
userControl.refs[inactivePlayer].setState({
|
||||||
enabledBomb: userControl.refs[activePlayer].state.mines + (currentObject === 'm' ? 1 : 0) >= userControl.refs[inactivePlayer].state.mines
|
enabledBomb: userControl.refs[activePlayer].state.mines + ('m' === currentObject ? 1 : 0) >= userControl.refs[inactivePlayer].state.mines,
|
||||||
});
|
});
|
||||||
|
|
||||||
/** set-up last clicked */
|
/** set-up last clicked */
|
||||||
if (!justOnFirstIteration) {
|
if (!justOnFirstIteration) {
|
||||||
gridFieldControl.setState({
|
gridFieldControl.setState({
|
||||||
lastClickedRed: activePlayer === 'red',
|
lastClickedRed: 'red' === activePlayer,
|
||||||
lastClickedBlue: activePlayer === 'blue'
|
lastClickedBlue: 'blue' === activePlayer,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -344,7 +342,7 @@ class GridControl extends React.Component {
|
|||||||
|
|
||||||
/** remove BOMB from activePlayer */
|
/** remove BOMB from activePlayer */
|
||||||
this.refs.userControl.refs[activePlayer].setState({
|
this.refs.userControl.refs[activePlayer].setState({
|
||||||
haveBomb: false
|
haveBomb: false,
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
this.show(coords[0], coords[1]);
|
this.show(coords[0], coords[1]);
|
||||||
@@ -354,14 +352,14 @@ class GridControl extends React.Component {
|
|||||||
if (this.state.foundUserMineCache) {
|
if (this.state.foundUserMineCache) {
|
||||||
this.refs.userControl.setState({
|
this.refs.userControl.setState({
|
||||||
mines: this.refs.userControl.state.mines - this.state.foundUserMineCache,
|
mines: this.refs.userControl.state.mines - this.state.foundUserMineCache,
|
||||||
foundMines: true
|
foundMines: true,
|
||||||
}, () => {
|
}, () => {
|
||||||
/** because of CSS animation in .found-mine */
|
/** because of CSS animation in .found-mine */
|
||||||
setTimeout(() => this.refs.userControl.setState({foundMines: false}), 500);
|
setTimeout(() => this.refs.userControl.setState({ foundMines: false }), 500);
|
||||||
|
|
||||||
/** add the found mines to the active Player */
|
/** add the found mines to the active Player */
|
||||||
this.refs.userControl.refs[activePlayer].setState({
|
this.refs.userControl.refs[activePlayer].setState({
|
||||||
mines: this.refs.userControl.refs[activePlayer].state.mines + this.state.foundUserMineCache
|
mines: this.refs.userControl.refs[activePlayer].state.mines + this.state.foundUserMineCache,
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -369,7 +367,7 @@ class GridControl extends React.Component {
|
|||||||
/** Reset BOMB status */
|
/** Reset BOMB status */
|
||||||
if (this.refs.userControl.state.bombSelected) {
|
if (this.refs.userControl.state.bombSelected) {
|
||||||
/** reset bomb selected status */
|
/** reset bomb selected status */
|
||||||
this.refs.userControl.setState({bombSelected: false});
|
this.refs.userControl.setState({ bombSelected: false });
|
||||||
|
|
||||||
/** clear cache, reset symbols */
|
/** clear cache, reset symbols */
|
||||||
this.bombClear();
|
this.bombClear();
|
||||||
@@ -393,7 +391,7 @@ class GridControl extends React.Component {
|
|||||||
/** new cache && field activate */
|
/** new cache && field activate */
|
||||||
this.bombCreate(coords[0], coords[1]);
|
this.bombCreate(coords[0], coords[1]);
|
||||||
} else {
|
} else {
|
||||||
this.refs.userControl.setState({bombSelected: false});
|
this.refs.userControl.setState({ bombSelected: false });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -402,12 +400,14 @@ class GridControl extends React.Component {
|
|||||||
for (let i = 0, j = this.state.grid.length; i < j; i++) {
|
for (let i = 0, j = this.state.grid.length; i < j; i++) {
|
||||||
for (let k = 0, l = this.state.grid[i].length; k < l; k++) {
|
for (let k = 0, l = this.state.grid[i].length; k < l; k++) {
|
||||||
this.state.gridFields.push(
|
this.state.gridFields.push(
|
||||||
<GridField row={i}
|
<GridField
|
||||||
|
row={i}
|
||||||
col={k}
|
col={k}
|
||||||
ref={this.refString(i, k)}
|
ref={this.refString(i, k)}
|
||||||
key={this.refString(i, k)}
|
key={this.refString(i, k)}
|
||||||
handleHoverOn={this.onHoverGridField.bind(this, [i, k])}
|
handleHoverOn={this.onHoverGridField.bind(this, [i, k])}
|
||||||
onClick={this.props.onClick.bind(null, [i, k])}/>
|
onClick={this.props.onClick.bind(null, [i, k])}
|
||||||
|
/>,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -426,10 +426,12 @@ class GridControl extends React.Component {
|
|||||||
<h2>{this.state.overlaySubTitle}</h2>
|
<h2>{this.state.overlaySubTitle}</h2>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<UserControl ref="userControl"
|
<UserControl
|
||||||
|
ref="userControl"
|
||||||
resign={this.props.resign}
|
resign={this.props.resign}
|
||||||
webPlayer={this.state.webPlayer}
|
webPlayer={this.state.webPlayer}
|
||||||
bombClear={this.bombClear.bind(this)}/>
|
bombClear={this.bombClear.bind(this)}
|
||||||
|
/>
|
||||||
<div className="grid-container">
|
<div className="grid-container">
|
||||||
<div className="grid">
|
<div className="grid">
|
||||||
<>
|
<>
|
||||||
|
|||||||
@@ -16,20 +16,20 @@ class GridField extends React.Component {
|
|||||||
water: {
|
water: {
|
||||||
1: 'bg-wave-1-outbg.png',
|
1: 'bg-wave-1-outbg.png',
|
||||||
2: 'bg-wave-1-outbg.png',
|
2: 'bg-wave-1-outbg.png',
|
||||||
3: 'bg-wave-2-outbg.png'
|
3: 'bg-wave-2-outbg.png',
|
||||||
},
|
},
|
||||||
flag: {
|
flag: {
|
||||||
red: 'bg-flag-red-outbg.png',
|
red: 'bg-flag-red-outbg.png',
|
||||||
blue: 'bg-flag-blue-outbg.png'
|
blue: 'bg-flag-blue-outbg.png',
|
||||||
},
|
},
|
||||||
target: {
|
target: {
|
||||||
lastBlue: 'bg-last-blue-outbg.png',
|
lastBlue: 'bg-last-blue-outbg.png',
|
||||||
lastRed: 'bg-last-red-outbg.png',
|
lastRed: 'bg-last-red-outbg.png',
|
||||||
crosshair: 'bg-target-outbg.png',
|
crosshair: 'bg-target-outbg.png',
|
||||||
crosshairBomb: 'bg-target-bomb-outbg.png'
|
crosshairBomb: 'bg-target-bomb-outbg.png',
|
||||||
|
},
|
||||||
|
left: 'bg-left-mine-outbg.png',
|
||||||
},
|
},
|
||||||
left: 'bg-left-mine-outbg.png'
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -37,25 +37,25 @@ class GridField extends React.Component {
|
|||||||
var wave = Math.floor(Math.random() * 3) + 1;
|
var wave = Math.floor(Math.random() * 3) + 1;
|
||||||
|
|
||||||
this.setState({
|
this.setState({
|
||||||
currentImage: this.state.icons.root + this.state.icons.water[wave]
|
currentImage: this.state.icons.root + this.state.icons.water[wave],
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
classNameWhenActive() {
|
classNameWhenActive() {
|
||||||
return 'field'
|
return 'field'
|
||||||
+ (this.state.active === true ? ' active' : '')
|
+ (true === this.state.active ? ' active' : '')
|
||||||
+ (this.state.active === true && this.state.currentObj === 'm' ? ' mine' : '')
|
+ (true === this.state.active && 'm' === this.state.currentObj ? ' mine' : '')
|
||||||
+ ' color-' + this.state.currentObj;
|
+ ' color-' + this.state.currentObj;
|
||||||
}
|
}
|
||||||
|
|
||||||
currentImage() {
|
currentImage() {
|
||||||
return isNaN(this.state.currentImage)
|
return isNaN(this.state.currentImage)
|
||||||
?
|
? (
|
||||||
<div className="flag-mine">
|
<div className="flag-mine">
|
||||||
<img src={this.state.currentImage}/>
|
<img src={this.state.currentImage} alt="current image" />
|
||||||
<div className="flag-mine-base"></div>
|
<div className="flag-mine-base" />
|
||||||
</div>
|
</div>
|
||||||
: this.state.currentImage ? <div className="flag-number">{this.state.currentImage}</div> : '';
|
) : this.state.currentImage ? <div className="flag-number">{this.state.currentImage}</div> : '';
|
||||||
}
|
}
|
||||||
|
|
||||||
lastClickedClass() {
|
lastClickedClass() {
|
||||||
@@ -66,21 +66,24 @@ class GridField extends React.Component {
|
|||||||
|
|
||||||
lastClickedSrc() {
|
lastClickedSrc() {
|
||||||
return this.state.lastClickedRed
|
return this.state.lastClickedRed
|
||||||
? "/images/bg-last-red-outbg.png"
|
? '/images/bg-last-red-outbg.png'
|
||||||
: "/images/bg-last-blue-outbg.png";
|
: '/images/bg-last-blue-outbg.png';
|
||||||
}
|
}
|
||||||
|
|
||||||
currentLastClicked() {
|
currentLastClicked() {
|
||||||
return this.state.lastClickedRed || this.state.lastClickedBlue
|
return this.state.lastClickedRed || this.state.lastClickedBlue
|
||||||
? <img className={this.lastClickedClass()}
|
? (
|
||||||
|
<img
|
||||||
|
className={this.lastClickedClass()}
|
||||||
src={this.lastClickedSrc()}
|
src={this.lastClickedSrc()}
|
||||||
alt="blue last"/>
|
alt="blue last"
|
||||||
: '';
|
/>
|
||||||
|
) : '';
|
||||||
}
|
}
|
||||||
|
|
||||||
createBombTarget() {
|
createBombTarget() {
|
||||||
if (this.state.bombTargetArea !== null) {
|
if (null !== this.state.bombTargetArea) {
|
||||||
var vert = '', hor = '';
|
let vert, hor = '';
|
||||||
|
|
||||||
switch (this.state.bombTargetArea[0]) {
|
switch (this.state.bombTargetArea[0]) {
|
||||||
case 0:
|
case 0:
|
||||||
@@ -112,24 +115,32 @@ class GridField extends React.Component {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var src = vert === null
|
var src = null === vert
|
||||||
? '/images/bg-bomb-empty-outbg.png'
|
? '/images/bg-bomb-empty-outbg.png'
|
||||||
: '/images/bg-bomb-' + hor + '-' + vert + '-outbg.png';
|
: '/images/bg-bomb-' + hor + '-' + vert + '-outbg.png';
|
||||||
|
|
||||||
return <img className="field-bomb-target"
|
return (
|
||||||
|
<img
|
||||||
|
className="field-bomb-target"
|
||||||
src={src}
|
src={src}
|
||||||
alt="bomb target"/>
|
alt="bomb target"
|
||||||
|
/>
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
render() {
|
render() {
|
||||||
return (
|
return (
|
||||||
<div className="field-wrapper"
|
<div
|
||||||
|
className="field-wrapper"
|
||||||
onClick={this.props.onClick}
|
onClick={this.props.onClick}
|
||||||
onMouseEnter={this.props.handleHoverOn}>
|
onMouseEnter={this.props.handleHoverOn}
|
||||||
<img className="field-target"
|
>
|
||||||
|
<img
|
||||||
|
className="field-target"
|
||||||
src="/images/bg-target-outbg.png"
|
src="/images/bg-target-outbg.png"
|
||||||
alt="target"/>
|
alt="target"
|
||||||
|
/>
|
||||||
{this.createBombTarget()}
|
{this.createBombTarget()}
|
||||||
{this.currentLastClicked()}
|
{this.currentLastClicked()}
|
||||||
<div className={this.classNameWhenActive()}>
|
<div className={this.classNameWhenActive()}>
|
||||||
|
|||||||
@@ -8,26 +8,26 @@ class Grid extends React.Component {
|
|||||||
row: 16,
|
row: 16,
|
||||||
col: 16,
|
col: 16,
|
||||||
mines: 51,
|
mines: 51,
|
||||||
set: []
|
set: [],
|
||||||
};
|
};
|
||||||
|
|
||||||
this.state.grid = this.numberingGrid(
|
this.state.grid = this.numberingGrid(
|
||||||
this.createGrid(
|
this.createGrid(
|
||||||
this.shuffleSet(
|
this.shuffleSet(
|
||||||
this.createSet(
|
this.createSet(
|
||||||
this.state.set
|
this.state.set,
|
||||||
)
|
),
|
||||||
)
|
),
|
||||||
)
|
),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
createSet(obj) {
|
createSet(obj) {
|
||||||
for (var i = 0, j = this.state.row * this.state.col; i < j; i++) {
|
for (let i = 0, j = this.state.row * this.state.col; i < j; i++) {
|
||||||
obj.push(
|
obj.push(
|
||||||
this.state.mines > 0
|
0 < this.state.mines
|
||||||
? "m"
|
? 'm'
|
||||||
: "w"
|
: 'w',
|
||||||
);
|
);
|
||||||
this.state.mines--;
|
this.state.mines--;
|
||||||
}
|
}
|
||||||
@@ -36,20 +36,20 @@ class Grid extends React.Component {
|
|||||||
}
|
}
|
||||||
|
|
||||||
shuffleSet(obj) {
|
shuffleSet(obj) {
|
||||||
return obj.sort(function () {
|
return obj.sort(function() {
|
||||||
return Math.round(Math.random()) - .5;
|
return Math.round(Math.random()) - .5;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
createGrid(obj) {
|
createGrid(obj) {
|
||||||
var grid = [[]],
|
let grid = [[]],
|
||||||
row = 0,
|
row = 0,
|
||||||
col = 0;
|
col = 0;
|
||||||
|
|
||||||
for (var i = 0, j = obj.length; i < j; i++) {
|
for (let i = 0, j = obj.length; i < j; i++) {
|
||||||
grid[row][col] = obj[i];
|
grid[row][col] = obj[i];
|
||||||
|
|
||||||
if (col === 15 && row !== 15) {
|
if (15 === col && 15 !== row) {
|
||||||
row++;
|
row++;
|
||||||
col = 0;
|
col = 0;
|
||||||
grid.push([]);
|
grid.push([]);
|
||||||
@@ -62,7 +62,7 @@ class Grid extends React.Component {
|
|||||||
}
|
}
|
||||||
|
|
||||||
checkMine(field, i, j) {
|
checkMine(field, i, j) {
|
||||||
return typeof field[i] !== 'undefined' && typeof field[i][j] !== 'undefined' && field[i][j] === 'm';
|
return 'undefined' !== typeof field[i] && 'undefined' !== typeof field[i][j] && 'm' === field[i][j];
|
||||||
}
|
}
|
||||||
|
|
||||||
isThereMine(obj, row, col) {
|
isThereMine(obj, row, col) {
|
||||||
@@ -73,11 +73,11 @@ class Grid extends React.Component {
|
|||||||
}
|
}
|
||||||
|
|
||||||
numberingGrid(obj) {
|
numberingGrid(obj) {
|
||||||
var nbr = 0;
|
let nbr = 0;
|
||||||
|
|
||||||
for (var i = 0; i < this.state.row; i++) {
|
for (let i = 0; i < this.state.row; i++) {
|
||||||
for (var j = 0; j < this.state.col; j++) {
|
for (let j = 0; j < this.state.col; j++) {
|
||||||
if (obj[i][j] === 'w') {
|
if ('w' === obj[i][j]) {
|
||||||
nbr = 0;
|
nbr = 0;
|
||||||
|
|
||||||
nbr += this.isThereMine(obj, i - 1, j);
|
nbr += this.isThereMine(obj, i - 1, j);
|
||||||
|
|||||||
@@ -13,14 +13,14 @@ class UserControl extends React.Component {
|
|||||||
activePlayer: false,
|
activePlayer: false,
|
||||||
mines: 51,
|
mines: 51,
|
||||||
bombSelected: false,
|
bombSelected: false,
|
||||||
foundMines: false
|
foundMines: false,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
youCanSelectBomb(activePlayer, clickedPlayer) {
|
youCanSelectBomb(activePlayer, clickedPlayer) {
|
||||||
return this.refs[activePlayer].state.haveBomb &&
|
return this.refs[activePlayer].state.haveBomb
|
||||||
this.refs[activePlayer].state.enabledBomb &&
|
&& this.refs[activePlayer].state.enabledBomb
|
||||||
this.state.activePlayer === clickedPlayer;
|
&& this.state.activePlayer === clickedPlayer;
|
||||||
}
|
}
|
||||||
|
|
||||||
onClickBombSelector(clickedPlayer) {
|
onClickBombSelector(clickedPlayer) {
|
||||||
@@ -36,38 +36,42 @@ class UserControl extends React.Component {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getResignClass(webPlayer) {
|
getResignClass(webPlayer) {
|
||||||
let activePlayer = this.state.activePlayer === 1 ? 'blue' : 'red';
|
let activePlayer = 1 === this.state.activePlayer ? 'blue' : 'red';
|
||||||
return "resign" + (webPlayer !== activePlayer ? ' disabled' : '');
|
return 'resign' + (webPlayer !== activePlayer ? ' disabled' : '');
|
||||||
}
|
}
|
||||||
|
|
||||||
activeMines() {
|
activeMines() {
|
||||||
return "active-mines" + (this.state.foundMines ? ' found-mine' : '');
|
return 'active-mines' + (this.state.foundMines ? ' found-mine' : '');
|
||||||
}
|
}
|
||||||
|
|
||||||
render() {
|
render() {
|
||||||
return (
|
return (
|
||||||
<div className="users">
|
<div className="users">
|
||||||
<User ref="blue"
|
<User
|
||||||
|
ref="blue"
|
||||||
color="blue"
|
color="blue"
|
||||||
webPlayer={this.props.webPlayer}
|
webPlayer={this.props.webPlayer}
|
||||||
active={this.state.activePlayer === 1}
|
active={1 === this.state.activePlayer}
|
||||||
onClickBombSelector={this.onClickBombSelector.bind(this, 1)}/>
|
onClickBombSelector={this.onClickBombSelector.bind(this, 1)}
|
||||||
|
/>
|
||||||
<div className="active-mines-container">
|
<div className="active-mines-container">
|
||||||
<i className="fa fa-star"></i>
|
<i className="fa fa-star" />
|
||||||
<div className={this.activeMines()}>
|
<div className={this.activeMines()}>
|
||||||
<div className="active-mines-nbr">{this.state.mines}</div>
|
<div className="active-mines-nbr">{this.state.mines}</div>
|
||||||
<div className="active-mines-shine"></div>
|
<div className="active-mines-shine" />
|
||||||
</div>
|
</div>
|
||||||
<i className="fa fa-star"></i>
|
<i className="fa fa-star" />
|
||||||
</div>
|
</div>
|
||||||
<div className="clear"></div>
|
<div className="clear" />
|
||||||
<User ref="red"
|
<User
|
||||||
|
ref="red"
|
||||||
color="red"
|
color="red"
|
||||||
webPlayer={this.props.webPlayer}
|
webPlayer={this.props.webPlayer}
|
||||||
active={this.state.activePlayer === 0}
|
active={0 === this.state.activePlayer}
|
||||||
onClickBombSelector={this.onClickBombSelector.bind(this, 0)}/>
|
onClickBombSelector={this.onClickBombSelector.bind(this, 0)}
|
||||||
|
/>
|
||||||
<button className={this.getResignClass(this.props.webPlayer)} onClick={this.props.resign}>
|
<button className={this.getResignClass(this.props.webPlayer)} onClick={this.props.resign}>
|
||||||
<div className="resign-shine"></div>
|
<div className="resign-shine" />
|
||||||
Resign
|
Resign
|
||||||
</button>
|
</button>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -5,14 +5,14 @@ class User extends React.Component {
|
|||||||
super(props);
|
super(props);
|
||||||
|
|
||||||
this.state = {
|
this.state = {
|
||||||
name: "...",
|
name: '...',
|
||||||
desc: "",
|
desc: '',
|
||||||
active: props.active,
|
active: props.active,
|
||||||
color: props.color === 'blue' ? 1 : 0,
|
color: 'blue' === props.color ? 1 : 0,
|
||||||
mines: 0,
|
mines: 0,
|
||||||
srcRoot: '/images/',
|
srcRoot: '/images/',
|
||||||
haveBomb: true,
|
haveBomb: true,
|
||||||
enabledBomb: true
|
enabledBomb: true,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -25,10 +25,10 @@ class User extends React.Component {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getBombBuzzClass(webPlayer) {
|
getBombBuzzClass(webPlayer) {
|
||||||
let activePlayer = this.state.color === 1 ? 'blue' : 'red';
|
let activePlayer = 1 === this.state.color ? 'blue' : 'red';
|
||||||
|
|
||||||
return "bomb-container" +
|
return 'bomb-container'
|
||||||
(
|
+ (
|
||||||
this.state.active && (activePlayer === webPlayer) && this.state.haveBomb && this.state.enabledBomb
|
this.state.active && (activePlayer === webPlayer) && this.state.haveBomb && this.state.enabledBomb
|
||||||
? ' buzz'
|
? ' buzz'
|
||||||
: ''
|
: ''
|
||||||
@@ -55,7 +55,7 @@ class User extends React.Component {
|
|||||||
|
|
||||||
getCursor(state, color) {
|
getCursor(state, color) {
|
||||||
return state
|
return state
|
||||||
? <img src={this.state.srcRoot + 'bg-cursor-' + color + '-outbg.png'} alt="cursor" className="user-cursor"/>
|
? <img src={this.state.srcRoot + 'bg-cursor-' + color + '-outbg.png'} alt="cursor" className="user-cursor" />
|
||||||
: '';
|
: '';
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -65,22 +65,22 @@ class User extends React.Component {
|
|||||||
<div className="user-header">
|
<div className="user-header">
|
||||||
<div className="user-color">{this.props.color}</div>
|
<div className="user-color">{this.props.color}</div>
|
||||||
{this.getCursor(this.props.active, this.props.color)}
|
{this.getCursor(this.props.active, this.props.color)}
|
||||||
<img src={this.getFigure(this.props.color)} alt="figure"/>
|
<img src={this.getFigure(this.props.color)} alt="figure" />
|
||||||
</div>
|
</div>
|
||||||
<div className="user-name"> {this.state.name} </div>
|
<div className="user-name"> {this.state.name} </div>
|
||||||
<div className="user-caret"><i className="fa fa-caret-down"></i></div>
|
<div className="user-caret"><i className="fa fa-caret-down" /></div>
|
||||||
<div className="user-desc"> {this.state.desc} </div>
|
<div className="user-desc"> {this.state.desc} </div>
|
||||||
<div className="user-control">
|
<div className="user-control">
|
||||||
<img src={this.getSrc(this.props.color)} alt="flag"/>
|
<img src={this.getSrc(this.props.color)} alt="flag" />
|
||||||
<div className="user-control-mines">
|
<div className="user-control-mines">
|
||||||
{this.state.mines}
|
{this.state.mines}
|
||||||
</div>
|
</div>
|
||||||
<div className={this.getBombBuzzClass(this.props.webPlayer)} onClick={this.props.onClickBombSelector}>
|
<div className={this.getBombBuzzClass(this.props.webPlayer)} onClick={this.props.onClickBombSelector}>
|
||||||
<div className="bomb">
|
<div className="bomb">
|
||||||
<img src={this.getBomb()} alt="bomb"/>
|
<img src={this.getBomb()} alt="bomb" />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className="clear"></div>
|
<div className="clear" />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
|
|||||||
Reference in New Issue
Block a user