add base64 encryption to grid when it has been sended to server
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@@ -11,6 +11,7 @@
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"babel-preset-es2015": "^6.14.0",
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"babel-preset-es2015": "^6.14.0",
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"babel-preset-react": "^6.11.1",
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"babel-preset-react": "^6.11.1",
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"howler": "^2.0.1",
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"howler": "^2.0.1",
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"js-base64": "^2.1.9",
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"react": "^15.3.2",
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"react": "^15.3.2",
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"react-dom": "^15.3.2"
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"react-dom": "^15.3.2"
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},
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},
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@@ -53,7 +53,7 @@ class MineSeeker extends React.Component {
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session
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session
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.call(
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.call(
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this.state.gameInherited ? "sample/connectGame" : "sample/startGame",
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this.state.gameInherited ? "sample/connectGame" : "sample/startGame",
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this.state.gameInherited ? this.state.gameAssoc : [gridClient, this.state.gameAssoc]
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this.state.gameInherited ? this.state.gameAssoc : [Base64.encode(JSON.stringify(gridClient)), this.state.gameAssoc]
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)
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)
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.then(
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.then(
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(gridServer) => {
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(gridServer) => {
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@@ -63,7 +63,7 @@ class MineSeeker extends React.Component {
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/** save session to GridControl */
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/** save session to GridControl */
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this.refs.gridControl.setState({
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this.refs.gridControl.setState({
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grid: this.state.gameInherited ? JSON.parse(gridServer) : gridClient,
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grid: this.state.gameInherited ? JSON.parse(Base64.decode(gridServer)) : gridClient,
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session: this.state.session,
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session: this.state.session,
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channel: this.state.channel
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channel: this.state.channel
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});
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});
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@@ -20,5 +20,6 @@
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{{ ws_client() }}
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{{ ws_client() }}
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<script type="text/javascript" src="{{ asset('node/howler/dist/howler.min.js') }}"></script>
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<script type="text/javascript" src="{{ asset('node/howler/dist/howler.min.js') }}"></script>
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<script type="text/javascript" src="{{ asset('node/js-base64/base64.min.js') }}"></script>
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<script type="text/javascript" src="{{ asset('js/index.js') }}"></script>
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<script type="text/javascript" src="{{ asset('js/index.js') }}"></script>
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{% endblock %}
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{% endblock %}
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@@ -43,7 +43,7 @@ class AcmeRpc implements RpcInterface
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* @param ConnectionInterface $connection
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* @param ConnectionInterface $connection
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* @param WampRequest $request
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* @param WampRequest $request
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* @param array $params
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* @param array $params
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* @return Grid
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* @return boolean
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*/
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*/
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public function startGame(ConnectionInterface $connection, WampRequest $request, array $params)
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public function startGame(ConnectionInterface $connection, WampRequest $request, array $params)
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{
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{
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@@ -58,7 +58,7 @@ class AcmeRpc implements RpcInterface
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*/
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*/
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public function connectGame(ConnectionInterface $connection, WampRequest $request, array $params)
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public function connectGame(ConnectionInterface $connection, WampRequest $request, array $params)
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{
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{
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return json_encode($this->getGrid($params), JSON_NUMERIC_CHECK);
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return base64_encode(json_encode($this->getGrid($params), JSON_NUMERIC_CHECK));
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}
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}
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/**
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/**
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@@ -91,14 +91,14 @@ class AcmeRpc implements RpcInterface
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/**
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/**
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* @param $data
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* @param $data
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* @return Grid
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* @return boolean
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*/
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*/
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private function saveGrid($data)
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private function saveGrid($data)
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{
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{
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$playedGame = new PlayedGame();
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$playedGame = new PlayedGame();
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$grid = new Grid();
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$grid = new Grid();
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foreach ($data[0] as $row) {
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foreach (json_decode(base64_decode($data[0])) as $row) {
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$gridRow = new GridRow();
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$gridRow = new GridRow();
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foreach ($row as $col) {
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foreach ($row as $col) {
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