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new: usr: add initialization bonus points' system to the gameplay #5

This commit is contained in:
2026-04-18 12:57:20 +02:00
parent 0cc9cdaf07
commit 25f2aaab8c
15 changed files with 946 additions and 52 deletions

View File

@@ -9,6 +9,8 @@
import React, { useEffect, useRef, useState } from 'react';
import { useGame } from '@mine-contexts';
import BonusBox from './BonusBox';
import BonusStatsDialog from './BonusStatsDialog';
const renderAvatar = player => {
if (!player.registered) return null;
@@ -27,6 +29,7 @@ const GameTimer = () => {
const [redTime, setRedTime] = useState(0);
const [blueTime, setBlueTime] = useState(0);
const [isRunning, setIsRunning] = useState(false);
const [bonusDialogOpen, setBonusDialogOpen] = useState(false);
const timerIntervalRef = useRef(null);
const gameStartedRef = useRef(false);
@@ -160,8 +163,12 @@ const GameTimer = () => {
return `${String(mins).padStart(2, '0')}:${String(secs).padStart(2, '0')}`;
};
const openBonusDialog = () => setBonusDialogOpen(true);
const closeBonusDialog = () => setBonusDialogOpen(false);
return (
<div className="game-timer-container">
<BonusBox color="red" points={red.bonusPoints ?? 0} onClick={openBonusDialog} />
<div className={`game-timer red-timer ${!activePlayer ? 'active' : ''}`}>
{renderAvatar(red)}
<i className={`fa ${!activePlayer ? 'fa-hourglass-half' : 'fa-hourglass-start'} timer-icon`} />
@@ -172,6 +179,8 @@ const GameTimer = () => {
<i className={`fa ${activePlayer ? 'fa-hourglass-half' : 'fa-hourglass-start'} timer-icon`} />
<span className="timer-display">{formatTime(blueTime)}</span>
</div>
<BonusBox color="blue" points={blue.bonusPoints ?? 0} onClick={openBonusDialog} />
<BonusStatsDialog open={bonusDialogOpen} onClose={closeBonusDialog} red={red} blue={blue} />
</div>
);
};