new: usr: add initialization bonus points' system to the gameplay #5
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@@ -7,12 +7,14 @@
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* file that was distributed with this source code.
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*/
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import React from 'react';
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import React, { Fragment, useState } from 'react';
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import { useGame } from '@mine-contexts';
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import User from './User';
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import BonusStatsDialog from '../BonusStatsDialog';
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const UserControl = ({ resign }) => {
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const { webPlayer, activePlayer, mines, foundMines, red, blue, onBombToggle } = useGame();
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const [bonusDialogOpen, setBonusDialogOpen] = useState(false);
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const activeColor = activePlayer ? 'blue' : 'red';
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const resignClass = 'resign' + (activeColor !== webPlayer ? ' disabled' : '');
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const minesClass = 'active-mines' + (foundMines ? ' found-mine' : '');
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@@ -24,30 +26,44 @@ const UserControl = ({ resign }) => {
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}
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};
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const handleBonusClick = () => {
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setBonusDialogOpen(true);
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};
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return (
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<div className="users">
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<User
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color="blue" webPlayer={webPlayer} {...blue}
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onClickBombSelector={() => handleBombClick('blue', 1)}
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/>
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<div className="active-mines-container">
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<i className="fa fa-star" />
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<div className={minesClass}>
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<div className="active-mines-nbr">{mines}</div>
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<div className="active-mines-shine" />
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<Fragment>
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<div className="users">
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<User
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color="blue" webPlayer={webPlayer} {...blue}
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onClickBombSelector={() => handleBombClick('blue', 1)}
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onBonusClick={handleBonusClick}
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/>
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<div className="active-mines-container">
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<i className="fa fa-star" />
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<div className={minesClass}>
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<div className="active-mines-nbr">{mines}</div>
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<div className="active-mines-shine" />
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</div>
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<i className="fa fa-star" />
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</div>
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<i className="fa fa-star" />
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<div className="clear" />
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<User
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color="red" webPlayer={webPlayer} {...red}
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onClickBombSelector={() => handleBombClick('red', 0)}
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onBonusClick={handleBonusClick}
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/>
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<button className={resignClass} onClick={resign}>
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<div className="resign-shine" />
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Resign
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</button>
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</div>
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<div className="clear" />
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<User
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color="red" webPlayer={webPlayer} {...red}
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onClickBombSelector={() => handleBombClick('red', 0)}
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<BonusStatsDialog
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open={bonusDialogOpen}
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onClose={() => setBonusDialogOpen(false)}
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red={red}
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blue={blue}
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/>
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<button className={resignClass} onClick={resign}>
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<div className="resign-shine" />
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Resign
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</button>
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</div>
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</Fragment>
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);
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}
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