new: usr: add initialization bonus points' system to the gameplay #5
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@@ -62,6 +62,18 @@ class PlayedGame
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#[Column(length: 7, nullable: true)]
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private ?string $resign = null;
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#[Column(nullable: true)]
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private ?float $redBonusPoints = null;
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#[Column(nullable: true)]
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private ?float $blueBonusPoints = null;
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#[Column(nullable: true)]
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private ?array $redBonusStats = null;
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#[Column(nullable: true)]
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private ?array $blueBonusStats = null;
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#[Column(type: Types::DATETIME_MUTABLE, nullable: true)]
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private ?DateTime $created = null;
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@@ -222,6 +234,46 @@ class PlayedGame
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$this->resign = $resign;
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}
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public function getRedBonusPoints(): ?float
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{
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return $this->redBonusPoints;
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}
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public function setRedBonusPoints(?float $redBonusPoints): void
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{
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$this->redBonusPoints = $redBonusPoints;
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}
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public function getBlueBonusPoints(): ?float
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{
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return $this->blueBonusPoints;
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}
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public function setBlueBonusPoints(?float $blueBonusPoints): void
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{
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$this->blueBonusPoints = $blueBonusPoints;
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}
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public function getRedBonusStats(): ?array
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{
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return $this->redBonusStats;
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}
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public function setRedBonusStats(?array $redBonusStats): void
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{
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$this->redBonusStats = $redBonusStats;
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}
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public function getBlueBonusStats(): ?array
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{
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return $this->blueBonusStats;
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}
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public function setBlueBonusStats(?array $blueBonusStats): void
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{
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$this->blueBonusStats = $blueBonusStats;
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}
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public function getCreated(): ?DateTime
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{
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return $this->created;
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@@ -247,3 +299,5 @@ class PlayedGame
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return $this->steps;
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}
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}
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