chg: dev: massive refactor on front-end for unification and readiness #8
This commit is contained in:
@@ -1,36 +1,32 @@
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import React, { useRef, useState } from 'react';
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/**
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* This file is part of the SplendidBear Websites' projects.
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*
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* Copyright (c) 2026 @ www.splendidbear.org
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*
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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export default function AvatarUpload({ uploadUrl, initialThumbUrl, initials }) {
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const [thumbUrl, setThumbUrl] = useState(initialThumbUrl || null);
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const [loading, setLoading] = useState(false);
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const [error, setError] = useState(null);
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import React, { useMemo, useRef } from 'react';
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import { string } from 'prop-types';
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import { useProfileDataProvider } from '@mine-hooks/useGameDataProvider';
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export const AvatarUpload = ({ uploadUrl, initialThumbUrl, initials }) => {
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const inputRef = useRef(null);
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const [thumbUrl, setThumbUrl] = React.useState(initialThumbUrl || null);
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const { uploadAvatarMutation: { isPending, error, mutate } } = useProfileDataProvider();
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function handleClick() {
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inputRef.current?.click();
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}
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function handleChange(e) {
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const handleChange = e => {
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const file = e.target.files?.[0];
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if (!file) return;
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const fd = new FormData();
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fd.append('avatar', file);
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setLoading(true);
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setError(null);
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fetch(uploadUrl, { method: 'POST', body: fd })
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.then(r => r.json())
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.then(data => {
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if (data.error) {
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setError(data.error);
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return;
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}
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mutate({ uploadUrl, file }, {
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onSuccess: data => {
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setThumbUrl(data.thumbUrl);
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const navImg = document.querySelector('.hero-auth-avatar:not(.hero-auth-avatar--initials)');
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const navInitials = document.querySelector('.hero-auth-avatar.hero-auth-avatar--initials');
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if (navImg) {
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navImg.src = data.thumbUrl;
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} else if (navInitials) {
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@@ -40,16 +36,17 @@ export default function AvatarUpload({ uploadUrl, initialThumbUrl, initials }) {
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img.className = 'hero-auth-avatar';
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navInitials.replaceWith(img);
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}
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})
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.catch(() => setError('Upload failed. Please try again.'))
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.finally(() => setLoading(false));
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}
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},
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});
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};
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const errorMessage = useMemo(() => error?.message ?? null, [error]);
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return (
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<div
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className={`profile-avatar${loading ? ' profile-avatar--loading' : ''}`}
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className={`profile-avatar${isPending ? ' profile-avatar--loading' : ''}`}
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title="Click to change profile picture"
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onClick={handleClick}
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onClick={() => inputRef.current?.click()}
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>
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{thumbUrl
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? <img src={thumbUrl} alt={initials} className="profile-avatar__img" />
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@@ -65,7 +62,13 @@ export default function AvatarUpload({ uploadUrl, initialThumbUrl, initials }) {
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style={{ display: 'none' }}
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onChange={handleChange}
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/>
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{error && <div className="profile-avatar__error">{error}</div>}
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{errorMessage && <div className="profile-avatar__error">{errorMessage}</div>}
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</div>
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);
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}
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AvatarUpload.propTypes = {
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uploadUrl: string.isRequired,
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initialThumbUrl: string,
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initials: string.isRequired,
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};
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@@ -1,34 +1,21 @@
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/**
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* This file is part of the SplendidBear Websites' projects.
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*
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* Copyright (c) 2026 @ www.splendidbear.org
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*
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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import React, { useEffect, useState } from 'react';
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import { array } from 'prop-types';
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import { formatDuration } from '@global-utils/format';
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import Dialog from '@mui/material/Dialog';
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import { createTheme, ThemeProvider } from '@mui/material/styles';
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import Avatar from './battle-dialog/Avatar';
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import StatRow from './battle-dialog/StatRow';
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import BonusPoints from './battle-dialog/BonusPoints';
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import { createTheme, styled, ThemeProvider } from '@mui/material/styles';
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import { Avatar, BonusPoints, StatRow } from '@global-components';
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const darkTheme = createTheme({ palette: { mode: 'dark' } });
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const DIALOG_SX = {
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'& .MuiDialog-paper': {
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background: '#07090d',
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backgroundImage: `
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linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
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linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
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`,
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backgroundSize: '46px 46px',
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border: '1px solid rgba(35, 111, 135, 0.4)',
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borderRadius: '12px',
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boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0,0,0,0.9)',
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width: '580px',
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maxWidth: '94vw',
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overflow: 'hidden',
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color: '#fff',
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},
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'& .MuiBackdrop-root': {
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background: 'rgba(2, 4, 8, 0.88)',
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backdropFilter: 'blur(4px)',
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},
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};
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const RESULT_META = {
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win: {
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label: 'Victory',
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@@ -53,7 +40,7 @@ const RESULT_META = {
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},
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};
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export default function BattleDialog({ games }) {
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export const BattleDialog = ({ games }) => {
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const [open, setOpen] = useState(false);
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const [game, setGame] = useState(null);
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const [copied, setCopied] = useState(false);
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@@ -73,7 +60,7 @@ export default function BattleDialog({ games }) {
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}, [games]);
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if (!game) {
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return <ThemeProvider theme={darkTheme}><Dialog open={false} sx={DIALOG_SX} /></ThemeProvider>;
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return <ThemeProvider theme={darkTheme}><StyledDialog open={false} /></ThemeProvider>;
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}
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const meta = RESULT_META[game.result] ?? RESULT_META.draw;
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@@ -86,18 +73,6 @@ export default function BattleDialog({ games }) {
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const canContinue = !resign && 26 > maxPoints;
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const playUrl = `${window.location.origin}/play/${game.uuid}`;
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const formatDuration = (from, to) => {
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if (!from || !to) return null;
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const diffMs = new Date(to.replace(' ', 'T')) - new Date(from.replace(' ', 'T'));
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if (isNaN(diffMs) || 0 >= diffMs) return null;
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const totalSec = Math.floor(diffMs / 1000);
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const h = Math.floor(totalSec / 3600);
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const m = Math.floor((totalSec % 3600) / 60);
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const s = totalSec % 60;
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if (0 < h) return `${h}h ${m}m ${s}s`;
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if (0 < m) return `${m}m ${s}s`;
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return `${s}s`;
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};
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const duration = formatDuration(game.created, game.date);
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const pointDiff = Math.abs((game.redPoints ?? 0) - (game.bluePoints ?? 0));
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const winnerColor = (game.redPoints ?? 0) > (game.bluePoints ?? 0) ? '#f67d52'
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@@ -113,7 +88,7 @@ export default function BattleDialog({ games }) {
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return (
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<ThemeProvider theme={darkTheme}>
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<Dialog open={open} onClose={() => setOpen(false)} sx={DIALOG_SX}>
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<StyledDialog open={open} onClose={() => setOpen(false)}>
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<div className="bd">
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<div className="bd-header">
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<div className="bd-header-left">
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@@ -122,7 +97,7 @@ export default function BattleDialog({ games }) {
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<i className="fa fa-crosshairs" /> Match Details
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</h2>
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</div>
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<div style={{ display: 'flex', gap: 8 }}>
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<div className="bd-header-actions">
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{canContinue ? (
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<a
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className="bd-continue"
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@@ -160,33 +135,19 @@ export default function BattleDialog({ games }) {
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<span className="bd-vs-score__sep">:</span>
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<span className="bd-vs-score__blue">{game.bluePoints ?? '—'}</span>
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</div>
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<div className="bd-vs-score" style={{ marginBottom: 8 }}>
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<span style={{
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font: '700 13px \'Rajdhani\', sans-serif',
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color: '#f67d52',
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display: 'flex',
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alignItems: 'center',
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gap: 4,
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}}
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>
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<i className="fa fa-star" style={{ fontSize: 11 }} /> {(game.redBonusPoints ?? 0).toFixed(1)}
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<div className="bd-vs-score bd-bonus-score">
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<span className="bd-bonus-score__red">
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<i className="fa fa-star" /> {(game.redBonusPoints ?? 0).toFixed(1)}
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</span>
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<span className="bd-vs-score__sep">:</span>
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<span style={{
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font: '700 13px \'Rajdhani\', sans-serif',
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color: '#95cff5',
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display: 'flex',
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alignItems: 'center',
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gap: 4,
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}}
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>
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{(game.blueBonusPoints ?? 0).toFixed(1)} <i className="fa fa-star" style={{ fontSize: 11 }} />
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<span className="bd-bonus-score__blue">
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{(game.blueBonusPoints ?? 0).toFixed(1)} <i className="fa fa-star" />
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</span>
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</div>
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<div className="bd-vs-label">VS</div>
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<div
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className="bd-result-badge"
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style={{ background: meta.bg, border: `1px solid ${meta.border}`, color: meta.color }}
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style={{ '--bd-result-bg': meta.bg, '--bd-result-border': meta.border, '--bd-result-color': meta.color }}
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>
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<i className={`fa ${meta.icon}`} /> {meta.label}
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</div>
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@@ -226,7 +187,33 @@ export default function BattleDialog({ games }) {
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game={game}
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/>
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</div>
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</Dialog>
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</StyledDialog>
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</ThemeProvider>
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);
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}
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};
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BattleDialog.propTypes = {
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games: array.isRequired,
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};
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const StyledDialog = styled(Dialog)({
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'& .MuiDialog-paper': {
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background: '#07090d',
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backgroundImage: `
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linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
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linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
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`,
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backgroundSize: '46px 46px',
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border: '1px solid rgba(35, 111, 135, 0.4)',
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borderRadius: '12px',
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boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0,0,0,0.9)',
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width: '580px',
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maxWidth: '94vw',
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overflow: 'hidden',
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color: '#fff',
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},
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'& .MuiBackdrop-root': {
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background: 'rgba(2, 4, 8, 0.88)',
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backdropFilter: 'blur(4px)',
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},
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});
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@@ -8,6 +8,7 @@
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*/
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import { useEffect, useRef } from 'react';
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import { string } from 'prop-types';
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/**
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* ContactForm Component
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@@ -80,4 +81,9 @@ const ContactForm = ({ siteKey, recaptchaFieldId }) => {
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return null;
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};
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ContactForm.propTypes = {
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siteKey: string.isRequired,
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recaptchaFieldId: string.isRequired,
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};
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export default ContactForm;
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@@ -8,6 +8,7 @@
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*/
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import React, { useState, useCallback } from 'react';
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import { shape, string } from 'prop-types';
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const base64ToArrayBuffer = base64 => {
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const binary = atob(base64.replace(/([-_])/g, m => ('-' === m ? '+' : '/')));
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@@ -107,4 +108,11 @@ const PasskeyLogin = ({ apiRoutes }) => {
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);
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};
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export default PasskeyLogin;
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export default PasskeyLogin;
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PasskeyLogin.propTypes = {
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apiRoutes: shape({
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authenticationBegin: string.isRequired,
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authenticationComplete: string.isRequired,
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}).isRequired,
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};
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@@ -9,13 +9,15 @@
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import React, { Fragment, useCallback, useEffect, useState } from 'react';
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import Dialog from '@mui/material/Dialog';
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import { styled } from '@mui/material/styles';
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import DialogTitle from '@mui/material/DialogTitle';
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import DialogContent from '@mui/material/DialogContent';
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import DialogActions from '@mui/material/DialogActions';
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import Button from '@mui/material/Button';
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import TextField from '@mui/material/TextField';
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import { arrayOf, shape, string, bool } from 'prop-types';
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const DIALOG_SX = {
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const StyledDialog = styled(Dialog)({
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'& .MuiDialog-paper': {
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background: '#0a0e14',
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color: '#e0e0e0',
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@@ -47,7 +49,7 @@ const DIALOG_SX = {
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background: 'rgba(2, 4, 8, 0.88)',
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backdropFilter: 'blur(4px)',
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},
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};
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});
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const base64ToArrayBuffer = base64 => {
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const binary = atob(base64.replace(/([-_])/g, m => ('-' === m ? '+' : '/')));
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@@ -314,7 +316,7 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
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)}
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</div>
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<Dialog open={addModalOpen} onClose={closeAddModal} sx={DIALOG_SX}>
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<StyledDialog open={addModalOpen} onClose={closeAddModal}>
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<DialogTitle>Add New Passkey</DialogTitle>
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<DialogContent>
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<TextField
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@@ -344,9 +346,9 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
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Continue
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</Button>
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</DialogActions>
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</Dialog>
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</StyledDialog>
|
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|
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<Dialog open={renameModalOpen} onClose={closeRenameModal} sx={DIALOG_SX}>
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<StyledDialog open={renameModalOpen} onClose={closeRenameModal}>
|
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<DialogTitle>Rename Passkey</DialogTitle>
|
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<DialogContent>
|
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<TextField
|
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@@ -374,9 +376,9 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
|
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Rename
|
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</Button>
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</DialogActions>
|
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</Dialog>
|
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</StyledDialog>
|
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|
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<Dialog open={deleteModalOpen} onClose={closeDeleteModal} sx={DIALOG_SX}>
|
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<StyledDialog open={deleteModalOpen} onClose={closeDeleteModal}>
|
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<DialogTitle>Delete Passkey</DialogTitle>
|
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<DialogContent>
|
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<p>
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@@ -402,9 +404,25 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
|
||||
Delete
|
||||
</Button>
|
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</DialogActions>
|
||||
</Dialog>
|
||||
</StyledDialog>
|
||||
</div>
|
||||
);
|
||||
};
|
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|
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export default PasskeyManager;
|
||||
|
||||
PasskeyManager.propTypes = {
|
||||
credentials: arrayOf(shape({
|
||||
id: string.isRequired,
|
||||
credentialName: string.isRequired,
|
||||
createdAt: string,
|
||||
lastUsedAt: string,
|
||||
isBackupEligible: bool,
|
||||
isBackupAuthenticated: bool,
|
||||
})).isRequired,
|
||||
apiRoutes: shape({
|
||||
credentials: string.isRequired,
|
||||
registrationBegin: string.isRequired,
|
||||
registrationComplete: string.isRequired,
|
||||
}).isRequired,
|
||||
};
|
||||
|
||||
@@ -1,8 +1,18 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { BarChart } from '@mui/x-charts/BarChart';
|
||||
import { LineChart } from '@mui/x-charts/LineChart';
|
||||
import { PieChart } from '@mui/x-charts/PieChart';
|
||||
import { createTheme, ThemeProvider } from '@mui/material/styles';
|
||||
import { shape, arrayOf, number, string } from 'prop-types';
|
||||
|
||||
const darkTheme = createTheme({
|
||||
palette: {
|
||||
@@ -136,3 +146,20 @@ export default function ProfileCharts({ chartData }) {
|
||||
</ThemeProvider>
|
||||
);
|
||||
}
|
||||
|
||||
ProfileCharts.propTypes = {
|
||||
chartData: shape({
|
||||
months: arrayOf(string).isRequired,
|
||||
wins: arrayOf(number).isRequired,
|
||||
losses: arrayOf(number).isRequired,
|
||||
draws: arrayOf(number).isRequired,
|
||||
pieWins: number.isRequired,
|
||||
pieLosses: number.isRequired,
|
||||
pieDraws: number.isRequired,
|
||||
recentGames: shape({
|
||||
labels: arrayOf(string).isRequired,
|
||||
mines: arrayOf(number).isRequired,
|
||||
bonus: arrayOf(number).isRequired,
|
||||
}).isRequired,
|
||||
}).isRequired,
|
||||
};
|
||||
|
||||
@@ -7,92 +7,48 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import React, { useMemo } from 'react';
|
||||
import { string } from 'prop-types';
|
||||
|
||||
export default function Avatar({ name, color, avatarUrl, bonusPoints = 0 }) {
|
||||
export const Avatar = ({ name, color, avatarUrl, bonusPoints = 0 }) => {
|
||||
const isRed = 'red' === color;
|
||||
const initials = (name || '?').slice(0, 2).toUpperCase();
|
||||
const initials = useMemo(() => (name || '?').slice(0, 2).toUpperCase(), [name]);
|
||||
|
||||
const gradient = isRed
|
||||
? 'linear-gradient(135deg, rgba(173,10,5,0.6) 0%, rgba(246,125,82,0.4) 100%)'
|
||||
: 'linear-gradient(135deg, rgba(35,111,135,0.6) 0%, rgba(41,128,185,0.4) 100%)';
|
||||
const glow = isRed
|
||||
? '0 0 0 3px rgba(173,10,5,0.2), 0 0 28px rgba(173,10,5,0.35)'
|
||||
: '0 0 0 3px rgba(35,111,135,0.2), 0 0 28px rgba(35,111,135,0.35)';
|
||||
const border = isRed
|
||||
? 'rgba(173,10,5,0.5)'
|
||||
: 'rgba(35,111,135,0.5)';
|
||||
const textColor = isRed ? '#f67d52' : '#95cff5';
|
||||
const cssVars = isRed ? {
|
||||
'--bd-avatar-gradient': 'linear-gradient(135deg, rgba(173,10,5,0.6) 0%, rgba(246,125,82,0.4) 100%)',
|
||||
'--bd-avatar-glow': '0 0 0 3px rgba(173,10,5,0.2), 0 0 28px rgba(173,10,5,0.35)',
|
||||
'--bd-avatar-border': 'rgba(173,10,5,0.5)',
|
||||
'--bd-avatar-color': '#f67d52',
|
||||
} : {
|
||||
'--bd-avatar-gradient': 'linear-gradient(135deg, rgba(35,111,135,0.6) 0%, rgba(41,128,185,0.4) 100%)',
|
||||
'--bd-avatar-glow': '0 0 0 3px rgba(35,111,135,0.2), 0 0 28px rgba(35,111,135,0.35)',
|
||||
'--bd-avatar-border': 'rgba(35,111,135,0.5)',
|
||||
'--bd-avatar-color': '#95cff5',
|
||||
};
|
||||
|
||||
return (
|
||||
<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 10, position: 'relative' }}>
|
||||
<div style={{ position: 'relative' }}>
|
||||
<div style={{
|
||||
width: 72, height: 72, borderRadius: '50%',
|
||||
background: avatarUrl ? 'transparent' : gradient,
|
||||
border: `2px solid ${border}`,
|
||||
boxShadow: glow,
|
||||
display: 'flex', alignItems: 'center', justifyContent: 'center',
|
||||
font: '800 24px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 2,
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
{avatarUrl ? (
|
||||
<img
|
||||
src={avatarUrl}
|
||||
alt={name}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
/>
|
||||
) : (
|
||||
initials
|
||||
)}
|
||||
<div className="bd-avatar-wrap" style={cssVars}>
|
||||
<div className="bd-avatar-ring-wrap">
|
||||
<div className="bd-avatar-ring">
|
||||
{avatarUrl
|
||||
? <img src={avatarUrl} alt={name} className="bd-avatar-img" />
|
||||
: initials}
|
||||
</div>
|
||||
{0 < bonusPoints && (
|
||||
<div style={{
|
||||
position: 'absolute',
|
||||
bottom: -6,
|
||||
right: -6,
|
||||
background: '#ffd700',
|
||||
borderRadius: '50%',
|
||||
width: 28,
|
||||
height: 28,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
boxShadow: '0 0 12px rgba(255, 215, 0, 0.6), 0 0 0 2px rgba(7, 9, 13, 1)',
|
||||
border: '2px solid rgba(0,0,0,0.5)',
|
||||
zIndex: 10,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ color: '#000', fontSize: 14 }} />
|
||||
<div className="bd-avatar-bonus">
|
||||
<i className="fa fa-star" />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<span style={{
|
||||
font: '700 15px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 1,
|
||||
maxWidth: 120, overflow: 'hidden', textOverflow: 'ellipsis', whiteSpace: 'nowrap',
|
||||
textAlign: 'center',
|
||||
}}
|
||||
>
|
||||
{name}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '600 10px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: 'rgba(255,255,255,0.3)',
|
||||
}}
|
||||
>
|
||||
{isRed ? 'Red' : 'Blue'}
|
||||
</span>
|
||||
<span className="bd-avatar-name">{name}</span>
|
||||
<span className="bd-avatar-side">{isRed ? 'Red' : 'Blue'}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
Avatar.propTypes = {
|
||||
name: string,
|
||||
color: string,
|
||||
avatarUrl: string,
|
||||
bonusPoints: string,
|
||||
};
|
||||
|
||||
@@ -1,7 +1,17 @@
|
||||
import { useMemo } from 'react';
|
||||
import StatRow from './StatRow';
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
export default function BonusPoints({ game }) {
|
||||
import { useMemo } from 'react';
|
||||
import { StatRow } from './StatRow';
|
||||
import { object } from 'prop-types';
|
||||
|
||||
export const BonusPoints = ({ game }) => {
|
||||
const hasBonuspoints = useMemo(
|
||||
() => 0 < game?.redBonusPoints
|
||||
|| 0 < game?.blueBonusPoints
|
||||
@@ -45,95 +55,68 @@ export default function BonusPoints({ game }) {
|
||||
],
|
||||
);
|
||||
|
||||
if (!hasBonuspoints) {
|
||||
return '';
|
||||
}
|
||||
if (!hasBonuspoints) return '';
|
||||
|
||||
return (
|
||||
<div style={{
|
||||
padding: '16px 20px 0',
|
||||
borderTop: '1px solid rgba(255,255,255,0.08)',
|
||||
marginTop: 16,
|
||||
marginBottom: 16,
|
||||
}}
|
||||
>
|
||||
<div style={{ display: 'grid', gridTemplateColumns: '1fr 1fr', gap: 16 }}>
|
||||
{/* Red Bonus */}
|
||||
<div style={{
|
||||
padding: 16,
|
||||
border: '1px solid rgba(173,10,5,0.2)',
|
||||
borderRadius: 6,
|
||||
background: 'rgba(173,10,5,0.05)',
|
||||
}}
|
||||
>
|
||||
<span style={{
|
||||
font: '700 12px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: '#ffd700',
|
||||
display: 'block',
|
||||
marginBottom: 12,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ marginRight: 8 }} /> Red Bonus Statistics
|
||||
<div className="bd-bonus">
|
||||
<div className="bd-bonus__grid">
|
||||
<div className="bd-bonus__column bd-bonus__column--red">
|
||||
<span className="bd-bonus__heading">
|
||||
<i className="fa fa-star" /> Red Bonus Statistics
|
||||
</span>
|
||||
<div style={{ display: 'flex', flexDirection: 'column', gap: 0 }}>
|
||||
<StatRow
|
||||
icon="fa-star" label="Total Bonus Points" value={(game.redBonusPoints ?? 0).toFixed(1)}
|
||||
valueColor="#ffd700"
|
||||
/>
|
||||
{0 < game.redBonusStats?.blindHits
|
||||
&& <StatRow icon="fa-bullseye" label="Blind hits" value={game.redBonusStats.blindHits} />}
|
||||
{0 < game.redBonusStats?.chainBest
|
||||
&& <StatRow icon="fa-link" label="Best chain" value={game.redBonusStats.chainBest} />}
|
||||
{0 < game.redBonusStats?.edgeMines
|
||||
&& <StatRow icon="fa-border-all" label="Edge mines" value={game.redBonusStats.edgeMines} />}
|
||||
{0 < game.redBonusStats?.lastMineHits
|
||||
&& <StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.redBonusStats.lastMineHits} />}
|
||||
{0 < game.redBonusStats?.biggestReveal
|
||||
&& <StatRow icon="fa-expand" label="Biggest reveal" value={game.redBonusStats.biggestReveal} />}
|
||||
{hasRedNoBonuses
|
||||
&& <StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />}
|
||||
<div className="bd-bonus__rows">
|
||||
<StatRow icon="fa-star" label="Total Bonus Points" value={(game.redBonusPoints ?? 0).toFixed(1)} valueColor="#ffd700" />
|
||||
{0 < game.redBonusStats?.blindHits && (
|
||||
<StatRow icon="fa-bullseye" label="Blind hits" value={game.redBonusStats.blindHits} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.chainBest && (
|
||||
<StatRow icon="fa-link" label="Best chain" value={game.redBonusStats.chainBest} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.edgeMines && (
|
||||
<StatRow icon="fa-border-all" label="Edge mines" value={game.redBonusStats.edgeMines} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.lastMineHits && (
|
||||
<StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.redBonusStats.lastMineHits} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.biggestReveal && (
|
||||
<StatRow icon="fa-expand" label="Biggest reveal" value={game.redBonusStats.biggestReveal} />
|
||||
)}
|
||||
{hasRedNoBonuses && (
|
||||
<StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
<div style={{
|
||||
padding: 16,
|
||||
border: '1px solid rgba(149,207,245,0.2)',
|
||||
borderRadius: 6,
|
||||
background: 'rgba(149,207,245,0.05)',
|
||||
}}
|
||||
>
|
||||
<span style={{
|
||||
font: '700 12px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: '#ffd700',
|
||||
display: 'block',
|
||||
marginBottom: 12,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ marginRight: 8 }} /> Blue Bonus Statistics
|
||||
<div className="bd-bonus__column bd-bonus__column--blue">
|
||||
<span className="bd-bonus__heading">
|
||||
<i className="fa fa-star" /> Blue Bonus Statistics
|
||||
</span>
|
||||
<div style={{ display: 'flex', flexDirection: 'column', gap: 0 }}>
|
||||
<StatRow
|
||||
icon="fa-star" label="Total Bonus Points" value={(game.blueBonusPoints ?? 0).toFixed(1)}
|
||||
valueColor="#ffd700"
|
||||
/>
|
||||
{0 < game.blueBonusStats?.blindHits
|
||||
&& <StatRow icon="fa-bullseye" label="Blind hits" value={game.blueBonusStats.blindHits} />}
|
||||
{0 < game.blueBonusStats?.chainBest
|
||||
&& <StatRow icon="fa-link" label="Best chain" value={game.blueBonusStats.chainBest} />}
|
||||
{0 < game.blueBonusStats?.edgeMines
|
||||
&& <StatRow icon="fa-border-all" label="Edge mines" value={game.blueBonusStats.edgeMines} />}
|
||||
{0 < game.blueBonusStats?.lastMineHits
|
||||
&& <StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.blueBonusStats.lastMineHits} />}
|
||||
{0 < game.blueBonusStats?.biggestReveal
|
||||
&& <StatRow icon="fa-expand" label="Biggest reveal" value={game.blueBonusStats.biggestReveal} />}
|
||||
{hasBlueNoBonuses
|
||||
&& <StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />}
|
||||
<div className="bd-bonus__rows">
|
||||
<StatRow icon="fa-star" label="Total Bonus Points" value={(game.blueBonusPoints ?? 0).toFixed(1)} valueColor="#ffd700" />
|
||||
{0 < game.blueBonusStats?.blindHits && (
|
||||
<StatRow icon="fa-bullseye" label="Blind hits" value={game.blueBonusStats.blindHits} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.chainBest && (
|
||||
<StatRow icon="fa-link" label="Best chain" value={game.blueBonusStats.chainBest} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.edgeMines && (
|
||||
<StatRow icon="fa-border-all" label="Edge mines" value={game.blueBonusStats.edgeMines} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.lastMineHits && (
|
||||
<StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.blueBonusStats.lastMineHits} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.biggestReveal && (
|
||||
<StatRow icon="fa-expand" label="Biggest reveal" value={game.blueBonusStats.biggestReveal} />
|
||||
)}
|
||||
{hasBlueNoBonuses && (
|
||||
<StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
BonusPoints.propTypes = {
|
||||
game: object.isRequired,
|
||||
};
|
||||
|
||||
@@ -8,33 +8,24 @@
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { node, string } from 'prop-types';
|
||||
|
||||
export default function StatRow({ icon, label, value, valueColor }) {
|
||||
return (
|
||||
<div style={{
|
||||
display: 'flex', alignItems: 'center',
|
||||
gap: 10, padding: '9px 0',
|
||||
borderBottom: '1px solid rgba(255,255,255,0.05)',
|
||||
}}
|
||||
export const StatRow = ({ icon, label, value, valueColor }) => (
|
||||
<div className="bd-stat-row">
|
||||
<i className={`fa ${icon} bd-stat-row__icon`} />
|
||||
<span className="bd-stat-row__label">{label}</span>
|
||||
<span
|
||||
className="bd-stat-row__value"
|
||||
style={valueColor ? { '--bd-stat-value-color': valueColor } : undefined}
|
||||
>
|
||||
<i className={`fa ${icon}`} style={{ width: 16, color: 'rgba(149,207,245,0.4)', fontSize: 13 }} />
|
||||
<span style={{
|
||||
font: '500 13px \'Rajdhani\', sans-serif',
|
||||
color: 'rgba(255,255,255,0.45)',
|
||||
flex: 1,
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{label}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '700 13px \'Rajdhani\', sans-serif',
|
||||
color: valueColor || 'rgba(255,255,255,0.75)',
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{value}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
{value}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
|
||||
StatRow.propTypes = {
|
||||
icon: string.isRequired,
|
||||
label: string.isRequired,
|
||||
value: node.isRequired,
|
||||
valueColor: string,
|
||||
};
|
||||
|
||||
18
assets/js/components/index.js
Normal file
18
assets/js/components/index.js
Normal file
@@ -0,0 +1,18 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
export { AvatarUpload } from './AvatarUpload';
|
||||
export { BattleDialog } from './BattleDialog';
|
||||
export { default as ContactForm } from './ContactForm';
|
||||
export { default as PasskeyLogin } from './PasskeyLogin';
|
||||
export { default as PasskeyManager } from './PasskeyManager';
|
||||
export { default as ProfileCharts } from './ProfileCharts';
|
||||
export { BonusPoints } from './battle-dialog/BonusPoints';
|
||||
export { Avatar } from './battle-dialog/Avatar';
|
||||
export { StatRow } from './battle-dialog/StatRow';
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import ContactForm from './components/ContactForm';
|
||||
import { ContactForm } from '@global-components';
|
||||
|
||||
const wrapper = document.getElementById('contact-form-wrapper');
|
||||
|
||||
@@ -28,4 +28,3 @@ if (wrapper) {
|
||||
console.error('ContactForm: Missing siteKey or recaptchaFieldId in data attributes');
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ import React, { useRef } from 'react';
|
||||
import { QueryClient, QueryClientProvider } from '@tanstack/react-query';
|
||||
import { GameProvider } from '@mine-contexts';
|
||||
import { GameBoard } from '@mine-components';
|
||||
import { string } from 'prop-types';
|
||||
|
||||
const queryClient = new QueryClient();
|
||||
|
||||
@@ -34,3 +35,9 @@ const MineSeeker = ({ env, gameId, opponentName = '' }) => {
|
||||
};
|
||||
|
||||
export default MineSeeker;
|
||||
|
||||
MineSeeker.propTypes = {
|
||||
env: string.isRequired,
|
||||
gameId: string,
|
||||
opponentName: string,
|
||||
};
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { func, number, string } from 'prop-types';
|
||||
|
||||
const BonusBox = ({ color, points, onClick, title }) => (
|
||||
<button
|
||||
@@ -23,3 +24,10 @@ const BonusBox = ({ color, points, onClick, title }) => (
|
||||
);
|
||||
|
||||
export default BonusBox;
|
||||
|
||||
BonusBox.propTypes = {
|
||||
color: string.isRequired,
|
||||
points: number.isRequired,
|
||||
onClick: func.isRequired,
|
||||
title: string,
|
||||
};
|
||||
|
||||
@@ -9,67 +9,12 @@
|
||||
|
||||
import React from 'react';
|
||||
import Dialog from '@mui/material/Dialog';
|
||||
import { BONUS_LABELS } from '@mine-utils';
|
||||
|
||||
const DIALOG_SX = {
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
|
||||
`,
|
||||
backgroundSize: '46px 46px',
|
||||
border: '1px solid rgba(35, 111, 135, 0.4)',
|
||||
borderRadius: '12px',
|
||||
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
|
||||
width: '560px',
|
||||
maxWidth: '94vw',
|
||||
overflow: 'hidden',
|
||||
color: '#fff',
|
||||
},
|
||||
'& .MuiBackdrop-root': {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
};
|
||||
|
||||
const formatPlayerName = name => {
|
||||
if (name && name.startsWith('anon_')) {
|
||||
return 'Anonymous';
|
||||
}
|
||||
|
||||
if (name && 10 < name.length) {
|
||||
return name.substring(0, 7) + '...';
|
||||
}
|
||||
|
||||
return name || 'Unknown';
|
||||
};
|
||||
|
||||
const PlayerColumn = ({ color, player }) => (
|
||||
<div className={`bsd-column bsd-column--${color}`}>
|
||||
<div className="bsd-column-header">
|
||||
<span className="bsd-column-name">{formatPlayerName(player.name)}</span>
|
||||
<span className="bsd-column-total">
|
||||
<i className="fa fa-star" />
|
||||
{player.bonusPoints}
|
||||
</span>
|
||||
</div>
|
||||
<ul className="bsd-stats">
|
||||
{Object.entries(BONUS_LABELS).map(([key, { label, desc }]) => (
|
||||
<li key={key} className="bsd-stat">
|
||||
<div className="bsd-stat-text">
|
||||
<span className="bsd-stat-label">{label}</span>
|
||||
<span className="bsd-stat-desc">{desc}</span>
|
||||
</div>
|
||||
<span className="bsd-stat-value">{player.bonusStats?.[key] ?? 0}</span>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
);
|
||||
import { styled } from '@mui/material/styles';
|
||||
import { PlayerColumn } from '@mine-components';
|
||||
import { bool, func, shape, string, number, object } from 'prop-types';
|
||||
|
||||
const BonusStatsDialog = ({ open, onClose, red, blue }) => (
|
||||
<Dialog open={open} onClose={onClose} sx={DIALOG_SX}>
|
||||
<StyledDialog open={open} onClose={onClose}>
|
||||
<div className="bsd">
|
||||
<div className="bsd-header">
|
||||
<div className="bsd-header-text">
|
||||
@@ -91,7 +36,44 @@ const BonusStatsDialog = ({ open, onClose, red, blue }) => (
|
||||
Bonus points are awarded alongside the main score for skillful play.
|
||||
</p>
|
||||
</div>
|
||||
</Dialog>
|
||||
</StyledDialog>
|
||||
);
|
||||
|
||||
const StyledDialog = styled(Dialog)({
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
|
||||
`,
|
||||
backgroundSize: '46px 46px',
|
||||
border: '1px solid rgba(35, 111, 135, 0.4)',
|
||||
borderRadius: '12px',
|
||||
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
|
||||
width: '560px',
|
||||
maxWidth: '94vw',
|
||||
overflow: 'hidden',
|
||||
color: '#fff',
|
||||
},
|
||||
'& .MuiBackdrop-root': {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
});
|
||||
|
||||
export default BonusStatsDialog;
|
||||
|
||||
BonusStatsDialog.propTypes = {
|
||||
open: bool.isRequired,
|
||||
onClose: func.isRequired,
|
||||
red: shape({
|
||||
name: string,
|
||||
bonusPoints: number,
|
||||
bonusStats: object,
|
||||
}).isRequired,
|
||||
blue: shape({
|
||||
name: string,
|
||||
bonusPoints: number,
|
||||
bonusStats: object,
|
||||
}).isRequired,
|
||||
};
|
||||
|
||||
@@ -7,7 +7,8 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React, { useCallback, useEffect, useMemo, useState } from 'react';
|
||||
import React, { Fragment, useCallback, useEffect, useMemo, useState } from 'react';
|
||||
import { func, node, string } from 'prop-types';
|
||||
|
||||
const CAPTCHA_STORAGE_KEY = 'mineseeker_captcha_verified';
|
||||
const CAPTCHA_TOKEN_KEY = 'mineseeker_captcha_token';
|
||||
@@ -87,7 +88,7 @@ const CaptchaOverlay = ({ siteKey, onVerified, children }) => {
|
||||
};
|
||||
|
||||
if (verified) {
|
||||
return <>{children}</>;
|
||||
return <Fragment>{children}</Fragment>;
|
||||
}
|
||||
|
||||
return (
|
||||
@@ -114,3 +115,9 @@ const CaptchaOverlay = ({ siteKey, onVerified, children }) => {
|
||||
};
|
||||
|
||||
export default CaptchaOverlay;
|
||||
|
||||
CaptchaOverlay.propTypes = {
|
||||
siteKey: string.isRequired,
|
||||
onVerified: func,
|
||||
children: node,
|
||||
};
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
import { Fragment, useEffect, useState } from 'react';
|
||||
import { func, number } from 'prop-types';
|
||||
|
||||
const ChallengeCountdown = ({ onAccept, onDecline, seconds = 30 }) => {
|
||||
const [countdown, setCountdown] = useState(seconds);
|
||||
@@ -39,3 +40,9 @@ const ChallengeCountdown = ({ onAccept, onDecline, seconds = 30 }) => {
|
||||
};
|
||||
|
||||
export default ChallengeCountdown;
|
||||
|
||||
ChallengeCountdown.propTypes = {
|
||||
onAccept: func.isRequired,
|
||||
onDecline: func.isRequired,
|
||||
seconds: number,
|
||||
};
|
||||
|
||||
@@ -12,6 +12,7 @@ import { useGame } from '@mine-contexts';
|
||||
import { useServerCommunication } from '@mine-hooks';
|
||||
import CaptchaOverlay from './CaptchaOverlay';
|
||||
import GridControl from './grid/GridControl';
|
||||
import { bool, string } from 'prop-types';
|
||||
|
||||
export const GameBoard = ({ gameAssoc, gameInherited, opponentName = '', isEnvDev }) => {
|
||||
const { gridReady } = useGame();
|
||||
@@ -42,3 +43,10 @@ export const GameBoard = ({ gameAssoc, gameInherited, opponentName = '', isEnvDe
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
GameBoard.propTypes = {
|
||||
gameAssoc: string.isRequired,
|
||||
gameInherited: bool.isRequired,
|
||||
opponentName: string,
|
||||
isEnvDev: bool,
|
||||
};
|
||||
|
||||
@@ -7,22 +7,10 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React, { useEffect, useRef, useState } from 'react';
|
||||
import React, { useCallback, useEffect, useRef, useState } from 'react';
|
||||
import { BonusBox, BonusStatsDialog, Avatar } from '@mine-components';
|
||||
import { formatTime } from '@global-utils/format';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import BonusBox from './BonusBox';
|
||||
import BonusStatsDialog from './BonusStatsDialog';
|
||||
|
||||
const renderAvatar = player => {
|
||||
if (!player.registered) return null;
|
||||
return (
|
||||
<div className="timer-avatar">
|
||||
{player.avatar
|
||||
? <img src={player.avatar} alt={player.name} className="timer-avatar__img" />
|
||||
: <span className="timer-avatar__initials">{player.name.slice(0, 2).toUpperCase()}</span>
|
||||
}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const GameTimer = () => {
|
||||
const { overlay, connectionLost, endRef, activePlayer, red, blue } = useGame();
|
||||
@@ -85,84 +73,61 @@ const GameTimer = () => {
|
||||
}
|
||||
}, [activePlayer, isRunning]);
|
||||
|
||||
const syncTimes = useCallback(() => {
|
||||
let currentRedTime = pausedRedTimeRef.current;
|
||||
let currentBlueTime = pausedBlueTimeRef.current;
|
||||
|
||||
if (!activePlayer && redStartTimeRef.current) {
|
||||
currentRedTime += Math.floor((Date.now() - redStartTimeRef.current) / 1000);
|
||||
} else if (activePlayer && blueStartTimeRef.current) {
|
||||
currentBlueTime += Math.floor((Date.now() - blueStartTimeRef.current) / 1000);
|
||||
}
|
||||
|
||||
setRedTime(currentRedTime);
|
||||
setBlueTime(currentBlueTime);
|
||||
}, [activePlayer]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!isRunning) {
|
||||
if (timerIntervalRef.current) {
|
||||
clearInterval(timerIntervalRef.current);
|
||||
}
|
||||
if (timerIntervalRef.current) clearInterval(timerIntervalRef.current);
|
||||
return;
|
||||
}
|
||||
|
||||
timerIntervalRef.current = setInterval(() => {
|
||||
let currentRedTime = pausedRedTimeRef.current;
|
||||
let currentBlueTime = pausedBlueTimeRef.current;
|
||||
|
||||
if (!activePlayer && redStartTimeRef.current) {
|
||||
currentRedTime += Math.floor((Date.now() - redStartTimeRef.current) / 1000);
|
||||
} else if (activePlayer && blueStartTimeRef.current) {
|
||||
currentBlueTime += Math.floor((Date.now() - blueStartTimeRef.current) / 1000);
|
||||
}
|
||||
|
||||
setRedTime(currentRedTime);
|
||||
setBlueTime(currentBlueTime);
|
||||
}, 100);
|
||||
timerIntervalRef.current = setInterval(syncTimes, 100);
|
||||
|
||||
return () => {
|
||||
if (timerIntervalRef.current) {
|
||||
clearInterval(timerIntervalRef.current);
|
||||
}
|
||||
if (timerIntervalRef.current) clearInterval(timerIntervalRef.current);
|
||||
};
|
||||
}, [isRunning, activePlayer]);
|
||||
}, [isRunning, activePlayer, syncTimes]);
|
||||
|
||||
useEffect(() => {
|
||||
const handleFocus = () => {
|
||||
if (isRunning) {
|
||||
let currentRedTime = pausedRedTimeRef.current;
|
||||
let currentBlueTime = pausedBlueTimeRef.current;
|
||||
|
||||
if (!activePlayer && redStartTimeRef.current) {
|
||||
currentRedTime += Math.floor((Date.now() - redStartTimeRef.current) / 1000);
|
||||
} else if (activePlayer && blueStartTimeRef.current) {
|
||||
currentBlueTime += Math.floor((Date.now() - blueStartTimeRef.current) / 1000);
|
||||
}
|
||||
|
||||
setRedTime(currentRedTime);
|
||||
setBlueTime(currentBlueTime);
|
||||
}
|
||||
if (isRunning) syncTimes();
|
||||
};
|
||||
|
||||
window.addEventListener('focus', handleFocus);
|
||||
return () => window.removeEventListener('focus', handleFocus);
|
||||
}, [isRunning, activePlayer]);
|
||||
}, [isRunning, activePlayer, syncTimes]);
|
||||
|
||||
useEffect(() => () => {
|
||||
if (timerIntervalRef.current) clearInterval(timerIntervalRef.current);
|
||||
}, []);
|
||||
|
||||
const formatTime = seconds => {
|
||||
const mins = Math.floor(seconds / 60);
|
||||
const secs = seconds % 60;
|
||||
return `${String(mins).padStart(2, '0')}:${String(secs).padStart(2, '0')}`;
|
||||
};
|
||||
|
||||
const openBonusDialog = () => setBonusDialogOpen(true);
|
||||
const closeBonusDialog = () => setBonusDialogOpen(false);
|
||||
|
||||
return (
|
||||
<div className="game-timer-container">
|
||||
<BonusBox color="red" points={red.bonusPoints ?? 0} onClick={openBonusDialog} />
|
||||
<BonusBox color="red" points={red.bonusPoints ?? 0} onClick={() => setBonusDialogOpen(true)} />
|
||||
<div className={`game-timer red-timer ${!activePlayer ? 'active' : ''}`}>
|
||||
{renderAvatar(red)}
|
||||
<Avatar player={red} />
|
||||
<i className={`fa ${!activePlayer ? 'fa-hourglass-half' : 'fa-hourglass-start'} timer-icon`} />
|
||||
<span className="timer-display">{formatTime(redTime)}</span>
|
||||
</div>
|
||||
<div className={`game-timer blue-timer ${activePlayer ? 'active' : ''}`}>
|
||||
{renderAvatar(blue)}
|
||||
<Avatar player={blue} />
|
||||
<i className={`fa ${activePlayer ? 'fa-hourglass-half' : 'fa-hourglass-start'} timer-icon`} />
|
||||
<span className="timer-display">{formatTime(blueTime)}</span>
|
||||
</div>
|
||||
<BonusBox color="blue" points={blue.bonusPoints ?? 0} onClick={openBonusDialog} />
|
||||
<BonusStatsDialog open={bonusDialogOpen} onClose={closeBonusDialog} red={red} blue={blue} />
|
||||
<BonusBox color="blue" points={blue.bonusPoints ?? 0} onClick={() => setBonusDialogOpen(true)} />
|
||||
<BonusStatsDialog open={bonusDialogOpen} onClose={() => setBonusDialogOpen(false)} red={red} blue={blue} />
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -8,37 +8,11 @@
|
||||
*/
|
||||
|
||||
import React, { useCallback, useEffect, useRef, useState } from 'react';
|
||||
import { formatSince } from '@global-utils/format';
|
||||
import Dialog from '@mui/material/Dialog';
|
||||
import { styled } from '@mui/material/styles';
|
||||
import { useLobbyDataProvider } from '@mine-hooks';
|
||||
|
||||
const DIALOG_SX = {
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
|
||||
`,
|
||||
backgroundSize: '46px 46px',
|
||||
border: '1px solid rgba(35, 111, 135, 0.4)',
|
||||
borderRadius: '12px',
|
||||
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
|
||||
width: '500px',
|
||||
maxWidth: '94vw',
|
||||
overflow: 'hidden',
|
||||
color: '#fff',
|
||||
},
|
||||
'& .MuiBackdrop-root': {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
};
|
||||
|
||||
const formatSince = isoStr => {
|
||||
const diff = Math.floor((Date.now() - new Date(isoStr)) / 60000);
|
||||
if (1 > diff) return 'just now';
|
||||
if (1 === diff) return '1 min ago';
|
||||
return `${diff} min ago`;
|
||||
};
|
||||
import { bool, func, string } from 'prop-types';
|
||||
|
||||
const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc, isEnvDev = false }) => {
|
||||
const [players, setPlayers] = useState([]);
|
||||
@@ -171,10 +145,9 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc, isEnvDev = false
|
||||
}
|
||||
|
||||
return (
|
||||
<Dialog
|
||||
<StyledDialog
|
||||
open={open}
|
||||
onClose={0 < waitingCountdown ? undefined : onClose}
|
||||
sx={DIALOG_SX}
|
||||
>
|
||||
<div className="opd">
|
||||
<div className="opd-header">
|
||||
@@ -285,8 +258,37 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc, isEnvDev = false
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</Dialog>
|
||||
</StyledDialog>
|
||||
);
|
||||
};
|
||||
|
||||
const StyledDialog = styled(Dialog)({
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
|
||||
`,
|
||||
backgroundSize: '46px 46px',
|
||||
border: '1px solid rgba(35, 111, 135, 0.4)',
|
||||
borderRadius: '12px',
|
||||
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
|
||||
width: '500px',
|
||||
maxWidth: '94vw',
|
||||
overflow: 'hidden',
|
||||
color: '#fff',
|
||||
},
|
||||
'& .MuiBackdrop-root': {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
});
|
||||
|
||||
export default OnlinePlayersDialog;
|
||||
|
||||
OnlinePlayersDialog.propTypes = {
|
||||
open: bool.isRequired,
|
||||
onClose: func.isRequired,
|
||||
currentGameAssoc: string,
|
||||
isEnvDev: bool,
|
||||
};
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
import { Fragment, useState } from 'react';
|
||||
import { OnlinePlayersDialog } from '@mine-components';
|
||||
import { bool, string } from 'prop-types';
|
||||
|
||||
const WaitingOverlayContent = ({ shareUrl, currentGameAssoc, opponentName = '', inviteOnly = false }) => {
|
||||
const [dialogOpen, setDialogOpen] = useState(false);
|
||||
@@ -94,3 +95,10 @@ const ShareLinkBox = ({ url }) => {
|
||||
};
|
||||
|
||||
export default WaitingOverlayContent;
|
||||
|
||||
WaitingOverlayContent.propTypes = {
|
||||
shareUrl: string.isRequired,
|
||||
currentGameAssoc: string,
|
||||
opponentName: string,
|
||||
inviteOnly: bool,
|
||||
};
|
||||
|
||||
@@ -13,6 +13,7 @@ import GridField from './GridField';
|
||||
import UserControl from '../user/UserControl';
|
||||
import GameTimer from '../GameTimer';
|
||||
import { BOMB_SYMBOLS, bombRadius } from '@mine-utils';
|
||||
import { func, string } from 'prop-types';
|
||||
|
||||
const GridControl = ({ gameAssoc, onClick, resign }) => {
|
||||
const {
|
||||
@@ -61,10 +62,11 @@ const GridControl = ({ gameAssoc, onClick, resign }) => {
|
||||
<div className={`game-overlay${overlay ? '' : ' hide'}`}>
|
||||
<div className="game-overlay-window">
|
||||
<h1>{overlayTitle}</h1>
|
||||
{'string' === typeof overlaySubTitle ? (
|
||||
{'string' === typeof overlaySubTitle && (
|
||||
<h2>{overlaySubTitle}</h2>
|
||||
) : (
|
||||
overlaySubTitle
|
||||
)}
|
||||
{'string' !== typeof overlaySubTitle && (
|
||||
<Fragment>{overlaySubTitle}</Fragment>
|
||||
)}
|
||||
{gameAssoc && endRef.current && (
|
||||
<div className="game-overlay-actions">
|
||||
@@ -113,3 +115,9 @@ const GridControl = ({ gameAssoc, onClick, resign }) => {
|
||||
};
|
||||
|
||||
export default GridControl;
|
||||
|
||||
GridControl.propTypes = {
|
||||
gameAssoc: string,
|
||||
onClick: func.isRequired,
|
||||
resign: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
import React, { memo, useMemo } from 'react';
|
||||
import { IMAGES } from '@mine-utils';
|
||||
import { func, shape, bool, number, string } from 'prop-types';
|
||||
|
||||
const bombSrc = area => {
|
||||
if (null === area) return null;
|
||||
@@ -75,3 +76,16 @@ const GridField = memo(function GridField({ cell, onClick, onMouseEnter }) {
|
||||
});
|
||||
|
||||
export default GridField;
|
||||
|
||||
GridField.propTypes = {
|
||||
cell: shape({
|
||||
currentImage: string,
|
||||
currentObj: string,
|
||||
active: bool,
|
||||
lastClickedRed: bool,
|
||||
lastClickedBlue: bool,
|
||||
bombTargetArea: number,
|
||||
}).isRequired,
|
||||
onClick: func.isRequired,
|
||||
onMouseEnter: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -16,3 +16,7 @@ export { default as GridControl } from './grid/GridControl';
|
||||
export { default as GridField } from './grid/GridField';
|
||||
export { default as User } from './user/User';
|
||||
export { default as UserControl } from './user/UserControl';
|
||||
export { default as BonusBox } from './BonusBox';
|
||||
export { default as BonusStatsDialog } from './BonusStatsDialog';
|
||||
export { Avatar } from './timer/Avatar';
|
||||
export { PlayerColumn } from './profile/PlayerColumn';
|
||||
|
||||
52
assets/js/mine-seeker/components/profile/PlayerColumn.jsx
Normal file
52
assets/js/mine-seeker/components/profile/PlayerColumn.jsx
Normal file
@@ -0,0 +1,52 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { object, string } from 'prop-types';
|
||||
import { BONUS_LABELS } from '@mine-utils';
|
||||
|
||||
const formatPlayerName = name => {
|
||||
if (name && name.startsWith('anon_')) {
|
||||
return 'Anonymous';
|
||||
}
|
||||
|
||||
if (name && 10 < name.length) {
|
||||
return name.substring(0, 7) + '...';
|
||||
}
|
||||
|
||||
return name || 'Unknown';
|
||||
};
|
||||
|
||||
export const PlayerColumn = ({ color, player }) => (
|
||||
<div className={`bsd-column bsd-column--${color}`}>
|
||||
<div className="bsd-column-header">
|
||||
<span className="bsd-column-name">{formatPlayerName(player.name)}</span>
|
||||
<span className="bsd-column-total">
|
||||
<i className="fa fa-star" />
|
||||
{player.bonusPoints}
|
||||
</span>
|
||||
</div>
|
||||
<ul className="bsd-stats">
|
||||
{Object.entries(BONUS_LABELS).map(([key, { label, desc }]) => (
|
||||
<li key={key} className="bsd-stat">
|
||||
<div className="bsd-stat-text">
|
||||
<span className="bsd-stat-label">{label}</span>
|
||||
<span className="bsd-stat-desc">{desc}</span>
|
||||
</div>
|
||||
<span className="bsd-stat-value">{player.bonusStats?.[key] ?? 0}</span>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
);
|
||||
|
||||
PlayerColumn.propTypes = {
|
||||
color: string.isRequired,
|
||||
player: object.isRequired,
|
||||
};
|
||||
28
assets/js/mine-seeker/components/timer/Avatar.jsx
Normal file
28
assets/js/mine-seeker/components/timer/Avatar.jsx
Normal file
@@ -0,0 +1,28 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { object } from 'prop-types';
|
||||
|
||||
export const Avatar = ({ player }) => {
|
||||
if (!player.registered) return '';
|
||||
|
||||
return (
|
||||
<div className="timer-avatar">
|
||||
{player.avatar
|
||||
? <img src={player.avatar} alt={player.name} className="timer-avatar__img" />
|
||||
: <span className="timer-avatar__initials">{player.name.slice(0, 2).toUpperCase()}</span>
|
||||
}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
Avatar.propTypes = {
|
||||
player: object.isRequired,
|
||||
};
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
import React, { memo } from 'react';
|
||||
import { IMAGES } from '@mine-utils';
|
||||
import { bool, func, number, string } from 'prop-types';
|
||||
|
||||
const User = memo(function User(
|
||||
{
|
||||
@@ -52,3 +53,15 @@ const User = memo(function User(
|
||||
});
|
||||
|
||||
export default User;
|
||||
|
||||
User.propTypes = {
|
||||
color: string.isRequired,
|
||||
webPlayer: string,
|
||||
name: string,
|
||||
desc: string,
|
||||
active: bool,
|
||||
mines: number,
|
||||
haveBomb: bool,
|
||||
enabledBomb: bool,
|
||||
onClickBombSelector: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -11,6 +11,7 @@ import React, { Fragment, useState } from 'react';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import User from './User';
|
||||
import BonusStatsDialog from '../BonusStatsDialog';
|
||||
import { func } from 'prop-types';
|
||||
|
||||
const UserControl = ({ resign }) => {
|
||||
const { webPlayer, activePlayer, foundMines, red, blue, onBombToggle } = useGame();
|
||||
@@ -69,3 +70,7 @@ const UserControl = ({ resign }) => {
|
||||
}
|
||||
|
||||
export default UserControl;
|
||||
|
||||
UserControl.propTypes = {
|
||||
resign: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -112,3 +112,21 @@ export const useLobbyDataProvider = () => {
|
||||
};
|
||||
|
||||
export default useGameDataProvider;
|
||||
|
||||
/**
|
||||
* Profile Data Provider Hook
|
||||
* Centralized API communication layer for profile-related mutations
|
||||
*/
|
||||
export const useProfileDataProvider = () => {
|
||||
const uploadAvatarMutation = useMutation({
|
||||
mutationFn: ({ uploadUrl, file }) => {
|
||||
const fd = new FormData();
|
||||
fd.append('avatar', file);
|
||||
return fetch(uploadUrl, { method: 'POST', body: fd })
|
||||
.then(r => r.json())
|
||||
.then(data => { if (data.error) throw new Error(data.error); return data; });
|
||||
},
|
||||
});
|
||||
|
||||
return { uploadAvatarMutation };
|
||||
};
|
||||
|
||||
@@ -10,9 +10,8 @@
|
||||
import React, { useEffect, useRef } from 'react';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import { DESC, IMAGES } from '@mine-utils';
|
||||
import useStepTimer from './useStepTimer';
|
||||
import useGameDataProvider from './useGameDataProvider';
|
||||
import { ChallengeCountdown, WaitingOverlayContent } from '@mine-components';
|
||||
import { useGameDataProvider, useStepTimer } from '@mine-hooks';
|
||||
|
||||
const useServerCommunication = (gameAssoc, gameInherited, opponentName, isEnvDev) => {
|
||||
const {
|
||||
|
||||
@@ -10,24 +10,18 @@
|
||||
import { useRef } from 'react';
|
||||
|
||||
const useStepTimer = () => {
|
||||
// Record when the current turn started (timestamp)
|
||||
const turnStartTimeRef = useRef(null);
|
||||
// Flag to track if we've already recorded a turn start
|
||||
const turnStartedRef = useRef(false);
|
||||
|
||||
const getStepElapsed = (currentActivePlayer, isGameRunning) => {
|
||||
// If game not running, return 0
|
||||
if (!isGameRunning) return 0;
|
||||
|
||||
// Only initialize the turn timer ONCE per call to getStepElapsed
|
||||
// This prevents resetting on multiple calls
|
||||
if (!turnStartedRef.current) {
|
||||
turnStartTimeRef.current = Date.now();
|
||||
turnStartedRef.current = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// After initialization, just calculate elapsed time
|
||||
if (turnStartTimeRef.current) {
|
||||
return Math.floor((Date.now() - turnStartTimeRef.current) / 1000);
|
||||
}
|
||||
@@ -40,7 +34,6 @@ const useStepTimer = () => {
|
||||
turnStartedRef.current = false;
|
||||
};
|
||||
|
||||
// Call this when we know a turn has actually changed (from server response)
|
||||
const startNewTurn = () => {
|
||||
turnStartTimeRef.current = Date.now();
|
||||
turnStartedRef.current = true;
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import PasskeyManager from './components/PasskeyManager';
|
||||
import PasskeyLogin from './components/PasskeyLogin';
|
||||
import { PasskeyLogin, PasskeyManager } from '@global-components';
|
||||
|
||||
const passkeyManagerRoot = document.getElementById('passkey-manager-root');
|
||||
|
||||
|
||||
@@ -1,18 +1,30 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import ProfileCharts from './components/ProfileCharts';
|
||||
import BattleDialog from './components/BattleDialog';
|
||||
import AvatarUpload from './components/AvatarUpload';
|
||||
import { QueryClient, QueryClientProvider } from '@tanstack/react-query';
|
||||
import { AvatarUpload, BattleDialog, ProfileCharts } from '@global-components';
|
||||
|
||||
const queryClient = new QueryClient();
|
||||
|
||||
const avatarRoot = document.getElementById('profile-avatar-root');
|
||||
if (avatarRoot) {
|
||||
const { uploadUrl, thumbUrl, initials } = avatarRoot.dataset;
|
||||
createRoot(avatarRoot).render(
|
||||
<AvatarUpload
|
||||
uploadUrl={uploadUrl}
|
||||
initialThumbUrl={thumbUrl || null}
|
||||
initials={initials}
|
||||
/>,
|
||||
<QueryClientProvider client={queryClient}>
|
||||
<AvatarUpload
|
||||
uploadUrl={uploadUrl}
|
||||
initialThumbUrl={thumbUrl || null}
|
||||
initials={initials}
|
||||
/>
|
||||
</QueryClientProvider>,
|
||||
);
|
||||
}
|
||||
|
||||
@@ -36,8 +48,8 @@ if (list && loadMoreBtn) {
|
||||
const batchSize = parseInt(list.dataset.batchSize, 10) || 5;
|
||||
loadMoreBtn.addEventListener('click', () => {
|
||||
const hidden = list.querySelectorAll('.profile-game--hidden');
|
||||
Array.from(hidden).slice(0, batchSize).forEach((el) => el.classList.remove('profile-game--hidden'));
|
||||
if (list.querySelectorAll('.profile-game--hidden').length === 0) {
|
||||
Array.from(hidden).slice(0, batchSize).forEach(el => el.classList.remove('profile-game--hidden'));
|
||||
if (0 === list.querySelectorAll('.profile-game--hidden').length) {
|
||||
loadMoreBtn.remove();
|
||||
}
|
||||
});
|
||||
@@ -47,10 +59,10 @@ const filterInput = document.querySelector('[data-filter]');
|
||||
if (list && filterInput) {
|
||||
filterInput.addEventListener('input', () => {
|
||||
const term = filterInput.value.trim().toLowerCase();
|
||||
list.classList.toggle('is-filtering', term.length > 0);
|
||||
list.querySelectorAll('.profile-game').forEach((card) => {
|
||||
list.classList.toggle('is-filtering', 0 < term.length);
|
||||
list.querySelectorAll('.profile-game').forEach(card => {
|
||||
const opp = card.querySelector('.profile-game__opponent')?.textContent.trim().toLowerCase() ?? '';
|
||||
card.classList.toggle('profile-game--filtered-out', term.length > 0 && !opp.includes(term));
|
||||
card.classList.toggle('profile-game--filtered-out', 0 < term.length && !opp.includes(term));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
44
assets/js/utils/format.js
Normal file
44
assets/js/utils/format.js
Normal file
@@ -0,0 +1,44 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
/** Formats a duration in seconds as MM:SS. */
|
||||
export const formatTime = seconds => {
|
||||
const mins = Math.floor(seconds / 60);
|
||||
const secs = seconds % 60;
|
||||
return `${String(mins).padStart(2, '0')}:${String(secs).padStart(2, '0')}`;
|
||||
};
|
||||
|
||||
/**
|
||||
* Formats the difference between two 'YYYY-MM-DD HH:mm' strings as a
|
||||
* human-readable duration (e.g. "1h 4m 23s", "4m 23s", "23s").
|
||||
* Returns null when the inputs are missing or the diff is not positive.
|
||||
*/
|
||||
export const formatDuration = (from, to) => {
|
||||
if (!from || !to) return null;
|
||||
const diffMs = new Date(to.replace(' ', 'T')) - new Date(from.replace(' ', 'T'));
|
||||
if (isNaN(diffMs) || 0 >= diffMs) return null;
|
||||
const totalSec = Math.floor(diffMs / 1000);
|
||||
const h = Math.floor(totalSec / 3600);
|
||||
const m = Math.floor((totalSec % 3600) / 60);
|
||||
const s = totalSec % 60;
|
||||
if (0 < h) return `${h}h ${m}m ${s}s`;
|
||||
if (0 < m) return `${m}m ${s}s`;
|
||||
return `${s}s`;
|
||||
};
|
||||
|
||||
/**
|
||||
* Formats an ISO timestamp as a "X min ago" string (minute resolution).
|
||||
* Returns 'just now' for differences under one minute.
|
||||
*/
|
||||
export const formatSince = isoStr => {
|
||||
const diff = Math.floor((Date.now() - new Date(isoStr)) / 60000);
|
||||
if (1 > diff) return 'just now';
|
||||
if (1 === diff) return '1 min ago';
|
||||
return `${diff} min ago`;
|
||||
};
|
||||
Reference in New Issue
Block a user