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chg: dev: massive refactor on front-end for unification and readiness #8

This commit is contained in:
2026-04-21 11:30:07 +02:00
parent 0d04ec91e7
commit 3bbfb8740f
63 changed files with 1096 additions and 480 deletions

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@@ -9,67 +9,12 @@
import React from 'react';
import Dialog from '@mui/material/Dialog';
import { BONUS_LABELS } from '@mine-utils';
const DIALOG_SX = {
'& .MuiDialog-paper': {
background: '#07090d',
backgroundImage: `
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
`,
backgroundSize: '46px 46px',
border: '1px solid rgba(35, 111, 135, 0.4)',
borderRadius: '12px',
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
width: '560px',
maxWidth: '94vw',
overflow: 'hidden',
color: '#fff',
},
'& .MuiBackdrop-root': {
background: 'rgba(2, 4, 8, 0.88)',
backdropFilter: 'blur(4px)',
},
};
const formatPlayerName = name => {
if (name && name.startsWith('anon_')) {
return 'Anonymous';
}
if (name && 10 < name.length) {
return name.substring(0, 7) + '...';
}
return name || 'Unknown';
};
const PlayerColumn = ({ color, player }) => (
<div className={`bsd-column bsd-column--${color}`}>
<div className="bsd-column-header">
<span className="bsd-column-name">{formatPlayerName(player.name)}</span>
<span className="bsd-column-total">
<i className="fa fa-star" />
{player.bonusPoints}
</span>
</div>
<ul className="bsd-stats">
{Object.entries(BONUS_LABELS).map(([key, { label, desc }]) => (
<li key={key} className="bsd-stat">
<div className="bsd-stat-text">
<span className="bsd-stat-label">{label}</span>
<span className="bsd-stat-desc">{desc}</span>
</div>
<span className="bsd-stat-value">{player.bonusStats?.[key] ?? 0}</span>
</li>
))}
</ul>
</div>
);
import { styled } from '@mui/material/styles';
import { PlayerColumn } from '@mine-components';
import { bool, func, shape, string, number, object } from 'prop-types';
const BonusStatsDialog = ({ open, onClose, red, blue }) => (
<Dialog open={open} onClose={onClose} sx={DIALOG_SX}>
<StyledDialog open={open} onClose={onClose}>
<div className="bsd">
<div className="bsd-header">
<div className="bsd-header-text">
@@ -91,7 +36,44 @@ const BonusStatsDialog = ({ open, onClose, red, blue }) => (
Bonus points are awarded alongside the main score for skillful play.
</p>
</div>
</Dialog>
</StyledDialog>
);
const StyledDialog = styled(Dialog)({
'& .MuiDialog-paper': {
background: '#07090d',
backgroundImage: `
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
`,
backgroundSize: '46px 46px',
border: '1px solid rgba(35, 111, 135, 0.4)',
borderRadius: '12px',
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
width: '560px',
maxWidth: '94vw',
overflow: 'hidden',
color: '#fff',
},
'& .MuiBackdrop-root': {
background: 'rgba(2, 4, 8, 0.88)',
backdropFilter: 'blur(4px)',
},
});
export default BonusStatsDialog;
BonusStatsDialog.propTypes = {
open: bool.isRequired,
onClose: func.isRequired,
red: shape({
name: string,
bonusPoints: number,
bonusStats: object,
}).isRequired,
blue: shape({
name: string,
bonusPoints: number,
bonusStats: object,
}).isRequired,
};