chg: usr: increase the 2 MB avatar maximum file size to 10 MB #10
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@@ -2,7 +2,9 @@
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{% macro stat_val(value, suffix) %}
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{%- set abbr = value >= 1000 -%}
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<span class="profile-stat__value"{% if abbr %} title="{{ value }}"{% endif %}>{% if abbr %}{{ (value / 1000)|round(1, 'floor') }}k{% else %}{{ value }}{% endif %}{% if suffix %}<small>{{ suffix }}</small>{% endif %}</span>
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<span
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class="profile-stat__value"{% if abbr %} title="{{ value }}"{% endif %}>{% if abbr %}{{ (value / 1000)|round(1, 'floor') }}k{% else %}{{ value }}{% endif %}{% if suffix %}
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<small>{{ suffix }}</small>{% endif %}</span>
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{% endmacro %}
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{% block title %} - Profile{% endblock %}
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@@ -31,7 +33,7 @@
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<div class="profile-header">
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<div id="profile-avatar-root"
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data-upload-url="{{ path('MineSeekerBundle_profile_avatar') }}"
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data-thumb-url="{{ app.user.avatarPath ? app.user.avatarPath|imagine_filter('avatar_thumb') : '' }}"
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data-thumb-url="{{ app.user.avatarPath ? path('liip_imagine_filter', {path: app.user.avatarPath, filter: 'avatar_thumb'}) : '' }}"
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data-initials="{{ app.user.username|slice(0, 2)|upper }}">
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</div>
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<div class="profile-info">
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@@ -134,11 +136,13 @@
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{% set result = game.result %}
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{% set is_finished = game.resign is not null
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or (my_points is not null and opp_points is not null
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and (my_points > 25 or opp_points > 25)) %}
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or (my_points is not null and opp_points is not null
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and (my_points > 25 or opp_points > 25)) %}
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{% set is_anonymous = game.oppIsGuest %}
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<div class="profile-game profile-game--{{ result }}{% if not is_finished and not is_anonymous %} profile-game--ongoing{% elseif is_anonymous %} profile-game--abandoned{% endif %}{% if loop.index0 >= 5 %} profile-game--hidden{% endif %}" data-game-index="{{ loop.index0 }}">
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<div
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class="profile-game profile-game--{{ result }}{% if not is_finished and not is_anonymous %} profile-game--ongoing{% elseif is_anonymous %} profile-game--abandoned{% endif %}{% if loop.index0 >= 5 %} profile-game--hidden{% endif %}"
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data-game-index="{{ loop.index0 }}">
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<span class="profile-game__badge">
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{% if is_finished %}
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{{ result == 'win' ? 'Win' : (result == 'loss' ? 'Loss' : 'Draw') }}
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