chg: usr: add ReCaptcha overlay again to protect the game #7
This commit is contained in:
@@ -6,7 +6,8 @@
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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import React, { useCallback, useEffect, useState } from 'react';
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import React, { useCallback, useEffect, useMemo, useState } from 'react';
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const CAPTCHA_STORAGE_KEY = 'mineseeker_captcha_verified';
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const CAPTCHA_TOKEN_KEY = 'mineseeker_captcha_token';
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@@ -17,6 +18,23 @@ const CaptchaOverlay = ({ siteKey, onVerified, children }) => {
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const [loading, setLoading] = useState(false);
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const [error, setError] = useState(false);
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const handleToken = useCallback(token => {
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const wrapper = document.getElementById('mine-wrapper');
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if (wrapper) {
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wrapper.dataset.captchaToken = token;
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}
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sessionStorage.setItem(CAPTCHA_TOKEN_KEY, token);
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sessionStorage.setItem(CAPTCHA_STORAGE_KEY, Date.now().toString());
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setVerified(true);
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onVerified?.();
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}, [onVerified]);
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const buttonClasses = useMemo(() => [
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'captcha-button',
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error && 'captcha-button--error',
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loading && 'captcha-button--loading',
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].filter(Boolean).join(' '), [error, loading]);
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useEffect(() => {
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const storedToken = sessionStorage.getItem(CAPTCHA_TOKEN_KEY);
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const storedTime = sessionStorage.getItem(CAPTCHA_STORAGE_KEY);
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@@ -48,16 +66,6 @@ const CaptchaOverlay = ({ siteKey, onVerified, children }) => {
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}
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}, [siteKey, onVerified, handleToken]);
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const handleToken = useCallback(token => {
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const wrapper = document.getElementById('mine-wrapper');
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if (wrapper) {
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wrapper.dataset.captchaToken = token;
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}
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sessionStorage.setItem(CAPTCHA_TOKEN_KEY, token);
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sessionStorage.setItem(CAPTCHA_STORAGE_KEY, Date.now().toString());
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setVerified(true);
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onVerified?.();
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}, [onVerified]);
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const handleClick = () => {
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setLoading(true);
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@@ -82,79 +90,18 @@ const CaptchaOverlay = ({ siteKey, onVerified, children }) => {
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return <>{children}</>;
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}
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const overlayStyles = {
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position: 'fixed',
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top: 0,
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left: 0,
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width: '100%',
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height: '100%',
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background: 'rgba(7, 9, 13, 0.95)',
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backdropFilter: 'blur(8px)',
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display: 'flex',
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alignItems: 'center',
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justifyContent: 'center',
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zIndex: 1000,
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};
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const contentStyles = {
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textAlign: 'center',
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color: '#fff',
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maxWidth: '400px',
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padding: '40px',
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};
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const iconStyles = {
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fontSize: '64px',
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color: '#236f87',
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marginBottom: '24px',
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};
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const h1Styles = {
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font: '800 32px Rajdhani, sans-serif',
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margin: '0 0 16px',
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letterSpacing: '1px',
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};
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const pStyles = {
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color: 'rgba(149, 207, 245, 0.7)',
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font: '400 16px Rajdhani, sans-serif',
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margin: '0 0 32px',
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letterSpacing: '0.5px',
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};
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const buttonStyles = {
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background: error
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? 'linear-gradient(#8a2323 0%, #681a1a 100%)'
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: loading
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? 'linear-gradient(#236f87 0%, #1a5068 100%)'
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: 'linear-gradient(#236f87 0%, #1a5068 100%)',
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border: `2px solid ${error ? '#9a2e2e' : loading ? '#2e7a9a' : '#2e7a9a'}`,
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borderRadius: '8px',
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color: '#e0f4ff',
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cursor: loading ? 'wait' : 'pointer',
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font: '800 18px Rajdhani, sans-serif',
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letterSpacing: '2px',
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padding: '16px 40px',
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textTransform: 'uppercase',
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transition: 'all 0.3s ease',
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display: 'inline-flex',
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alignItems: 'center',
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gap: '12px',
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opacity: loading ? 0.7 : 1,
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};
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return (
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<div style={overlayStyles}>
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<div style={contentStyles}>
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<div style={iconStyles}>
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<div className="captcha-overlay">
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<div className="captcha-content">
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<div className="captcha-icon">
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<i className="fa fa-shield-halved" />
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</div>
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<h1 style={h1Styles}>Ready to Play?</h1>
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<p style={pStyles}>
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<h1 className="captcha-title">Ready to Play?</h1>
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<p className="captcha-description">
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Click below to verify you're human and start playing.
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</p>
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<button
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style={buttonStyles}
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className={buttonClasses}
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onClick={handleClick}
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disabled={loading}
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>
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@@ -7,14 +7,18 @@
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* file that was distributed with this source code.
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*/
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import React from 'react';
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import React, { useState } from 'react';
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import { useGame } from '@mine-contexts';
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import { useServerCommunication } from '@mine-hooks';
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import CaptchaOverlay from './CaptchaOverlay';
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import GridControl from './grid/GridControl';
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export const GameBoard = ({ gameAssoc, gameInherited, opponentName = '', isEnvDev }) => {
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const { gridReady } = useGame();
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const { onClick, resign } = useServerCommunication(gameAssoc, gameInherited, opponentName, isEnvDev);
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const [captchaVerified, setCaptchaVerified] = useState(false);
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const siteKey = document.getElementById('mine-wrapper')?.dataset.recaptchaSiteKey;
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if (!gridReady) {
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return (
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@@ -24,6 +28,12 @@ export const GameBoard = ({ gameAssoc, gameInherited, opponentName = '', isEnvDe
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);
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}
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if (!captchaVerified && siteKey) {
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return (
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<CaptchaOverlay siteKey={siteKey} onVerified={() => setCaptchaVerified(true)} />
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);
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}
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return (
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<GridControl
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gameAssoc={gameAssoc}
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@@ -54,15 +54,11 @@ const GameTimer = () => {
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}, [activePlayer, overlay]);
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useEffect(() => {
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if (endRef.current) {
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setIsRunning(false);
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}
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if (endRef.current) setIsRunning(false);
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}, [endRef]);
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useEffect(() => {
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if (connectionLost) {
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setIsRunning(false);
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}
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if (connectionLost) setIsRunning(false);
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}, [connectionLost]);
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useEffect(() => {
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@@ -140,9 +136,7 @@ const GameTimer = () => {
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}, [isRunning, activePlayer]);
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useEffect(() => () => {
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if (timerIntervalRef.current) {
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clearInterval(timerIntervalRef.current);
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}
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if (timerIntervalRef.current) clearInterval(timerIntervalRef.current);
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}, []);
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const formatTime = seconds => {
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@@ -13,11 +13,12 @@ import User from './User';
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import BonusStatsDialog from '../BonusStatsDialog';
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const UserControl = ({ resign }) => {
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const { webPlayer, activePlayer, mines, foundMines, red, blue, onBombToggle } = useGame();
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const { webPlayer, activePlayer, foundMines, red, blue, onBombToggle } = useGame();
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const [bonusDialogOpen, setBonusDialogOpen] = useState(false);
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const activeColor = activePlayer ? 'blue' : 'red';
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const resignClass = 'resign' + (activeColor !== webPlayer ? ' disabled' : '');
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const minesClass = 'active-mines' + (foundMines ? ' found-mine' : '');
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const remainingMines = 51 - red.mines - blue.mines;
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const handleBombClick = (color, player) => {
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const p = 'red' === color ? red : blue;
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@@ -41,7 +42,7 @@ const UserControl = ({ resign }) => {
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<div className="active-mines-container">
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<i className="fa fa-star" />
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<div className={minesClass}>
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<div className="active-mines-nbr">{mines}</div>
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<div className="active-mines-nbr">{remainingMines}</div>
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<div className="active-mines-shine" />
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</div>
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<i className="fa fa-star" />
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