bugfix #30 && random bg in game
This commit is contained in:
@@ -62,7 +62,7 @@ header section .input-submit button {
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width: 500px;
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border: 1px solid #658fb8;
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color: #FFFFFF;
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padding: 25px 100px;
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padding: 25px 150px;
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margin-top: 20px;
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-webkit-box-shadow: 0 3px 10px rgba(0, 0, 0, 0.3);
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@@ -106,19 +106,19 @@ header section h3.or {
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margin: 20px 0;
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}
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header section .fb,
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header section .buttons,
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header section form {
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z-index: 2;
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}
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header section a.fb-login {
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background: #5975b1;
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header section a.fb-login,
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header section a.slack-login {
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position: relative;
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display: block;
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width: 500px;
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height: 93px;
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border: 1px solid #50649f;
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margin: 0;
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padding: 25px 0 25px 150px;
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margin-bottom: 10px;
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overflow: hidden;
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@@ -128,22 +128,43 @@ header section a.fb-login {
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box-shadow: 0 3px 5px rgba(0, 0, 0, 0.15);
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}
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header section a.fb-login:hover {
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background: #42598c;
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color: #FFFFFF;
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header section a.fb-login:hover,
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header section a.slack-login:hover {
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text-decoration: none;
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-webkit-box-shadow: 0 7px 10px rgba(0, 0, 0, 0.1);
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box-shadow: 0 7px 10px rgba(0, 0, 0, 0.1);
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}
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header section a.fb-login i {
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header section a.fb-login i,
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header section a.slack-login i {
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position: absolute;
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font-size: 130px;
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top: 0;
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left: 15px;
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}
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header section a.fb-login {
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background: #5975b1;
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border: 1px solid #50649f;
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}
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header section a.fb-login:hover {
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background: #42598c;
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color: #FFFFFF;
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}
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header section a.slack-login {
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background: #FFFFFF;
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border: 1px solid #5c3a58;
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color: #5c3a58;
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}
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header section a.slack-login:hover {
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background: #e6e6e6;
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color: #5c3a58;
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}
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@media screen and (max-width: 1100px) {
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header section .form-input,
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header section .form-check {
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@@ -40,8 +40,12 @@
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</form>
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</div>
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<h3 class="or">vagy regisztrálj <u>egy</u> kattintással</h3>
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<div class="fb">
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<div class="buttons">
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{% include('@JotunheimrUser/Social/facebook.html.twig') %}
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{#<a class="slack-login"#}
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{#href="https://slack.com/oauth/authorize?scope=identity.basic,identity.email,identity.team,identity.avatar&client_id=107639806167.106953365090&redirect_uri=http://mine.dev">#}
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{#<i class="fa fa-slack"></i><span>w/ Slack</span>#}
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{#</a>#}
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</div>
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<img src="{{ asset('bundles/mineseeker/images/mine-logo-logo.png') }}" alt="MineSeeker Logo" border="0"/>
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</section>
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@@ -37,8 +37,12 @@
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</div>
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</form>
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<h3 class="or">vagy jelentkezz be <u>egy</u> kattintással</h3>
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<div class="fb">
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<div class="buttons">
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{% include('@JotunheimrUser/Social/facebook.html.twig') %}
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{#<a class="slack-login"#}
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{#href="https://slack.com/oauth/authorize?scope=identity.basic,identity.email,identity.team,identity.avatar&client_id=107639806167.106953365090&redirect_uri=http://mine.dev">#}
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{#<i class="fa fa-slack"></i><span>w/ Slack</span>#}
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{#</a>#}
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</div>
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<img src="{{ asset('bundles/mineseeker/images/mine-logo-logo.png') }}" alt="MineSeeker Logo" border="0"/>
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</section>
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@@ -81,8 +81,8 @@ header section div > a {
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text-decoration: none;
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border: 1px solid #658fb8;
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color: #FFFFFF;
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padding: 25px 100px;
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margin-top: 20px;
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padding: 25px 150px;
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margin-bottom: 20px;
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-webkit-box-shadow: 0 3px 10px rgba(0, 0, 0, 0.3);
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box-shadow: 0 3px 10px rgba(0, 0, 0, 0.3);
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Before Width: | Height: | Size: 456 KiB After Width: | Height: | Size: 456 KiB |
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Before Width: | Height: | Size: 1.8 MiB After Width: | Height: | Size: 1.8 MiB |
@@ -181,13 +181,13 @@ class MineSeeker extends React.Component {
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});
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}
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wInit(session, data, gridClient) {
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wInit(session, gridServer, gridClient) {
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this.setState({session: session});
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/** save session to GridControl */
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/** render grid fields - #12 */
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/** render grid fields - @see #12 */
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this.refs.gridControl.setState({
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grid: this.state.gameInherited ? JSON.parse(Base64.decode(data))['grid'] : gridClient,
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grid: this.state.gameInherited ? gridServer : gridClient,
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channel: this.state.channel,
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desc: {
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buddy: <div>
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@@ -317,10 +317,8 @@ class MineSeeker extends React.Component {
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/** Create Websocket w/ Bahnhof.js */
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let websocket = WS.connect(
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this.state.env === 'dev'
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// ? "ws://mine.dev:6450"
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// : "ws://www.mineseeker.ninja:6450"
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? "ws://mine.dev:6450"
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: (this.state.ssl === 'true' ? "wss" : "ws") + "://system7.ddns.net:443/"
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: (this.state.ssl === 'true' ? "wss" : "ws") + "://www.mineseeker.party:6450/"
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);
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/**
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@@ -346,8 +344,23 @@ class MineSeeker extends React.Component {
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(data) => {
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this.state.env === 'dev' && console.info('RPC has been called');
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this.wInit(session, data, gridClient);
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this.subscribe(this.state.gameInherited && JSON.parse(Base64.decode(data))['users']);
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let serverData = data[0] !== true
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? JSON.parse(Base64.decode(data))
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: data;
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/** Check the grid if the user is inherited @see #30 */
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if ((this.state.gameInherited && null !== serverData.grid) || !this.state.gameInherited) {
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this.wInit(session, serverData.grid, gridClient);
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this.subscribe(this.state.gameInherited && serverData.users);
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} else {
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this.refs.gridControl.setState({
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overlay: true,
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overlayTitle: "This channel does not exists!",
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overlaySubTitle: <a href={"/play"} target="_self">Restart game!</a>
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});
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console.error("This channel does not exists!");
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}
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},
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(error, desc) => this.state.env === 'dev' && console.error(["RPC Error", error, desc])
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);
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@@ -23,6 +23,12 @@
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'@MineSeekerBundle/Resources/public/css/style.mineseeker.css' %}
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<link rel="stylesheet" media="screen" href="{{ asset_url }}" type="text/css"/>
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{% endstylesheets %}
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<style type="text/css">
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.mine-container {
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background: url('/bundles/mineseeker/images/bg-mineseeker-{{ random(1) }}-outbg.jpg') no-repeat;
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}
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</style>
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{% endblock %}
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{% block javascripts %}
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@@ -56,10 +56,13 @@ class MineseekerRpc implements RpcInterface
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*/
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public function connectGame(ConnectionInterface $connection, WampRequest $request, array $params)
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{
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$grid = $this->getGrid($params);
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$users = null !== $grid ? $this->getUsers($params) : null;
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return base64_encode(json_encode(
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array(
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'grid' => $this->getGrid($params),
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'users' => $this->getUsers($params)
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'grid' => $grid,
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'users' => $users
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)
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));
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}
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@@ -77,14 +80,17 @@ class MineseekerRpc implements RpcInterface
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$grid = $this->em
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->getRepository('MineSeekerBundle:PlayedGame')
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->findOneByGameAssoc($gameAssoc)
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->getGrid();
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->findOneByGameAssoc($gameAssoc);
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foreach ($grid->getGridRow()->toArray() as $row) {
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$getsee[] = $row->getGridCol();
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if (null !== $grid) {
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foreach ($grid->getGrid()->getGridRow()->toArray() as $row) {
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$getsee[] = $row->getGridCol();
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}
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return $getsee;
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}
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return $getsee;
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return null;
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}
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/**
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