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improve game && start sound creating

This commit is contained in:
2016-10-16 18:26:55 +02:00
parent ed41aaead0
commit 70218471cd
33 changed files with 952 additions and 59 deletions

View File

@@ -1,4 +1,9 @@
@import 'https://fonts.googleapis.com/css?family=Open+Sans:700'; @import 'https://fonts.googleapis.com/css?family=Open+Sans:700';
@import 'https://maxcdn.bootstrapcdn.com/font-awesome/4.6.3/css/font-awesome.min.css';
.clear {
clear: both
}
#mine-wrapper, #mine-wrapper,
#mine-wrapper * { #mine-wrapper * {
@@ -6,6 +11,556 @@
box-sizing: border-box; box-sizing: border-box;
} }
#mine-wrapper {
background: #000;
display: table;
width: 842px;
padding: 10px;
margin: 0 auto;
-webkit-border-radius: 10px;
border-radius: 10px;
}
#mine-wrapper .game-wrapper {
display: flex;
flex-direction: row;
align-items: flex-start;
}
#mine-wrapper .game-wrapper .users {
width: 200px;
padding: 0 10px 0 0;
}
#mine-wrapper .game-wrapper .users .user-container {
background: #FFFFFF;
height: 40%;
font-family: 'Open Sans', sans-serif;
padding: 5px;
margin: 5px;
z-index: 99;
-webkit-border-radius: 10px;
border-radius: 10px;
}
#mine-wrapper .game-wrapper .users .user-container.user-blue {
background: rgb(35, 111, 135);
background: -moz-linear-gradient(top, rgba(35, 111, 135, 1) 0%, rgba(149, 207, 245, 1) 100%);
background: -webkit-linear-gradient(top, rgba(35, 111, 135, 1) 0%, rgba(149, 207, 245, 1) 100%);
background: linear-gradient(to bottom, rgba(35, 111, 135, 1) 0%, rgba(149, 207, 245, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#236f87', endColorstr='#95cff5', GradientType=0);
}
#mine-wrapper .game-wrapper .users .user-container.user-red {
background: rgb(173, 10, 5);
background: -moz-linear-gradient(top, rgba(173, 10, 5, 1) 0%, rgba(246, 125, 82, 1) 100%);
background: -webkit-linear-gradient(top, rgba(173, 10, 5, 1) 0%, rgba(246, 125, 82, 1) 100%);
background: linear-gradient(to bottom, rgba(173, 10, 5, 1) 0%, rgba(246, 125, 82, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#ad0a05', endColorstr='#f67d52', GradientType=0);
}
#mine-wrapper .game-wrapper .users .user-container .user-header {
background: -moz-linear-gradient(top, rgba(255, 255, 255, 1) 39%, rgba(255, 255, 255, 0.21) 87%, rgba(0, 0, 0, 0) 100%);
background: -webkit-linear-gradient(top, rgba(255, 255, 255, 1) 39%, rgba(255, 255, 255, 0.21) 87%, rgba(0, 0, 0, 0) 100%);
background: linear-gradient(to bottom, rgba(255, 255, 255, 1) 39%, rgba(255, 255, 255, 0.21) 87%, rgba(0, 0, 0, 0) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#ffffff', endColorstr='#00000000', GradientType=0);
position: relative;
font-weight: bolder;
font-size: 25px;
text-transform: uppercase;
text-align: center;
padding: 5px 5px 25px 5px;
margin-bottom: 50px;
-webkit-border-radius: 5px;
border-radius: 5px;
}
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-header {
color: #236f87;
}
#mine-wrapper .game-wrapper .users .user-container.user-red .user-header {
color: #AD0A05;
}
#mine-wrapper .game-wrapper .users .user-container .user-header > img {
position: absolute;
left: 50%;
bottom: 0;
width: 40%;
margin-left: -20%;
margin-bottom: -25%;
}
#mine-wrapper .game-wrapper .users .user-container .user-header > img.user-cursor {
display: block;
width: 30%;
top: 20px;
left: 10px;
margin-left: 0;
-webkit-animation: cursorJumping 1.2s cubic-bezier(.36, .07, .19, .97) infinite;
animation: cursorJumping 1.2s cubic-bezier(.36, .07, .19, .97) infinite;
}
#mine-wrapper .game-wrapper .users .user-container .user-header > img.user-cursor::after {
content: '';
width: 50px;
height: 50px;
background: #1A6844;
animation: animate .5s linear infinite;
position: absolute;
top: 0;
left: 0;
border-radius: 3px;
}
@keyframes cursorJumping {
0% {
top: 15px;
}
50% {
top: 25px;
}
100% {
top: 15px;
}
}
#mine-wrapper .game-wrapper .users .user-container .user-name {
font-weight: normal;
text-align: center;
padding: 3px 0;
margin: 0 5px;
}
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-name {
color: #0b3776;
border-top: 1px dashed #0b3776;
border-bottom: 1px dashed #0b3776;
}
#mine-wrapper .game-wrapper .users .user-container.user-red .user-name {
color: #fdf612;
border-top: 1px dashed #fdf612;
border-bottom: 1px dashed #fdf612;
}
#mine-wrapper .game-wrapper .users .user-container .user-caret {
font-size: 35px;
text-align: center;
}
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-caret > i {
color: #0b3776;
}
#mine-wrapper .game-wrapper .users .user-container.user-red .user-caret > i {
color: #fdf612;
}
#mine-wrapper .game-wrapper .users .user-container .user-control {
background: -moz-linear-gradient(-45deg, rgba(255, 255, 255, 1) 0%, rgba(125, 185, 232, 0) 100%);
background: -webkit-linear-gradient(-45deg, rgba(255, 255, 255, 1) 0%, rgba(125, 185, 232, 0) 100%);
background: linear-gradient(135deg, rgba(255, 255, 255, 1) 0%, rgba(125, 185, 232, 0) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#ffffff', endColorstr='#007db9e8', GradientType=1);
position: relative;
padding: 5px;
-webkit-border-radius: 5px;
border-radius: 5px;
}
#mine-wrapper .game-wrapper .users .user-container .user-control > img {
position: absolute;
width: 55px;
left: -5px;
bottom: 10px;
-ms-transform: rotate(-15deg);
-webkit-transform: rotate(-15deg);
transform: rotate(-15deg);
}
#mine-wrapper .game-wrapper .users .user-container .user-control .user-control-mines {
display: inline-block;
background: #FFFFFF;
font-size: 25px;
text-align: center;
width: 50px;
height: 35px;
margin-left: 25px;
margin-top: 5px;
-webkit-border-radius: 5px;
border-radius: 5px;
}
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-control .user-control-mines {
color: #1a3955;
}
#mine-wrapper .game-wrapper .users .user-container.user-red .user-control .user-control-mines {
color: #b10000;
}
#mine-wrapper .game-wrapper .users .user-container .user-control .bomb-container {
display: inline-block;
float: right;
width: 75px;
height: 45px;
border: 1px solid #000;
-webkit-border-radius: 7px;
border-radius: 7px;
-webkit-border-radius: 7px;
border-radius: 7px;
-webkit-transform: translateZ(0);
transform: translateZ(0);
-webkit-backface-visibility: hidden;
backface-visibility: hidden;
-moz-osx-font-smoothing: grayscale;
box-shadow: 0 0 1px rgba(0, 0, 0, 0);
}
#mine-wrapper .game-wrapper .users .user-container .user-control .bomb-container:hover {
-webkit-animation-name: hvr-buzz-out;
animation-name: hvr-buzz-out;
-webkit-animation-duration: 0.75s;
animation-duration: 0.75s;
-webkit-animation-timing-function: linear;
animation-timing-function: linear;
-webkit-animation-iteration-count: 1;
animation-iteration-count: 1;
}
@-webkit-keyframes hvr-buzz-out {
10% {
-webkit-transform: translateX(3px) rotate(2deg);
transform: translateX(3px) rotate(2deg);
}
20% {
-webkit-transform: translateX(-3px) rotate(-2deg);
transform: translateX(-3px) rotate(-2deg);
}
30% {
-webkit-transform: translateX(3px) rotate(2deg);
transform: translateX(3px) rotate(2deg);
}
40% {
-webkit-transform: translateX(-3px) rotate(-2deg);
transform: translateX(-3px) rotate(-2deg);
}
50% {
-webkit-transform: translateX(2px) rotate(1deg);
transform: translateX(2px) rotate(1deg);
}
60% {
-webkit-transform: translateX(-2px) rotate(-1deg);
transform: translateX(-2px) rotate(-1deg);
}
70% {
-webkit-transform: translateX(2px) rotate(1deg);
transform: translateX(2px) rotate(1deg);
}
80% {
-webkit-transform: translateX(-2px) rotate(-1deg);
transform: translateX(-2px) rotate(-1deg);
}
90% {
-webkit-transform: translateX(1px) rotate(0);
transform: translateX(1px) rotate(0);
}
100% {
-webkit-transform: translateX(-1px) rotate(0);
transform: translateX(-1px) rotate(0);
}
}
@keyframes hvr-buzz-out {
10% {
-webkit-transform: translateX(3px) rotate(2deg);
transform: translateX(3px) rotate(2deg);
}
20% {
-webkit-transform: translateX(-3px) rotate(-2deg);
transform: translateX(-3px) rotate(-2deg);
}
30% {
-webkit-transform: translateX(3px) rotate(2deg);
transform: translateX(3px) rotate(2deg);
}
40% {
-webkit-transform: translateX(-3px) rotate(-2deg);
transform: translateX(-3px) rotate(-2deg);
}
50% {
-webkit-transform: translateX(2px) rotate(1deg);
transform: translateX(2px) rotate(1deg);
}
60% {
-webkit-transform: translateX(-2px) rotate(-1deg);
transform: translateX(-2px) rotate(-1deg);
}
70% {
-webkit-transform: translateX(2px) rotate(1deg);
transform: translateX(2px) rotate(1deg);
}
80% {
-webkit-transform: translateX(-2px) rotate(-1deg);
transform: translateX(-2px) rotate(-1deg);
}
90% {
-webkit-transform: translateX(1px) rotate(0);
transform: translateX(1px) rotate(0);
}
100% {
-webkit-transform: translateX(-1px) rotate(0);
transform: translateX(-1px) rotate(0);
}
}
#mine-wrapper .game-wrapper .users .user-container .user-control .bomb-container .bomb {
width: 100%;
height: 100%;
text-align: center;
cursor: pointer;
}
#mine-wrapper .game-wrapper .users .user-container .user-control .bomb-container .bomb img {
display: inline-block;
height: 100%;
}
#mine-wrapper .game-wrapper .users .resign {
background: rgba(70, 73, 66, 1);
background: -moz-linear-gradient(top, rgba(70, 73, 66, 1) 0%, rgba(140, 138, 139, 1) 69%, rgba(96, 89, 97, 1) 100%);
background: -webkit-gradient(left top, left bottom, color-stop(0%, rgba(70, 73, 66, 1)), color-stop(69%, rgba(140, 138, 139, 1)), color-stop(100%, rgba(96, 89, 97, 1)));
background: -webkit-linear-gradient(top, rgba(70, 73, 66, 1) 0%, rgba(140, 138, 139, 1) 69%, rgba(96, 89, 97, 1) 100%);
background: -o-linear-gradient(top, rgba(70, 73, 66, 1) 0%, rgba(140, 138, 139, 1) 69%, rgba(96, 89, 97, 1) 100%);
background: -ms-linear-gradient(top, rgba(70, 73, 66, 1) 0%, rgba(140, 138, 139, 1) 69%, rgba(96, 89, 97, 1) 100%);
background: linear-gradient(to bottom, rgba(70, 73, 66, 1) 0%, rgba(140, 138, 139, 1) 69%, rgba(96, 89, 97, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#464942', endColorstr='#605961', GradientType=0);
position: relative;
width: 95%;
height: 70px;
font-family: 'Open Sans', sans-serif;
font-weight: bold;
font-size: 22px;
text-transform: uppercase;
text-align: center;
line-height: 65px;
border: 3px solid #484742;
color: #FFFFFF;
margin: 10px auto 0 auto;
cursor: pointer;
-webkit-border-radius: 5px;
border-radius: 5px;
-webkit-transition: all 250ms ease-in-out;
-moz-transition: all 250ms ease-in-out;
-o-transition: all 250ms ease-in-out;
transition: all 250ms ease-in-out;
}
#mine-wrapper .game-wrapper .users .resign:hover {
background: rgba(70, 73, 66, 1);
color: #FFFFFF;
-webkit-transition: all 250ms ease-in-out;
-moz-transition: all 250ms ease-in-out;
-o-transition: all 250ms ease-in-out;
transition: all 250ms ease-in-out;
}
#mine-wrapper .game-wrapper .users .resign.disabled {
background: rgba(70, 73, 66, 1);
color: #848484;
cursor: default;
}
#mine-wrapper .game-wrapper .users .resign.disabled:hover {
background: rgba(70, 73, 66, 1);
color: #848484;
}
#mine-wrapper .game-wrapper .users .resign .resign-shine {
background: rgba(255, 255, 255, 1);
background: -moz-linear-gradient(top, rgba(255, 255, 255, 1) 0%, rgba(0, 0, 0, 0) 100%);
background: -webkit-gradient(left top, left bottom, color-stop(0%, rgba(255, 255, 255, 1)), color-stop(100%, rgba(0, 0, 0, 0)));
background: -webkit-linear-gradient(top, rgba(255, 255, 255, 1) 0%, rgba(0, 0, 0, 0) 100%);
background: -o-linear-gradient(top, rgba(255, 255, 255, 1) 0%, rgba(0, 0, 0, 0) 100%);
background: -ms-linear-gradient(top, rgba(255, 255, 255, 1) 0%, rgba(0, 0, 0, 0) 100%);
background: linear-gradient(to bottom, rgba(255, 255, 255, 1) 0%, rgba(0, 0, 0, 0) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#ffffff', endColorstr='#000000', GradientType=0);
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 33%;
opacity: 0.7;
-webkit-border-radius: 5px;
border-radius: 5px;
-webkit-transition: all 250ms ease-in-out;
-moz-transition: all 250ms ease-in-out;
-o-transition: all 250ms ease-in-out;
transition: all 250ms ease-in-out;
}
#mine-wrapper .game-wrapper .users .resign:hover .resign-shine,
#mine-wrapper .game-wrapper .users .resign.disabled .resign-shine {
display: none;
-webkit-transition: all 250ms ease-in-out;
-moz-transition: all 250ms ease-in-out;
-o-transition: all 250ms ease-in-out;
transition: all 250ms ease-in-out;
}
#mine-wrapper .game-wrapper .users .user-container .user-control .bomb-container:hover .bomb img {
-webkit-animation-name: hvr-buzz;
animation-name: hvr-buzz;
-webkit-animation-duration: 0.15s;
animation-duration: 0.15s;
-webkit-animation-timing-function: linear;
animation-timing-function: linear;
-webkit-animation-iteration-count: infinite;
animation-iteration-count: infinite;
}
#mine-wrapper .game-wrapper .users .user-container .user-control .bomb-container .bomb {
-webkit-border-radius: 5px;
border-radius: 5px;
}
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-control .bomb-container .bomb {
background: rgb(131, 194, 245);
background: -moz-linear-gradient(top, rgba(131, 194, 245, 1) 0%, rgba(108, 190, 230, 1) 39%, rgba(221, 255, 252, 1) 100%);
background: -webkit-linear-gradient(top, rgba(131, 194, 245, 1) 0%, rgba(108, 190, 230, 1) 39%, rgba(221, 255, 252, 1) 100%);
background: linear-gradient(to bottom, rgba(131, 194, 245, 1) 0%, rgba(108, 190, 230, 1) 39%, rgba(221, 255, 252, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#83c2f5', endColorstr='#ddfffc', GradientType=0);
border: 3px solid #0b538e;
}
#mine-wrapper .game-wrapper .users .user-container.user-red .user-control .bomb-container .bomb {
background: rgb(255, 175, 159);
background: -moz-linear-gradient(top, rgba(255, 175, 159, 1) 0%, rgba(231, 113, 7, 1) 54%, rgba(231, 113, 7, 1) 54%, rgba(237, 172, 16, 1) 100%);
background: -webkit-linear-gradient(top, rgba(255, 175, 159, 1) 0%, rgba(231, 113, 7, 1) 54%, rgba(231, 113, 7, 1) 54%, rgba(237, 172, 16, 1) 100%);
background: linear-gradient(to bottom, rgba(255, 175, 159, 1) 0%, rgba(231, 113, 7, 1) 54%, rgba(231, 113, 7, 1) 54%, rgba(237, 172, 16, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#ffaf9f', endColorstr='#edac10', GradientType=0);
border: 3px solid #c9221c;
}
#mine-wrapper .game-wrapper .users .active-mines-container {
background: -moz-radial-gradient(center, ellipse cover, rgba(255, 252, 252, 1) 0%, rgba(255, 252, 252, 0.99) 1%, rgba(106, 106, 106, 0.39) 61%, rgba(106, 106, 106, 0) 100%);
background: -webkit-radial-gradient(center, ellipse cover, rgba(255, 252, 252, 1) 0%, rgba(255, 252, 252, 0.99) 1%, rgba(106, 106, 106, 0.39) 61%, rgba(106, 106, 106, 0) 100%);
background: radial-gradient(ellipse at center, rgba(255, 252, 252, 1) 0%, rgba(255, 252, 252, 0.99) 1%, rgba(106, 106, 106, 0.39) 61%, rgba(106, 106, 106, 0) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#fffcfc', endColorstr='#006a6a6a', GradientType=1);
background-repeat: no-repeat;
background-position: center center;
background-size: 85% 100%;
position: relative;
height: 30px;
}
#mine-wrapper .game-wrapper .users .active-mines-container i {
font-size: 35px;
color: #b1b1b3;
text-shadow: 0 0 3px #000000;
}
#mine-wrapper .game-wrapper .users .active-mines-container i:first-child {
float: left;
margin-left: 25px;
}
#mine-wrapper .game-wrapper .users .active-mines-container i:last-child {
float: right;
margin-right: 25px;
}
#mine-wrapper .game-wrapper .users .active-mines-container .active-mines {
background: -moz-linear-gradient(top, rgba(62, 63, 65, 1) 0%, rgba(135, 136, 131, 1) 100%);
background: -webkit-linear-gradient(top, rgba(62, 63, 65, 1) 0%, rgba(135, 136, 131, 1) 100%);
background: linear-gradient(to bottom, rgba(62, 63, 65, 1) 0%, rgba(135, 136, 131, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#3e3f41', endColorstr='#878883', GradientType=0);
position: absolute;
width: 50px;
height: 50px;
top: -7.5px;
left: 50%;
font-family: 'Open Sans', sans-serif;
font-size: 25px;
line-height: 39px;
text-align: center;
color: #FFFFFF;
border: 5px solid #38383a;
margin-left: -25px;
z-index: 100;
-webkit-border-radius: 50%;
border-radius: 50%;
}
#mine-wrapper .game-wrapper .users .active-mines-container .active-mines.found-mine {
-webkit-animation: bubbleLeftMine 500ms cubic-bezier(.36, .07, .19, .97) both;
animation: bubbleLeftMine 500ms cubic-bezier(.36, .07, .19, .97) both;
}
@keyframes bubbleLeftMine {
0% {
-webkit-transform: scale(1);
transform: scale(1);
}
50% {
-webkit-transform: scale(2);
transform: scale(2);
}
100% {
-webkit-transform: scale(1);
transform: scale(1);
}
}
#mine-wrapper .game-wrapper .users .active-mines-container .active-mines .active-mines-shine {
background: -moz-linear-gradient(top, rgba(213, 214, 216, 1) 0%, rgba(106, 106, 106, 1) 100%);
background: -webkit-linear-gradient(top, rgba(213, 214, 216, 1) 0%, rgba(106, 106, 106, 1) 100%);
background: linear-gradient(to bottom, rgba(213, 214, 216, 1) 0%, rgba(106, 106, 106, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#d5d6d8', endColorstr='#6a6a6a', GradientType=0);
position: absolute;
top: 0;
left: 50%;
width: 25px;
height: 20px;
margin-left: -12.5px;
z-index: 101;
-webkit-border-radius: 50%;
border-radius: 50%;
}
#mine-wrapper .game-wrapper .users .active-mines-container .active-mines .active-mines-nbr {
position: absolute;
top: 0;
width: 100%;
z-index: 102;
}
/** game grid */
#mine-wrapper .grid { #mine-wrapper .grid {
display: flex; display: flex;
flex-direction: row; flex-direction: row;
@@ -13,8 +568,7 @@
align-items: center; align-items: center;
justify-content: center; justify-content: center;
width: 642px; width: 642px;
border: 1px solid #51c2fe; border: 1px solid #cac3e5;
margin: 0 auto;
cursor: none; cursor: none;
} }
@@ -29,6 +583,7 @@
width: 45px; width: 45px;
top: -2.5px; top: -2.5px;
left: -2.5px; left: -2.5px;
z-index: 100; z-index: 100;
} }
@@ -36,6 +591,17 @@
display: block; display: block;
} }
/** width = 4 x .field */
#mine-wrapper .grid .field-wrapper > img.field-bomb-target {
position: absolute;
display: block;
top: 0;
left: 0;
width: 100%;
z-index: 100;
}
#mine-wrapper .grid .field-wrapper > img.field-blue-last, #mine-wrapper .grid .field-wrapper > img.field-blue-last,
#mine-wrapper .grid .field-wrapper > img.field-red-last { #mine-wrapper .grid .field-wrapper > img.field-red-last {
position: absolute; position: absolute;
@@ -124,12 +690,11 @@
} }
#mine-wrapper .grid .field-wrapper .field.active .flag-mine > img { #mine-wrapper .grid .field-wrapper .field.active .flag-mine > img {
width: 65%; width: 75%;
margin-left: 15px; margin-left: 15px;
margin-bottom: 5px;
-ms-transform: rotate(7deg); /* IE 9 */ -ms-transform: rotate(7deg);
-webkit-transform: rotate(7deg); /* Chrome, Safari, Opera */ -webkit-transform: rotate(7deg);
transform: rotate(7deg); transform: rotate(7deg);
-webkit-animation: mineFlagLoad 500ms cubic-bezier(.36, .07, .19, .97) both; -webkit-animation: mineFlagLoad 500ms cubic-bezier(.36, .07, .19, .97) both;
animation: mineFlagLoad 500ms cubic-bezier(.36, .07, .19, .97) both; animation: mineFlagLoad 500ms cubic-bezier(.36, .07, .19, .97) both;
@@ -140,8 +705,8 @@
margin-bottom: 0; margin-bottom: 0;
margin-left: 15px; margin-left: 15px;
-ms-transform: rotate(9deg); /* IE 9 */ -ms-transform: rotate(9deg);
-webkit-transform: rotate(9deg); /* Chrome, Safari, Opera */ -webkit-transform: rotate(9deg);
transform: rotate(9deg); transform: rotate(9deg);
} }
50% { 50% {
@@ -152,8 +717,8 @@
margin-bottom: 3px; margin-bottom: 3px;
margin-left: 0; margin-left: 0;
-ms-transform: rotate(-9deg); /* IE 9 */ -ms-transform: rotate(-9deg);
-webkit-transform: rotate(-9deg); /* Chrome, Safari, Opera */ -webkit-transform: rotate(-9deg);
transform: rotate(-9deg); transform: rotate(-9deg);
} }
} }
@@ -185,11 +750,6 @@
} }
} }
/*#mine-wrapper .grid .field-wrapper .field.active .field-corner {*/
/*-webkit-transform: scale(1);*/
/*transform: scale(1);*/
/*}*/
#mine-wrapper .grid .field-wrapper .field.active.mine { #mine-wrapper .grid .field-wrapper .field.active.mine {
background: #61defa; background: #61defa;
background: -moz-linear-gradient(left, #61defa 0%, #119dec 100%); background: -moz-linear-gradient(left, #61defa 0%, #119dec 100%);

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@@ -1,4 +1,5 @@
import React from 'react'; import React from 'react';
import Sound from 'react-sound';
import Grid from './grid'; import Grid from './grid';
import GridField from './grid-field'; import GridField from './grid-field';
import UserControl from '../user/user-control'; import UserControl from '../user/user-control';
@@ -12,6 +13,9 @@ class GridControl extends React.Component {
this.state = { this.state = {
grid: grid.state.grid, grid: grid.state.grid,
updatedFieldCache: [], updatedFieldCache: [],
bombFieldCache: [],
foundUserMineCache: 0,
playBomb: false,
lastClicked: { lastClicked: {
red: null, red: null,
blue: null blue: null
@@ -27,6 +31,37 @@ class GridControl extends React.Component {
return typeof field[i] !== 'undefined' && typeof field[i][j] !== 'undefined' && field[i][j] !== 'm'; return typeof field[i] !== 'undefined' && typeof field[i][j] !== 'undefined' && field[i][j] !== 'm';
} }
getBombRadius(row, col) {
var isBombTargetCenter = row > 1 && row < this.state.grid.length - 2 && col > 1 && col < this.state.grid[row].length - 2;
/** if the (5x5) target not fits the grid */
if (!isBombTargetCenter) {
if (col < 2) {
col = 2;
}
if (row < 2) {
row = 2;
}
if (row > this.state.grid.length - 3) {
row = this.state.grid.length - 3;
}
if (col > this.state.grid[0].length - 3) {
col = this.state.grid[0].length - 3;
}
}
return [
[row, col], [row - 2, col - 2], [row - 2, col], [row - 2, col + 2], [row, col - 2], [row, col + 2],
[row + 2, col - 2], [row + 2, col], [row + 2, col + 2], [row - 2, col + 1], [row - 2, col - 1],
[row - 1, col - 2], [row - 1, col - 1], [row - 1, col], [row - 1, col + 1], [row - 1, col + 2],
[row, col - 1], [row, col + 1], [row + 1, col - 2], [row + 1, col - 1], [row + 1, col],
[row + 1, col + 1], [row + 1, col + 2], [row + 2, col - 1], [row + 2, col + 1]
];
}
checkNeighbourItem(row, col) { checkNeighbourItem(row, col) {
if (this.checkMine(this.state.grid, row, col)) { if (this.checkMine(this.state.grid, row, col)) {
var currentField = this.refs[this.refString(row, col)]; var currentField = this.refs[this.refString(row, col)];
@@ -95,47 +130,92 @@ class GridControl extends React.Component {
} }
} }
bombClear() {
if (this.state.bombFieldCache.length) {
for (var i = 0, j = this.state.bombFieldCache.length; i < j; i++) {
var cacheItem = this.state.bombFieldCache[i];
this.refs[this.refString(cacheItem[0], cacheItem[1])]
.setState({bombTargetArea: null});
}
this.state.bombFieldCache = [];
}
}
bombCreate(row, col) {
var bombFieldSymbols = [
[null, null], [0, 0], [1, 0], [2, 0], [0, 1], [2, 1], [0, 2], [1, 2], [2, 2],
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null],
[null, null], [null, null], [null, null], [null, null], [null, null], [null, null], [null, null],
[null, null], [null, null]
],
bombFields = this.getBombRadius(row, col);
for (var i = 0, j = bombFields.length; i < j; i++) {
this.state.bombFieldCache.push(bombFields[i]);
this.refs[this.refString(bombFields[i][0], bombFields[i][1])]
.setState({bombTargetArea: bombFieldSymbols[i]});
}
}
/** /**
* Player control method * Player control method
* @param currentObject *
* @param x * @param currentObject {int|string} Current object from Grid class
* @param y * @param x {int}
* @param y {int}
* @param justOnFirstIteration {int} When bomb is being used check the whole explosion area
*/ */
handleGridField(currentObject, x, y) { handleGridField(currentObject, x, y, justOnFirstIteration = 0) {
var userControl = this.refs.userControl, var userControl = this.refs.userControl,
gridFieldControl = this.refs[this.refString(x, y)], gridFieldControl = this.refs[this.refString(x, y)],
activePlayer = userControl.state.activePlayer ? 'blue' : 'red'; activePlayer = userControl.state.activePlayer ? 'blue' : 'red',
inactivePlayer = userControl.state.activePlayer ? 'red' : 'blue';
/** update last cliked grid field */ /** update last cliked grid field */
if (this.state.lastClicked[activePlayer] !== null) { if (!justOnFirstIteration) {
this.refs[this.refString(this.state.lastClicked[activePlayer][0], this.state.lastClicked[activePlayer][1])].setState({ if (this.state.lastClicked[activePlayer] !== null) {
lastClickedRed: false, this.refs[this.refString(this.state.lastClicked[activePlayer][0], this.state.lastClicked[activePlayer][1])].setState({
lastClickedBlue: false lastClickedRed: false,
}); lastClickedBlue: false
});
}
} }
/** if the clicked field is NEVER CLICKED */
if (!gridFieldControl.state.active) { if (!gridFieldControl.state.active) {
this.state.lastClicked[activePlayer] = [x, y]; this.state.lastClicked[activePlayer] = [x, y];
/** If you found mine */ /** if you found mine */
if (currentObject === 'm') { if (currentObject === 'm') {
userControl.setState({ this.state.foundUserMineCache++;
mines: userControl.state.mines - 1
});
userControl.refs[activePlayer].setState({ if (!justOnFirstIteration) {
mines: userControl.refs[activePlayer].state.mines + 1 /** set last clicked field w/ color */
}); this.state.lastClicked[activePlayer] = [x, y];
}
this.state.lastClicked[activePlayer] = [x, y];
/** set current image in field */
gridFieldControl.setState({ gridFieldControl.setState({
currentImage: gridFieldControl.state.icons.root + gridFieldControl.state.icons.flag[activePlayer] currentImage: gridFieldControl.state.icons.root + gridFieldControl.state.icons.flag[activePlayer]
}); });
} else { } else {
userControl.state.activePlayer = userControl.state.activePlayer ? 0 : 1; if (!justOnFirstIteration) {
/** set ACTIVE player */
userControl.setState({
activePlayer: userControl.state.activePlayer ? 0 : 1
});
/** It is a number */ userControl.refs[activePlayer].setState({
active: false
});
userControl.refs[inactivePlayer].setState({
active: true
});
}
/** set current image in field - WHEN it is a number */
if (!isNaN(currentObject)) { if (!isNaN(currentObject)) {
gridFieldControl.setState({ gridFieldControl.setState({
currentImage: currentObject currentImage: currentObject
@@ -143,11 +223,25 @@ class GridControl extends React.Component {
} }
} }
/** set-up last clicked */ /**
gridFieldControl.setState({ * set bombs status - we must add one mine (currentObject === 'm' ? 1 : 0) to current mine
lastClickedRed: activePlayer === 'red', * when it found NOW because the status is not refreshed unless the handleGridField() ends
lastClickedBlue: activePlayer === 'blue' */
userControl.refs[activePlayer].setState({
enabledBomb: userControl.refs[activePlayer].state.mines + (currentObject === 'm' ? 1 : 0) <= userControl.refs[inactivePlayer].state.mines
}); });
userControl.refs[inactivePlayer].setState({
enabledBomb: userControl.refs[activePlayer].state.mines + (currentObject === 'm' ? 1 : 0) >= userControl.refs[inactivePlayer].state.mines
});
/** set-up last clicked */
if (!justOnFirstIteration) {
gridFieldControl.setState({
lastClickedRed: activePlayer === 'red',
lastClickedBlue: activePlayer === 'blue'
});
}
} }
} }
@@ -156,9 +250,99 @@ class GridControl extends React.Component {
* @param coords * @param coords
*/ */
onClick(coords) { onClick(coords) {
var currentField = this.refs[this.refString(coords[0], coords[1])]; var activePlayer = this.refs.userControl.state.activePlayer ? 'blue' : 'red';
this.showAppropriateFields(currentField, coords[0], coords[1]); this.state.foundUserMineCache = 0;
this.handleGridField(this.state.grid[coords[0]][coords[1]], coords[0], coords[1]);
this.state.playBomb = true;
console.log(
this.state.playBomb
);
if (this.refs.userControl.state.bombSelected) {
var radius = this.getBombRadius(coords[0], coords[1]);
for (var i = 0, j = radius.length; i < j; i++) {
this.showAppropriateFields(
this.refs[this.refString(radius[i][0], radius[i][1])],
radius[i][0],
radius[i][1]
);
this.handleGridField(
this.state.grid[radius[i][0]][radius[i][1]],
radius[i][0],
radius[i][1],
i
);
}
this.refs.userControl.refs[activePlayer].setState({
haveBomb: false
});
} else {
this.showAppropriateFields(
this.refs[this.refString(coords[0], coords[1])],
coords[0],
coords[1]
);
this.handleGridField(
this.state.grid[coords[0]][coords[1]],
coords[0],
coords[1],
0
);
}
if (this.state.foundUserMineCache) {
/** remove ONE mine from global */
this.refs.userControl.setState({
mines: this.refs.userControl.state.mines - this.state.foundUserMineCache,
foundMines: true
});
setTimeout(function () {
this.refs.userControl.setState({foundMines: false})
}.bind(this), 500);
/** add ONE mine to active Player */
this.refs.userControl.refs[activePlayer].setState({
mines: this.refs.userControl.refs[activePlayer].state.mines + this.state.foundUserMineCache
});
}
if (this.refs.userControl.state.bombSelected) {
/** reset bomb selected status */
this.refs.userControl.setState({bombSelected: false});
/** clear cache, reset symbols */
this.bombClear();
}
}
/**
* On Hover when you want to drop BOMB
* @param coords
*/
onHoverWithBomb(coords) {
if (this.refs.userControl.state.bombSelected) {
/** clear cache, reset symbols */
this.bombClear();
/** new cache && field activate */
this.bombCreate(coords[0], coords[1]);
}
}
playingBomb() {
return this.state.playBomb
? Sound.status.PLAYING
: Sound.status.STOPPED;
}
componentDidMount() {
soundManager.setup({debugMode: false});
} }
renderGridFields() { renderGridFields() {
@@ -171,6 +355,7 @@ class GridControl extends React.Component {
col={k} col={k}
ref={this.refString(i, k)} ref={this.refString(i, k)}
key={i + k * Math.random() * 0.5} key={i + k * Math.random() * 0.5}
handleHoverOn={this.onHoverWithBomb.bind(this, [i, k])}
onClick={this.onClick.bind(this, [i, k])} onClick={this.onClick.bind(this, [i, k])}
/> />
); );
@@ -183,12 +368,18 @@ class GridControl extends React.Component {
render() { render() {
return ( return (
<div className="game-wrapper"> <div className="game-wrapper">
<div className="users"> <UserControl ref="userControl"
<UserControl ref="userControl" blue="Olcsó János" red="Eszet Lenke"/> blue="Olcsó János"
</div> red="Eszet Lenke"
bombClear={this.bombClear.bind(this)}/>
<div className="grid"> <div className="grid">
{this.renderGridFields()} {this.renderGridFields()}
</div> </div>
<Sound url="sound/bomb.mp3" ref="bombSound" playStatus={this.playingBomb()}/>
{/*<Sound url="sound/click.mp3" playStatus={this.playStatus()}/>*/}
{/*<Sound url="sound/mine.mp3" playStatus={this.playStatus()}/>*/}
{/*<Sound url="sound/warning.mp3" playStatus={this.playStatus()}/>*/}
{/*<Sound url="sound/won.mp3" playStatus={this.playStatus()}/>*/}
</div> </div>
); );
} }

View File

@@ -10,6 +10,7 @@ class GridField extends React.Component {
active: false, active: false,
lastClickedRed: false, lastClickedRed: false,
lastClickedBlue: false, lastClickedBlue: false,
bombTargetArea: null,
icons: { icons: {
root: 'bundles/mineseeker/images/', root: 'bundles/mineseeker/images/',
water: { water: {
@@ -76,13 +77,59 @@ class GridField extends React.Component {
: ''; : '';
} }
createBombTarget() {
if (this.state.bombTargetArea !== null) {
var vert = '', hor = '';
switch (this.state.bombTargetArea[0]) {
case 0:
vert = 'left';
break;
case 1:
vert = 'center';
break;
case 2:
vert = 'right';
break;
default:
vert = null;
break;
}
switch (this.state.bombTargetArea[1]) {
case 0:
hor = 'top';
break;
case 1:
hor = 'middle';
break;
case 2:
hor = 'bottom';
break;
default:
vert = null;
break;
}
var src = vert === null
? '/bundles/mineseeker/images/bg-bomb-empty-outbg.png'
: '/bundles/mineseeker/images/bg-bomb-' + hor + '-' + vert + '-outbg.png';
return <img className="field-bomb-target"
src={src}
alt="bomb target"/>
}
}
render() { render() {
return ( return (
<div className="field-wrapper"> <div className="field-wrapper"
onClick={this.props.onClick}
onMouseEnter={this.props.handleHoverOn}>
<img className="field-target" <img className="field-target"
src="/bundles/mineseeker/images/bg-target-outbg.png" src="/bundles/mineseeker/images/bg-target-outbg.png"
alt="target" alt="target"/>
onClick={this.props.onClick}/> {this.createBombTarget()}
{this.currentLastClicked()} {this.currentLastClicked()}
<div className={this.classNameWhenActive()}> <div className={this.classNameWhenActive()}>
<div className="field-corner"> <div className="field-corner">

View File

@@ -11,16 +11,58 @@ class UserControl extends React.Component {
*/ */
this.state = { this.state = {
activePlayer: 0, activePlayer: 0,
mines: 51 mines: 51,
bombSelected: false,
foundMines: false
}; };
} }
onClickBombSelector(clickedPlayer) {
var activePlayer = this.state.activePlayer ? 'blue' : 'red';
if (
this.refs[activePlayer].state.haveBomb &&
this.refs[activePlayer].state.enabledBomb &&
this.state.activePlayer === clickedPlayer
) {
this.state.bombSelected = !this.state.bombSelected;
if (!this.state.bombSelected) {
this.props.bombClear();
}
}
}
activeMines() {
return "active-mines" + (this.state.foundMines ? ' found-mine' : '');
}
render() { render() {
return ( return (
<div> <div className="users">
<User ref="blue" name={this.props.blue}/> <User ref="blue"
<div>Active mines: {this.state.mines} pcs</div> color="blue"
<User ref="red" name={this.props.red}/> name={this.props.blue}
active={this.state.activePlayer === 1}
onClickBombSelector={this.onClickBombSelector.bind(this, 1)}/>
<div className="active-mines-container">
<i className="fa fa-star"></i>
<div className={this.activeMines()}>
<div className="active-mines-nbr">{this.state.mines}</div>
<div className="active-mines-shine"></div>
</div>
<i className="fa fa-star"></i>
</div>
<div className="clear"></div>
<User ref="red"
color="red"
name={this.props.red}
active={this.state.activePlayer === 0}
onClickBombSelector={this.onClickBombSelector.bind(this, 0)}/>
<div className="resign">
<div className="resign-shine"></div>
Resign
</div>
</div> </div>
); );
} }

View File

@@ -5,16 +5,69 @@ class User extends React.Component {
super(props); super(props);
this.state = { this.state = {
name: this.props.name, name: props.name,
bomb: 1, active: props.active,
mines: 0 color: props.color === 'blue' ? 1 : 0,
mines: 0,
haveBomb: true,
enabledBomb: true
};
}
setColor(color) {
return 'user-container user-' + color;
}
getSrc(color) {
return 'bundles/mineseeker/images/bg-flag-' + color + '-outbg.png';
}
getBomb() {
if (this.state.haveBomb) {
if (this.state.enabledBomb && this.state.active) {
return 'bundles/mineseeker/images/bg-bomb-outbg.png';
} else {
return 'bundles/mineseeker/images/bg-bomb-disabled-outbg.png';
}
} else {
return 'bundles/mineseeker/images/bg-bomb-exploded-outbg.png';
} }
} }
getFigure(color) {
return 'bundles/mineseeker/images/bg-figure-' + color + '-outbg.png';
}
getCursor(state, color) {
var cursorImg = 'bundles/mineseeker/images/bg-cursor-' + color + '-outbg.png';
return state
? <img src={cursorImg} alt="cursor" className="user-cursor"/>
: '';
}
render() { render() {
return ( return (
<div> <div className={this.setColor(this.props.color)}>
{this.state.name}: {this.state.mines} <div className="user-header">
<div className="user-color">{this.props.color}</div>
{this.getCursor(this.props.active, this.props.color)}
<img src={this.getFigure(this.props.color)} alt="figure"/>
</div>
<div className="user-name"> {this.state.name} </div>
<div className="user-caret"><i className="fa fa-caret-down"></i></div>
<div className="user-control">
<img src={this.getSrc(this.props.color)} alt="flag"/>
<div className="user-control-mines">
{this.state.mines}
</div>
<div className="bomb-container" onClick={this.props.onClickBombSelector}>
<div className="bomb">
<img src={this.getBomb()} alt="bomb"/>
</div>
</div>
<div className="clear"></div>
</div>
</div> </div>
); );
} }

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