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chg: dev: replace the legacy gos/web-socket-bundle & replace it with Mercure protocol #4

This commit is contained in:
2026-04-09 22:00:53 +02:00
parent b55c223d8a
commit 7219471a86
33 changed files with 1198 additions and 2324 deletions

View File

@@ -10,20 +10,20 @@
namespace App\Util;
use App\Entity\User;
use App\Entity\Gamer;
use App\Entity\PlayedGame;
use App\Entity\Step;
use App\Entity\User;
use App\Interfaces\TopicManagerInterface;
use DateTime;
use Doctrine\ORM\EntityManagerInterface;
use Exception;
use Gos\Bundle\WebSocketBundle\Client\ClientManipulatorInterface;
use RuntimeException;
use JsonException;
use Psr\Log\LoggerInterface;
use Ratchet\ConnectionInterface;
use Ratchet\Wamp\Topic;
use Symfony\Component\HttpFoundation\RequestStack;
use Symfony\Component\Security\Core\Authentication\Token\TokenInterface;
use Symfony\Component\Mercure\HubInterface;
use Symfony\Component\Mercure\Update;
use Symfony\Component\Security\Core\User\UserInterface;
/**
* Class TopicManager
@@ -35,79 +35,110 @@ use Symfony\Component\Security\Core\Authentication\Token\TokenInterface;
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class TopicManager extends WebsocketManager implements TopicManagerInterface
class TopicManager implements TopicManagerInterface
{
public function __construct(
protected ClientManipulatorInterface $clientManipulator,
protected EntityManagerInterface $entityManager,
protected RequestStack $requestStack,
protected LoggerInterface $logger
)
{
parent::__construct($logger);
private readonly HubInterface $hub,
private readonly EntityManagerInterface $entityManager,
private readonly LoggerInterface $logger
) {
}
public function subscribe(Topic $topic, ConnectionInterface $connection): void
public function subscribe(string $gameAssoc, string $userName, ?UserInterface $user): void
{
/** this will broadcast the message to ALL subscribers of this topic. */
$user = $this->clientManipulator->getClient($connection);
$userName = $user->getUserIdentifier() ?: 'anon_' . $connection->resourceId;
$playedGame = $this->getPlayedGame($gameAssoc);
if (null === $playedGame) {
return;
}
/** if more user wants to connect than 2 to one channel */
if ($topic->count() > 2) {
$topic->remove($connection);
} else {
$users = $this->controlUsers($topic, $userName, $user);
$users = $this->getUserCollection($playedGame);
$count = $this->getPlayerCount($users);
$isKnown = in_array($userName, array_filter(array_values($users)), true);
$topic->broadcast([
'userTopicId' => $connection->resourceId,
'channel' => $topic->getId(),
'user' => $userName,
'userCnt' => $topic->count(),
'users' => $users
]);
/** Reject a third player who is not a reconnecting player */
if ($count >= 2 && !$isKnown) {
return;
}
/** Save the player to the database on a fresh join */
if (!$isKnown && $count < 2) {
$users = $this->saveUserToDb($gameAssoc, $userName, $user, $count + 1);
$count = $this->getPlayerCount($users);
}
$topic = 'mineseeker/channel/' . $gameAssoc;
try {
$this->hub->publish(new Update(
$topic,
json_encode([
'userTopicId' => $userName,
'channel' => $topic,
'user' => $userName,
'userCnt' => $count,
'users' => $users,
], JSON_THROW_ON_ERROR)
));
} catch (JsonException $e) {
throw new RuntimeException($e->getMessage());
}
}
public function unSubscribe(Topic $topic, ConnectionInterface $connection): void
public function unSubscribe(string $gameAssoc, string $userName): void
{
/** This will broadcasts the message to ALL subscribers of this topic. */
$topic->broadcast(['msg' => $connection->resourceId . ' has left ' . $topic->getId()]);
$topic = 'mineseeker/channel/' . $gameAssoc;
$this->hub->publish(new Update(
$topic,
json_encode(['msg' => $userName . ' has left ' . $topic])
));
}
public function publish(Topic $topic, ConnectionInterface $connection, $event): void
public function publish(string $gameAssoc, string $userName, array $event): void
{
$user = $this->clientManipulator->getClient($connection);
$userName = $user->getUserIdentifier();
/** Save every step by user to db */
null === $event['resign']
? $this->saveStepToDb($topic, $event)
: $this->saveResignToDb($topic, $event['resign']);
? $this->saveStepToDb($gameAssoc, $event)
: $this->saveResignToDb($gameAssoc, $event['resign']);
$topic->broadcast([
'userTopicId' => $connection->resourceId,
'channel' => $topic->getId(),
'user' => $userName,
'userCnt' => $topic->count(),
'data' => $event
]);
$playedGame = $this->getPlayedGame($gameAssoc);
$users = $this->getUserCollection($playedGame);
$count = $this->getPlayerCount($users);
$topic = 'mineseeker/channel/' . $gameAssoc;
try {
$this->hub->publish(new Update(
$topic,
json_encode([
'userTopicId' => $userName,
'channel' => $topic,
'user' => $userName,
'userCnt' => $count,
'data' => $event,
], JSON_THROW_ON_ERROR)
));
} catch (JsonException $e) {
throw new RuntimeException($e->getMessage());
}
}
/**
* Save Resign event to database
*
* @param $topic
* @param $color
*/
private function saveResignToDb(Topic $topic, $color): void
private function getPlayedGame(string $gameAssoc): ?PlayedGame
{
$gameAssoc = explode('/', $topic->getId())[2];
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
return $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
}
private function getPlayerCount(array $users): int
{
$red = '' !== $users['red'] || '' !== $users['redAnon'] ? 1 : 0;
$blue = '' !== $users['blue'] || '' !== $users['blueAnon'] ? 1 : 0;
return $red + $blue;
}
private function saveResignToDb(string $gameAssoc, string $color): void
{
$playedGame = $this->getPlayedGame($gameAssoc);
$playedGame->setResign($color);
@@ -115,30 +146,17 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
$this->entityManager->flush();
}
/**
* Save steps and point information to database
*
* @param $topic
* @param $event
*/
private function saveStepToDb(Topic $topic, $event): void
private function saveStepToDb(string $gameAssoc, array $event): void
{
try {
$gameAssoc = explode('/', $topic->getId())[2];
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
$playedGame = $this->getPlayedGame($gameAssoc);
$step = new Step();
$step->setRow($event['coords'][0]);
$step->setCol($event['coords'][1]);
$step->setWBomb($event['bomb']);
$step->setPlayedGame($playedGame);
$step->setCreated(new DateTime());
$this->entityManager->persist($step);
$playedGame->setBluePoints($event['bluePoints']);
@@ -146,7 +164,6 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
$playedGame->setBlueExplodedBomb($event['blueExplodedBomb'] ? true : null);
$playedGame->setRedExplodedBomb($event['redExplodedBomb'] ? true : null);
$playedGame->setUpdated(new DateTime());
$this->entityManager->persist($playedGame);
$this->entityManager->flush();
@@ -155,62 +172,11 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
}
}
/**
* Control all users in a channel
*
* @param Topic $topic
* @param string $userName
* @param $user
*
* @return array
*/
private function controlUsers(Topic $topic, string $userName, TokenInterface $user): array
private function saveUserToDb(string $gameAssoc, string $userName, ?UserInterface $user, int $count): array
{
$gameAssoc = explode('/', $topic->getId())[2];
$playedGame = $this->getPlayedGame($gameAssoc);
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
/** @var $users {array} */
$users = $this->getUserCollection($playedGame);
$red = '' !== $users['red'] || '' !== $users['redAnon'] ? 1 : 0;
$blue = '' !== $users['blue'] || '' !== $users['blueAnon'] ? 1 : 0;
$one = $topic->count() === 1;
$two = $topic->count() === 2;
/** This checks it is a reconnection */
if (($one && ($red + $blue === 0)) || ($two && ($red + $blue === 1))) {
/** @var $users {array} w/ save users to database */
$users = $this->saveUserToDb($topic, $userName, $user, $topic->count());
}
return $users;
}
/**
* Save user data to database
*
* @param $topic
* @param $userName
* @param $user
* @param $count
*
* @return array
*/
private function saveUserToDb(Topic $topic, string $userName, TokenInterface $user, $count)
{
$gameAssoc = explode('/', $topic->getId())[2];
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
/** when the user is not anonym */
null !== $user->getUser()
null !== $user
? $this->saveRegisteredUser($userName, $count, $playedGame)
: $this->saveAnonUser($userName, $count, $playedGame);
@@ -220,23 +186,15 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
return $this->getUserCollection($playedGame);
}
/**
* Saves the registered user to the database
*
* @param string $userName
* @param int $count
* @param PlayedGame $playedGame
*/
private function saveRegisteredUser(string $userName, int $count, PlayedGame $playedGame)
private function saveRegisteredUser(string $userName, int $count, PlayedGame $playedGame): void
{
/** @var User $FOSUser */
/** @var User $user */
$user = $this->entityManager
->getRepository(User::class)
->findOneByUsername($userName);
try {
if ($count === 1) {
/** @var $random {integer} Active player: red: 0, blue: 1 */
$random = random_int(0, 1);
!$random ? $playedGame->setRed($user) : $playedGame->setBlue($user);
} else {
@@ -249,17 +207,8 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
}
}
/**
* Save anonymous Gamer to database
*
* @param string $userName
* @param int $count
* @param PlayedGame $playedGame
*/
private function saveAnonUser(string $userName, int $count, PlayedGame $playedGame)
private function saveAnonUser(string $userName, int $count, PlayedGame $playedGame): void
{
// $request = $this->requestStack->getCurrentRequest(); // TODO nem megy...
try {
$anon = new Gamer();
$anon->setUsername($userName);
@@ -267,7 +216,6 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
$this->entityManager->persist($anon);
if ($count === 1) {
/** @var $random {integer} Active player: red: 0, blue: 1 */
$random = random_int(0, 1);
!$random ? $playedGame->setRedAnon($anon) : $playedGame->setBlueAnon($anon);
} else {
@@ -280,20 +228,13 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
}
}
/**
* Get user collection from PlayedGame entity
*
* @param $playedGame
*
* @return array
*/
private function getUserCollection(PlayedGame $playedGame): array
{
return [
'red' => null !== $playedGame->getRed() ? $playedGame->getRed()->getUsername() : '',
'blue' => null !== $playedGame->getBlue() ? $playedGame->getBlue()->getUsername() : '',
'redAnon' => null !== $playedGame->getRedAnon() ? $playedGame->getRedAnon()->getUserName() : '',
'blueAnon' => null !== $playedGame->getBlueAnon() ? $playedGame->getBlueAnon()->getUserName() : ''
'red' => null !== $playedGame->getRed() ? $playedGame->getRed()->getUsername() : '',
'blue' => null !== $playedGame->getBlue() ? $playedGame->getBlue()->getUsername() : '',
'redAnon' => null !== $playedGame->getRedAnon() ? $playedGame->getRedAnon()->getUserName() : '',
'blueAnon' => null !== $playedGame->getBlueAnon() ? $playedGame->getBlueAnon()->getUserName() : '',
];
}
}