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chg: dev: replace the legacy gos/web-socket-bundle & replace it with Mercure protocol #4

This commit is contained in:
2026-04-09 22:00:53 +02:00
parent b55c223d8a
commit 7219471a86
33 changed files with 1198 additions and 2324 deletions

View File

@@ -18,3 +18,13 @@ DATABASE_URL=mysql://db_user:db_password@127.0.0.1:3306/db_name
###> symfony/mailer ###
# MAILER_DSN=smtp://localhost
###< symfony/mailer ###
###> symfony/mercure-bundle ###
# See https://symfony.com/doc/current/mercure.html#configuration
# The URL of the Mercure hub, used by the app to publish updates (can be a local URL)
MERCURE_URL=https://example.com/.well-known/mercure
# The public URL of the Mercure hub, used by the browser to connect
MERCURE_PUBLIC_URL=https://example.com/.well-known/mercure
# The secret used to sign the JWTs
MERCURE_JWT_SECRET="!ChangeThisMercureHubJWTSecretKey!"
###< symfony/mercure-bundle ###

View File

@@ -6,7 +6,6 @@ ReactDOM.render(
<MineSeeker
env={document.getElementById("mine-wrapper").dataset.env}
gameId={document.getElementById("mine-wrapper").dataset.gameId}
ssl={document.getElementById("mine-wrapper").dataset.ssl}
/>,
document.getElementById("mine-wrapper"),
);

View File

@@ -11,16 +11,22 @@ class MineSeeker extends React.Component {
this.state = {
env: props.env,
ssl: props.ssl,
gameInherited: '' !== props.gameId,
gameAssoc: gameAssoc,
channel: channel,
session: null,
createGrid: false,
stepCache: [],
connectionLost: false,
end: false,
};
/** SSE connection (not React state — no re-render needed) */
this.eventSource = null;
/**
* Users from GET /api/game/connect (inherited game).
* Passed to wSubscribe so it can determine the local player's colour.
*/
this.rpcUsers = null;
}
currectGridSize() {
@@ -37,9 +43,6 @@ class MineSeeker extends React.Component {
/**
* STEP
*
* @param coords
* @returns {{red: *, blue: *}}
*/
makePointsCalcAndStep(coords) {
let users = this.refs.gridControl.refs.userControl,
@@ -63,14 +66,10 @@ class MineSeeker extends React.Component {
/**
* START
*
* @param payload
*/
makeGameStart(payload) {
/** every time the blue starts */
this.refs.gridControl.refs.userControl.setState({ activePlayer: 1 });
/** Set up player names w/ server data */
this.refs.gridControl.refs.userControl.refs.red.setState({
name: '' !== payload.users.red ? payload.users.red : payload.users.redAnon,
});
@@ -88,10 +87,6 @@ class MineSeeker extends React.Component {
/**
* THE END
*
* @param bluePoints
* @param redPoints
* @param resign
*/
makeGameEndIfItEnds(bluePoints, redPoints, resign = false) {
let redWins = 25 < redPoints,
@@ -109,7 +104,6 @@ class MineSeeker extends React.Component {
}
this.refs.gridControl.showLeftMines();
this.refs.gridControl.refs.userControl.setState({ activePlayer: false });
this.refs.gridControl.refs.userControl.refs.red.setState({ desc: '' });
this.refs.gridControl.refs.userControl.refs.blue.setState({ desc: '' });
@@ -128,25 +122,19 @@ class MineSeeker extends React.Component {
});
this.setState({ end: true });
this.makeGameEndIfItEnds(0, 0, true);
}
clickResign() {
/** PUBLISH */
this.state.session.publish(this.state.channel, {
'resign': this.refs.gridControl.refs.userControl.state.activePlayer ? 'blue' : 'red',
});
let resignColor = this.refs.gridControl.refs.userControl.state.activePlayer ? 'blue' : 'red';
this.publishStep({ resign: resignColor });
this.resignProcess(this.refs.gridControl.state.webPlayer);
}
clickResignCancel() {
this.refs.gridControl.setState({
overlay: false,
});
this.refs.gridControl.setState({ overlay: false });
}
/** RESIGN */
resign() {
let users = this.refs.gridControl.refs.userControl,
activePlayer = users.state.activePlayer ? 'blue' : 'red';
@@ -165,11 +153,133 @@ class MineSeeker extends React.Component {
}
}
wInit(session, gridServer, gridClient) {
this.setState({ session: session });
// ------------------------------------------------------------------ //
// Mercure message handlers (same logic as former WAMP callbacks)
// ------------------------------------------------------------------ //
/** save session to GridControl */
/** render grid fields - @see #12 */
wSubscribe(payload, rpcUsers = null) {
'dev' === this.state.env && console.info(
('undefined' !== typeof payload.user ? payload.user : 'user') + ' has been subscribed to the channel!',
);
let firstUser = !rpcUsers;
null === this.refs.gridControl.state.webPlayer && this.refs.gridControl.setState({
webPlayer: payload.user === payload.users.blue
|| (
firstUser && '' !== payload.users.blueAnon
|| !firstUser && ('' === rpcUsers.blueAnon && '' === rpcUsers.blue)
)
? 'blue' : 'red',
});
(900 > $(document).width()) && this.currectGridSize();
if (
2 === payload.userCnt
&& (
!this.state.connectionLost
|| this.state.connectionLost && false === this.refs.gridControl.refs.userControl.state.activePlayer && !this.state.end
)
) {
this.makeGameStart(payload);
}
}
wUnsubscribe(payload) {
'dev' === this.state.env && console.info(payload.msg);
this.refs.gridControl.setState({
overlay: true,
overlayTitle: 'The connection has been lost w/ your friend...',
overlaySubTitle: 'Please, restart the game!',
});
}
wTopic(payload) {
if (this.refs.gridControl.state.webPlayer !== payload.data.player) {
if (null === payload.data.resign) {
'dev' === this.state.env && console.warn(payload.user + ' has been stepped to coords: ' + payload.data.coords[0] + ', ' + payload.data.coords[1]);
'dev' === this.state.env && console.warn('Opponent stepped: Auto-Step process');
this.refs.gridControl.refs.userControl.setState({ bombSelected: payload.data.bomb });
let points = this.makePointsCalcAndStep(payload.data.coords);
this.makeGameEndIfItEnds(points.blue, points.red);
} else {
this.resignProcess(payload.data.resign);
}
}
}
// ------------------------------------------------------------------ //
// Mercure / SSE connection
// ------------------------------------------------------------------ //
/**
* Dispatches every incoming SSE message.
* Distinguishes subscription events, game-step events, and disconnect events
* using the same payload shape as the former WAMP broadcast.
*/
handleMercureMessage(payload) {
let isTopicEvent = 'undefined' !== typeof payload.data;
let isNotUnsubscribe = 'undefined' === typeof payload.msg;
if (isTopicEvent) {
this.wTopic(payload);
} else if (isNotUnsubscribe) {
this.wSubscribe(payload, this.rpcUsers);
} else {
this.wUnsubscribe(payload);
}
/** Reconnection: replay cached steps once both players are back */
if (2 === payload.userCnt && this.state.connectionLost) {
'dev' === this.state.env && console.info('Reconnection process');
let cache = this.state.stepCache;
cache.forEach(item => this.publishStep(item));
this.setState({ connectionLost: false, stepCache: [] });
}
}
openEventSource() {
const wrapper = document.getElementById('mine-wrapper');
const hubUrl = wrapper.dataset.mercureHubUrl;
const subscriberJwt = wrapper.dataset.mercureSubscriberJwt;
const url = new URL(hubUrl, window.location.origin);
url.searchParams.append('topic', this.state.channel);
if (subscriberJwt) {
url.searchParams.append('authorization', subscriberJwt);
}
if (this.eventSource) {
this.eventSource.close();
}
this.eventSource = new EventSource(url.toString());
this.eventSource.onmessage = event => {
this.handleMercureMessage(JSON.parse(event.data));
};
this.eventSource.onopen = () => {
'dev' === this.state.env && console.info('SSE connection opened');
if (this.state.connectionLost) {
'dev' === this.state.env && console.info('SSE reconnected — rejoining channel');
this.joinGame();
}
};
this.eventSource.onerror = () => {
'dev' === this.state.env && console.error('SSE connection error / lost');
this.setState({ connectionLost: true });
};
}
wInit(gridServer, gridClient) {
this.refs.gridControl.setState({
grid: this.state.gameInherited ? gridServer : gridClient,
channel: this.state.channel,
@@ -207,177 +317,86 @@ class MineSeeker extends React.Component {
});
}
wSubscribe(payload, rpcUsers = null) {
'dev' === this.state.env && console.info(
('undefined' !== typeof payload.user ? payload.user : 'user') + ' has been subscribed to the channel!',
);
let firstUser = !rpcUsers;
null === this.refs.gridControl.state.webPlayer && this.refs.gridControl.setState({
webPlayer: payload.user === payload.users.blue
|| (
firstUser && '' !== payload.users.blueAnon
|| !firstUser && ('' === rpcUsers.blueAnon && '' === rpcUsers.blue)
)
? 'blue' : 'red',
});
/** rwd */
(900 > $(document).width()) && this.currectGridSize();
/** every user has been came */
if (
2 === payload.userCnt
&& (
!this.state.connectionLost
|| this.state.connectionLost && false === this.refs.gridControl.refs.userControl.state.activePlayer && !this.state.end
)
) {
this.makeGameStart(payload);
}
/** POST /api/game/join — register this player, broadcast subscription event via Mercure */
joinGame() {
return fetch('/api/game/join/' + this.state.gameAssoc, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
}).catch(e => 'dev' === this.state.env && console.error('Join error', e));
}
wUnsubscribe(payload) {
'dev' === this.state.env && console.info(payload.msg);
this.refs.gridControl.setState({
overlay: true,
overlayTitle: 'The connection has been lost w/ your friend...',
overlaySubTitle: 'Please, restart the game!',
});
/** POST /api/game/step — persist a move and fan it out via Mercure */
publishStep(dataPack) {
return fetch('/api/game/step/' + this.state.gameAssoc, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(dataPack),
}).catch(e => 'dev' === this.state.env && console.error('Step error', e));
}
wTopic(payload) {
/** Auto-Step if this player is not the current user */
if (this.refs.gridControl.state.webPlayer !== payload.data.player) {
if (null === payload.data.resign) {
'dev' === this.state.env && console.warn(payload.user + ' has been stepped to coords: ' + payload.data.coords[0] + ', ' + payload.data.coords[1]);
'dev' === this.state.env && console.warn('Opponent stepped: Auto-Step process');
// ------------------------------------------------------------------ //
// Lifecycle
// ------------------------------------------------------------------ //
this.refs.gridControl.refs.userControl.setState({ bombSelected: payload.data.bomb });
async componentDidMount() {
if (!this.state.connectionLost) {
let gridClient = this.state.gameInherited ? null : new Grid().state.grid;
/** STEP */
let points = this.makePointsCalcAndStep(payload.data.coords);
try {
if (this.state.gameInherited) {
/** Fetch existing grid and player info */
const resp = await fetch('/api/game/connect/' + this.state.gameAssoc);
const b64 = await resp.text();
const serverData = JSON.parse(window.atob(b64));
/** THE END */
this.makeGameEndIfItEnds(points.blue, points.red);
} else {
/** RESIGN */
/** THE END */
this.resignProcess(payload.data.resign);
}
}
}
/** Connect - Subscribe */
subscribe(rpcUsers = null) {
this.state.session.subscribe(
this.state.channel,
(uri, payload) => {
let isTopicEvent = 'undefined' !== typeof payload.data,
isNotUnsubscribe = 'undefined' === typeof payload.msg;
/** CONNECTION */
if (isTopicEvent) {
this.wTopic(payload);
} else {
if (isNotUnsubscribe) {
this.wSubscribe(payload, rpcUsers);
} else {
this.wUnsubscribe(payload);
if ('undefined' === typeof serverData.grid || null === serverData.grid) {
this.refs.gridControl.setState({
overlay: true,
overlayTitle: 'This channel does not exists!',
overlaySubTitle: <a href="/play" target="_self">Restart game!</a>,
});
console.error('This channel does not exists!');
return;
}
this.rpcUsers = serverData.users;
this.openEventSource();
this.wInit(serverData.grid, null);
} else {
/** Create the game record with this client's grid */
await fetch('/api/game/start', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
grid: window.btoa(JSON.stringify(gridClient)),
gameAssoc: this.state.gameAssoc,
}),
});
this.openEventSource();
this.wInit(null, gridClient);
}
/** RECONNECTION */
if (2 === payload.userCnt && this.state.connectionLost) {
'dev' === this.state.env && console.info('Reconnection process');
'dev' === this.state.env && console.info('Connection initialised — joining channel');
await this.joinGame();
/** PUBLISH */
let cache = this.state.stepCache;
cache.forEach(item => this.state.session.publish(this.state.channel, item));
this.setState({ connectionLost: false, stepCache: [] });
}
});
}
connectWithWebsocket() {
/** Create Websocket w/ Bahnhof.js */
let websocket = WS.connect(
('true' === this.state.ssl ? 'wss' : 'ws') + '://' + window.location.hostname + '/ws/',
);
/**
* Connect
* Session is an Autobahn JS WAMP session.
*/
websocket.on('socket/connect', session => {
'dev' === this.state.env && console.info('Successfully connected to the Server!');
if (!this.state.connectionLost) {
let gridClient = this.state.gameInherited || new Grid().state.grid;
/**
* Connect - RPC
* Send grid information to the server
*/
session
.call(
this.state.gameInherited ? 'mineseeker-rpc/connectGame' : 'mineseeker-rpc/startGame',
this.state.gameInherited ? this.state.gameAssoc : [window.btoa(JSON.stringify(gridClient)), this.state.gameAssoc],
)
.then(
data => {
'dev' === this.state.env && console.info('RPC has been called');
let serverData = true !== data[0]
? JSON.parse(window.atob(data))
: data;
/** Check the grid if the user is inherited @see #30 */
if ((this.state.gameInherited && 'undefined' !== typeof serverData.grid) || !this.state.gameInherited) {
this.wInit(session, serverData.grid, gridClient);
this.subscribe(this.state.gameInherited && serverData.users);
} else {
this.refs.gridControl.setState({
overlay: true,
overlayTitle: 'This channel does not exists!',
overlaySubTitle: <a href="/play" target="_self">Restart game!</a>,
});
console.error('This channel does not exists!');
}
},
(error, desc) => 'dev' === this.state.env && console.error(['RPC Error', error, desc]),
);
} else {
this.setState({ session: session });
this.subscribe();
} catch (e) {
'dev' === this.state.env && console.error('Connection error', e);
setTimeout(() => this.componentDidMount(), 500);
}
});
/**
* DisConnect
* Error provides us with some insight into the disconnection: error.reason and error.code
*/
websocket.on('socket/disconnect', error => {
'dev' === this.state.env && console.error('Disconnected for ' + error.reason + ' with code ' + error.code);
} else {
/** Hard-reconnect path */
this.openEventSource();
}
6 === error.code && this.setState({ connectionLost: true });
3 === error.code && setTimeout(this.componentDidMount.bind(this), 500);
/** Notify the server when the player closes / navigates away */
window.addEventListener('pagehide', () => {
navigator.sendBeacon('/api/game/leave/' + this.state.gameAssoc);
});
}
/** After rendering */
componentDidMount() {
this.connectWithWebsocket();
}
/**
* Cache the steps unless reconnection
*
* @param dataPack
*/
cachePublish(dataPack) {
let cache = this.state.stepCache;
cache.push(dataPack);
@@ -387,30 +406,24 @@ class MineSeeker extends React.Component {
onClick(coords) {
let activePlayer = this.refs.gridControl.refs.userControl.state.activePlayer ? 'blue' : 'red';
/** if the clicked field is NEVER CLICKED */
if (this.refs.gridControl.checkFieldHasBeenNeverClicked(coords[0], coords[1])) {
/** Player step and it is the current player */
if (activePlayer === this.refs.gridControl.state.webPlayer) {
/** STEP */
let points = this.makePointsCalcAndStep(coords);
/** THE END */
this.makeGameEndIfItEnds(points.blue, points.red);
let dataPack = {
'coords': coords,
'player': activePlayer,
'bomb': this.refs.gridControl.refs.userControl.state.bombSelected,
'redPoints': points.red,
'bluePoints': points.blue,
'resign': null,
'redExplodedBomb': 'red' === activePlayer && this.refs.gridControl.refs.userControl.state.bombSelected,
'blueExplodedBomb': 'blue' === activePlayer && this.refs.gridControl.refs.userControl.state.bombSelected,
coords: coords,
player: activePlayer,
bomb: this.refs.gridControl.refs.userControl.state.bombSelected,
redPoints: points.red,
bluePoints: points.blue,
resign: null,
redExplodedBomb: 'red' === activePlayer && this.refs.gridControl.refs.userControl.state.bombSelected,
blueExplodedBomb: 'blue' === activePlayer && this.refs.gridControl.refs.userControl.state.bombSelected,
};
/** PUBLISH */
!this.state.connectionLost
? this.state.session.publish(this.state.channel, dataPack)
? this.publishStep(dataPack)
: this.cachePublish(dataPack);
}
}

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@@ -173,8 +173,11 @@ class GridControl extends React.Component {
inactivePlayer = userControl.state.activePlayer ? 'red' : 'blue';
if (
userControl.state.bombSelected && idx === (max - 1)
|| !idx && !userControl.state.bombSelected && 'm' !== currentObject
userControl.state.bombSelected
&& idx === (max - 1)
|| !idx
&& !userControl.state.bombSelected
&& 'm' !== currentObject
) {
userControl.setState({
activePlayer: userControl.state.activePlayer ? 0 : 1,

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@@ -9,11 +9,13 @@
"doctrine/doctrine-bundle": ">=2.11 <2.14",
"doctrine/doctrine-migrations-bundle": "^3.0",
"doctrine/orm": "^2.6",
"gos/web-socket-bundle": "^3.0",
"symfony/console": "6.4.*",
"symfony/flex": "^2.10.0",
"symfony/framework-bundle": "6.4.*",
"symfony/http-client": "6.4.*",
"symfony/mailer": "6.4.*",
"symfony/mercure": "^0.6",
"symfony/mercure-bundle": "*",
"symfony/monolog-bundle": "^3.8",
"symfony/security-bundle": "6.4.*",
"symfony/translation": "6.4.*",
@@ -22,6 +24,7 @@
"symfony/yaml": "6.4.*"
},
"require-dev": {
"firebase/php-jwt": "^7.0",
"roave/security-advisories": "dev-master",
"symfony/dotenv": "6.4.*",
"symfony/maker-bundle": "^1.5",

1790
composer.lock generated

File diff suppressed because it is too large Load Diff

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@@ -8,8 +8,7 @@ return [
Doctrine\Bundle\DoctrineBundle\DoctrineBundle::class => ['all' => true],
Doctrine\Bundle\MigrationsBundle\DoctrineMigrationsBundle::class => ['all' => true],
Symfony\Bundle\SecurityBundle\SecurityBundle::class => ['all' => true],
Gos\Bundle\PubSubRouterBundle\GosPubSubRouterBundle::class => ['all' => true],
Gos\Bundle\WebSocketBundle\GosWebSocketBundle::class => ['all' => true],
Symfony\WebpackEncoreBundle\WebpackEncoreBundle::class => ['all' => true],
Symfony\Bundle\MonologBundle\MonologBundle::class => ['all' => true],
Symfony\Bundle\MercureBundle\MercureBundle::class => ['all' => true],
];

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@@ -1,28 +0,0 @@
#doctrine_cache:
# providers:
# redis_cache:
# redis:
# host: localhost
# port: 6379
# database: 3
# websocket_cache_client:
# type: redis
# alias: gos_web_socket.client_storage.driver.redis
gos_web_socket:
server:
host: 0.0.0.0
port: "%mineseeker.websocket%"
router:
resources:
- '%kernel.project_dir%/config/pubsub/routing.yaml'
client:
firewall: secured_area
# session_handler: "@session.handler.pdo"
# storage:
# driver: "@gos_web_socket.client_storage.driver.predis"
# ttl: 28800 #(optionally) time to live if you use redis driver
# prefix: client #(optionally) prefix if you use redis driver, create key "client:1" instead key "1"
ping:
services:
- { name: doctrine.dbal.default_connection, type: doctrine, interval: 300 }

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@@ -0,0 +1,8 @@
mercure:
hubs:
default:
url: '%env(MERCURE_URL)%'
public_url: '%env(MERCURE_PUBLIC_URL)%'
jwt:
secret: '%env(MERCURE_JWT_SECRET)%'
publish: '*'

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@@ -1,14 +0,0 @@
## Topic Configuration
mineseeker_topic:
channel: mineseeker/channel/{game}
callback: 'mineseeker.topic'
# requirements:
# method:
# path: '[a-z1-9A-Z]+'
# Remote Procedure Call Configuration
mineseeker_rpc:
channel: mineseeker-rpc/{method}
callback: 'mineseeker.rpc'
requirements:
method: "[a-zA-Z_]+"

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@@ -25,3 +25,29 @@ MineSeekerBundle_contact:
MineSeekerBundle_landing:
path: /landing-page
controller: App\Controller\GameController::landing
MineSeekerBundle_api_game_start:
path: /api/game/start
controller: App\Controller\MercureController::start
methods: [POST]
MineSeekerBundle_api_game_connect:
path: /api/game/connect/{gameAssoc}
controller: App\Controller\MercureController::connect
methods: [GET]
MineSeekerBundle_api_game_join:
path: /api/game/join/{gameAssoc}
controller: App\Controller\MercureController::join
methods: [POST]
MineSeekerBundle_api_game_step:
path: /api/game/step/{gameAssoc}
controller: App\Controller\MercureController::step
methods: [POST]
MineSeekerBundle_api_game_leave:
path: /api/game/leave/{gameAssoc}
controller: App\Controller\MercureController::leave
methods: [POST]

View File

@@ -3,11 +3,6 @@
parameters:
locale: 'en'
jotunheimr.version: 1.1.0-20191026
facebook.api: 320599508311862
facebook.api-secret: 18d4f48cdd274bccee2678e5eff3f557
facebook.version: 'v2.8'
facebook.scope: 'public_profile,email,user_friends'
mineseeker.websocket: 6450
services:
# default configuration for services in *this* file
@@ -16,50 +11,16 @@ services:
autoconfigure: true # Automatically registers your services as commands, event subscribers, etc.
public: false # Allows optimizing the container by removing unused services; this also means
# fetching services directly from the container via $container->get() won't work.
# The best practice is to be explicit about your dependencies anyway.
# The best practice is to be explicit about your dependencies anyway.
# makes classes in src/ available to be used as services
# this creates a service per class whose id is the fully-qualified class name
App\:
resource: '../src/*'
exclude: '../src/{Command/WebsocketServerCommand.php,Entity,Migrations,Tests,Kernel.php,Periodic}'
exclude: '../src/{Entity,Migrations,Tests,Kernel.php}'
# controllers are imported separately to make sure services can be injected
# as action arguments even if you don't extend any base controller class
App\Controller\:
resource: '../src/Controller'
tags: [ 'controller.service_arguments' ]
# add more service definitions when explicit configuration is needed
# please note that last definitions always *replace* previous ones
mineseeker.topic_sample_service:
class: App\Topic\MineseekerTopic
tags:
- { name: gos_web_socket.topic }
mineseeker.rpc_sample_service:
class: App\Rpc\MineseekerRpc
public: true
tags:
- { name: gos_web_socket.rpc }
# Override gos WebsocketServerCommand to avoid --profile conflict with Symfony 6.4 global option
gos_web_socket.command.websocket_server:
class: App\Command\WebsocketServerCommand
arguments:
- '@gos_web_socket.server.launcher'
- '%gos_web_socket.server.host%'
- '%gos_web_socket.server.port%'
- '@gos_web_socket.registry.server'
tags:
- { name: console.command, command: 'gos:websocket:server' }
gos_web_socket_server.client_event.listener:
class: App\EventListener\MineseekerClientEventListener
tags:
- { name: kernel.event_listener, event: 'gos_web_socket.client_connected', method: onClientConnect }
- { name: kernel.event_listener, event: 'gos_web_socket.client_disconnected', method: onClientDisconnect }
- { name: kernel.event_listener, event: 'gos_web_socket.client_error', method: onClientError }
- { name: kernel.event_listener, event: 'gos_web_socket.server_launched', method: onServerStart }
- { name: kernel.event_listener, event: 'gos_web_socket.client_rejected', method: onClientRejected }

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@@ -14,7 +14,6 @@
"private": true,
"dependencies": {
"@fortawesome/fontawesome-free": "^5.2.0",
"autobahn": "^19.10.1",
"bootstrap": "3",
"buffer": "^5.4.3",
"howler": "^2.1.2",

View File

@@ -1,79 +0,0 @@
<?php declare(strict_types=1);
/*
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2026 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Command;
use Gos\Bundle\WebSocketBundle\Server\App\Registry\ServerRegistry;
use Gos\Bundle\WebSocketBundle\Server\ServerLauncherInterface;
use Symfony\Component\Console\Attribute\AsCommand;
use Symfony\Component\Console\Command\Command;
use Symfony\Component\Console\Completion\CompletionInput;
use Symfony\Component\Console\Completion\CompletionSuggestions;
use Symfony\Component\Console\Exception\InvalidArgumentException;
use Symfony\Component\Console\Input\InputArgument;
use Symfony\Component\Console\Input\InputInterface;
use Symfony\Component\Console\Input\InputOption;
use Symfony\Component\Console\Output\OutputInterface;
/**
* Replaces gos WebsocketServerCommand to avoid the --profile option conflict
* introduced when Symfony 6.4 added --profile as a global console option.
*/
#[AsCommand(name: 'gos:websocket:server', description: 'Starts the websocket server')]
final class WebsocketServerCommand extends Command
{
public function __construct(
private readonly ServerLauncherInterface $serverLauncher,
private readonly string $host,
private readonly int $port,
private readonly ?ServerRegistry $serverRegistry = null,
) {
parent::__construct();
}
protected function configure(): void
{
$this
->addArgument('name', InputArgument::OPTIONAL, 'Name of the server to start, launches the first registered server if not specified')
->addOption('ws-profile', 'm', InputOption::VALUE_NONE, 'Enable profiling of the websocket server')
->addOption('host', 'a', InputOption::VALUE_OPTIONAL, 'The hostname of the websocket server')
->addOption('port', 'p', InputOption::VALUE_OPTIONAL, 'The port of the websocket server');
}
protected function execute(InputInterface $input, OutputInterface $output): int
{
/** @var string $name */
$name = $input->getArgument('name');
/** @var string $host */
$host = null === $input->getOption('host') ? $this->host : $input->getOption('host');
/** @var int|string $port */
$port = null === $input->getOption('port') ? $this->port : $input->getOption('port');
if (!is_numeric($port)) {
throw new InvalidArgumentException('The port option must be a numeric value.');
}
/** @var bool $profile */
$profile = (bool) $input->getOption('ws-profile');
$this->serverLauncher->launch($name, $host, (int) $port, $profile);
return 0;
}
public function complete(CompletionInput $input, CompletionSuggestions $suggestions): void
{
if ($input->mustSuggestArgumentValuesFor('name') && null !== $this->serverRegistry) {
$suggestions->suggestValues(array_keys($this->serverRegistry->getServers()));
}
}
}

View File

@@ -12,7 +12,6 @@ namespace App\Controller;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Component\DependencyInjection\Attribute\Autowire;
use Symfony\Component\HttpFoundation\RequestStack;
use Symfony\Component\HttpFoundation\Response;
/**
@@ -29,8 +28,11 @@ class GameController extends AbstractController
{
public function __construct(
#[Autowire(env: 'APP_ENV')]
private readonly string $env,
private readonly RequestStack $request,
private readonly string $env,
#[Autowire(env: 'MERCURE_PUBLIC_URL')]
private readonly string $mercurePublicUrl,
#[Autowire(env: 'MERCURE_SUBSCRIBER_JWT')]
private readonly string $mercureSubscriberJwt,
) {
}
@@ -42,8 +44,9 @@ class GameController extends AbstractController
public function play(): Response
{
return $this->render('Game/play.html.twig', [
'env' => $this->env,
'ssl' => $this->request->getCurrentRequest()->isSecure() ? 'true' : 'false',
'env' => $this->env,
'mercure_hub_url' => $this->mercurePublicUrl,
'mercure_subscriber_jwt' => $this->mercureSubscriberJwt,
]);
}

View File

@@ -0,0 +1,98 @@
<?php declare(strict_types=1);
/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2019 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Controller;
use App\Util\RpcManager;
use App\Util\TopicManager;
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
use Symfony\Component\HttpFoundation\JsonResponse;
use Symfony\Component\HttpFoundation\Request;
use Symfony\Component\HttpFoundation\Response;
/**
* Class MercureController
*
* Handles HTTP API endpoints that replace the former WebSocket RPC and Topic handlers.
* Client → Server communication is via HTTP POST/GET.
* Server → Client broadcasting is via Mercure (SSE).
*
* @package App\Controller
* @author Lang <https://www.splendidbear.org>
* @category Class
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class MercureController extends AbstractController
{
public function __construct(
private readonly TopicManager $topicManager,
private readonly RpcManager $rpcManager,
) {
}
/** POST /api/game/start — save the grid and create the PlayedGame record */
public function start(Request $request): JsonResponse
{
$data = $request->toArray();
$result = $this->rpcManager->saveGrid([$data['grid'], $data['gameAssoc']]);
return $this->json(['success' => $result]);
}
/** GET /api/game/connect/{gameAssoc} — return grid + current user info (base64 JSON) */
public function connect(string $gameAssoc): Response
{
$payload = $this->rpcManager->getConnectInformation($gameAssoc);
return new Response($payload, Response::HTTP_OK, ['Content-Type' => 'text/plain']);
}
/** POST /api/game/join/{gameAssoc} — register the player, broadcast subscription event via Mercure */
public function join(string $gameAssoc, Request $request): JsonResponse
{
$this->topicManager->subscribe($gameAssoc, $this->resolveUserName($request), $this->getUser());
return $this->json(['success' => true]);
}
/** POST /api/game/step/{gameAssoc} — persist the step and broadcast game event via Mercure */
public function step(string $gameAssoc, Request $request): JsonResponse
{
$this->topicManager->publish($gameAssoc, $this->resolveUserName($request), $request->toArray());
return $this->json(['success' => true]);
}
/** POST /api/game/leave/{gameAssoc} — broadcast disconnect event via Mercure */
public function leave(string $gameAssoc, Request $request): JsonResponse
{
$this->topicManager->unSubscribe($gameAssoc, $this->resolveUserName($request));
return $this->json(['success' => true]);
}
private function resolveUserName(Request $request): string
{
$user = $this->getUser();
if (null !== $user) {
return $user->getUserIdentifier();
}
$sessionId = $request->getSession()->getId();
if (empty($sessionId)) {
$sessionId = bin2hex(random_bytes(16));
}
return 'anon_' . $sessionId;
}
}

View File

@@ -12,6 +12,8 @@ namespace App\Entity;
use App\Repository\PlayedGameRepository;
use DateTime;
use Doctrine\Common\Collections\ArrayCollection;
use Doctrine\Common\Collections\Collection;
use Doctrine\DBAL\Types\Types;
use Doctrine\ORM\Mapping\Column;
use Doctrine\ORM\Mapping\Entity;
@@ -19,6 +21,7 @@ use Doctrine\ORM\Mapping\GeneratedValue;
use Doctrine\ORM\Mapping\Id;
use Doctrine\ORM\Mapping\JoinColumn;
use Doctrine\ORM\Mapping\ManyToOne;
use Doctrine\ORM\Mapping\OneToMany;
use Doctrine\ORM\Mapping\OneToOne;
/**
@@ -80,107 +83,28 @@ class PlayedGame
#[JoinColumn(name: 'blue_anon', referencedColumnName: 'id', nullable: true)]
private ?Gamer $blueAnon = null;
#[OneToOne(mappedBy: 'playedGame')]
private ?Step $step = null;
#[OneToMany(mappedBy: 'playedGame', targetEntity: Step::class)]
private Collection $steps;
public function __construct()
{
$this->steps = new ArrayCollection();
}
public function getId(): ?int
{
return $this->id;
}
public function setId(?int $id): self
{
$this->id = $id;
return $this;
}
public function getGameAssoc(): ?string
{
return $this->gameAssoc;
}
public function setGameAssoc(?string $gameAssoc): self
public function setGameAssoc(?string $gameAssoc): void
{
$this->gameAssoc = $gameAssoc;
return $this;
}
public function getRedPoints(): ?int
{
return $this->redPoints;
}
public function setRedPoints(?int $redPoints): self
{
$this->redPoints = $redPoints;
return $this;
}
public function getBluePoints(): ?int
{
return $this->bluePoints;
}
public function setBluePoints(?int $bluePoints): self
{
$this->bluePoints = $bluePoints;
return $this;
}
public function getRedExplodedBomb(): ?bool
{
return $this->redExplodedBomb;
}
public function setRedExplodedBomb(?bool $redExplodedBomb): self
{
$this->redExplodedBomb = $redExplodedBomb;
return $this;
}
public function getBlueExplodedBomb(): ?bool
{
return $this->blueExplodedBomb;
}
public function setBlueExplodedBomb(?bool $blueExplodedBomb): self
{
$this->blueExplodedBomb = $blueExplodedBomb;
return $this;
}
public function getResign(): ?string
{
return $this->resign;
}
public function setResign(?string $resign): self
{
$this->resign = $resign;
return $this;
}
public function getCreated(): ?DateTime
{
return $this->created;
}
public function setCreated(?DateTime $created): self
{
$this->created = $created;
return $this;
}
public function getUpdated(): ?DateTime
{
return $this->updated;
}
public function setUpdated(?DateTime $updated): self
{
$this->updated = $updated;
return $this;
}
public function getGrid(): ?Grid
@@ -188,10 +112,9 @@ class PlayedGame
return $this->grid;
}
public function setGrid(?Grid $grid): self
public function setGrid(?Grid $grid): void
{
$this->grid = $grid;
return $this;
}
public function getRed(): ?User
@@ -199,10 +122,9 @@ class PlayedGame
return $this->red;
}
public function setRed(?User $red): self
public function setRed(?User $red): void
{
$this->red = $red;
return $this;
}
public function getRedAnon(): ?Gamer
@@ -210,10 +132,9 @@ class PlayedGame
return $this->redAnon;
}
public function setRedAnon(?Gamer $redAnon): self
public function setRedAnon(?Gamer $redAnon): void
{
$this->redAnon = $redAnon;
return $this;
}
public function getBlue(): ?User
@@ -221,10 +142,9 @@ class PlayedGame
return $this->blue;
}
public function setBlue(?User $blue): self
public function setBlue(?User $blue): void
{
$this->blue = $blue;
return $this;
}
public function getBlueAnon(): ?Gamer
@@ -232,20 +152,83 @@ class PlayedGame
return $this->blueAnon;
}
public function setBlueAnon(?Gamer $blueAnon): self
public function setBlueAnon(?Gamer $blueAnon): void
{
$this->blueAnon = $blueAnon;
return $this;
}
public function getStep(): ?Step
public function getRedPoints(): ?int
{
return $this->step;
return $this->redPoints;
}
public function setStep(?Step $step): self
public function setRedPoints(?int $redPoints): void
{
$this->step = $step;
return $this;
$this->redPoints = $redPoints;
}
public function getBluePoints(): ?int
{
return $this->bluePoints;
}
public function setBluePoints(?int $bluePoints): void
{
$this->bluePoints = $bluePoints;
}
public function getRedExplodedBomb(): ?bool
{
return $this->redExplodedBomb;
}
public function setRedExplodedBomb(?bool $redExplodedBomb): void
{
$this->redExplodedBomb = $redExplodedBomb;
}
public function getBlueExplodedBomb(): ?bool
{
return $this->blueExplodedBomb;
}
public function setBlueExplodedBomb(?bool $blueExplodedBomb): void
{
$this->blueExplodedBomb = $blueExplodedBomb;
}
public function getResign(): ?string
{
return $this->resign;
}
public function setResign(?string $resign): void
{
$this->resign = $resign;
}
public function getCreated(): ?DateTime
{
return $this->created;
}
public function setCreated(?DateTime $created): void
{
$this->created = $created;
}
public function getUpdated(): ?DateTime
{
return $this->updated;
}
public function setUpdated(?DateTime $updated): void
{
$this->updated = $updated;
}
public function getSteps(): Collection
{
return $this->steps;
}
}

View File

@@ -44,7 +44,7 @@ class Step
#[Column(nullable: true)]
private ?bool $wBomb = null;
#[ManyToOne(inversedBy: 'step')]
#[ManyToOne(inversedBy: 'steps')]
private ?PlayedGame $playedGame = null;
#[Column(type: Types::DATETIME_MUTABLE, nullable: true)]

View File

@@ -1,60 +0,0 @@
<?php declare(strict_types=1);
/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2019 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\EventListener;
use Gos\Bundle\WebSocketBundle\Event\ClientConnectedEvent;
use Gos\Bundle\WebSocketBundle\Event\ClientDisconnectedEvent;
use Gos\Bundle\WebSocketBundle\Event\ClientErrorEvent;
use Gos\Bundle\WebSocketBundle\Event\ClientRejectedEvent;
use Gos\Bundle\WebSocketBundle\Event\ServerLaunchedEvent;
/**
* Class MineseekerClientEventListener
*
* @package App\EventListener
* @author Lang <https://www.splendidbear.org>
* @category Class
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class MineseekerClientEventListener
{
public function onClientConnect(ClientConnectedEvent $event): void
{
$conn = $event->getConnection();
echo $conn->resourceId . ' connected' . PHP_EOL;
}
public function onClientDisconnect(ClientDisconnectedEvent $event): void
{
$conn = $event->getConnection();
echo $conn->resourceId . ' disconnected' . PHP_EOL;
}
public function onClientError(ClientErrorEvent $event): void
{
$conn = $event->getConnection();
$e = $event->getException();
echo 'connection error occurred: ' . $e->getMessage() . PHP_EOL;
}
public function onServerStart(ServerLaunchedEvent $event): void
{
echo 'Server was successfully started !' . PHP_EOL;
}
public function onClientRejected(ClientRejectedEvent $event): void
{
$origin = $event->getOrigin();
echo 'connection rejected from ' . $origin . PHP_EOL;
}
}

View File

@@ -10,8 +10,7 @@
namespace App\Interfaces;
use Ratchet\ConnectionInterface;
use Ratchet\Wamp\Topic;
use Symfony\Component\Security\Core\User\UserInterface;
/**
* Interface TopicManagerInterface
@@ -25,9 +24,9 @@ use Ratchet\Wamp\Topic;
*/
interface TopicManagerInterface
{
public function subscribe(Topic $topic, ConnectionInterface $connection): void;
public function subscribe(string $gameAssoc, string $userName, ?UserInterface $user): void;
public function unSubscribe(Topic $topic, ConnectionInterface $connection): void;
public function unSubscribe(string $gameAssoc, string $userName): void;
public function publish(Topic $topic, ConnectionInterface $connection, $event): void;
public function publish(string $gameAssoc, string $userName, array $event): void;
}

View File

@@ -1,28 +0,0 @@
<?php declare(strict_types=1);
/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2019 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Interfaces;
use Doctrine\ORM\EntityManagerInterface;
/**
* Interface WebsocketManagerInterface
*
* @package App\Interfaces
* @author Lang <https://www.splendidbear.org>
* @category Interface
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
interface WebsocketManagerInterface
{
public function reConnect(EntityManagerInterface $entityManager): ?EntityManagerInterface;
}

View File

View File

@@ -0,0 +1,42 @@
<?php declare(strict_types=1);
/*
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2026 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Migrations;
use Doctrine\DBAL\Schema\Schema;
use Doctrine\Migrations\AbstractMigration;
/**
* Class Version20260409194708
*
* @package App\Migrations
* @author Lang <https://www.splendidbear.org>
* @category Class
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
final class Version20260409194708 extends AbstractMigration
{
public function getDescription(): string
{
return 'Refactor entities';
}
public function up(Schema $schema): void
{
$this->addSql('ALTER TABLE step RENAME COLUMN wbomb TO w_bomb');
}
public function down(Schema $schema): void
{
$this->addSql('ALTER TABLE step RENAME COLUMN w_bomb TO wbomb');
}
}

View File

@@ -1,51 +0,0 @@
<?php declare(strict_types=1);
/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2019 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Periodic;
use Gos\Bundle\WebSocketBundle\Periodic\PdoPeriodicPing;
use Gos\Bundle\WebSocketBundle\Periodic\PeriodicInterface;
/**
* Class MinePeriodic
*
* @package App\Periodic
* @author Lang <https://www.splendidbear.org>
* @category Class
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*
* @method MinePeriodic|null find($id, $lockMode = null, $lockVersion = null)
* @method MinePeriodic|null findOneBy(array $criteria, array $orderBy = null)
* @method MinePeriodic[] findAll()
* @method MinePeriodic[] findBy(array $criteria, array $orderBy = null, $limit = null, $offset = null)
*/
class MinePeriodic implements PeriodicInterface
{
public function __construct(private PdoPeriodicPing $ping) { }
/**
* This function is executed every 5 seconds.
*
* For more advanced functionality, try injecting
* a Topic Service to perform actions on your
* connections every x seconds.
*/
public function tick(): void
{
$this->ping->tick();
}
public function getTimeout(): int
{
return 300;
}
}

View File

@@ -1,69 +0,0 @@
<?php declare(strict_types=1);
/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2019 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Rpc;
use App\Util\RpcManager;
use Gos\Bundle\WebSocketBundle\Router\WampRequest;
use Gos\Bundle\WebSocketBundle\RPC\RpcInterface;
use Ratchet\ConnectionInterface;
/**
* Class MineseekerRpc
*
* @package App\Rpc
* @author Lang <https://www.splendidbear.org>
* @category Class
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class MineseekerRpc implements RpcInterface
{
public function __construct(private RpcManager $manager) { }
/**
* Name of RPC, use for pubsub router (see step3)
*
* @return string
*/
public function getName(): string
{
return 'mineseeker.rpc';
}
/**
* It handles the game starting processes
*
* @param ConnectionInterface $connection
* @param WampRequest $request
* @param array $params
*
* @return boolean
*/
public function startGame(ConnectionInterface $connection, WampRequest $request, array $params): bool
{
return $this->manager->saveGrid($params);
}
/**
* It handles when somebody trying to connect to the party
*
* @param ConnectionInterface $connection
* @param WampRequest $request
* @param array $params
*
* @return string Json string for frontend w/ numbering consideration. (=> a number is not string)
*/
public function connectGame(ConnectionInterface $connection, WampRequest $request, array $params): string
{
return $this->manager->getConnectInformation($params);
}
}

View File

@@ -1,95 +0,0 @@
<?php declare(strict_types=1);
/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2019 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Topic;
use App\Util\TopicManager;
use Gos\Bundle\WebSocketBundle\Router\WampRequest;
use Gos\Bundle\WebSocketBundle\Topic\TopicInterface;
use Ratchet\ConnectionInterface;
use Ratchet\Wamp\Topic;
/**
* Class MineseekerTopic
*
* @package App\Topic
* @author Lang <https://www.splendidbear.org>
* @category Class
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class MineseekerTopic implements TopicInterface
{
public function __construct(private TopicManager $manager) { }
/**
* Like RPC is will use to prefix the channel
*
* @return string
*/
public function getName(): string
{
return 'mineseeker.topic';
}
/**
* This will receive any Subscription requests for this topic.
*
* @param ConnectionInterface $connection
* @param Topic $topic
* @param WampRequest $request
*
* @return void
*/
public function onSubscribe(ConnectionInterface $connection, Topic $topic, WampRequest $request): void
{
$this->manager->subscribe($topic, $connection);
}
/**
* This will receive any UnSubscription requests for this topic.
*
* @param ConnectionInterface $connection
* @param Topic $topic
* @param WampRequest $request
*
* @return void
*/
public function onUnSubscribe(ConnectionInterface $connection, Topic $topic, WampRequest $request): void
{
$this->manager->unSubscribe($topic, $connection);
}
/**
* This will receive any Publish requests for this topic.
*
* @param ConnectionInterface $connection
* @param Topic $topic
* @param WampRequest $request
* @param $event
* @param array $exclude
* @param array $eligible
*
* @return mixed|void
* @internal param Topic $Topic
* @internal param array $eligibles
*/
public function onPublish(
ConnectionInterface $connection,
Topic $topic,
WampRequest $request,
$event,
array $exclude,
array $eligible
) {
$this->manager->publish($topic, $connection, $event);
}
}

View File

@@ -16,9 +16,10 @@ use App\Entity\PlayedGame;
use App\Interfaces\RpcManagerInterface;
use DateTime;
use Doctrine\ORM\EntityManagerInterface;
use Doctrine\ORM\ORMException;
use Exception;
use JsonException;
use Psr\Log\LoggerInterface;
use RuntimeException;
/**
* Class RpcManager
@@ -30,13 +31,12 @@ use Psr\Log\LoggerInterface;
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class RpcManager extends WebsocketManager implements RpcManagerInterface
class RpcManager implements RpcManagerInterface
{
public function __construct(
private EntityManagerInterface $entityManager,
private LoggerInterface $logger,
private readonly EntityManagerInterface $entityManager,
private readonly LoggerInterface $logger,
) {
parent::__construct($logger);
}
public function getConnectInformation($params): string
@@ -45,17 +45,33 @@ class RpcManager extends WebsocketManager implements RpcManagerInterface
$grid = $this->getGrid($gameAssoc);
$users = null !== $grid ? $this->getUsers($gameAssoc) : null;
return base64_encode(json_encode([
'grid' => $grid,
'users' => $users,
], JSON_THROW_ON_ERROR, 512));
try {
return base64_encode(json_encode([
'grid' => $grid,
'users' => $users,
], JSON_THROW_ON_ERROR, 512));
} catch (JsonException $e) {
throw new RuntimeException($e->getMessage());
}
}
public function saveGrid($data): bool
{
$existingGame = $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($data[1]);
if (null !== $existingGame) {
return true;
}
$playedGame = new PlayedGame();
$grid = new Grid();
$rows = json_decode(base64_decode($data[0]), true, 512, JSON_THROW_ON_ERROR);
try {
$rows = json_decode(base64_decode($data[0]), true, 512, JSON_THROW_ON_ERROR);
} catch (JsonException $e) {
throw new RuntimeException($e->getMessage());
}
try {
foreach ($rows as $row) {
@@ -66,7 +82,6 @@ class RpcManager extends WebsocketManager implements RpcManagerInterface
/** Save Row */
$gridRow->setGrid($grid);
$this->entityManager->persist($gridRow);
}
/** Save Grid */
@@ -81,8 +96,6 @@ class RpcManager extends WebsocketManager implements RpcManagerInterface
$this->entityManager->persist($playedGame);
$this->entityManager->flush();
} catch (ORMException $e) {
$this->logger->error($e->getMessage());
} catch (Exception $e) {
$this->logger->error($e->getMessage());
}

View File

@@ -10,20 +10,20 @@
namespace App\Util;
use App\Entity\User;
use App\Entity\Gamer;
use App\Entity\PlayedGame;
use App\Entity\Step;
use App\Entity\User;
use App\Interfaces\TopicManagerInterface;
use DateTime;
use Doctrine\ORM\EntityManagerInterface;
use Exception;
use Gos\Bundle\WebSocketBundle\Client\ClientManipulatorInterface;
use RuntimeException;
use JsonException;
use Psr\Log\LoggerInterface;
use Ratchet\ConnectionInterface;
use Ratchet\Wamp\Topic;
use Symfony\Component\HttpFoundation\RequestStack;
use Symfony\Component\Security\Core\Authentication\Token\TokenInterface;
use Symfony\Component\Mercure\HubInterface;
use Symfony\Component\Mercure\Update;
use Symfony\Component\Security\Core\User\UserInterface;
/**
* Class TopicManager
@@ -35,79 +35,110 @@ use Symfony\Component\Security\Core\Authentication\Token\TokenInterface;
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class TopicManager extends WebsocketManager implements TopicManagerInterface
class TopicManager implements TopicManagerInterface
{
public function __construct(
protected ClientManipulatorInterface $clientManipulator,
protected EntityManagerInterface $entityManager,
protected RequestStack $requestStack,
protected LoggerInterface $logger
)
{
parent::__construct($logger);
private readonly HubInterface $hub,
private readonly EntityManagerInterface $entityManager,
private readonly LoggerInterface $logger
) {
}
public function subscribe(Topic $topic, ConnectionInterface $connection): void
public function subscribe(string $gameAssoc, string $userName, ?UserInterface $user): void
{
/** this will broadcast the message to ALL subscribers of this topic. */
$user = $this->clientManipulator->getClient($connection);
$userName = $user->getUserIdentifier() ?: 'anon_' . $connection->resourceId;
$playedGame = $this->getPlayedGame($gameAssoc);
if (null === $playedGame) {
return;
}
/** if more user wants to connect than 2 to one channel */
if ($topic->count() > 2) {
$topic->remove($connection);
} else {
$users = $this->controlUsers($topic, $userName, $user);
$users = $this->getUserCollection($playedGame);
$count = $this->getPlayerCount($users);
$isKnown = in_array($userName, array_filter(array_values($users)), true);
$topic->broadcast([
'userTopicId' => $connection->resourceId,
'channel' => $topic->getId(),
'user' => $userName,
'userCnt' => $topic->count(),
'users' => $users
]);
/** Reject a third player who is not a reconnecting player */
if ($count >= 2 && !$isKnown) {
return;
}
/** Save the player to the database on a fresh join */
if (!$isKnown && $count < 2) {
$users = $this->saveUserToDb($gameAssoc, $userName, $user, $count + 1);
$count = $this->getPlayerCount($users);
}
$topic = 'mineseeker/channel/' . $gameAssoc;
try {
$this->hub->publish(new Update(
$topic,
json_encode([
'userTopicId' => $userName,
'channel' => $topic,
'user' => $userName,
'userCnt' => $count,
'users' => $users,
], JSON_THROW_ON_ERROR)
));
} catch (JsonException $e) {
throw new RuntimeException($e->getMessage());
}
}
public function unSubscribe(Topic $topic, ConnectionInterface $connection): void
public function unSubscribe(string $gameAssoc, string $userName): void
{
/** This will broadcasts the message to ALL subscribers of this topic. */
$topic->broadcast(['msg' => $connection->resourceId . ' has left ' . $topic->getId()]);
$topic = 'mineseeker/channel/' . $gameAssoc;
$this->hub->publish(new Update(
$topic,
json_encode(['msg' => $userName . ' has left ' . $topic])
));
}
public function publish(Topic $topic, ConnectionInterface $connection, $event): void
public function publish(string $gameAssoc, string $userName, array $event): void
{
$user = $this->clientManipulator->getClient($connection);
$userName = $user->getUserIdentifier();
/** Save every step by user to db */
null === $event['resign']
? $this->saveStepToDb($topic, $event)
: $this->saveResignToDb($topic, $event['resign']);
? $this->saveStepToDb($gameAssoc, $event)
: $this->saveResignToDb($gameAssoc, $event['resign']);
$topic->broadcast([
'userTopicId' => $connection->resourceId,
'channel' => $topic->getId(),
'user' => $userName,
'userCnt' => $topic->count(),
'data' => $event
]);
$playedGame = $this->getPlayedGame($gameAssoc);
$users = $this->getUserCollection($playedGame);
$count = $this->getPlayerCount($users);
$topic = 'mineseeker/channel/' . $gameAssoc;
try {
$this->hub->publish(new Update(
$topic,
json_encode([
'userTopicId' => $userName,
'channel' => $topic,
'user' => $userName,
'userCnt' => $count,
'data' => $event,
], JSON_THROW_ON_ERROR)
));
} catch (JsonException $e) {
throw new RuntimeException($e->getMessage());
}
}
/**
* Save Resign event to database
*
* @param $topic
* @param $color
*/
private function saveResignToDb(Topic $topic, $color): void
private function getPlayedGame(string $gameAssoc): ?PlayedGame
{
$gameAssoc = explode('/', $topic->getId())[2];
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
return $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
}
private function getPlayerCount(array $users): int
{
$red = '' !== $users['red'] || '' !== $users['redAnon'] ? 1 : 0;
$blue = '' !== $users['blue'] || '' !== $users['blueAnon'] ? 1 : 0;
return $red + $blue;
}
private function saveResignToDb(string $gameAssoc, string $color): void
{
$playedGame = $this->getPlayedGame($gameAssoc);
$playedGame->setResign($color);
@@ -115,30 +146,17 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
$this->entityManager->flush();
}
/**
* Save steps and point information to database
*
* @param $topic
* @param $event
*/
private function saveStepToDb(Topic $topic, $event): void
private function saveStepToDb(string $gameAssoc, array $event): void
{
try {
$gameAssoc = explode('/', $topic->getId())[2];
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
$playedGame = $this->getPlayedGame($gameAssoc);
$step = new Step();
$step->setRow($event['coords'][0]);
$step->setCol($event['coords'][1]);
$step->setWBomb($event['bomb']);
$step->setPlayedGame($playedGame);
$step->setCreated(new DateTime());
$this->entityManager->persist($step);
$playedGame->setBluePoints($event['bluePoints']);
@@ -146,7 +164,6 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
$playedGame->setBlueExplodedBomb($event['blueExplodedBomb'] ? true : null);
$playedGame->setRedExplodedBomb($event['redExplodedBomb'] ? true : null);
$playedGame->setUpdated(new DateTime());
$this->entityManager->persist($playedGame);
$this->entityManager->flush();
@@ -155,62 +172,11 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
}
}
/**
* Control all users in a channel
*
* @param Topic $topic
* @param string $userName
* @param $user
*
* @return array
*/
private function controlUsers(Topic $topic, string $userName, TokenInterface $user): array
private function saveUserToDb(string $gameAssoc, string $userName, ?UserInterface $user, int $count): array
{
$gameAssoc = explode('/', $topic->getId())[2];
$playedGame = $this->getPlayedGame($gameAssoc);
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
/** @var $users {array} */
$users = $this->getUserCollection($playedGame);
$red = '' !== $users['red'] || '' !== $users['redAnon'] ? 1 : 0;
$blue = '' !== $users['blue'] || '' !== $users['blueAnon'] ? 1 : 0;
$one = $topic->count() === 1;
$two = $topic->count() === 2;
/** This checks it is a reconnection */
if (($one && ($red + $blue === 0)) || ($two && ($red + $blue === 1))) {
/** @var $users {array} w/ save users to database */
$users = $this->saveUserToDb($topic, $userName, $user, $topic->count());
}
return $users;
}
/**
* Save user data to database
*
* @param $topic
* @param $userName
* @param $user
* @param $count
*
* @return array
*/
private function saveUserToDb(Topic $topic, string $userName, TokenInterface $user, $count)
{
$gameAssoc = explode('/', $topic->getId())[2];
/** @var PlayedGame $playedGame */
$playedGame = $this->entityManager
->getRepository(PlayedGame::class)
->findOneByGameAssoc($gameAssoc);
/** when the user is not anonym */
null !== $user->getUser()
null !== $user
? $this->saveRegisteredUser($userName, $count, $playedGame)
: $this->saveAnonUser($userName, $count, $playedGame);
@@ -220,23 +186,15 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
return $this->getUserCollection($playedGame);
}
/**
* Saves the registered user to the database
*
* @param string $userName
* @param int $count
* @param PlayedGame $playedGame
*/
private function saveRegisteredUser(string $userName, int $count, PlayedGame $playedGame)
private function saveRegisteredUser(string $userName, int $count, PlayedGame $playedGame): void
{
/** @var User $FOSUser */
/** @var User $user */
$user = $this->entityManager
->getRepository(User::class)
->findOneByUsername($userName);
try {
if ($count === 1) {
/** @var $random {integer} Active player: red: 0, blue: 1 */
$random = random_int(0, 1);
!$random ? $playedGame->setRed($user) : $playedGame->setBlue($user);
} else {
@@ -249,17 +207,8 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
}
}
/**
* Save anonymous Gamer to database
*
* @param string $userName
* @param int $count
* @param PlayedGame $playedGame
*/
private function saveAnonUser(string $userName, int $count, PlayedGame $playedGame)
private function saveAnonUser(string $userName, int $count, PlayedGame $playedGame): void
{
// $request = $this->requestStack->getCurrentRequest(); // TODO nem megy...
try {
$anon = new Gamer();
$anon->setUsername($userName);
@@ -267,7 +216,6 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
$this->entityManager->persist($anon);
if ($count === 1) {
/** @var $random {integer} Active player: red: 0, blue: 1 */
$random = random_int(0, 1);
!$random ? $playedGame->setRedAnon($anon) : $playedGame->setBlueAnon($anon);
} else {
@@ -280,20 +228,13 @@ class TopicManager extends WebsocketManager implements TopicManagerInterface
}
}
/**
* Get user collection from PlayedGame entity
*
* @param $playedGame
*
* @return array
*/
private function getUserCollection(PlayedGame $playedGame): array
{
return [
'red' => null !== $playedGame->getRed() ? $playedGame->getRed()->getUsername() : '',
'blue' => null !== $playedGame->getBlue() ? $playedGame->getBlue()->getUsername() : '',
'redAnon' => null !== $playedGame->getRedAnon() ? $playedGame->getRedAnon()->getUserName() : '',
'blueAnon' => null !== $playedGame->getBlueAnon() ? $playedGame->getBlueAnon()->getUserName() : ''
'red' => null !== $playedGame->getRed() ? $playedGame->getRed()->getUsername() : '',
'blue' => null !== $playedGame->getBlue() ? $playedGame->getBlue()->getUsername() : '',
'redAnon' => null !== $playedGame->getRedAnon() ? $playedGame->getRedAnon()->getUserName() : '',
'blueAnon' => null !== $playedGame->getBlueAnon() ? $playedGame->getBlueAnon()->getUserName() : '',
];
}
}

View File

@@ -1,47 +0,0 @@
<?php declare(strict_types=1);
/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2019 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
namespace App\Util;
use App\Interfaces\WebsocketManagerInterface;
use Doctrine\ORM\EntityManagerInterface;
use Psr\Log\LoggerInterface;
use RuntimeException;
/**
* Class WebsocketManager
*
* @package App\Util
* @author Lang <https://www.splendidbear.org>
* @category Class
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
* @link www.splendidbear.org
* @since 2026. 04. 09.
*/
class WebsocketManager implements WebsocketManagerInterface
{
public function __construct(private LoggerInterface $logger) { }
public function reConnect(EntityManagerInterface $entityManager): ?EntityManagerInterface
{
try {
$connection = $entityManager->getConnection();
if (false === $connection->ping()) {
$connection->close();
$connection->connect();
}
} catch (RuntimeException $e) {
$this->logger->error($e->getMessage());
}
return $entityManager;
}
}

View File

@@ -1,7 +1,4 @@
{
"cboden/ratchet": {
"version": "v0.4.1"
},
"cocur/slugify": {
"version": "v3.1"
},
@@ -74,27 +71,12 @@
"egulias/email-validator": {
"version": "2.1.4"
},
"evenement/evenement": {
"version": "v3.0.1"
},
"friendsofsymfony/user-bundle": {
"version": "v2.1.2"
},
"gos/pnctl-event-loop-emitter": {
"version": "v0.1.7"
},
"gos/pubsub-router-bundle": {
"version": "v0.3.3"
},
"gos/web-socket-bundle": {
"version": "v1.8.12"
},
"gos/websocket-client": {
"version": "v0.1.2"
},
"guzzlehttp/psr7": {
"version": "1.4.2"
},
"jdorn/sql-formatter": {
"version": "v1.2.17"
},
@@ -119,42 +101,15 @@
"psr/container": {
"version": "1.0.0"
},
"psr/http-message": {
"version": "1.0.1"
},
"psr/log": {
"version": "1.0.2"
},
"psr/simple-cache": {
"version": "1.0.1"
},
"ralouphie/getallheaders": {
"version": "3.0.3"
},
"ratchet/rfc6455": {
"version": "0.2.4"
},
"react/cache": {
"version": "v0.4.2"
},
"react/dns": {
"version": "v0.4.13"
},
"react/event-loop": {
"version": "v0.5.2"
},
"react/promise": {
"version": "v2.5.1"
},
"react/promise-timer": {
"version": "v1.3.0"
},
"react/socket": {
"version": "v0.8.11"
},
"react/stream": {
"version": "v0.7.7"
},
"roave/security-advisories": {
"version": "dev-master"
},
@@ -275,6 +230,18 @@
"ref": "fadbfe33303a76e25cb63401050439aa9b1a9c7f"
}
},
"symfony/mercure-bundle": {
"version": "0.4",
"recipe": {
"repo": "github.com/symfony/recipes",
"branch": "main",
"version": "0.4",
"ref": "b141b8c8f13bc8c31d718a5488039b712c0d3592"
},
"files": [
"config/packages/mercure.yaml"
]
},
"symfony/mime": {
"version": "v4.3.5"
},
@@ -295,9 +262,6 @@
"config/packages/test/monolog.yaml"
]
},
"symfony/options-resolver": {
"version": "v4.0.9"
},
"symfony/orm-pack": {
"version": "v1.0.5"
},

View File

@@ -9,8 +9,9 @@
<div class="mine-container">
<div id="mine-wrapper"
data-env="{{ env }}"
data-ssl="{{ ssl }}"
data-game-id="{{ app.request.get('gameAssoc') }}">
data-game-id="{{ app.request.get('gameAssoc') }}"
data-mercure-hub-url="{{ mercure_hub_url }}"
data-mercure-subscriber-jwt="{{ mercure_subscriber_jwt }}">
</div>
</div>
{% endblock %}
@@ -27,7 +28,7 @@
{% block stylesheets %}
{{ encore_entry_link_tags('mineseekerStyle') }}
<style type="text/css">
<style>
.mine-container {
background: url('/images/bg-mineseeker-{{ random(1) }}-outbg.jpg') no-repeat;
}
@@ -36,9 +37,5 @@
{% block javascripts %}
{{ parent() }}
<script type="text/javascript" src="{{ asset('bundles/goswebsocket/js/vendor/autobahn.min.js') }}"></script>
<script type="text/javascript" src="{{ asset('bundles/goswebsocket/js/websocket.js') }}"></script>
{{ encore_entry_script_tags('mineseeker') }}
{% endblock %}

View File

@@ -1,23 +0,0 @@
<script type="text/javascript">
window.fbAsyncInit = function () {
FB.init({
appId: '{{ facebook_api }}',
xfbml: true,
cookie: true,
status: true,
oauth: true,
version: '{{ facebook_api_version }}'
});
};
(function (d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {
return;
}
js = d.createElement(s);
js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
</script>

View File

@@ -17,7 +17,6 @@
<meta property="fb:app_id" content="{{ facebook_api }}">
{% block metas %}{% endblock %}
<title>MineSeeker{% block title %}{% endblock %}</title>
{% block stylesheets %}{% endblock %}
</head>