chg: usr: change the shareable battle - add avatars to it - even on the og tags #4
This commit is contained in:
@@ -22,7 +22,11 @@ RUN install-php-extensions \
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apcu \
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sodium
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RUN apt-get update && apt-get install -y --no-install-recommends fonts-dejavu-core && rm -rf /var/lib/apt/lists/*
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RUN apt-get update && apt-get install -y --no-install-recommends \
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fonts-dejavu-core \
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fontconfig \
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&& fc-cache -f -v \
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&& rm -rf /var/lib/apt/lists/*
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RUN mv "$PHP_INI_DIR/php.ini-production" "$PHP_INI_DIR/php.ini"
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RUN printf '[opcache]\nopcache.enable=1\nopcache.memory_consumption=256\nopcache.max_accelerated_files=20000\nopcache.validate_timestamps=0\n' \
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@@ -747,6 +747,13 @@
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font: 800 24px 'Rajdhani', sans-serif;
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letter-spacing: 2px;
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&__img {
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width: 100%;
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height: 100%;
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border-radius: 50%;
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object-fit: cover;
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}
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&--red {
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background: linear-gradient(135deg, rgba(173, 10, 5, 0.6) 0%, rgba(246, 125, 82, 0.4) 100%);
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border: 2px solid rgba(173, 10, 5, 0.5);
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@@ -50,7 +50,7 @@ const RESULT_META = {
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},
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};
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function Avatar({ name, color }) {
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function Avatar({ name, color, avatarUrl }) {
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const isRed = 'red' === color;
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const initials = (name || '?').slice(0, 2).toUpperCase();
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@@ -69,16 +69,29 @@ function Avatar({ name, color }) {
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<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 10 }}>
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<div style={{
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width: 72, height: 72, borderRadius: '50%',
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background: gradient,
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background: avatarUrl ? 'transparent' : gradient,
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border: `2px solid ${border}`,
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boxShadow: glow,
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display: 'flex', alignItems: 'center', justifyContent: 'center',
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font: '800 24px \'Rajdhani\', sans-serif',
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color: textColor,
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letterSpacing: 2,
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overflow: 'hidden',
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}}
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>
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{initials}
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{avatarUrl ? (
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<img
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src={avatarUrl}
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alt={name}
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style={{
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width: '100%',
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height: '100%',
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objectFit: 'cover',
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}}
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/>
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) : (
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initials
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)}
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</div>
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<span style={{
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font: '700 15px \'Rajdhani\', sans-serif',
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@@ -197,7 +210,7 @@ export default function BattleDialog({ games }) {
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</div>
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</div>
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<div className="bd-vs-panel">
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<Avatar name={game.redName} color="red" />
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<Avatar name={game.redName} color="red" avatarUrl={game.redAvatar} />
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<div className="bd-vs-center">
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<div className="bd-vs-score">
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<span className="bd-vs-score__red">{game.redPoints ?? '—'}</span>
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@@ -212,7 +225,7 @@ export default function BattleDialog({ games }) {
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<i className={`fa ${meta.icon}`} /> {meta.label}
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</div>
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</div>
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<Avatar name={game.blueName} color="blue" />
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<Avatar name={game.blueName} color="blue" avatarUrl={game.blueAvatar} />
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</div>
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<div className="bd-stats">
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<StatRow icon="fa-calendar" label="Date" value={game.date ?? '—'} />
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@@ -28,6 +28,7 @@ services:
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App\Service\BattleCardGenerator:
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arguments:
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$cacheDir: '%kernel.project_dir%/var/og-cache'
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$minioMediaStorage: '@mineseeker.media.storage'
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Aws\S3\S3Client:
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arguments:
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@@ -57,7 +57,7 @@ class ProfileController extends AbstractController
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}
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#[Route('/profile', name: 'MineSeekerBundle_profile')]
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public function index(): Response
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public function index(CacheManager $cacheManager): Response
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{
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/** @var User $user */
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$user = $this->getUser();
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@@ -124,7 +124,7 @@ class ProfileController extends AbstractController
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'bestScore' => $this->repo->findBestScoreForUser($user),
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],
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'recent' => ($recent = $this->repo->findRecentFinishedForUser($user)),
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'gamesData' => array_map(static function (PlayedGame $game) use ($userId): array {
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'gamesData' => array_map(function (PlayedGame $game) use ($userId, $cacheManager): array {
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$isRed = $game->getRed()?->getId() === $userId;
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$resign = $game->getResign();
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$myColor = $isRed ? 'red' : 'blue';
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@@ -140,6 +140,9 @@ class ProfileController extends AbstractController
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elseif ($myPts < $oppPts) $result = 'loss';
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}
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$redAvatarPath = $game->getRed()?->getAvatarPath();
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$blueAvatarPath = $game->getBlue()?->getAvatarPath();
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return [
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'id' => $game->getId(),
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'uuid' => $game->getUuid()?->toRfc4122(),
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@@ -147,6 +150,8 @@ class ProfileController extends AbstractController
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$game->getRed()?->getUsername() ?? $game->getRedAnon()?->getUserName() ?? 'Guest',
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'blueName' =>
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$game->getBlue()?->getUsername() ?? $game->getBlueAnon()?->getUserName() ?? 'Guest',
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'redAvatar' => $redAvatarPath ? $cacheManager->generateUrl($redAvatarPath, 'avatar_thumb') : null,
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'blueAvatar' => $blueAvatarPath ? $cacheManager->generateUrl($blueAvatarPath, 'avatar_thumb') : null,
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'redPoints' => $game->getRedPoints(),
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'bluePoints' => $game->getBluePoints(),
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'redExplodedBomb' => $game->getRedExplodedBomb(),
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@@ -190,6 +195,8 @@ class ProfileController extends AbstractController
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$redPts = $game->getRedPoints();
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$bluePts = $game->getBluePoints();
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$resign = $game->getResign();
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$redAvatar = $game->getRed()?->getAvatarPath();
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$blueAvatar = $game->getBlue()?->getAvatarPath();
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if ($resign === 'red') {
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$summary = "$redName resigned — $blueName wins";
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@@ -214,6 +221,8 @@ class ProfileController extends AbstractController
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'redPts' => $redPts,
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'bluePts' => $bluePts,
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'resign' => $resign,
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'redAvatar' => $redAvatar,
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'blueAvatar' => $blueAvatar,
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'ogTitle' => "MineSeeker · $summary",
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'ogDesc' => "Watch the battle replay: $summary — played on MineSeeker, the multiplayer minesweeper.",
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]);
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@@ -11,6 +11,11 @@
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namespace App\Service;
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use App\Entity\PlayedGame;
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use Exception;
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use GdImage;
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use League\Flysystem\FilesystemOperator;
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use Psr\Log\LoggerInterface;
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use RuntimeException;
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use Symfony\Component\Uid\Uuid;
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/**
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@@ -27,11 +32,17 @@ use Symfony\Component\Uid\Uuid;
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*/
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class BattleCardGenerator
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{
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private const W = 1200;
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private const H = 630;
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private const FONT = '/usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf';
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private const int WIDTH = 1200;
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private const int HEIGHT = 630;
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private const string FONT = '/usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf';
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private const int AVATAR_SIZE = 120;
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public function __construct(private readonly string $cacheDir) { }
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public function __construct(
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private readonly string $cacheDir,
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private readonly FilesystemOperator $minioMediaStorage,
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private readonly LoggerInterface $logger,
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) {
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}
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/** Returns a deterministic UUID v5 for the given battle ID — same battle always maps to the same filename. */
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public function cachePath(int $battleId): string
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@@ -50,7 +61,13 @@ class BattleCardGenerator
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}
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if (!is_dir($this->cacheDir)) {
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mkdir($this->cacheDir, 0755, true);
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if (
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!mkdir($concurrentDirectory = $this->cacheDir, 0755, true)
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&& !is_dir($concurrentDirectory)
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) {
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$this->logger->error(sprintf('Failed to create directory "%s" for battle card cache', $concurrentDirectory));
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throw new RuntimeException(sprintf('Directory "%s" was not created', $concurrentDirectory));
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}
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}
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$this->render($game, $path);
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@@ -60,9 +77,9 @@ class BattleCardGenerator
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private function render(PlayedGame $game, string $dest): void
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{
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$im = imagecreatetruecolor(self::W, self::H);
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$im = imagecreatetruecolor(self::WIDTH, self::HEIGHT);
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// Palette
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/** Palette*/
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$bg = imagecolorallocate($im, 13, 13, 28);
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$dot = imagecolorallocate($im, 30, 30, 55);
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$divider = imagecolorallocate($im, 40, 40, 70);
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@@ -72,24 +89,24 @@ class BattleCardGenerator
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$blue = imagecolorallocate($im, 149, 207, 245);
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$gold = imagecolorallocate($im, 255, 200, 50);
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// Background
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/** Background*/
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imagefill($im, 0, 0, $bg);
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// Dot-grid texture
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for ($x = 40; $x < self::W; $x += 40) {
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for ($y = 40; $y < self::H; $y += 40) {
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/** Dot-grid texture*/
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for ($x = 40; $x < self::WIDTH; $x += 40) {
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for ($y = 40; $y < self::HEIGHT; $y += 40) {
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imagesetpixel($im, $x, $y, $dot);
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}
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}
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// Horizontal accent lines
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imageline($im, 0, 90, self::W, 90, $divider);
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imageline($im, 0, self::H - 60, self::W, self::H - 60, $divider);
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/** Horizontal accent lines*/
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imageline($im, 0, 90, self::WIDTH, 90, $divider);
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imageline($im, 0, self::HEIGHT - 60, self::WIDTH, self::HEIGHT - 60, $divider);
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// Vertical centre divider
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imageline($im, self::W / 2, 110, self::W / 2, self::H - 80, $divider);
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/** Vertical centre divider*/
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imageline($im, self::WIDTH / 2, 110, self::WIDTH / 2, self::HEIGHT - 80, $divider);
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// Resolve names
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/** Resolve names*/
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$redName = $game->getRed()?->getUsername()
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?? ($game->getRedAnon() !== null ? 'Anonymous' : 'Guest');
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$blueName = $game->getBlue()?->getUsername()
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@@ -98,7 +115,7 @@ class BattleCardGenerator
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$bluePts = $game->getBluePoints();
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$resign = $game->getResign();
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// Winner
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/** Winner*/
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$winner = null;
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if ($resign === 'red') {
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$winner = 'blue';
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@@ -110,19 +127,32 @@ class BattleCardGenerator
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else $winner = 'draw';
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}
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$this->centeredText($im, 'MineSeeker', 20, self::W / 2, 58, $muted);
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$this->centeredText($im, 'MineSeeker', 20, self::WIDTH / 2, 58, $muted);
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$this->centeredText($im, 'RED', 16, self::W / 4, 130, $red);
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$this->centeredText($im, 'BLUE', 16, self::W * 3 / 4, 130, $blue);
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/** RED and BLUE labels aligned with avatars horizontally*/
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$this->centeredText($im, 'RED', 16, 220, 130, $red);
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$this->centeredText($im, 'BLUE', 16, 980, 130, $blue);
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/** Draw avatars below the team labels (moved down by 60px total: 200 → 260)*/
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$redAvatar = $game->getRed()?->getAvatarPath();
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$blueAvatar = $game->getBlue()?->getAvatarPath();
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$this->drawAvatar($im, $redAvatar, 220, 260, $red, $redName);
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$this->drawAvatar($im, $blueAvatar, 980, 260, $blue, $blueName);
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$redColor = $winner === 'red' ? $gold : ($winner === 'draw' ? $white : $red);
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$blueColor = $winner === 'blue' ? $gold : ($winner === 'draw' ? $white : $blue);
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$this->centeredTextFit($im, $redName, 48, self::W / 4, 265, $redColor, self::W / 2 - 80);
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$this->centeredTextFit($im, $blueName, 48, self::W * 3 / 4, 265, $blueColor, self::W / 2 - 80);
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/** Truncate long usernames (max 10 chars + "...")*/
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$redNameDisplay = mb_strlen($redName) > 10 ? mb_substr($redName, 0, 10) . '...' : $redName;
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$blueNameDisplay = mb_strlen($blueName) > 10 ? mb_substr($blueName, 0, 10) . '...' : $blueName;
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/** Player names lower below avatars (moved down by 60px total: 310 → 370)*/
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$this->centeredTextFit($im, $redNameDisplay, 36, 220, 370, $redColor, 400);
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$this->centeredTextFit($im, $blueNameDisplay, 36, 980, 370, $blueColor, 400);
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$scoreText = $redPts !== null && $bluePts !== null ? $redPts . ' : ' . $bluePts : 'VS';
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$this->centeredText($im, $scoreText, 72, self::W / 2, 390, $white);
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$this->centeredText($im, $scoreText, 72, self::WIDTH / 2, 390, $white);
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if ($winner === 'red') {
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$resultText = $redName . ' wins';
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@@ -139,21 +169,116 @@ class BattleCardGenerator
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}
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if ($resultText !== '') {
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$this->centeredText($im, $resultText, 30, self::W / 2, 460, $resultColor);
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$this->centeredText($im, $resultText, 30, self::WIDTH / 2, 460, $resultColor);
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}
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if ($resign) {
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$this->centeredText($im, ucfirst($resign) . ' resigned', 18, self::W / 2, 498, $muted);
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$this->centeredText($im, ucfirst($resign) . ' resigned', 18, self::WIDTH / 2, 498, $muted);
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}
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$this->centeredText($im, 'mineseeker.hu', 16, self::W / 2, self::H - 20, $muted);
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$this->centeredText($im, 'mineseeker.hu', 16, self::WIDTH / 2, self::HEIGHT - 20, $muted);
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imagepng($im, $dest);
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imagedestroy($im);
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}
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/** Draw avatar or initials centered on $cx, $cy. */
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private function drawAvatar(GdImage $im, ?string $avatarPath, int $cx, int $cy, int $color, string $name): void
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{
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$avatarImg = null;
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/** Try to load avatar from MinIO if path exists*/
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if ($avatarPath) {
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try {
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/** Remove 'avatar/' prefix if it exists since storage already has media/ prefix*/
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$path = str_starts_with($avatarPath, 'avatar/') ? $avatarPath : 'avatar/' . $avatarPath;
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$avatarData = $this->minioMediaStorage->read($path);
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$avatarImg = imagecreatefromstring($avatarData);
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} catch (Exception $e) {
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/** Failed to load avatar, will use initials*/
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$avatarImg = null;
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}
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}
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$x = $cx - self::AVATAR_SIZE / 2;
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$y = $cy - self::AVATAR_SIZE / 2;
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if ($avatarImg) {
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/** Draw circular avatar image*/
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$mask = imagecreatetruecolor(self::AVATAR_SIZE, self::AVATAR_SIZE);
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$transparent = imagecolorallocatealpha($mask, 0, 0, 0, 127);
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imagefill($mask, 0, 0, $transparent);
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/** Create circular mask*/
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imagefilledellipse(
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$mask,
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self::AVATAR_SIZE / 2,
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self::AVATAR_SIZE / 2,
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self::AVATAR_SIZE,
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self::AVATAR_SIZE,
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imagecolorallocate($mask, 255, 255, 255),
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);
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/** Resize and crop avatar*/
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$resized = imagecreatetruecolor(self::AVATAR_SIZE, self::AVATAR_SIZE);
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imagealphablending($resized, false);
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imagesavealpha($resized, true);
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$bg = imagecolorallocatealpha($resized, 0, 0, 0, 127);
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imagefill($resized, 0, 0, $bg);
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$srcW = imagesx($avatarImg);
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$srcH = imagesy($avatarImg);
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$size = min($srcW, $srcH);
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$srcX = ($srcW - $size) / 2;
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$srcY = ($srcH - $size) / 2;
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imagecopyresampled(
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$resized,
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$avatarImg,
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0,
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0,
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(int)$srcX,
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(int)$srcY,
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self::AVATAR_SIZE,
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self::AVATAR_SIZE,
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$size,
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$size,
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);
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/** Apply circular mask*/
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for ($py = 0; $py < self::AVATAR_SIZE; $py++) {
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for ($px = 0; $px < self::AVATAR_SIZE; $px++) {
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$maskColor = imagecolorat($mask, $px, $py);
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if (($maskColor >> 16) & 0xFF) {
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$resizedColor = imagecolorat($resized, $px, $py);
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imagesetpixel($im, (int)($x + $px), (int)($y + $py), $resizedColor);
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}
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}
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}
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imagedestroy($avatarImg);
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imagedestroy($resized);
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imagedestroy($mask);
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} else {
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/** Draw circular background with initials*/
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imagefilledellipse($im, (int)$cx, (int)$cy, self::AVATAR_SIZE, self::AVATAR_SIZE, $color);
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/** Draw initials */
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$initials = mb_strtoupper(mb_substr($name, 0, 2));
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$fontSize = 48;
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$bbox = imagettfbbox($fontSize, 0, self::FONT, $initials);
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$textW = $bbox[2] - $bbox[0];
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$textH = $bbox[1] - $bbox[7];
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$textX = $cx - $textW / 2;
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$textY = $cy + $textH / 2;
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$white = imagecolorallocate($im, 255, 255, 255);
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imagettftext($im, $fontSize, 0, (int)$textX, (int)$textY, $white, self::FONT, $initials);
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}
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}
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/** Render text centered on $cx. */
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private function centeredText(\GdImage $im, string $text, int $size, int $cx, int $y, int $color): void
|
||||
private function centeredText(GdImage $im, string $text, int $size, int $cx, int $y, int $color): void
|
||||
{
|
||||
$bbox = imagettfbbox($size, 0, self::FONT, $text);
|
||||
$w = $bbox[2] - $bbox[0];
|
||||
@@ -162,7 +287,7 @@ class BattleCardGenerator
|
||||
|
||||
/** Render text centered on $cx, shrinking font size to fit $maxWidth. */
|
||||
private function centeredTextFit(
|
||||
\GdImage $im,
|
||||
GdImage $im,
|
||||
string $text,
|
||||
int $size,
|
||||
int $cx,
|
||||
|
||||
@@ -32,7 +32,13 @@
|
||||
<div class="bshare-vs">
|
||||
<div class="bshare-player bshare-player--red">
|
||||
<div class="bshare-avatar bshare-avatar--red">
|
||||
{% if redAvatar %}
|
||||
<img src="{{ redAvatar|imagine_filter('avatar_thumb') }}"
|
||||
alt="{{ redName }}"
|
||||
class="bshare-avatar__img">
|
||||
{% else %}
|
||||
{{ redName|slice(0,2)|upper }}
|
||||
{% endif %}
|
||||
</div>
|
||||
<span class="bshare-player__name">{{ redName }}</span>
|
||||
<span class="bshare-player__side">Red</span>
|
||||
@@ -74,7 +80,13 @@
|
||||
</div>
|
||||
<div class="bshare-player bshare-player--blue">
|
||||
<div class="bshare-avatar bshare-avatar--blue">
|
||||
{% if blueAvatar %}
|
||||
<img src="{{ blueAvatar|imagine_filter('avatar_thumb') }}"
|
||||
alt="{{ blueName }}"
|
||||
class="bshare-avatar__img">
|
||||
{% else %}
|
||||
{{ blueName|slice(0,2)|upper }}
|
||||
{% endif %}
|
||||
</div>
|
||||
<span class="bshare-player__name">{{ blueName }}</span>
|
||||
<span class="bshare-player__side">Blue</span>
|
||||
|
||||
Reference in New Issue
Block a user