Compare commits
6 Commits
v2026.2.4-
...
v2026.2.5-
| Author | SHA1 | Date | |
|---|---|---|---|
| ba8a0befb0 | |||
| 5ac291de81 | |||
| 991b114a3c | |||
| c79584c7d2 | |||
| e77c8a8f7c | |||
| c2308ba408 |
@@ -435,7 +435,7 @@
|
||||
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||||
.profile-game {
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||||
display: grid;
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||||
grid-template-columns: 26px 76px 22px 1fr 18px auto;
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grid-template-columns: 60px 76px 22px 1fr 18px auto;
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||||
align-items: center;
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||||
gap: 10px;
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||||
padding: 11px 16px;
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@@ -464,17 +464,27 @@
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&--draw {
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border-left-color: rgba(149, 207, 245, 0.25);
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}
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&--ongoing {
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||||
border-left-color: rgba(255, 193, 7, 0.4);
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opacity: 0.85;
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}
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}
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||||
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.profile-game__badge {
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display: flex;
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align-items: center;
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justify-content: center;
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width: 20px;
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width: 100%;
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min-width: 0;
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height: 20px;
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border-radius: 4px;
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font: 800 10px 'Rajdhani', sans-serif;
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letter-spacing: 0;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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gap: 4px;
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.profile-game--win & {
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background: rgba(42, 158, 96, 0.18);
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@@ -490,12 +500,49 @@
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background: rgba(149, 207, 245, 0.1);
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color: rgba(149, 207, 245, 0.65);
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}
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.profile-game--ongoing & {
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background: rgba(255, 193, 7, 0.12);
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color: #ffc107;
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display: flex;
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align-items: center;
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justify-content: center;
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gap: 6px;
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&::before {
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content: '';
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display: inline-block;
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width: 14px;
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height: 14px;
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border: 2px solid transparent;
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border-top-color: #ffc107;
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border-right-color: #ffc107;
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border-radius: 50%;
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animation: spin 1s linear infinite;
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flex-shrink: 0;
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}
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}
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.profile-game--abandoned & {
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background: rgba(107, 114, 126, 0.18);
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color: #6b727e;
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}
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}
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@keyframes spin {
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to {
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transform: rotate(360deg);
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}
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}
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.profile-game__score {
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font: 700 14px 'Rajdhani', sans-serif;
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color: #fff;
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letter-spacing: 1px;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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min-width: 0;
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}
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.profile-game__vs {
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@@ -525,6 +572,9 @@
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letter-spacing: 0.5px;
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text-align: right;
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white-space: nowrap;
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min-width: 0;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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.profile-charts {
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@@ -640,6 +690,32 @@
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}
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}
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.bd-continue {
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background: linear-gradient(135deg, rgba(42, 158, 96, 0.35) 0%, rgba(94, 232, 154, 0.35) 100%);
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border: 1px solid rgba(94, 232, 154, 0.6);
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border-radius: 6px;
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color: #5ee89a;
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height: 32px;
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padding: 0 14px;
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display: flex;
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align-items: center;
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gap: 6px;
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cursor: pointer;
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font: 700 11px 'Rajdhani', sans-serif;
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text-transform: uppercase;
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letter-spacing: 1.5px;
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text-decoration: none;
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transition: all 180ms ease;
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white-space: nowrap;
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box-shadow: 0 0 14px rgba(94, 232, 154, 0.25);
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&:hover {
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background: linear-gradient(135deg, rgba(42, 158, 96, 0.55) 0%, rgba(94, 232, 154, 0.55) 100%);
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color: #fff;
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box-shadow: 0 0 20px rgba(94, 232, 154, 0.45);
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}
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}
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.bd-close {
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background: rgba(255, 255, 255, 0.05);
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border: 1px solid rgba(255, 255, 255, 0.1);
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@@ -209,12 +209,20 @@
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font-size: 13px;
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font-weight: 600;
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color: rgba(255, 255, 255, 0.92);
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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.bsd-stat-desc {
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font-size: 11px;
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color: rgba(255, 255, 255, 0.48);
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line-height: 1.25;
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overflow: hidden;
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text-overflow: ellipsis;
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display: -webkit-box;
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-webkit-line-clamp: 2;
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-webkit-box-orient: vertical;
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}
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.bsd-stat-value {
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@@ -35,6 +35,8 @@
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flex-direction: column;
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gap: 0;
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animation: slideUp 0.5s cubic-bezier(0.34, 1.56, 0.64, 1);
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overflow: hidden;
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max-height: 90vh;
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}
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@keyframes slideUp {
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@@ -54,6 +56,11 @@
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color: #fff;
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margin: 0 0 50px 0;
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letter-spacing: 1px;
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overflow: hidden;
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text-overflow: ellipsis;
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display: -webkit-box;
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-webkit-line-clamp: 2;
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-webkit-box-orient: vertical;
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}
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#mine-wrapper .game-wrapper .game-overlay .game-overlay-window h2 {
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@@ -183,6 +190,10 @@
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width: 100%;
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animation: fadeInUp 0.6s ease-out 0.2s both;
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&.waiting-options--invite-only {
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grid-template-columns: 1fr;
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}
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@media (max-width: 600px) {
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grid-template-columns: 1fr;
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gap: 20px;
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@@ -264,6 +275,11 @@
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margin: 0;
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letter-spacing: 0.4px;
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line-height: 1.4;
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overflow: hidden;
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text-overflow: ellipsis;
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display: -webkit-box;
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-webkit-line-clamp: 3;
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-webkit-box-orient: vertical;
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}
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.waiting-divider {
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@@ -527,6 +543,19 @@
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}
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}
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#mine-wrapper .game-wrapper .game-overlay .game-overlay-window .game-overlay-actions {
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display: flex;
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align-items: stretch;
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gap: 12px;
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margin-top: 20px;
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width: 100%;
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> * {
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flex: 1 1 0;
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margin-top: 0 !important;
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}
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}
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#mine-wrapper .game-wrapper .game-overlay .game-overlay-window .game-overlay-share {
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display: flex;
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align-items: center;
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@@ -590,3 +619,60 @@
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}
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}
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#mine-wrapper .game-wrapper .game-overlay .game-overlay-window .game-overlay-profile {
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display: flex;
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align-items: center;
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justify-content: center;
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gap: 9px;
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background: linear-gradient(to bottom, #1a6844 0%, #135233 100%);
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border: 2px solid #2a9e60;
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color: #d0ffe0;
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font-family: 'Rajdhani', sans-serif;
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font-size: 13px;
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font-weight: 800;
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letter-spacing: 1px;
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text-transform: uppercase;
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padding: 12px 24px;
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border-radius: 8px;
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cursor: pointer;
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transition: all 300ms cubic-bezier(0.34, 1.56, 0.64, 1);
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width: 100%;
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margin-top: 20px;
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position: relative;
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overflow: hidden;
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box-shadow: 0 4px 12px rgba(42, 158, 96, 0.25);
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text-decoration: none;
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z-index: 10;
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&::before {
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content: '';
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position: absolute;
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top: 0;
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left: -100%;
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width: 100%;
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||||
height: 100%;
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background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
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transition: left 0.4s ease;
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||||
}
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||||
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&:hover {
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background: linear-gradient(to bottom, #238f5c 0%, #1a6844 100%);
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border-color: #5ee89a;
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||||
color: #fff;
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||||
box-shadow: 0 8px 24px rgba(42, 158, 96, 0.4);
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transform: translateY(-2px);
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&::before {
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left: 100%;
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}
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}
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&:active {
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transform: translateY(0);
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}
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i {
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font-size: 15px;
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||||
}
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}
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@@ -105,10 +105,12 @@
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text-align: center;
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||||
white-space: nowrap;
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||||
text-overflow: ellipsis;
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||||
padding: 3px 0;
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||||
margin: 0 5px;
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padding: 3px 5px;
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||||
margin: 0;
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||||
|
||||
overflow: hidden;
|
||||
word-break: break-word;
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||||
max-width: 100%;
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||||
}
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||||
|
||||
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-name {
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@@ -142,6 +144,13 @@
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height: 65px;
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font-size: 14px;
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||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
display: -webkit-box;
|
||||
-webkit-line-clamp: 3;
|
||||
-webkit-box-orient: vertical;
|
||||
word-break: break-word;
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||||
padding: 0 5px;
|
||||
}
|
||||
|
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#mine-wrapper .game-wrapper .users .user-container.user-blue .user-desc {
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|
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@@ -17,5 +17,6 @@ createRoot(wrapper).render(
|
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<MineSeeker
|
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env={wrapper.dataset.env}
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gameId={wrapper.dataset.gameId}
|
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opponentName={wrapper.dataset.opponentName || ''}
|
||||
/>,
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);
|
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|
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@@ -1,6 +1,9 @@
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import React, { useEffect, useState } from 'react';
|
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import Dialog from '@mui/material/Dialog';
|
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import { createTheme, ThemeProvider } from '@mui/material/styles';
|
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import Avatar from './battle-dialog/Avatar';
|
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import StatRow from './battle-dialog/StatRow';
|
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import BonusPoints from './battle-dialog/BonusPoints';
|
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|
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const darkTheme = createTheme({ palette: { mode: 'dark' } });
|
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|
||||
@@ -50,124 +53,6 @@ const RESULT_META = {
|
||||
},
|
||||
};
|
||||
|
||||
function Avatar({ name, color, avatarUrl, bonusPoints = 0 }) {
|
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const isRed = 'red' === color;
|
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const initials = (name || '?').slice(0, 2).toUpperCase();
|
||||
|
||||
const gradient = isRed
|
||||
? 'linear-gradient(135deg, rgba(173,10,5,0.6) 0%, rgba(246,125,82,0.4) 100%)'
|
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: 'linear-gradient(135deg, rgba(35,111,135,0.6) 0%, rgba(41,128,185,0.4) 100%)';
|
||||
const glow = isRed
|
||||
? '0 0 0 3px rgba(173,10,5,0.2), 0 0 28px rgba(173,10,5,0.35)'
|
||||
: '0 0 0 3px rgba(35,111,135,0.2), 0 0 28px rgba(35,111,135,0.35)';
|
||||
const border = isRed
|
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? 'rgba(173,10,5,0.5)'
|
||||
: 'rgba(35,111,135,0.5)';
|
||||
const textColor = isRed ? '#f67d52' : '#95cff5';
|
||||
|
||||
return (
|
||||
<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 10, position: 'relative' }}>
|
||||
<div style={{ position: 'relative' }}>
|
||||
<div style={{
|
||||
width: 72, height: 72, borderRadius: '50%',
|
||||
background: avatarUrl ? 'transparent' : gradient,
|
||||
border: `2px solid ${border}`,
|
||||
boxShadow: glow,
|
||||
display: 'flex', alignItems: 'center', justifyContent: 'center',
|
||||
font: '800 24px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 2,
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
{avatarUrl ? (
|
||||
<img
|
||||
src={avatarUrl}
|
||||
alt={name}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
/>
|
||||
) : (
|
||||
initials
|
||||
)}
|
||||
</div>
|
||||
{0 < bonusPoints && (
|
||||
<div style={{
|
||||
position: 'absolute',
|
||||
bottom: -6,
|
||||
right: -6,
|
||||
background: '#ffd700',
|
||||
borderRadius: '50%',
|
||||
width: 28,
|
||||
height: 28,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
boxShadow: '0 0 12px rgba(255, 215, 0, 0.6), 0 0 0 2px rgba(7, 9, 13, 1)',
|
||||
border: '2px solid rgba(0,0,0,0.5)',
|
||||
zIndex: 10,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ color: '#000', fontSize: 14 }} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<span style={{
|
||||
font: '700 15px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 1,
|
||||
maxWidth: 120, overflow: 'hidden', textOverflow: 'ellipsis', whiteSpace: 'nowrap',
|
||||
textAlign: 'center',
|
||||
}}
|
||||
>
|
||||
{name}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '600 10px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: 'rgba(255,255,255,0.3)',
|
||||
}}
|
||||
>
|
||||
{isRed ? 'Red' : 'Blue'}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function StatRow({ icon, label, value, valueColor }) {
|
||||
return (
|
||||
<div style={{
|
||||
display: 'flex', alignItems: 'center',
|
||||
gap: 10, padding: '9px 0',
|
||||
borderBottom: '1px solid rgba(255,255,255,0.05)',
|
||||
}}
|
||||
>
|
||||
<i className={`fa ${icon}`} style={{ width: 16, color: 'rgba(149,207,245,0.4)', fontSize: 13 }} />
|
||||
<span style={{
|
||||
font: '500 13px \'Rajdhani\', sans-serif',
|
||||
color: 'rgba(255,255,255,0.45)',
|
||||
flex: 1,
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{label}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '700 13px \'Rajdhani\', sans-serif',
|
||||
color: valueColor || 'rgba(255,255,255,0.75)',
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{value}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default function BattleDialog({ games }) {
|
||||
const [open, setOpen] = useState(false);
|
||||
const [game, setGame] = useState(null);
|
||||
@@ -193,10 +78,13 @@ export default function BattleDialog({ games }) {
|
||||
|
||||
const meta = RESULT_META[game.result] ?? RESULT_META.draw;
|
||||
const resign = game.resign;
|
||||
const maxPoints = Math.max(game.redPoints ?? 0, game.bluePoints ?? 0);
|
||||
const endReason = resign
|
||||
? `${resign.charAt(0).toUpperCase() + resign.slice(1)} resigned`
|
||||
: 'Points';
|
||||
: 26 <= maxPoints ? 'Points' : 'Abandoned';
|
||||
const shareUrl = `${window.location.origin}/battle/${game.uuid}`;
|
||||
const canContinue = !resign && 26 > maxPoints;
|
||||
const playUrl = `${window.location.origin}/play/${game.uuid}`;
|
||||
|
||||
const formatDuration = (from, to) => {
|
||||
if (!from || !to) return null;
|
||||
@@ -235,6 +123,17 @@ export default function BattleDialog({ games }) {
|
||||
</h2>
|
||||
</div>
|
||||
<div style={{ display: 'flex', gap: 8 }}>
|
||||
{canContinue ? (
|
||||
<a
|
||||
className="bd-continue"
|
||||
href={playUrl}
|
||||
aria-label="Continue the game"
|
||||
title="Continue the game"
|
||||
>
|
||||
<i className="fa fa-play" />
|
||||
Continue
|
||||
</a>
|
||||
) : (
|
||||
<button
|
||||
className={`bd-share${copied ? ' bd-share--copied' : ''}`}
|
||||
onClick={handleShare}
|
||||
@@ -244,13 +143,17 @@ export default function BattleDialog({ games }) {
|
||||
<i className={`fa ${copied ? 'fa-check' : 'fa-share-alt'}`} />
|
||||
{copied ? 'Copied!' : 'Share'}
|
||||
</button>
|
||||
)}
|
||||
<button className="bd-close" onClick={() => setOpen(false)} aria-label="Close">
|
||||
<i className="fa fa-times" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="bd-vs-panel">
|
||||
<Avatar name={game.redName} color="red" avatarUrl={game.redAvatar} bonusPoints={game.redBonusPoints > game.blueBonusPoints ? game.redBonusPoints : 0} />
|
||||
<Avatar
|
||||
name={game.redName} color="red" avatarUrl={game.redAvatar}
|
||||
bonusPoints={game.redBonusPoints > game.blueBonusPoints ? game.redBonusPoints : 0}
|
||||
/>
|
||||
<div className="bd-vs-center">
|
||||
<div className="bd-vs-score">
|
||||
<span className="bd-vs-score__red">{game.redPoints ?? '—'}</span>
|
||||
@@ -258,11 +161,25 @@ export default function BattleDialog({ games }) {
|
||||
<span className="bd-vs-score__blue">{game.bluePoints ?? '—'}</span>
|
||||
</div>
|
||||
<div className="bd-vs-score" style={{ marginBottom: 8 }}>
|
||||
<span style={{ font: '700 13px \'Rajdhani\', sans-serif', color: '#f67d52', display: 'flex', alignItems: 'center', gap: 4 }}>
|
||||
<span style={{
|
||||
font: '700 13px \'Rajdhani\', sans-serif',
|
||||
color: '#f67d52',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
gap: 4,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ fontSize: 11 }} /> {(game.redBonusPoints ?? 0).toFixed(1)}
|
||||
</span>
|
||||
<span className="bd-vs-score__sep">:</span>
|
||||
<span style={{ font: '700 13px \'Rajdhani\', sans-serif', color: '#95cff5', display: 'flex', alignItems: 'center', gap: 4 }}>
|
||||
<span style={{
|
||||
font: '700 13px \'Rajdhani\', sans-serif',
|
||||
color: '#95cff5',
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
gap: 4,
|
||||
}}
|
||||
>
|
||||
{(game.blueBonusPoints ?? 0).toFixed(1)} <i className="fa fa-star" style={{ fontSize: 11 }} />
|
||||
</span>
|
||||
</div>
|
||||
@@ -274,16 +191,25 @@ export default function BattleDialog({ games }) {
|
||||
<i className={`fa ${meta.icon}`} /> {meta.label}
|
||||
</div>
|
||||
</div>
|
||||
<Avatar name={game.blueName} color="blue" avatarUrl={game.blueAvatar} bonusPoints={game.blueBonusPoints > game.redBonusPoints ? game.blueBonusPoints : 0} />
|
||||
<Avatar
|
||||
name={game.blueName} color="blue" avatarUrl={game.blueAvatar}
|
||||
bonusPoints={game.blueBonusPoints > game.redBonusPoints ? game.blueBonusPoints : 0}
|
||||
/>
|
||||
</div>
|
||||
<div className="bd-stats">
|
||||
<StatRow icon="fa-calendar" label="Date" value={game.date ?? '—'} />
|
||||
<StatRow icon="fa-flag-checkered" label="End reason" value={endReason} />
|
||||
{game.created && game.date && game.created !== game.date && (
|
||||
<StatRow icon="fa-clock" label="Started" value={game.created} />
|
||||
)}
|
||||
{duration && (
|
||||
<StatRow icon="fa-hourglass-half" label="Match duration" value={duration} />
|
||||
)}
|
||||
<StatRow icon="fa-flag-checkered" label="End reason" value={endReason} />
|
||||
{0 < pointDiff && (
|
||||
<StatRow icon="fa-balance-scale" label="Winning margin" value={`${pointDiff} mine${1 === pointDiff ? '' : 's'}`} valueColor={winnerColor} />
|
||||
<StatRow
|
||||
icon="fa-balance-scale" label="Winning margin"
|
||||
value={`${pointDiff} mine${1 === pointDiff ? '' : 's'}`} valueColor={winnerColor}
|
||||
/>
|
||||
)}
|
||||
<StatRow
|
||||
icon="fa-bomb" label="Red used bomb"
|
||||
@@ -295,66 +221,10 @@ export default function BattleDialog({ games }) {
|
||||
value={game.blueExplodedBomb ? 'Yes' : 'No'}
|
||||
valueColor={game.blueExplodedBomb ? '#95cff5' : 'rgba(255,255,255,0.45)'}
|
||||
/>
|
||||
{game.created && game.date && game.created !== game.date && (
|
||||
<StatRow icon="fa-clock-o" label="Started" value={game.created} />
|
||||
)}
|
||||
</div>
|
||||
|
||||
{(0 < game.redBonusPoints
|
||||
|| 0 < game.blueBonusPoints
|
||||
|| game.redBonusStats?.blindHits
|
||||
|| game.blueBonusStats?.blindHits
|
||||
) && (
|
||||
<div style={{ padding: '16px 20px 0', borderTop: '1px solid rgba(255,255,255,0.08)', marginTop: 16, marginBottom: 16 }}>
|
||||
<div style={{ display: 'grid', gridTemplateColumns: '1fr 1fr', gap: 16 }}>
|
||||
{/* Red Bonus */}
|
||||
<div style={{
|
||||
padding: 16,
|
||||
border: '1px solid rgba(173,10,5,0.2)',
|
||||
borderRadius: 6,
|
||||
background: 'rgba(173,10,5,0.05)',
|
||||
}}
|
||||
>
|
||||
<span style={{ font: '700 12px \'Rajdhani\', sans-serif', textTransform: 'uppercase', letterSpacing: 2, color: '#ffd700', display: 'block', marginBottom: 12 }}>
|
||||
<i className="fa fa-star" style={{ marginRight: 8 }} /> Red Bonus Statistics
|
||||
</span>
|
||||
<div style={{ display: 'flex', flexDirection: 'column', gap: 0 }}>
|
||||
<StatRow icon="fa-star" label="Total Bonus Points" value={(game.redBonusPoints ?? 0).toFixed(1)} valueColor="#ffd700" />
|
||||
{0 < game.redBonusStats?.blindHits && <StatRow icon="fa-bullseye" label="Blind hits" value={game.redBonusStats.blindHits} />}
|
||||
{0 < game.redBonusStats?.chainBest && <StatRow icon="fa-link" label="Best chain" value={game.redBonusStats.chainBest} />}
|
||||
{0 < game.redBonusStats?.edgeMines && <StatRow icon="fa-border" label="Edge mines" value={game.redBonusStats.edgeMines} />}
|
||||
{0 < game.redBonusStats?.lastMineHits && <StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.redBonusStats.lastMineHits} />}
|
||||
{0 < game.redBonusStats?.biggestReveal && <StatRow icon="fa-expand" label="Biggest reveal" value={game.redBonusStats.biggestReveal} />}
|
||||
{!game.redBonusStats?.blindHits && !game.redBonusStats?.chainBest && !game.redBonusStats?.edgeMines && !game.redBonusStats?.lastMineHits && !game.redBonusStats?.biggestReveal
|
||||
&& <StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Blue Bonus */}
|
||||
<div style={{
|
||||
padding: 16,
|
||||
border: '1px solid rgba(149,207,245,0.2)',
|
||||
borderRadius: 6,
|
||||
background: 'rgba(149,207,245,0.05)',
|
||||
}}
|
||||
>
|
||||
<span style={{ font: '700 12px \'Rajdhani\', sans-serif', textTransform: 'uppercase', letterSpacing: 2, color: '#ffd700', display: 'block', marginBottom: 12 }}>
|
||||
<i className="fa fa-star" style={{ marginRight: 8 }} /> Blue Bonus Statistics
|
||||
</span>
|
||||
<div style={{ display: 'flex', flexDirection: 'column', gap: 0 }}>
|
||||
<StatRow icon="fa-star" label="Total Bonus Points" value={(game.blueBonusPoints ?? 0).toFixed(1)} valueColor="#ffd700" />
|
||||
{0 < game.blueBonusStats?.blindHits && <StatRow icon="fa-bullseye" label="Blind hits" value={game.blueBonusStats.blindHits} />}
|
||||
{0 < game.blueBonusStats?.chainBest && <StatRow icon="fa-link" label="Best chain" value={game.blueBonusStats.chainBest} />}
|
||||
{0 < game.blueBonusStats?.edgeMines && <StatRow icon="fa-border" label="Edge mines" value={game.blueBonusStats.edgeMines} />}
|
||||
{0 < game.blueBonusStats?.lastMineHits && <StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.blueBonusStats.lastMineHits} />}
|
||||
{0 < game.blueBonusStats?.biggestReveal && <StatRow icon="fa-expand" label="Biggest reveal" value={game.blueBonusStats.biggestReveal} />}
|
||||
{!game.blueBonusStats?.blindHits && !game.blueBonusStats?.chainBest && !game.blueBonusStats?.edgeMines && !game.blueBonusStats?.lastMineHits && !game.blueBonusStats?.biggestReveal
|
||||
&& <StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
<BonusPoints
|
||||
game={game}
|
||||
/>
|
||||
</div>
|
||||
</Dialog>
|
||||
</ThemeProvider>
|
||||
|
||||
98
assets/js/components/battle-dialog/Avatar.jsx
Normal file
98
assets/js/components/battle-dialog/Avatar.jsx
Normal file
@@ -0,0 +1,98 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
|
||||
export default function Avatar({ name, color, avatarUrl, bonusPoints = 0 }) {
|
||||
const isRed = 'red' === color;
|
||||
const initials = (name || '?').slice(0, 2).toUpperCase();
|
||||
|
||||
const gradient = isRed
|
||||
? 'linear-gradient(135deg, rgba(173,10,5,0.6) 0%, rgba(246,125,82,0.4) 100%)'
|
||||
: 'linear-gradient(135deg, rgba(35,111,135,0.6) 0%, rgba(41,128,185,0.4) 100%)';
|
||||
const glow = isRed
|
||||
? '0 0 0 3px rgba(173,10,5,0.2), 0 0 28px rgba(173,10,5,0.35)'
|
||||
: '0 0 0 3px rgba(35,111,135,0.2), 0 0 28px rgba(35,111,135,0.35)';
|
||||
const border = isRed
|
||||
? 'rgba(173,10,5,0.5)'
|
||||
: 'rgba(35,111,135,0.5)';
|
||||
const textColor = isRed ? '#f67d52' : '#95cff5';
|
||||
|
||||
return (
|
||||
<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 10, position: 'relative' }}>
|
||||
<div style={{ position: 'relative' }}>
|
||||
<div style={{
|
||||
width: 72, height: 72, borderRadius: '50%',
|
||||
background: avatarUrl ? 'transparent' : gradient,
|
||||
border: `2px solid ${border}`,
|
||||
boxShadow: glow,
|
||||
display: 'flex', alignItems: 'center', justifyContent: 'center',
|
||||
font: '800 24px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 2,
|
||||
overflow: 'hidden',
|
||||
}}
|
||||
>
|
||||
{avatarUrl ? (
|
||||
<img
|
||||
src={avatarUrl}
|
||||
alt={name}
|
||||
style={{
|
||||
width: '100%',
|
||||
height: '100%',
|
||||
objectFit: 'cover',
|
||||
}}
|
||||
/>
|
||||
) : (
|
||||
initials
|
||||
)}
|
||||
</div>
|
||||
{0 < bonusPoints && (
|
||||
<div style={{
|
||||
position: 'absolute',
|
||||
bottom: -6,
|
||||
right: -6,
|
||||
background: '#ffd700',
|
||||
borderRadius: '50%',
|
||||
width: 28,
|
||||
height: 28,
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
boxShadow: '0 0 12px rgba(255, 215, 0, 0.6), 0 0 0 2px rgba(7, 9, 13, 1)',
|
||||
border: '2px solid rgba(0,0,0,0.5)',
|
||||
zIndex: 10,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ color: '#000', fontSize: 14 }} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<span style={{
|
||||
font: '700 15px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 1,
|
||||
maxWidth: 120, overflow: 'hidden', textOverflow: 'ellipsis', whiteSpace: 'nowrap',
|
||||
textAlign: 'center',
|
||||
}}
|
||||
>
|
||||
{name}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '600 10px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: 'rgba(255,255,255,0.3)',
|
||||
}}
|
||||
>
|
||||
{isRed ? 'Red' : 'Blue'}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
139
assets/js/components/battle-dialog/BonusPoints.jsx
Normal file
139
assets/js/components/battle-dialog/BonusPoints.jsx
Normal file
@@ -0,0 +1,139 @@
|
||||
import { useMemo } from 'react';
|
||||
import StatRow from './StatRow';
|
||||
|
||||
export default function BonusPoints({ game }) {
|
||||
const hasBonuspoints = useMemo(
|
||||
() => 0 < game?.redBonusPoints
|
||||
|| 0 < game?.blueBonusPoints
|
||||
|| game?.redBonusStats?.blindHits
|
||||
|| game?.blueBonusStats?.blindHits,
|
||||
[
|
||||
game?.blueBonusPoints,
|
||||
game?.blueBonusStats?.blindHits,
|
||||
game?.redBonusPoints,
|
||||
game?.redBonusStats?.blindHits,
|
||||
],
|
||||
);
|
||||
|
||||
const hasRedNoBonuses = useMemo(
|
||||
() => !game.redBonusStats?.blindHits
|
||||
&& !game.redBonusStats?.chainBest
|
||||
&& !game.redBonusStats?.edgeMines
|
||||
&& !game.redBonusStats?.lastMineHits
|
||||
&& !game.redBonusStats?.biggestReveal,
|
||||
[
|
||||
game.redBonusStats?.biggestReveal,
|
||||
game.redBonusStats?.blindHits,
|
||||
game.redBonusStats?.chainBest,
|
||||
game.redBonusStats?.edgeMines,
|
||||
game.redBonusStats?.lastMineHits,
|
||||
],
|
||||
);
|
||||
|
||||
const hasBlueNoBonuses = useMemo(
|
||||
() => !game.blueBonusStats?.blindHits
|
||||
&& !game.blueBonusStats?.chainBest
|
||||
&& !game.blueBonusStats?.edgeMines
|
||||
&& !game.blueBonusStats?.lastMineHits
|
||||
&& !game.blueBonusStats?.biggestReveal,
|
||||
[
|
||||
game.blueBonusStats?.biggestReveal,
|
||||
game.blueBonusStats?.blindHits,
|
||||
game.blueBonusStats?.chainBest,
|
||||
game.blueBonusStats?.edgeMines,
|
||||
game.blueBonusStats?.lastMineHits,
|
||||
],
|
||||
);
|
||||
|
||||
if (!hasBonuspoints) {
|
||||
return '';
|
||||
}
|
||||
|
||||
return (
|
||||
<div style={{
|
||||
padding: '16px 20px 0',
|
||||
borderTop: '1px solid rgba(255,255,255,0.08)',
|
||||
marginTop: 16,
|
||||
marginBottom: 16,
|
||||
}}
|
||||
>
|
||||
<div style={{ display: 'grid', gridTemplateColumns: '1fr 1fr', gap: 16 }}>
|
||||
{/* Red Bonus */}
|
||||
<div style={{
|
||||
padding: 16,
|
||||
border: '1px solid rgba(173,10,5,0.2)',
|
||||
borderRadius: 6,
|
||||
background: 'rgba(173,10,5,0.05)',
|
||||
}}
|
||||
>
|
||||
<span style={{
|
||||
font: '700 12px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: '#ffd700',
|
||||
display: 'block',
|
||||
marginBottom: 12,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ marginRight: 8 }} /> Red Bonus Statistics
|
||||
</span>
|
||||
<div style={{ display: 'flex', flexDirection: 'column', gap: 0 }}>
|
||||
<StatRow
|
||||
icon="fa-star" label="Total Bonus Points" value={(game.redBonusPoints ?? 0).toFixed(1)}
|
||||
valueColor="#ffd700"
|
||||
/>
|
||||
{0 < game.redBonusStats?.blindHits
|
||||
&& <StatRow icon="fa-bullseye" label="Blind hits" value={game.redBonusStats.blindHits} />}
|
||||
{0 < game.redBonusStats?.chainBest
|
||||
&& <StatRow icon="fa-link" label="Best chain" value={game.redBonusStats.chainBest} />}
|
||||
{0 < game.redBonusStats?.edgeMines
|
||||
&& <StatRow icon="fa-border-all" label="Edge mines" value={game.redBonusStats.edgeMines} />}
|
||||
{0 < game.redBonusStats?.lastMineHits
|
||||
&& <StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.redBonusStats.lastMineHits} />}
|
||||
{0 < game.redBonusStats?.biggestReveal
|
||||
&& <StatRow icon="fa-expand" label="Biggest reveal" value={game.redBonusStats.biggestReveal} />}
|
||||
{hasRedNoBonuses
|
||||
&& <StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />}
|
||||
</div>
|
||||
</div>
|
||||
<div style={{
|
||||
padding: 16,
|
||||
border: '1px solid rgba(149,207,245,0.2)',
|
||||
borderRadius: 6,
|
||||
background: 'rgba(149,207,245,0.05)',
|
||||
}}
|
||||
>
|
||||
<span style={{
|
||||
font: '700 12px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: '#ffd700',
|
||||
display: 'block',
|
||||
marginBottom: 12,
|
||||
}}
|
||||
>
|
||||
<i className="fa fa-star" style={{ marginRight: 8 }} /> Blue Bonus Statistics
|
||||
</span>
|
||||
<div style={{ display: 'flex', flexDirection: 'column', gap: 0 }}>
|
||||
<StatRow
|
||||
icon="fa-star" label="Total Bonus Points" value={(game.blueBonusPoints ?? 0).toFixed(1)}
|
||||
valueColor="#ffd700"
|
||||
/>
|
||||
{0 < game.blueBonusStats?.blindHits
|
||||
&& <StatRow icon="fa-bullseye" label="Blind hits" value={game.blueBonusStats.blindHits} />}
|
||||
{0 < game.blueBonusStats?.chainBest
|
||||
&& <StatRow icon="fa-link" label="Best chain" value={game.blueBonusStats.chainBest} />}
|
||||
{0 < game.blueBonusStats?.edgeMines
|
||||
&& <StatRow icon="fa-border-all" label="Edge mines" value={game.blueBonusStats.edgeMines} />}
|
||||
{0 < game.blueBonusStats?.lastMineHits
|
||||
&& <StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.blueBonusStats.lastMineHits} />}
|
||||
{0 < game.blueBonusStats?.biggestReveal
|
||||
&& <StatRow icon="fa-expand" label="Biggest reveal" value={game.blueBonusStats.biggestReveal} />}
|
||||
{hasBlueNoBonuses
|
||||
&& <StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
40
assets/js/components/battle-dialog/StatRow.jsx
Normal file
40
assets/js/components/battle-dialog/StatRow.jsx
Normal file
@@ -0,0 +1,40 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
|
||||
export default function StatRow({ icon, label, value, valueColor }) {
|
||||
return (
|
||||
<div style={{
|
||||
display: 'flex', alignItems: 'center',
|
||||
gap: 10, padding: '9px 0',
|
||||
borderBottom: '1px solid rgba(255,255,255,0.05)',
|
||||
}}
|
||||
>
|
||||
<i className={`fa ${icon}`} style={{ width: 16, color: 'rgba(149,207,245,0.4)', fontSize: 13 }} />
|
||||
<span style={{
|
||||
font: '500 13px \'Rajdhani\', sans-serif',
|
||||
color: 'rgba(255,255,255,0.45)',
|
||||
flex: 1,
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{label}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '700 13px \'Rajdhani\', sans-serif',
|
||||
color: valueColor || 'rgba(255,255,255,0.75)',
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{value}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -14,7 +14,7 @@ import { GameBoard } from '@mine-components';
|
||||
|
||||
const queryClient = new QueryClient();
|
||||
|
||||
const MineSeeker = ({ env, gameId }) => {
|
||||
const MineSeeker = ({ env, gameId, opponentName = '' }) => {
|
||||
const isEnvDev = 'dev' === env;
|
||||
const gameAssoc = useRef('' !== gameId ? gameId : crypto.randomUUID()).current;
|
||||
const gameInherited = '' !== gameId;
|
||||
@@ -25,6 +25,7 @@ const MineSeeker = ({ env, gameId }) => {
|
||||
<GameBoard
|
||||
gameAssoc={gameAssoc}
|
||||
gameInherited={gameInherited}
|
||||
opponentName={opponentName}
|
||||
isEnvDev={isEnvDev}
|
||||
/>
|
||||
</GameProvider>
|
||||
|
||||
@@ -12,9 +12,9 @@ import { useGame } from '@mine-contexts';
|
||||
import { useServerCommunication } from '@mine-hooks';
|
||||
import GridControl from './grid/GridControl';
|
||||
|
||||
export const GameBoard = ({ gameAssoc, gameInherited, isEnvDev }) => {
|
||||
export const GameBoard = ({ gameAssoc, gameInherited, opponentName = '', isEnvDev }) => {
|
||||
const { gridReady } = useGame();
|
||||
const { onClick, resign } = useServerCommunication(gameAssoc, gameInherited, isEnvDev);
|
||||
const { onClick, resign } = useServerCommunication(gameAssoc, gameInherited, opponentName, isEnvDev);
|
||||
|
||||
if (!gridReady) {
|
||||
return (
|
||||
|
||||
@@ -256,7 +256,7 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
<div className="opd-info">
|
||||
<span className="opd-name">{player.name}</span>
|
||||
<span className="opd-since">
|
||||
<i className="fa fa-clock-o" />
|
||||
<i className="fa fa-clock" />
|
||||
{' '}Waiting {formatSince(player.since)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
@@ -9,22 +9,27 @@
|
||||
import { Fragment, useState } from 'react';
|
||||
import { OnlinePlayersDialog } from '@mine-components';
|
||||
|
||||
const WaitingOverlayContent = ({ shareUrl, currentGameAssoc }) => {
|
||||
const WaitingOverlayContent = ({ shareUrl, currentGameAssoc, opponentName = '', inviteOnly = false }) => {
|
||||
const [dialogOpen, setDialogOpen] = useState(false);
|
||||
const inviteHeader = inviteOnly && opponentName
|
||||
? `Invite ${opponentName}`
|
||||
: 'Invite a Friend';
|
||||
|
||||
return (
|
||||
<Fragment>
|
||||
<div className="waiting-options">
|
||||
<div className={`waiting-options${inviteOnly ? ' waiting-options--invite-only' : ''}`}>
|
||||
<div className="waiting-option">
|
||||
<div className="waiting-option-header">
|
||||
<i className="fa fa-link" />
|
||||
<span>Invite a Friend</span>
|
||||
<span>{inviteHeader}</span>
|
||||
</div>
|
||||
<p className="waiting-option-desc">Share this link with your opponent</p>
|
||||
<ShareLinkBox
|
||||
url={shareUrl}
|
||||
/>
|
||||
</div>
|
||||
{!inviteOnly && (
|
||||
<Fragment>
|
||||
<div className="waiting-divider">
|
||||
<span>OR</span>
|
||||
</div>
|
||||
@@ -42,13 +47,17 @@ const WaitingOverlayContent = ({ shareUrl, currentGameAssoc }) => {
|
||||
Browse Players
|
||||
</button>
|
||||
</div>
|
||||
</Fragment>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{!inviteOnly && (
|
||||
<OnlinePlayersDialog
|
||||
open={dialogOpen}
|
||||
onClose={() => setDialogOpen(false)}
|
||||
currentGameAssoc={currentGameAssoc}
|
||||
/>
|
||||
)}
|
||||
</Fragment>
|
||||
);
|
||||
};
|
||||
@@ -57,10 +66,12 @@ const ShareLinkBox = ({ url }) => {
|
||||
const [copied, setCopied] = useState(false);
|
||||
|
||||
const handleCopy = () => {
|
||||
navigator.clipboard.writeText(url).then(() => {
|
||||
navigator.clipboard.writeText(url)
|
||||
.then(() => {
|
||||
setCopied(true);
|
||||
setTimeout(() => setCopied(false), 2500);
|
||||
}).catch(() => {});
|
||||
})
|
||||
.catch(() => null);
|
||||
};
|
||||
|
||||
return (
|
||||
|
||||
@@ -23,6 +23,7 @@ const GridControl = ({ gameAssoc, onClick, resign }) => {
|
||||
|
||||
const [copied, setCopied] = useState(false);
|
||||
const shareUrl = gameAssoc ? `${window.location.origin}/battle/${gameAssoc}` : null;
|
||||
const isAuthenticated = '1' === document.getElementById('mine-wrapper')?.dataset.isAuthenticated;
|
||||
|
||||
const handleShare = () => {
|
||||
if (!shareUrl) return;
|
||||
@@ -64,6 +65,7 @@ const GridControl = ({ gameAssoc, onClick, resign }) => {
|
||||
overlaySubTitle
|
||||
)}
|
||||
{gameAssoc && endRef.current && (
|
||||
<div className="game-overlay-actions">
|
||||
<button
|
||||
className={`game-overlay-share${copied ? ' copied' : ''}`}
|
||||
onClick={handleShare}
|
||||
@@ -73,6 +75,16 @@ const GridControl = ({ gameAssoc, onClick, resign }) => {
|
||||
<i className={`fa ${copied ? 'fa-check' : 'fa-share-alt'}`} />
|
||||
{copied ? 'Copied!' : 'Share Battle'}
|
||||
</button>
|
||||
<a
|
||||
className="game-overlay-profile"
|
||||
href={isAuthenticated ? '/profile' : '/'}
|
||||
title={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
aria-label={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
>
|
||||
<i className={`fa ${isAuthenticated ? 'fa-user' : 'fa-house'}`} />
|
||||
{isAuthenticated ? 'My Profile' : 'Homepage'}
|
||||
</a>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -257,7 +257,7 @@ export const GameProvider = ({ children }) => {
|
||||
// Setters needed by useServerComm
|
||||
setCells, setGridReady, setGameUuid,
|
||||
// Refs (needed by useServerComm for async-safe reads)
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, endRef,
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, lastClickedRef, endRef,
|
||||
// Sync helpers
|
||||
syncWebPlayer, syncActivePlayer, syncBombSelected, syncConnLost, syncRed, syncBlue,
|
||||
// Game logic called by useServerComm
|
||||
|
||||
@@ -10,24 +10,20 @@
|
||||
import React, { useEffect, useRef } from 'react';
|
||||
import { useMutation, useQuery } from '@tanstack/react-query';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import { DESC } from '@mine-utils';
|
||||
import { DESC, IMAGES } from '@mine-utils';
|
||||
import useStepTimer from './useStepTimer';
|
||||
import { WaitingOverlayContent } from '@mine-components';
|
||||
import { ChallengeCountdown, WaitingOverlayContent } from '@mine-components';
|
||||
|
||||
import { ChallengeCountdown } from '@mine-components';
|
||||
|
||||
const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
const useServerCommunication = (gameAssoc, gameInherited, opponentName, isEnvDev) => {
|
||||
const {
|
||||
/** Async-safe refs */
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, endRef,
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, lastClickedRef, endRef,
|
||||
/** State setters */
|
||||
setGridReady, setGameUuid,
|
||||
setCells, setGridReady, setGameUuid,
|
||||
/** Sync helpers */
|
||||
syncWebPlayer, syncActivePlayer, syncBombSelected, syncConnLost, syncRed, syncBlue,
|
||||
/** Game logic */
|
||||
showOverlay, hideOverlay,
|
||||
applyRevealedCell, applyStep,
|
||||
makeGameEndIfItEnds, resignProcess,
|
||||
showOverlay, hideOverlay, applyStep, makeGameEndIfItEnds, resignProcess,
|
||||
/** Current cells snapshot (for active-check in onClick) */
|
||||
cells,
|
||||
} = useGame();
|
||||
@@ -35,9 +31,16 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
const eventSourceRef = useRef(null);
|
||||
const rpcUsersRef = useRef(null);
|
||||
const stepCacheRef = useRef([]);
|
||||
const lastStepRef = useRef(null);
|
||||
const isGameFinishedRef = useRef(false);
|
||||
const { getStepElapsed, resetStepTimer, startNewTurn } = useStepTimer();
|
||||
const isGameRunningRef = useRef(false);
|
||||
const lastActivePlayerRef = useRef(null);
|
||||
const heartbeatPubIntervalRef = useRef(null);
|
||||
const opponentLastSeenRef = useRef(0);
|
||||
const isTrueRestoredRef = useRef(false);
|
||||
|
||||
const HEARTBEAT_INTERVAL_MS = 1500;
|
||||
|
||||
/** REST mutations / queries */
|
||||
|
||||
@@ -75,43 +78,193 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
|
||||
/** Game-start helpers (triggered by server events) */
|
||||
|
||||
const wInit = (revealedCells = []) => {
|
||||
setGridReady(true);
|
||||
showOverlay('Choose an opponent!', gameAssoc ? (
|
||||
const wInit = (revealedCells = [], lastStep = {}, gameState = {}, isGameFinished = false) => {
|
||||
/** Detect if this is a restored game */
|
||||
const isRestoredGame = 0 < revealedCells.length;
|
||||
isTrueRestoredRef.current = isRestoredGame;
|
||||
|
||||
/** Store game finished status */
|
||||
isGameFinishedRef.current = isGameFinished;
|
||||
|
||||
/** Apply game state (points, bonus) immediately for restored games */
|
||||
if (0 < Object.keys(gameState).length) {
|
||||
const {
|
||||
redPoints = 0,
|
||||
bluePoints = 0,
|
||||
redBonusPoints = 0,
|
||||
blueBonusPoints = 0,
|
||||
redBonusStats = {},
|
||||
blueBonusStats = {},
|
||||
} = gameState;
|
||||
syncRed(p => ({
|
||||
...p,
|
||||
mines: redPoints,
|
||||
bonusPoints: redBonusPoints,
|
||||
bonusStats: redBonusStats,
|
||||
}));
|
||||
syncBlue(p => ({
|
||||
...p,
|
||||
mines: bluePoints,
|
||||
bonusPoints: blueBonusPoints,
|
||||
bonusStats: blueBonusStats,
|
||||
}));
|
||||
}
|
||||
|
||||
/** Apply revealed cells immediately (not in setTimeout) */
|
||||
if (0 < revealedCells.length) {
|
||||
setCells(prev => {
|
||||
let next = prev.map(r => [...r]);
|
||||
revealedCells.forEach(({ row, col, value, player }) => {
|
||||
if (next[row][col].active) return;
|
||||
/** Check if this cell is the last step for either player */
|
||||
const isRedLastStep = lastStep.red && lastStep.red.player === player && lastStep.red.row === row && lastStep.red.col === col;
|
||||
const isBlueLastStep = lastStep.blue && lastStep.blue.player === player && lastStep.blue.row === row && lastStep.blue.col === col;
|
||||
const patch = 'm' === value
|
||||
? { currentImage: IMAGES.flag(player), currentObj: 'm', active: true }
|
||||
: { currentImage: value, currentObj: value, active: true };
|
||||
if (isRedLastStep || isBlueLastStep) {
|
||||
patch.lastClickedRed = 'red' === player;
|
||||
patch.lastClickedBlue = 'blue' === player;
|
||||
}
|
||||
next[row][col] = { ...next[row][col], ...patch };
|
||||
});
|
||||
return next;
|
||||
});
|
||||
}
|
||||
|
||||
/** Update the lastClickedRef so applyStep knows about it */
|
||||
if (lastStep.red) {
|
||||
lastClickedRef.current = {
|
||||
...lastClickedRef.current,
|
||||
red: [lastStep.red.row, lastStep.red.col],
|
||||
};
|
||||
}
|
||||
if (lastStep.blue) {
|
||||
lastClickedRef.current = {
|
||||
...lastClickedRef.current,
|
||||
blue: [lastStep.blue.row, lastStep.blue.col],
|
||||
};
|
||||
}
|
||||
|
||||
/** Determine overlay message */
|
||||
let overlayTitle, overlaySubtitle;
|
||||
|
||||
if (isGameFinished) {
|
||||
/** Game is finished - show game over message */
|
||||
const redPoints = gameState.redPoints ?? 0;
|
||||
const bluePoints = gameState.bluePoints ?? 0;
|
||||
const winner = redPoints > bluePoints ? 'Red' : 'Blue';
|
||||
overlayTitle = `${winner} wins the game!`;
|
||||
overlaySubtitle = 'Play again!';
|
||||
/** Mark the game as ended */
|
||||
endRef.current = true;
|
||||
} else if (isRestoredGame) {
|
||||
overlayTitle = 'Waiting for opponent to reconnect...';
|
||||
overlaySubtitle = gameAssoc ? (
|
||||
<WaitingOverlayContent
|
||||
shareUrl={`${window.location.href}/${gameAssoc}`}
|
||||
shareUrl={`${window.location.origin}/play/${gameAssoc}`}
|
||||
currentGameAssoc={gameAssoc}
|
||||
opponentName={opponentName}
|
||||
inviteOnly
|
||||
/>
|
||||
) : (
|
||||
<div style={{ textAlign: 'center', padding: '20px' }}>
|
||||
<p>Waiting for opponent to join...</p>
|
||||
</div>
|
||||
);
|
||||
} else {
|
||||
overlayTitle = 'Choose an opponent!';
|
||||
overlaySubtitle = gameAssoc ? (
|
||||
<WaitingOverlayContent
|
||||
shareUrl={`${window.location.origin}/battle/${gameAssoc}`}
|
||||
currentGameAssoc={gameAssoc}
|
||||
/>
|
||||
) : '');
|
||||
setTimeout(() => revealedCells.forEach(cell => applyRevealedCell(cell, cell.player)), 0);
|
||||
) : '';
|
||||
}
|
||||
|
||||
showOverlay(overlayTitle, overlaySubtitle);
|
||||
|
||||
/** Use Promise.resolve to defer setGridReady slightly to ensure overlay is rendered first */
|
||||
Promise.resolve().then(() => setGridReady(true));
|
||||
};
|
||||
|
||||
const makeGameStart = payload => {
|
||||
syncActivePlayer(1);
|
||||
const makeGameStart = (payload, lastStep = {}) => {
|
||||
/** Don't start a finished game */
|
||||
if (isGameFinishedRef.current) {
|
||||
return;
|
||||
}
|
||||
|
||||
/** If game is being restored and has a most recent step, determine starter based on that */
|
||||
let starterIsBlue;
|
||||
|
||||
/** lastStepRef contains the single most recent step from the server */
|
||||
if (lastStepRef.current && lastStepRef.current.player) {
|
||||
/** The NEXT player is opposite of who made the last step */
|
||||
starterIsBlue = 'red' === lastStepRef.current.player; // If red played last, blue plays next
|
||||
} else {
|
||||
/** New game: blue always starts */
|
||||
starterIsBlue = true;
|
||||
}
|
||||
|
||||
const starterColor = starterIsBlue ? 'blue' : 'red';
|
||||
const starterVal = starterIsBlue ? 1 : 0;
|
||||
const starterDesc = starterColor === webPlayerRef.current ? DESC.you : DESC.buddy;
|
||||
syncActivePlayer(starterVal);
|
||||
syncRed(p => ({
|
||||
...p,
|
||||
name: payload.users.red || payload.users.redAnon || p.name,
|
||||
registered: !!payload.users.red,
|
||||
avatar: payload.users.redAvatar ?? null,
|
||||
desc: 'red' === starterColor ? starterDesc : '',
|
||||
active: 'red' === starterColor,
|
||||
}));
|
||||
syncBlue(p => ({
|
||||
...p,
|
||||
name: payload.users.blue || payload.users.blueAnon || p.name,
|
||||
registered: !!payload.users.blue,
|
||||
avatar: payload.users.blueAvatar ?? null,
|
||||
desc: 'blue' === webPlayerRef.current ? DESC.you : DESC.buddy,
|
||||
active: true,
|
||||
desc: 'blue' === starterColor ? starterDesc : '',
|
||||
active: 'blue' === starterColor,
|
||||
}));
|
||||
isGameRunningRef.current = true;
|
||||
lastActivePlayerRef.current = 1; // Blue starts
|
||||
lastActivePlayerRef.current = starterVal;
|
||||
startNewTurn();
|
||||
resetStepTimer();
|
||||
/**
|
||||
* For a truly restored game, keep the "Waiting for opponent..." overlay
|
||||
* up until we actually see a heartbeat from the other player.
|
||||
*/
|
||||
if (!isTrueRestoredRef.current || 0 !== opponentLastSeenRef.current) {
|
||||
hideOverlay();
|
||||
}
|
||||
};
|
||||
|
||||
const publishHeartbeat = () => {
|
||||
const me = webPlayerRef.current;
|
||||
if (!me || endRef.current) return;
|
||||
fetch('/api/game/heartbeat/' + gameAssoc, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ color: me }),
|
||||
}).catch(e => isEnvDev && console.warn('Heartbeat publish failed', e));
|
||||
};
|
||||
|
||||
const startHeartbeat = () => {
|
||||
if (heartbeatPubIntervalRef.current) return;
|
||||
publishHeartbeat();
|
||||
heartbeatPubIntervalRef.current = setInterval(publishHeartbeat, HEARTBEAT_INTERVAL_MS);
|
||||
};
|
||||
|
||||
const stopHeartbeat = () => {
|
||||
if (heartbeatPubIntervalRef.current) {
|
||||
clearInterval(heartbeatPubIntervalRef.current);
|
||||
heartbeatPubIntervalRef.current = null;
|
||||
}
|
||||
};
|
||||
|
||||
/** Mercure / SSE message handlers */
|
||||
|
||||
const wSubscribe = (payload, rpcUsers = null) => {
|
||||
const wSubscribe = (payload, rpcUsers = null, lastStep = null) => {
|
||||
isEnvDev && console.info((payload.user ?? 'user') + ' subscribed');
|
||||
const firstUser = !rpcUsers;
|
||||
|
||||
@@ -126,13 +279,34 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
&& (!connectionLostRef.current
|
||||
|| (connectionLostRef.current && false === activePlayerRef.current && !endRef.current))
|
||||
) {
|
||||
makeGameStart(payload);
|
||||
makeGameStart(payload, lastStep);
|
||||
}
|
||||
};
|
||||
|
||||
const wUnsubscribe = payload => {
|
||||
isEnvDev && console.info(payload.msg);
|
||||
showOverlay('The connection has been lost w/ your friend...', 'Please, restart the game!');
|
||||
const isAuthenticated = '1' === document.getElementById('mine-wrapper')?.dataset.isAuthenticated;
|
||||
const redirectPath = isAuthenticated ? '/profile' : '/';
|
||||
const buttonText = isAuthenticated ? 'My Profile' : 'Homepage';
|
||||
const buttonIcon = isAuthenticated ? 'fa-user' : 'fa-house';
|
||||
|
||||
showOverlay(
|
||||
'The connection has been lost w/ your friend...',
|
||||
(
|
||||
<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: '12px', width: '100%' }}>
|
||||
<p style={{ margin: 0 }}>Please, restart the game!</p>
|
||||
<a
|
||||
className="game-overlay-profile"
|
||||
href={redirectPath}
|
||||
title={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
aria-label={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
>
|
||||
<i className={`fa ${buttonIcon}`} />
|
||||
{buttonText}
|
||||
</a>
|
||||
</div>
|
||||
),
|
||||
);
|
||||
};
|
||||
|
||||
const wChallenge = payload => {
|
||||
@@ -147,7 +321,8 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
body: JSON.stringify({ accepted: true, targetGameAssoc: gameAssoc }),
|
||||
}).then(() => {
|
||||
showOverlay('Challenge accepted!', 'Waiting for the challenger to join...');
|
||||
}).catch(() => {});
|
||||
}).catch(() => {
|
||||
});
|
||||
};
|
||||
|
||||
const handleDecline = () => {
|
||||
@@ -163,7 +338,8 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
currentGameAssoc={gameAssoc}
|
||||
/>
|
||||
) : '');
|
||||
}).catch(() => {});
|
||||
}).catch(() => {
|
||||
});
|
||||
};
|
||||
|
||||
declineTimeout = setTimeout(handleDecline, 30000);
|
||||
@@ -188,8 +364,10 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
isEnvDev && console.warn(payload.user + ' stepped to ' + payload.data.coords.join(','));
|
||||
syncBombSelected(payload.data.bomb);
|
||||
|
||||
// Detect if turn switched (other player made a move)
|
||||
// After their move, it's now our turn (or the opposite player's turn)
|
||||
/**
|
||||
* Detect if turn switched (other player made a move)
|
||||
* After their move, it's now our turn (or the opposite player's turn)
|
||||
*/
|
||||
if (lastActivePlayerRef.current !== activePlayerRef.current) {
|
||||
startNewTurn();
|
||||
lastActivePlayerRef.current = activePlayerRef.current;
|
||||
@@ -210,13 +388,23 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
if (undefined !== payload.type) {
|
||||
if ('challenge' === payload.type) wChallenge(payload);
|
||||
else if ('challenge-response' === payload.type) wChallengeResponse(payload);
|
||||
else if ('heartbeat' === payload.type) {
|
||||
const me = webPlayerRef.current;
|
||||
if (me && payload.color && payload.color !== me) {
|
||||
const wasFirst = 0 === opponentLastSeenRef.current;
|
||||
opponentLastSeenRef.current = Date.now();
|
||||
if (wasFirst && isTrueRestoredRef.current) {
|
||||
hideOverlay();
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (undefined !== payload.data) {
|
||||
wTopic(payload);
|
||||
} else if (undefined === payload.msg) {
|
||||
wSubscribe(payload, rpcUsersRef.current);
|
||||
wSubscribe(payload, rpcUsersRef.current, lastStepRef.current);
|
||||
} else {
|
||||
wUnsubscribe(payload);
|
||||
}
|
||||
@@ -236,8 +424,8 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
const url = new URL(hubUrl, window.location.origin);
|
||||
|
||||
url.searchParams.append('topic', 'mineseeker/channel/' + gameAssoc);
|
||||
if (subscriberJwt) url.searchParams.append('authorization', subscriberJwt);
|
||||
|
||||
if (subscriberJwt) url.searchParams.append('authorization', subscriberJwt);
|
||||
if (eventSourceRef.current) eventSourceRef.current.close();
|
||||
|
||||
const es = new EventSource(url.toString());
|
||||
@@ -278,8 +466,22 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
}
|
||||
|
||||
rpcUsersRef.current = serverData.users;
|
||||
lastStepRef.current = serverData.mostRecentStep || null;
|
||||
|
||||
/** Pass game state (points, bonus) to wInit */
|
||||
const gameState = {
|
||||
redPoints: serverData.redPoints ?? 0,
|
||||
bluePoints: serverData.bluePoints ?? 0,
|
||||
redBonusPoints: serverData.redBonusPoints ?? 0,
|
||||
blueBonusPoints: serverData.blueBonusPoints ?? 0,
|
||||
redBonusStats: serverData.redBonusStats ?? {},
|
||||
blueBonusStats: serverData.blueBonusStats ?? {},
|
||||
};
|
||||
const isGameFinished = serverData.gameFinished ?? false;
|
||||
wInit(serverData.revealedCells || [], serverData.lastStep || {}, gameState, isGameFinished);
|
||||
|
||||
/** Open event source after showing overlay */
|
||||
openEventSource();
|
||||
wInit(serverData.revealedCells || []);
|
||||
} else {
|
||||
await startMutation.mutateAsync();
|
||||
openEventSource();
|
||||
@@ -288,6 +490,7 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
|
||||
isEnvDev && console.info('Connection initialised — joining channel');
|
||||
await joinMutation.mutateAsync();
|
||||
startHeartbeat();
|
||||
} catch (e) {
|
||||
isEnvDev && console.error('Connection error', e);
|
||||
setTimeout(() => window.location.reload(), 500);
|
||||
@@ -295,6 +498,10 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
})();
|
||||
|
||||
window.addEventListener('pagehide', () => navigator.sendBeacon('/api/game/leave/' + gameAssoc));
|
||||
|
||||
return () => {
|
||||
stopHeartbeat();
|
||||
};
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, []);
|
||||
|
||||
@@ -338,7 +545,7 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
resignProcess(webPlayerRef.current, result.uuid);
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
"doctrine/doctrine-migrations-bundle": "^3.0",
|
||||
"doctrine/orm": "^2.6",
|
||||
"endroid/qr-code": "^6.1",
|
||||
"firebase/php-jwt": "^7.0",
|
||||
"league/flysystem-aws-s3-v3": "^3.0",
|
||||
"league/flysystem-bundle": "^3.6",
|
||||
"liip/imagine-bundle": "^2.13",
|
||||
@@ -43,7 +44,6 @@
|
||||
"web-auth/webauthn-framework": "^5.2"
|
||||
},
|
||||
"require-dev": {
|
||||
"firebase/php-jwt": "^7.0",
|
||||
"roave/security-advisories": "dev-master",
|
||||
"symfony/dotenv": "7.4.*",
|
||||
"symfony/maker-bundle": "^1.5",
|
||||
|
||||
137
composer.lock
generated
137
composer.lock
generated
@@ -4,7 +4,7 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "68e0a67890fc1a4a01f1f2154b477054",
|
||||
"content-hash": "cd6be4d237e7c8f70cc45e42e14eac8a",
|
||||
"packages": [
|
||||
{
|
||||
"name": "aws/aws-crt-php",
|
||||
@@ -1780,6 +1780,70 @@
|
||||
],
|
||||
"time": "2026-02-05T07:01:58+00:00"
|
||||
},
|
||||
{
|
||||
"name": "firebase/php-jwt",
|
||||
"version": "v7.0.5",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/googleapis/php-jwt.git",
|
||||
"reference": "47ad26bab5e7c70ae8a6f08ed25ff83631121380"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/googleapis/php-jwt/zipball/47ad26bab5e7c70ae8a6f08ed25ff83631121380",
|
||||
"reference": "47ad26bab5e7c70ae8a6f08ed25ff83631121380",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"php": "^8.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"guzzlehttp/guzzle": "^7.4",
|
||||
"phpfastcache/phpfastcache": "^9.2",
|
||||
"phpspec/prophecy-phpunit": "^2.0",
|
||||
"phpunit/phpunit": "^9.5",
|
||||
"psr/cache": "^2.0||^3.0",
|
||||
"psr/http-client": "^1.0",
|
||||
"psr/http-factory": "^1.0"
|
||||
},
|
||||
"suggest": {
|
||||
"ext-sodium": "Support EdDSA (Ed25519) signatures",
|
||||
"paragonie/sodium_compat": "Support EdDSA (Ed25519) signatures when libsodium is not present"
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
"Firebase\\JWT\\": "src"
|
||||
}
|
||||
},
|
||||
"notification-url": "https://packagist.org/downloads/",
|
||||
"license": [
|
||||
"BSD-3-Clause"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Neuman Vong",
|
||||
"email": "neuman+pear@twilio.com",
|
||||
"role": "Developer"
|
||||
},
|
||||
{
|
||||
"name": "Anant Narayanan",
|
||||
"email": "anant@php.net",
|
||||
"role": "Developer"
|
||||
}
|
||||
],
|
||||
"description": "A simple library to encode and decode JSON Web Tokens (JWT) in PHP. Should conform to the current spec.",
|
||||
"homepage": "https://github.com/firebase/php-jwt",
|
||||
"keywords": [
|
||||
"jwt",
|
||||
"php"
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/googleapis/php-jwt/issues",
|
||||
"source": "https://github.com/googleapis/php-jwt/tree/v7.0.5"
|
||||
},
|
||||
"time": "2026-04-01T20:38:03+00:00"
|
||||
},
|
||||
{
|
||||
"name": "guzzlehttp/guzzle",
|
||||
"version": "7.10.0",
|
||||
@@ -9848,70 +9912,6 @@
|
||||
}
|
||||
],
|
||||
"packages-dev": [
|
||||
{
|
||||
"name": "firebase/php-jwt",
|
||||
"version": "v7.0.5",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/googleapis/php-jwt.git",
|
||||
"reference": "47ad26bab5e7c70ae8a6f08ed25ff83631121380"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/googleapis/php-jwt/zipball/47ad26bab5e7c70ae8a6f08ed25ff83631121380",
|
||||
"reference": "47ad26bab5e7c70ae8a6f08ed25ff83631121380",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"php": "^8.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"guzzlehttp/guzzle": "^7.4",
|
||||
"phpfastcache/phpfastcache": "^9.2",
|
||||
"phpspec/prophecy-phpunit": "^2.0",
|
||||
"phpunit/phpunit": "^9.5",
|
||||
"psr/cache": "^2.0||^3.0",
|
||||
"psr/http-client": "^1.0",
|
||||
"psr/http-factory": "^1.0"
|
||||
},
|
||||
"suggest": {
|
||||
"ext-sodium": "Support EdDSA (Ed25519) signatures",
|
||||
"paragonie/sodium_compat": "Support EdDSA (Ed25519) signatures when libsodium is not present"
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
"Firebase\\JWT\\": "src"
|
||||
}
|
||||
},
|
||||
"notification-url": "https://packagist.org/downloads/",
|
||||
"license": [
|
||||
"BSD-3-Clause"
|
||||
],
|
||||
"authors": [
|
||||
{
|
||||
"name": "Neuman Vong",
|
||||
"email": "neuman+pear@twilio.com",
|
||||
"role": "Developer"
|
||||
},
|
||||
{
|
||||
"name": "Anant Narayanan",
|
||||
"email": "anant@php.net",
|
||||
"role": "Developer"
|
||||
}
|
||||
],
|
||||
"description": "A simple library to encode and decode JSON Web Tokens (JWT) in PHP. Should conform to the current spec.",
|
||||
"homepage": "https://github.com/firebase/php-jwt",
|
||||
"keywords": [
|
||||
"jwt",
|
||||
"php"
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/googleapis/php-jwt/issues",
|
||||
"source": "https://github.com/googleapis/php-jwt/tree/v7.0.5"
|
||||
},
|
||||
"time": "2026-04-01T20:38:03+00:00"
|
||||
},
|
||||
{
|
||||
"name": "nikic/php-parser",
|
||||
"version": "v5.7.0",
|
||||
@@ -11289,16 +11289,17 @@
|
||||
}
|
||||
],
|
||||
"aliases": [],
|
||||
"minimum-stability": "stable",
|
||||
"minimum-stability": "dev",
|
||||
"stability-flags": {
|
||||
"roave/security-advisories": 20
|
||||
},
|
||||
"prefer-stable": false,
|
||||
"prefer-stable": true,
|
||||
"prefer-lowest": false,
|
||||
"platform": {
|
||||
"php": ">=8.5",
|
||||
"ext-iconv": "*",
|
||||
"ext-json": "*"
|
||||
"ext-json": "*",
|
||||
"ext-gd": "*"
|
||||
},
|
||||
"platform-dev": {},
|
||||
"plugin-api-version": "2.9.0"
|
||||
|
||||
@@ -12,16 +12,15 @@ namespace App\Controller;
|
||||
|
||||
use App\Entity\ContactMessage;
|
||||
use App\Form\ContactFormType;
|
||||
use App\Service\Email\SendContactMailService;
|
||||
use App\Service\MercureJwtService;
|
||||
use App\Service\ResolveUserNamesService;
|
||||
use Doctrine\ORM\EntityManagerInterface;
|
||||
use Psr\Log\LoggerInterface;
|
||||
use RuntimeException;
|
||||
use Symfony\Bridge\Twig\Mime\TemplatedEmail;
|
||||
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
|
||||
use Symfony\Component\DependencyInjection\Attribute\Autowire;
|
||||
use Symfony\Component\HttpFoundation\Request;
|
||||
use Symfony\Component\HttpFoundation\Response;
|
||||
use Symfony\Component\HttpKernel\Attribute\AsController;
|
||||
use Symfony\Component\Mailer\Exception\TransportExceptionInterface;
|
||||
use Symfony\Component\Mailer\MailerInterface;
|
||||
use Symfony\Component\Routing\Attribute\Route;
|
||||
|
||||
@@ -43,11 +42,9 @@ class GameController extends AbstractController
|
||||
private readonly string $env,
|
||||
#[Autowire(env: 'MERCURE_PUBLIC_URL')]
|
||||
private readonly string $mercurePublicUrl,
|
||||
#[Autowire(env: 'MERCURE_SUBSCRIBER_JWT')]
|
||||
private readonly string $mercureSubscriberJwt,
|
||||
#[Autowire(env: 'APP_CONTACT_MAIL_ADDRESS')]
|
||||
private readonly string $appContactMailAddress,
|
||||
private readonly LoggerInterface $logger,
|
||||
private readonly MercureJwtService $mercureJwtService,
|
||||
private readonly ResolveUserNamesService $opponentNameService,
|
||||
private readonly SendContactMailService $contactMailService,
|
||||
) {
|
||||
}
|
||||
|
||||
@@ -59,12 +56,15 @@ class GameController extends AbstractController
|
||||
|
||||
#[Route('/play', name: 'MineSeekerBundle_gamePlay')]
|
||||
#[Route('/play/{gameAssoc}', name: 'MineSeekerBundle_gamePlayWId')]
|
||||
public function play(): Response
|
||||
public function play(?string $gameAssoc = null): Response
|
||||
{
|
||||
return $this->render('Game/play.html.twig', [
|
||||
'env' => $this->env,
|
||||
'mercure_hub_url' => $this->mercurePublicUrl,
|
||||
'mercure_subscriber_jwt' => $this->mercureSubscriberJwt,
|
||||
'mercure_subscriber_jwt' => $this->mercureJwtService->mintSubscriberToken(
|
||||
$gameAssoc ?? '', $this->opponentNameService->resolveUserName(),
|
||||
),
|
||||
'opponent_name' => $this->opponentNameService->opponentName($gameAssoc),
|
||||
]);
|
||||
}
|
||||
|
||||
@@ -92,9 +92,11 @@ class GameController extends AbstractController
|
||||
|
||||
if ($form->isSubmitted() && $form->isValid()) {
|
||||
$contactMessage->setIpAddress($request->getClientIp());
|
||||
|
||||
$em->persist($contactMessage);
|
||||
$em->flush();
|
||||
$this->sendMail($mailer, $contactMessage);
|
||||
|
||||
$this->contactMailService->send($contactMessage);
|
||||
$this->addFlash('contact_success', 'Thank you for your message! We will get back to you soon.');
|
||||
|
||||
return $this->redirectToRoute('MineSeekerBundle_contact');
|
||||
@@ -116,31 +118,4 @@ class GameController extends AbstractController
|
||||
{
|
||||
return $this->render('Official/rules.html.twig');
|
||||
}
|
||||
|
||||
public function sendMail(MailerInterface $mailer, ContactMessage $contactMessage): void
|
||||
{
|
||||
try {
|
||||
$mailer->send(
|
||||
new TemplatedEmail()
|
||||
->from('noreply@mineseeker.hu')
|
||||
->to($this->appContactMailAddress)
|
||||
->replyTo($contactMessage->getEmail())
|
||||
->subject('New Contact Message from ' . $contactMessage->getName())
|
||||
->htmlTemplate('emails/contact_notification.html.twig')
|
||||
->context(['message' => $contactMessage])
|
||||
);
|
||||
} catch (\Exception $e) {
|
||||
$this->logger->error('Failed to send contact notification email: ' . $e->getMessage(), [
|
||||
'exception' => $e,
|
||||
'message' => $contactMessage,
|
||||
]);
|
||||
throw new RuntimeException('Failed to send contact notification email: ' . $e->getMessage());
|
||||
} catch (TransportExceptionInterface $e) {
|
||||
$this->logger->error('Failed to send contact notification email: ' . $e->getMessage(), [
|
||||
'exception' => $e,
|
||||
'message' => $contactMessage,
|
||||
]);
|
||||
throw new RuntimeException('Failed to send contact notification email: ' . $e->getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ namespace App\Controller;
|
||||
|
||||
use App\Entity\PlayedGame;
|
||||
use App\Repository\PlayedGameRepository;
|
||||
use App\Service\ResolveUserNamesService;
|
||||
use App\Util\RpcManager;
|
||||
use App\Util\TopicManager;
|
||||
use Symfony\Bundle\FrameworkBundle\Controller\AbstractController;
|
||||
@@ -41,6 +42,7 @@ class MercureController extends AbstractController
|
||||
public function __construct(
|
||||
private readonly TopicManager $topicManager,
|
||||
private readonly RpcManager $rpcManager,
|
||||
private readonly ResolveUserNamesService $userNamesService,
|
||||
) {
|
||||
}
|
||||
|
||||
@@ -56,15 +58,18 @@ class MercureController extends AbstractController
|
||||
#[Route('/api/game/connect/{gameAssoc}', name: 'MineSeekerBundle_api_game_connect', methods: ['GET'])]
|
||||
public function connect(string $gameAssoc): Response
|
||||
{
|
||||
try {
|
||||
$payload = $this->rpcManager->getConnectInformation($gameAssoc);
|
||||
|
||||
return new Response($payload, Response::HTTP_OK, ['Content-Type' => 'text/plain']);
|
||||
} catch (\Exception $e) {
|
||||
return new Response('', Response::HTTP_INTERNAL_SERVER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
#[Route('/api/game/join/{gameAssoc}', name: 'MineSeekerBundle_api_game_join', methods: ['POST'])]
|
||||
public function join(string $gameAssoc, Request $request): JsonResponse
|
||||
public function join(string $gameAssoc): JsonResponse
|
||||
{
|
||||
$this->topicManager->subscribe($gameAssoc, $this->resolveUserName($request), $this->getUser(), $request);
|
||||
$this->topicManager->subscribe($gameAssoc, $this->userNamesService->resolveUserName());
|
||||
|
||||
return $this->json(['success' => true]);
|
||||
}
|
||||
@@ -72,15 +77,15 @@ class MercureController extends AbstractController
|
||||
#[Route('/api/game/step/{gameAssoc}', name: 'MineSeekerBundle_api_game_step', methods: ['POST'])]
|
||||
public function step(string $gameAssoc, Request $request): JsonResponse
|
||||
{
|
||||
$result = $this->topicManager->publish($gameAssoc, $this->resolveUserName($request), $request->toArray());
|
||||
$result = $this->topicManager->publish($gameAssoc, $this->userNamesService->resolveUserName(), $request->toArray());
|
||||
|
||||
return $this->json($result);
|
||||
}
|
||||
|
||||
#[Route('/api/game/leave/{gameAssoc}', name: 'MineSeekerBundle_api_game_leave', methods: ['POST'])]
|
||||
public function leave(string $gameAssoc, Request $request): JsonResponse
|
||||
public function leave(string $gameAssoc): JsonResponse
|
||||
{
|
||||
$this->topicManager->unSubscribe($gameAssoc, $this->resolveUserName($request));
|
||||
$this->topicManager->unSubscribe($gameAssoc, $this->userNamesService->resolveUserName());
|
||||
|
||||
return $this->json(['success' => true]);
|
||||
}
|
||||
@@ -95,7 +100,11 @@ class MercureController extends AbstractController
|
||||
return $this->json(['success' => true]);
|
||||
}
|
||||
|
||||
#[Route('/api/game/challenge/respond/{challengerGameAssoc}', name: 'MineSeekerBundle_api_game_challenge_respond', methods: ['POST'])]
|
||||
#[Route(
|
||||
'/api/game/challenge/respond/{challengerGameAssoc}',
|
||||
name: 'MineSeekerBundle_api_game_challenge_respond',
|
||||
methods: ['POST'],
|
||||
)]
|
||||
public function challengeRespond(string $challengerGameAssoc, Request $request): JsonResponse
|
||||
{
|
||||
$data = $request->toArray();
|
||||
@@ -106,6 +115,19 @@ class MercureController extends AbstractController
|
||||
return $this->json(['success' => true]);
|
||||
}
|
||||
|
||||
#[Route('/api/game/heartbeat/{gameAssoc}', name: 'MineSeekerBundle_api_game_heartbeat', methods: ['POST'])]
|
||||
public function heartbeat(string $gameAssoc, Request $request): JsonResponse
|
||||
{
|
||||
$data = $request->toArray();
|
||||
$color = $data['color'] ?? '';
|
||||
if ('red' !== $color && 'blue' !== $color) {
|
||||
return $this->json(['success' => false], Response::HTTP_BAD_REQUEST);
|
||||
}
|
||||
$this->topicManager->publishHeartbeat($gameAssoc, $color);
|
||||
|
||||
return $this->json(['success' => true]);
|
||||
}
|
||||
|
||||
#[Route('/api/game/waiting', name: 'MineSeekerBundle_api_game_waiting', methods: ['GET'])]
|
||||
public function waiting(PlayedGameRepository $repo): JsonResponse
|
||||
{
|
||||
@@ -128,20 +150,4 @@ class MercureController extends AbstractController
|
||||
|
||||
return $this->json($result);
|
||||
}
|
||||
|
||||
private function resolveUserName(Request $request): string
|
||||
{
|
||||
$user = $this->getUser();
|
||||
|
||||
if (null !== $user) {
|
||||
return $user->getUserIdentifier();
|
||||
}
|
||||
|
||||
$sessionId = $request->getSession()->getId();
|
||||
if (empty($sessionId)) {
|
||||
$sessionId = bin2hex(random_bytes(16));
|
||||
}
|
||||
|
||||
return 'anon_' . $sessionId;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,9 +10,6 @@
|
||||
|
||||
namespace App\Interfaces;
|
||||
|
||||
use Symfony\Component\HttpFoundation\Request;
|
||||
use Symfony\Component\Security\Core\User\UserInterface;
|
||||
|
||||
/**
|
||||
* Interface TopicManagerInterface
|
||||
*
|
||||
@@ -25,7 +22,7 @@ use Symfony\Component\Security\Core\User\UserInterface;
|
||||
*/
|
||||
interface TopicManagerInterface
|
||||
{
|
||||
public function subscribe(string $gameAssoc, string $userName, ?UserInterface $user, Request $request): void;
|
||||
public function subscribe(string $gameAssoc, string $userName): void;
|
||||
|
||||
public function unSubscribe(string $gameAssoc, string $userName): void;
|
||||
|
||||
|
||||
@@ -10,9 +10,12 @@
|
||||
|
||||
namespace App\Repository;
|
||||
|
||||
use App\Entity\PlayedGame;
|
||||
use App\Entity\Step;
|
||||
use Doctrine\Bundle\DoctrineBundle\Repository\ServiceEntityRepository;
|
||||
use Doctrine\ORM\NonUniqueResultException;
|
||||
use Doctrine\Persistence\ManagerRegistry;
|
||||
use RuntimeException;
|
||||
|
||||
/**
|
||||
* Class StepRepository
|
||||
@@ -35,4 +38,47 @@ class StepRepository extends ServiceEntityRepository
|
||||
{
|
||||
parent::__construct($registry, Step::class);
|
||||
}
|
||||
|
||||
public function findMostRecent(PlayedGame $playedGame): ?Step
|
||||
{
|
||||
try {
|
||||
return $this->createQueryBuilder('s')
|
||||
->andWhere('s.playedGame = :game')
|
||||
->setParameter('game', $playedGame)
|
||||
->orderBy('s.created', 'DESC')
|
||||
->setMaxResults(1)
|
||||
->getQuery()
|
||||
->getOneOrNullResult();
|
||||
} catch (NonUniqueResultException $e) {
|
||||
throw new RuntimeException(
|
||||
sprintf(
|
||||
'Expected at most one result for the most recent step of game ID %d, but got multiple.',
|
||||
$playedGame->getId(),
|
||||
),
|
||||
0,
|
||||
$e,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public function findMostRecentForPlayer(PlayedGame $playedGame, string $player): ?Step
|
||||
{
|
||||
try {
|
||||
return $this->createQueryBuilder('s')
|
||||
->andWhere('s.playedGame = :game')
|
||||
->andWhere('s.player = :player')
|
||||
->setParameter('game', $playedGame)
|
||||
->setParameter('player', $player)
|
||||
->orderBy('s.created', 'DESC')
|
||||
->setMaxResults(1)
|
||||
->getQuery()
|
||||
->getOneOrNullResult();
|
||||
} catch (NonUniqueResultException $e) {
|
||||
throw new RuntimeException(
|
||||
'Expected at most one result for the most recent step of player "%s" in game ID %d, but got multiple.',
|
||||
0,
|
||||
$e,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
67
src/Service/Email/SendContactMailService.php
Normal file
67
src/Service/Email/SendContactMailService.php
Normal file
@@ -0,0 +1,67 @@
|
||||
<?php declare(strict_types=1);
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
namespace App\Service\Email;
|
||||
|
||||
use App\Entity\ContactMessage;
|
||||
use Psr\Log\LoggerInterface;
|
||||
use RuntimeException;
|
||||
use Symfony\Bridge\Twig\Mime\TemplatedEmail;
|
||||
use Symfony\Component\DependencyInjection\Attribute\Autowire;
|
||||
use Symfony\Component\Mailer\Exception\TransportExceptionInterface;
|
||||
use Symfony\Component\Mailer\MailerInterface;
|
||||
|
||||
/**
|
||||
* Class SendContactMailService
|
||||
*
|
||||
* @package App\Service\Email
|
||||
* @author Lang <https://www.splendidbear.org>
|
||||
* @category Class
|
||||
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
|
||||
* @link www.splendidbear.org
|
||||
* @since 2026. 04. 19.
|
||||
*/
|
||||
readonly final class SendContactMailService
|
||||
{
|
||||
public function __construct(
|
||||
#[Autowire(env: 'APP_CONTACT_MAIL_ADDRESS')]
|
||||
private string $appContactMailAddress,
|
||||
private LoggerInterface $logger,
|
||||
private MailerInterface $mailer,
|
||||
) {
|
||||
}
|
||||
|
||||
public function send(ContactMessage $contactMessage): void
|
||||
{
|
||||
try {
|
||||
$this->mailer->send(
|
||||
new TemplatedEmail()
|
||||
->from('noreply@mineseeker.hu')
|
||||
->to($this->appContactMailAddress)
|
||||
->replyTo($contactMessage->getEmail())
|
||||
->subject('New Contact Message from ' . $contactMessage->getName())
|
||||
->htmlTemplate('emails/contact_notification.html.twig')
|
||||
->context(['message' => $contactMessage])
|
||||
);
|
||||
} catch (\Exception $e) {
|
||||
$this->logger->error('Failed to send contact notification email: ' . $e->getMessage(), [
|
||||
'exception' => $e,
|
||||
'message' => $contactMessage,
|
||||
]);
|
||||
throw new RuntimeException('Failed to send contact notification email: ' . $e->getMessage());
|
||||
} catch (TransportExceptionInterface $e) {
|
||||
$this->logger->error('Failed to send contact notification email: ' . $e->getMessage(), [
|
||||
'exception' => $e,
|
||||
'message' => $contactMessage,
|
||||
]);
|
||||
throw new RuntimeException('Failed to send contact notification email: ' . $e->getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
53
src/Service/MercureJwtService.php
Normal file
53
src/Service/MercureJwtService.php
Normal file
@@ -0,0 +1,53 @@
|
||||
<?php declare(strict_types=1);
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
namespace App\Service;
|
||||
|
||||
use Firebase\JWT\JWT;
|
||||
use Symfony\Component\DependencyInjection\Attribute\Autowire;
|
||||
|
||||
/**
|
||||
* Class MercureJwtService
|
||||
*
|
||||
* Mints Mercure subscriber JWTs carrying an identifying payload so the hub's
|
||||
* /subscriptions endpoint can report which known player is connected.
|
||||
*
|
||||
* @package App\Service
|
||||
* @author Lang <https://www.splendidbear.org>
|
||||
* @category Class
|
||||
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
|
||||
* @link www.splendidbear.org
|
||||
* @since 2026. 04. 19.
|
||||
*/
|
||||
final readonly class MercureJwtService
|
||||
{
|
||||
public function __construct(
|
||||
#[Autowire(env: 'MERCURE_JWT_SECRET')]
|
||||
private string $secret,
|
||||
) {
|
||||
}
|
||||
|
||||
public function mintSubscriberToken(string $gameAssoc, string $userName): string
|
||||
{
|
||||
return JWT::encode(
|
||||
[
|
||||
'mercure' => [
|
||||
'subscribe' => ['*'],
|
||||
'payload' => [
|
||||
'username' => $userName,
|
||||
'gameAssoc' => $gameAssoc,
|
||||
],
|
||||
],
|
||||
],
|
||||
$this->secret,
|
||||
'HS256'
|
||||
);
|
||||
}
|
||||
}
|
||||
91
src/Service/ResolveUserNamesService.php
Normal file
91
src/Service/ResolveUserNamesService.php
Normal file
@@ -0,0 +1,91 @@
|
||||
<?php declare(strict_types=1);
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
namespace App\Service;
|
||||
|
||||
use App\Entity\PlayedGame;
|
||||
use App\Repository\PlayedGameRepository;
|
||||
use Symfony\Bundle\SecurityBundle\Security;
|
||||
use Symfony\Component\HttpFoundation\RequestStack;
|
||||
|
||||
/**
|
||||
* Class ResolveUserNamesService
|
||||
*
|
||||
* This only works when a restored game is started
|
||||
*
|
||||
* @package App\Service
|
||||
* @author Lang <https://www.splendidbear.org>
|
||||
* @category Class
|
||||
* @license https://www.gnu.org/licenses/lgpl-3.0.en.html GNU Lesser General Public License
|
||||
* @link www.splendidbear.org
|
||||
* @since 2026. 04. 19.
|
||||
*/
|
||||
readonly final class ResolveUserNamesService
|
||||
{
|
||||
public function __construct(
|
||||
private RequestStack $requestStack,
|
||||
private Security $security,
|
||||
private PlayedGameRepository $playedGameRepository,
|
||||
) {
|
||||
}
|
||||
|
||||
public function opponentName(?string $gameAssoc = null): string
|
||||
{
|
||||
$userName = $this->resolveUserName();
|
||||
|
||||
if (null === $gameAssoc) {
|
||||
return '';
|
||||
}
|
||||
|
||||
if (null === $game = $this->playedGameRepository->findOneByGameAssoc($gameAssoc)) {
|
||||
return '';
|
||||
}
|
||||
|
||||
return $this->resolveOpponentName($game, $userName);
|
||||
}
|
||||
|
||||
public function resolveUserName(): string
|
||||
{
|
||||
$user = $this->security->getUser();
|
||||
|
||||
if (null !== $user) {
|
||||
return $user->getUserIdentifier();
|
||||
}
|
||||
|
||||
$session = $this->requestStack->getCurrentRequest()->getSession();
|
||||
|
||||
if (!$session->isStarted()) {
|
||||
$session->start();
|
||||
}
|
||||
|
||||
return "anon_{$session->getId()}";
|
||||
}
|
||||
|
||||
private function resolveOpponentName(PlayedGame $game, string $myUserName): string
|
||||
{
|
||||
$redName = $game->getRed()?->getUsername();
|
||||
$blueName = $game->getBlue()?->getUsername();
|
||||
$redAnonName = $game->getRedAnon()?->getUserName();
|
||||
$blueAnonName = $game->getBlueAnon()?->getUserName();
|
||||
|
||||
$isRed = $myUserName === $redName || $myUserName === $redAnonName;
|
||||
$isBlue = $myUserName === $blueName || $myUserName === $blueAnonName;
|
||||
|
||||
if ($isRed) {
|
||||
return $blueName ?? ('' !== ($blueAnonName ?? '') ? 'Guest' : '');
|
||||
}
|
||||
|
||||
if ($isBlue) {
|
||||
return $redName ?? ('' !== ($redAnonName ?? '') ? 'Guest' : '');
|
||||
}
|
||||
|
||||
return '';
|
||||
}
|
||||
}
|
||||
@@ -13,8 +13,10 @@ namespace App\Util;
|
||||
use App\Entity\Grid;
|
||||
use App\Entity\GridRow;
|
||||
use App\Entity\PlayedGame;
|
||||
use App\Entity\Step;
|
||||
use App\Interfaces\RpcManagerInterface;
|
||||
use App\Repository\PlayedGameRepository;
|
||||
use App\Repository\StepRepository;
|
||||
use DateTime;
|
||||
use Doctrine\ORM\EntityManagerInterface;
|
||||
use Exception;
|
||||
@@ -41,9 +43,10 @@ class RpcManager implements RpcManagerInterface
|
||||
private const int MINES = 51;
|
||||
|
||||
public function __construct(
|
||||
private readonly EntityManagerInterface $entityManager,
|
||||
private readonly EntityManagerInterface $em,
|
||||
private readonly LoggerInterface $logger,
|
||||
private readonly PlayedGameRepository $playedGameRepository,
|
||||
private readonly StepRepository $stepRepository,
|
||||
) {
|
||||
}
|
||||
|
||||
@@ -58,6 +61,15 @@ class RpcManager implements RpcManagerInterface
|
||||
return base64_encode(json_encode([
|
||||
'users' => null,
|
||||
'revealedCells' => null,
|
||||
'lastStep' => ['red' => null, 'blue' => null],
|
||||
'mostRecentStep' => null,
|
||||
'redPoints' => 0,
|
||||
'bluePoints' => 0,
|
||||
'redBonusPoints' => 0,
|
||||
'blueBonusPoints' => 0,
|
||||
'redBonusStats' => [],
|
||||
'blueBonusStats' => [],
|
||||
'gameFinished' => false,
|
||||
], JSON_THROW_ON_ERROR));
|
||||
} catch (JsonException $e) {
|
||||
throw new RuntimeException($e->getMessage());
|
||||
@@ -68,15 +80,42 @@ class RpcManager implements RpcManagerInterface
|
||||
$revealedCells = $this->aggregateRevealedCells($playedGame);
|
||||
|
||||
try {
|
||||
$redPoints = $playedGame->getRedPoints() ?? 0;
|
||||
$bluePoints = $playedGame->getBluePoints() ?? 0;
|
||||
$gameFinished = $redPoints > 25 || $bluePoints > 25;
|
||||
|
||||
return base64_encode(json_encode([
|
||||
'users' => $users,
|
||||
'revealedCells' => $revealedCells,
|
||||
'lastStep' => $this->getLastStepPerPlayer($playedGame),
|
||||
'mostRecentStep' => $this->getMostRecentStep($playedGame),
|
||||
'redPoints' => $redPoints,
|
||||
'bluePoints' => $bluePoints,
|
||||
'redBonusPoints' => $playedGame->getRedBonusPoints() ?? 0,
|
||||
'blueBonusPoints' => $playedGame->getBlueBonusPoints() ?? 0,
|
||||
'redBonusStats' => $playedGame->getRedBonusStats() ?? [],
|
||||
'blueBonusStats' => $playedGame->getBlueBonusStats() ?? [],
|
||||
'gameFinished' => $gameFinished,
|
||||
], JSON_THROW_ON_ERROR));
|
||||
} catch (JsonException $e) {
|
||||
throw new RuntimeException($e->getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the most recent step of the game (if any).
|
||||
* Returns an array with player, row, col information or null if no steps exist.
|
||||
*/
|
||||
private function getMostRecentStep(PlayedGame $playedGame): ?array
|
||||
{
|
||||
try {
|
||||
return $this->stepToArray($this->stepRepository->findMostRecent($playedGame));
|
||||
} catch (Exception $e) {
|
||||
$this->logger->error('Error getting most recent step: ' . $e->getMessage());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public function saveGrid(string $gameAssoc): bool
|
||||
{
|
||||
$existingGame = $this->playedGameRepository->findOneByGameAssoc($gameAssoc);
|
||||
@@ -94,20 +133,20 @@ class RpcManager implements RpcManagerInterface
|
||||
$gridRow = new GridRow();
|
||||
$gridRow->setGridCol($row);
|
||||
$gridRow->setGrid($grid);
|
||||
$this->entityManager->persist($gridRow);
|
||||
$this->em->persist($gridRow);
|
||||
}
|
||||
|
||||
$grid->setPlayedGame($playedGame);
|
||||
$this->entityManager->persist($grid);
|
||||
$this->em->persist($grid);
|
||||
|
||||
$playedGame->setGameAssoc($gameAssoc);
|
||||
$playedGame->setUuid(Uuid::fromString($gameAssoc));
|
||||
$playedGame->setGrid($grid);
|
||||
$playedGame->setCreated(new DateTime());
|
||||
$playedGame->setUpdated(new DateTime());
|
||||
$this->entityManager->persist($playedGame);
|
||||
$this->em->persist($playedGame);
|
||||
|
||||
$this->entityManager->flush();
|
||||
$this->em->flush();
|
||||
} catch (Exception $e) {
|
||||
$this->logger->error($e->getMessage());
|
||||
}
|
||||
@@ -128,6 +167,7 @@ class RpcManager implements RpcManagerInterface
|
||||
|
||||
/**
|
||||
* Fisher-Yates shuffle
|
||||
*
|
||||
* @see https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle
|
||||
*/
|
||||
for ($i = count($set) - 1; $i > 0; $i--) {
|
||||
@@ -185,6 +225,37 @@ class RpcManager implements RpcManagerInterface
|
||||
return $all;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the last step for each player.
|
||||
* Returns an array with 'red' and 'blue' keys, each containing row, col information or null if no steps exist for
|
||||
* that player.
|
||||
*/
|
||||
private function getLastStepPerPlayer(PlayedGame $playedGame): array
|
||||
{
|
||||
try {
|
||||
return [
|
||||
'red' => $this->stepToArray($this->stepRepository->findMostRecentForPlayer($playedGame, 'red')),
|
||||
'blue' => $this->stepToArray($this->stepRepository->findMostRecentForPlayer($playedGame, 'blue')),
|
||||
];
|
||||
} catch (Exception $e) {
|
||||
$this->logger->error('Error getting last step per player: ' . $e->getMessage());
|
||||
return ['red' => null, 'blue' => null];
|
||||
}
|
||||
}
|
||||
|
||||
private function stepToArray(?Step $step): ?array
|
||||
{
|
||||
if (null === $step) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return [
|
||||
'player' => $step->getPlayer(),
|
||||
'row' => (int)$step->getRow(),
|
||||
'col' => (int)$step->getCol(),
|
||||
];
|
||||
}
|
||||
|
||||
private function getUserCollection(PlayedGame $playedGame): array
|
||||
{
|
||||
return [
|
||||
|
||||
@@ -26,10 +26,9 @@ use JsonException;
|
||||
use Liip\ImagineBundle\Imagine\Cache\CacheManager;
|
||||
use Psr\Log\LoggerInterface;
|
||||
use RuntimeException;
|
||||
use Symfony\Component\HttpFoundation\Request;
|
||||
use Symfony\Component\HttpFoundation\RequestStack;
|
||||
use Symfony\Component\Mercure\HubInterface;
|
||||
use Symfony\Component\Mercure\Update;
|
||||
use Symfony\Component\Security\Core\User\UserInterface;
|
||||
|
||||
/**
|
||||
* Class TopicManager
|
||||
@@ -50,12 +49,14 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
private CacheManager $cacheManager,
|
||||
private PlayedGameRepository $playedGameRepository,
|
||||
private UserRepository $userRepository,
|
||||
private RequestStack $requestStack,
|
||||
) {
|
||||
}
|
||||
|
||||
public function subscribe(string $gameAssoc, string $userName, ?UserInterface $user, Request $request): void
|
||||
public function subscribe(string $gameAssoc, string $userName): void
|
||||
{
|
||||
$playedGame = $this->getPlayedGame($gameAssoc);
|
||||
|
||||
if (null === $playedGame) {
|
||||
return;
|
||||
}
|
||||
@@ -71,7 +72,7 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
|
||||
/** Save the player to the database on a fresh join */
|
||||
if (!$isKnown && $count < 2) {
|
||||
$users = $this->saveUserToDb($gameAssoc, $userName, $user, $count + 1, $request);
|
||||
$users = $this->saveUserToDb($gameAssoc, $userName, $count + 1);
|
||||
$count = $this->getPlayerCount($users);
|
||||
}
|
||||
|
||||
@@ -96,6 +97,7 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
if ($count === 1) {
|
||||
// One player waiting — mark as active and announce to the lobby
|
||||
$playedGame->setUpdated(new DateTime());
|
||||
|
||||
$this->em->persist($playedGame);
|
||||
$this->em->flush();
|
||||
|
||||
@@ -610,8 +612,13 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
|
||||
$playedGame->setRedPoints($redPoints);
|
||||
$playedGame->setBluePoints($bluePoints);
|
||||
$playedGame->setRedExplodedBomb((bool)$event['bomb'] && 'red' === $player ? true : null);
|
||||
$playedGame->setBlueExplodedBomb((bool)$event['bomb'] && 'blue' === $player ? true : null);
|
||||
if ((bool)$event['bomb']) {
|
||||
if ('red' === $player) {
|
||||
$playedGame->setRedExplodedBomb(true);
|
||||
} elseif ('blue' === $player) {
|
||||
$playedGame->setBlueExplodedBomb(true);
|
||||
}
|
||||
}
|
||||
$playedGame->setUpdated(new DateTime());
|
||||
|
||||
/** Bonus data is already persisted in calculateBonuses, but we ensure it's up to date */
|
||||
@@ -629,18 +636,13 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
}
|
||||
}
|
||||
|
||||
private function saveUserToDb(
|
||||
string $gameAssoc,
|
||||
string $userName,
|
||||
?UserInterface $user,
|
||||
int $count,
|
||||
Request $request
|
||||
): array {
|
||||
private function saveUserToDb(string $gameAssoc, string $userName, int $count): array
|
||||
{
|
||||
$playedGame = $this->getPlayedGame($gameAssoc);
|
||||
|
||||
null !== $user
|
||||
null !== $this->requestStack->getCurrentRequest()->getUser()
|
||||
? $this->saveRegisteredUser($userName, $count, $playedGame)
|
||||
: $this->saveAnonUser($userName, $count, $playedGame, $request);
|
||||
: $this->saveAnonUser($userName, $count, $playedGame);
|
||||
|
||||
$this->em->persist($playedGame);
|
||||
$this->em->flush();
|
||||
@@ -667,15 +669,16 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
}
|
||||
}
|
||||
|
||||
private function saveAnonUser(string $userName, int $count, PlayedGame $playedGame, Request $request): void
|
||||
private function saveAnonUser(string $userName, int $count, PlayedGame $playedGame): void
|
||||
{
|
||||
try {
|
||||
$anon = new Gamer();
|
||||
$anon->setUserName($userName);
|
||||
$anon->setIp($request->getClientIp());
|
||||
$anon->setCountry($this->extractCountry($request));
|
||||
$anon->setUserAgent($request->headers->get('User-Agent'));
|
||||
$anon->setIp($this->requestStack->getCurrentRequest()->getClientIp());
|
||||
$anon->setCountry($this->extractCountry());
|
||||
$anon->setUserAgent($this->requestStack->getCurrentRequest()->headers->get('User-Agent'));
|
||||
$anon->setConnTimestamp(new DateTime());
|
||||
|
||||
$this->em->persist($anon);
|
||||
|
||||
if ($count === 1) {
|
||||
@@ -714,6 +717,7 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
{
|
||||
$challengerGame = $this->getPlayedGame($challengerGameAssoc);
|
||||
$challengerName = 'Unknown';
|
||||
|
||||
if (null !== $challengerGame) {
|
||||
$users = $this->getUserCollection($challengerGame);
|
||||
$challengerName = $users['red'] ?: $users['redAnon'] ?: $users['blue'] ?: $users['blueAnon'] ?: 'Unknown';
|
||||
@@ -749,6 +753,22 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
}
|
||||
}
|
||||
|
||||
public function publishHeartbeat(string $gameAssoc, string $color): void
|
||||
{
|
||||
try {
|
||||
$this->hub->publish(new Update(
|
||||
'mineseeker/channel/' . $gameAssoc,
|
||||
json_encode([
|
||||
'type' => 'heartbeat',
|
||||
'color' => $color,
|
||||
'ts' => (int)(microtime(true) * 1000),
|
||||
], JSON_THROW_ON_ERROR)
|
||||
));
|
||||
} catch (JsonException $e) {
|
||||
$this->logger->error('Heartbeat publish error: ' . $e->getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
private function publishToLobby(array $data): void
|
||||
{
|
||||
try {
|
||||
@@ -761,7 +781,7 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
}
|
||||
}
|
||||
|
||||
private function extractCountry(Request $request): ?string
|
||||
private function extractCountry(): ?string
|
||||
{
|
||||
/** Common headers used by CDNs and proxies to pass country information */
|
||||
$countryHeaders = [
|
||||
@@ -772,7 +792,7 @@ readonly class TopicManager implements TopicManagerInterface
|
||||
];
|
||||
|
||||
foreach ($countryHeaders as $header) {
|
||||
$country = $request->headers->get($header);
|
||||
$country = $this->requestStack->getCurrentRequest()->headers->get($header);
|
||||
|
||||
if (empty($country)) {
|
||||
continue;
|
||||
|
||||
@@ -127,7 +127,6 @@
|
||||
{% endif %}
|
||||
{% set pointDiff = (redPts|default(0) - bluePts|default(0))|abs %}
|
||||
{% set winnerName = redPts|default(0) > bluePts|default(0) ? redName : (bluePts|default(0) > redPts|default(0) ? blueName : null) %}
|
||||
|
||||
<div class="bshare-details">
|
||||
{% if resign %}
|
||||
<div class="bshare-detail">
|
||||
@@ -166,8 +165,6 @@
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
|
||||
{# Bonus Stats Section #}
|
||||
{% set hasRedStats = redBonusStats is not empty and (redBonusStats.blindHits or redBonusStats.chainBest or redBonusStats.edgeMines or redBonusStats.lastMineHits or redBonusStats.biggestReveal) %}
|
||||
{% set hasBlueStats = blueBonusStats is not empty and (blueBonusStats.blindHits or blueBonusStats.chainBest or blueBonusStats.edgeMines or blueBonusStats.lastMineHits or blueBonusStats.biggestReveal) %}
|
||||
{% if redBonusPoints > 0 or blueBonusPoints > 0 or hasRedStats or hasBlueStats %}
|
||||
@@ -220,8 +217,6 @@
|
||||
{% endif %}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{# Blue Bonus #}
|
||||
<div class="bshare-bonus__player bshare-bonus__player--blue">
|
||||
<div class="bshare-bonus__header">
|
||||
<span class="bshare-bonus__points">{{ blueBonusPoints|number_format(1, '.', '') }}</span>
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
<div id="mine-wrapper"
|
||||
data-env="{{ env }}"
|
||||
data-game-id="{{ app.request.get('gameAssoc') }}"
|
||||
data-opponent-name="{{ opponent_name }}"
|
||||
data-is-authenticated="{{ app.user ? '1' : '0' }}"
|
||||
data-mercure-hub-url="{{ mercure_hub_url }}"
|
||||
data-mercure-subscriber-jwt="{{ mercure_subscriber_jwt }}"
|
||||
data-recaptcha-site-key="{{ recaptcha_site_key }}">
|
||||
|
||||
@@ -129,21 +129,35 @@
|
||||
{% set opp_anon = is_red ? game.blueAnon : game.redAnon %}
|
||||
|
||||
{% set result = 'draw' %}
|
||||
{% set is_finished = false %}
|
||||
{% set is_anonymous = not opp and opp_anon %}
|
||||
{% if game.resign == (is_red ? 'red' : 'blue') %}
|
||||
{% set result = 'loss' %}
|
||||
{% set is_finished = true %}
|
||||
{% elseif game.resign == (is_red ? 'blue' : 'red') %}
|
||||
{% set result = 'win' %}
|
||||
{% set is_finished = true %}
|
||||
{% elseif my_points is not null and opp_points is not null %}
|
||||
{% if my_points > opp_points %}
|
||||
{% set result = 'win' %}
|
||||
{% set is_finished = (my_points > 25 or opp_points > 25) %}
|
||||
{% elseif my_points < opp_points %}
|
||||
{% set result = 'loss' %}
|
||||
{% set is_finished = (my_points > 25 or opp_points > 25) %}
|
||||
{% else %}
|
||||
{% set is_finished = (my_points > 25 or opp_points > 25) %}
|
||||
{% endif %}
|
||||
{% endif %}
|
||||
|
||||
<div class="profile-game profile-game--{{ result }}" data-game-index="{{ loop.index0 }}">
|
||||
<div class="profile-game profile-game--{{ result }}{% if not is_finished and not is_anonymous %} profile-game--ongoing{% elseif is_anonymous %} profile-game--abandoned{% endif %}" data-game-index="{{ loop.index0 }}">
|
||||
<span class="profile-game__badge">
|
||||
{{ result == 'win' ? 'W' : (result == 'loss' ? 'L' : 'D') }}
|
||||
{% if is_finished %}
|
||||
{{ result == 'win' ? 'Win' : (result == 'loss' ? 'Loss' : 'Draw') }}
|
||||
{% elseif is_anonymous %}
|
||||
Abandoned
|
||||
{% else %}
|
||||
Ongoing
|
||||
{% endif %}
|
||||
</span>
|
||||
<span class="profile-game__score">
|
||||
{{ my_points ?? '—' }} : {{ opp_points ?? '—' }}
|
||||
|
||||
Reference in New Issue
Block a user