# Changelog ## v2026.2.8-0 (2026-04-21) ### New * Add CI/CD improvements - add new CI workflow - & improve the deployment w/ tests #10. [Lang] * Add test cases to back-end w/ real database connection in it #10. [Lang] ### Changes * The original CI/CD workflow is restored - the work with tests is postponed #10. [Lang] * Add sound when the game start #10. [Lang] * Create AGENTS.md file for future maintenance #9. [Lang] * Remove the wrongly implemented font installation in docker - & replace it with static font on BattleCardGenerator (it solves the shareable image problem on bare-metal too) #8. [Lang] ## v2026.2.7-1 (2026-04-21) ### Changes * Fine-tune the recent battle list #8. [Lang] ## v2026.2.7-0 (2026-04-21) ### Changes * Small changes on docs - and improve text on homepage #8. [Lang] * Massive refactor on front-end for unification and readiness #8. [Lang] * Update all doc blocks on back-end #8. [Lang] * Small refactors on back-end #8. [Lang] * Add RecentBattle entity that is a Materialized View to speed up the view - and further refactor on ProfileController #8. [Lang] * Create the UserStats entity what is a Materialized View to store Profile stats for every user - & massive ProfileController refactor #8. [Lang] * Refactor the SecurityController #7. [Lang] * Refactor the code - there was unnecessary codes and wrongly formatted or designed code that are related to Repositories #7. [Lang] * Upgrade the doctrine related back-end pkgs to the latest available version #7. [Lang] * Add filter to the Profile page's recent plays and an infite list too #7. [Lang] * Upgrade to the latest doctrine pkg on back-end #7. [Lang] ### Fix * Do not hide the end-game overlay ever #8. [Lang] * The username was not recognized properly #7. [Lang] ## v2026.2.6-1 (2026-04-19) ### Fix * The PostgreSQL logo was horrible #7. [Lang] ## v2026.2.6-0 (2026-04-19) ### Changes * Add ReCaptcha overlay again to protect the game #7. [Lang] * Upgrade all front-end packages to the latest available version - and fix all eslint warnings & errors #7. [Lang] * Upgrade fe packages #7. [Lang] * Massive refactor on fetches - create centralized dataProvider #7. [Lang] ## v2026.2.5-0 (2026-04-19) ### New * Add Firebase deps to back-end #7. [Lang] * Add missing buttons for overlays #7. [Lang] * A new feature came up - the abandoned plays can be restored, if both users are registered users #7. [Lang] ### Changes * Fix the '0' in Battle reports #6. [Lang] * Fix missing icons on "Battle report" #6. [Lang] ### Fix * The bomb using was not recorded correctly - the old data will be corrupted #6. [Lang] ## v2026.2.4-0 (2026-04-18) ### New * Add new profile charts and stats - & add new logo to the tech stack #5. [Lang] ### Changes * Upgrade fe deps #5. [Lang] * Improve the Battle reports to change unnecessary data with interesting data #5. [Lang] ### Fix * The react is crashing on some cases #5. [Lang] ## v2026.2.3-0 (2026-04-18) ### New * Add initialization bonus points' system to the gameplay #5. [Lang] ### Changes * Add extended data to battle reports and sharing image to make viewable bonus points #5. [Lang] ## v2026.2.2-9 (2026-04-18) ### New * Add rules page #4. [Lang] ### Fix * The font-awesome simplifying to work on bare-metal - & fix all warnings at build time #4. [Lang] * The css problem had been solved on reponsive gfx on homepage #4. [Lang] ## v2026.2.1-8 (2026-04-18) ### Fix * Quickfix for https-only login - & add user data when the user is not logged in #4. [Lang] ## v2026.2.1-7 (2026-04-16) ### Changes * Add consent checkbox to user's registration - and fix the sharing pics #4. [Lang] * Add correct version numbering and CHANGELOG - and add the LICENSE #4. [Lang] ## v2026.2.1-6 (2026-04-16) ### Changes * Update all texts on all pages - extend them with the game specific things #4. [Lang] ## v2026.2.1-5 (2026-04-16) ### Fix * The meta tags does not have https scheme - nothing worked in configuration #4. [Lang] ## v2026.2.1-4 (2026-04-15) ### New * Add notification email when a user is registered #4. [Lang] ### Changes * Add notification on activation too #4. [Lang] ## v2026.2.1-2 (2026-04-15) ### Fix * Another attempt to fix the email assets #4. [Lang] ## v2026.2.1-1 (2026-04-15) ### Fix * The images does not shows in emails #4. [Lang] ## v2026.2.1-0 (2026-04-15) ### New * Add Contact page with email sending behaviour #4. [Lang] ### Changes * Add missing .env variable and increase the version number and add missing data from front-end and back-end deps descriptor #4. [Lang] * Change the shareable battle - add avatars to it - even on the og tags #4. [Lang] * Change text #4. [Lang] ### Fix * The mailhog is crashed on development env #4. [Lang] * The og tags did not have proper http schema - they should have https #4. [Lang] ## v2026.2.0-5 (2026-04-14) ### Changes * Add donation button #4. [Lang] ## v2026.2.0-4 (2026-04-14) ### New * Add timer for the acceptance of the challenge #4. [Lang] ### Changes * Protect the gameplay with recaptcha #4. [Lang] * The waiting dialog is uncloseable until the time is up #4. [Lang] * Add share button to the overlay when the game ends #4. [Lang] * Make fancy og tags - and create a special one for battle sharing #4. [Lang] ### Fix * Missing font-awesome icons on bare-metal environment #4. [Lang] ## v2026.2.0-3 (2026-04-14) ### Changes * The user's avatar will be saved as a uuid.extension #4. [Lang] ## v2026.2.0-1 (2026-04-14) ### Fix * Quickfix for email sending #4. [Lang] ## v2026.2.0-0 (2026-04-14) ### New * Registered users have avatars next to the timer #4. [Lang] * Add opportunity to use profile picture. #4. [Lang] * Add more stats and a dialog for the recent battle that can be shareable #4. [Lang] * Implement the 2FA authentication (TOTP and backup codes) #4. [Lang] * Add beta logo to the corner #3. [Lang] * Add mineseeker game to the symfony 4 project #3. [Lang] * Upgrade to the latest symfony v4 #3. [Lang] ### Changes * Implement CD script to Gitea and add docs to the process #4. [Lang] * Remove unnecessary cdn based fonts #4. [Lang] * Update docs #4. [Lang] * Add JWT generation script to make Mercure safe #4. [Lang] * Fix missing favicon #4. [Lang] * Make compatible the whole project with bare metal AND with docker #4. [Lang] * Add modern Webauthn authentication #4. [Lang] * Refactor all forms to have Symfony Form Types & Validation Constrainsts - & implement Google ReCapthca v3 #4. [Lang] * Add forgot password functionality #4. [Lang] * Increase the minimum PHP version to the latest major - and massive refactor on back-end, like Controllers and Repositories #4. [Lang] * Redesign the resign dialog #4. [Lang] * Re-implement the waiting for opponent dialog - refactor its gfx - & add online user selection dialog #4. [Lang] * Improve the gfx on homepage - implement login/register and activation for authentication - and add the first version of profile page #4. [Lang] * Refactor and redesign the gfx on front-end #4. [Lang] * Upgrade to the latest LTS Symfony package and backend #4. [Lang] * Add timers to each player - renew the whole migration #4. [Lang] * Update the vite related stuff because CORS and React errors - reinit the miration #4. [Lang] * Use namespaces for front-end #4. [Lang] * Replace webpack w/ vite & remove old, legacy jQuery from the code #4. [Lang] * More, massive refactor for front-end #4. [Lang] * Massive refactor on front-end - and remove unnecessary deps #4. [Lang] * Change the code style to fit the current standard #4. [Lang] * Refactor to use Attributes instead of yaml markdown #4. [Lang] * Outsource the Grid generation and interactions to the backend #4. [Lang] * Remove unnecessary variables and prune the Facebook registration method #4. [Lang] * Replace the legacy gos/web-socket-bundle & replace it with Mercure protocol #4. [Lang] * Make a massive refactor to the backend and remove all unnecessary deps - and make small refactors for the frontend too #4. [Lang] * Created the first working solution since 7 yrs #4. [Lang] * Add some changes on BE - add eslint and editorconfig - and add some deps #4. [Lang] * Make the first working version - the stepping is broken due to the algorythm structure #4. [Lang] * Change the composer default php minimum environment #3. [Lang] * Change the default url to wss on frontend #3. [Lang] * Refactor Rpc and Topic classes #3. [Lang] * Refactor classes and reformat some layout #3. [Lang] * Remove deprecated files #3. [Lang] * Doc in README.md #3. [Lang] * Gitignore a js.map file #2. [Lang] ### Other * Pkg: usr: solve the not-working mailing on dev env under docker #4. [Lang] ## 1.1.0 (2019-10-26) ### Changes * Reinit project - disable redis module and make the project compatible w/ PHP7.3 #2. [Lang] ## 0.4.0 (2019-10-26) ### Other * Change session driver to REDIS. [Lang] * Add created, updated field to db && improve graph design. [Lang] * Cache setup && optimalize for google pagespeed && optimalize all images. [Lang] * Improve graph design on homepage && add footer and techs && add official pages. [Lang] * Bugfix mine websocket periodic mysql calling. [Lang] * Bugfix hwioauth remember me && centralize hwioauth and facebook settings. [Lang] * Centralize jquery && bugfix mysql auto-termination problem w/ user auth. [Lang] * Release beta4. [Lang] * Gitignore npm debug log. [Lang] * Add english lang everywhere && add snowfall && add centralized version nbr && improve stylesheet && slack integration. [Lang] * Bugfix #30 && random bg in game. [Lang] * Add google analytics and facebook scripts && improve url share method w/ fb && enforce https in prod. [Lang] * Reg and login buttons on index && remove list method && facebook centralize. [Lang] * Redesign user frontend. [Lang] * Mods for performance; one js.min file on prod. [Lang] * Improve webpack config for prod compile #23. [Lang] * Ssl handling #22 && reconnection issues #20, #21. [Lang] * Facebook prod settings w/ app; hwi/HWIOAuthBundle. [Lang] * Refact && game reconnection and restore w/o refresh #3 && bugfix bomb explosion on opponent mines #19. [Lang] * Typo in rpc. [Lang] * Handle prod mysql timeout && graphics improve. [Lang] * Gitignore webpacked index.js. [Lang] * Add production mods. [Lang] * Bugfix points saving and exploded bombs to db && you can resign #6. [Lang] * Bugfix resign button existence #11. [Lang] * Bugfix opponent bomb btn buzz on hover #10. [Lang] * Bugfix points problem in the end #16. [Lang] * Add desc to every user #9. [Lang] * Clipboard - not working #8. [Lang] * Random player on start #5. [Lang] * Show left mines after end #2 && reduce network traffic && better active field checking method. [Lang] * Some refactor #13. [Lang] * Bugfix grid field render #12. [Lang] * Game ends after x mines. [Lang] * Add new sounds && refactor && new bg images && form redesigns. [Lang] * Bugfix entities gridrow, grid && improve graph design on homepage. [Lang] * Some refactor && prod settings. [Lang] * Improve graphics design in game. [Lang] * Bugfix grid row in entity. [Lang] * Bugfix changePlayer after bomb explosion. [Lang] * Improve game graph design. [Lang] * Login and register form more design. [Lang] * Add basic design to userbundle && refactor. [Lang] * Add font-awesome. [Lang] * Working user authentication w/ fb and plain login. [Lang] * Add facebook login module, hwi/HWIOAuthBundle. [Lang] * Login && register form overrided. [Lang] * Js and config refactor. [Lang] * Replace gridcol object to json array in db. [Lang] * Refactor. [Lang] * Save steps and point info to db. [Lang] * Save the step data to db. [Lang] * Renamed the acme to mineseeker && handle when the user connection has been lost. [Lang] * Add player names to UI. [Lang] * Add overlay && game do not start until the opponent came. [Lang] * Add base64 encryption to grid when it has been sended to server. [Lang] * On click opponents bomb, you cannot target && refactor. [Lang] * Warning when player has been found more than 20 mines. [Lang] * Bugfix center mine counter animation. [Lang] * The opponent is the next when bomb is exploded. [Lang] * Current username checked && refactor && remove players in channel when they are more than 2. [Lang] * Send bomb info and use it on opponent. [Lang] * Add sounds w/ howler. [Lang] * Bugfix multiple empty fields w/ one click on opponent view. [Lang] * Refact && remove sound and logging && bugfix BIGBUG - handleGridField and showAppropriateFields sort order... [Lang] * Create first working communication. [Lang] * Create entities and repositories. [Lang] * Changed websocket default port && debug RPC. [Lang] * Created working session and client handler w/ websocket. [Lang] * Working websocket client and server w/o session handling and storage. [Lang] * Composer update. [Lang] * Improve game && start sound creating. [Lang] * Refactor grid control and grid field. [Lang] * Created basic game w/ table and animations. [Lang] * Websocket basic setup FE & BE && working basic game w/ react && webpack & babel config. [Lang] * Gitignore node_modules && add symlink to node_modules (just for install) && basic react. [Lang] * Add react hello world. [Lang] * Rename project in config. [Lang] * Initial commit && create project in symfony3. [Lang]