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MineSeeker/CHANGELOG.md

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Changelog

v2026.2.3-0 (2026-04-18)

New

  • Add initialization bonus points' system to the gameplay #5. [Lang]

Changes

  • Add extended data to battle reports and sharing image to make viewable bonus points #5. [Lang]

v2026.2.2-9 (2026-04-18)

New

  • Add rules page #4. [Lang]

Fix

  • The font-awesome simplifying to work on bare-metal - & fix all warnings at build time #4. [Lang]

  • The css problem had been solved on reponsive gfx on homepage #4. [Lang]

v2026.2.1-8 (2026-04-18)

Fix

  • Quickfix for https-only login - & add user data when the user is not logged in #4. [Lang]

v2026.2.1-7 (2026-04-16)

Changes

  • Add consent checkbox to user's registration - and fix the sharing pics #4. [Lang]

  • Add correct version numbering and CHANGELOG - and add the LICENSE #4. [Lang]

v2026.2.1-6 (2026-04-16)

Changes

  • Update all texts on all pages - extend them with the game specific things #4. [Lang]

v2026.2.1-5 (2026-04-16)

Fix

  • The meta tags does not have https scheme - nothing worked in configuration #4. [Lang]

v2026.2.1-4 (2026-04-15)

New

  • Add notification email when a user is registered #4. [Lang]

Changes

  • Add notification on activation too #4. [Lang]

v2026.2.1-2 (2026-04-15)

Fix

  • Another attempt to fix the email assets #4. [Lang]

v2026.2.1-1 (2026-04-15)

Fix

  • The images does not shows in emails #4. [Lang]

v2026.2.1-0 (2026-04-15)

New

  • Add Contact page with email sending behaviour #4. [Lang]

Changes

  • Add missing .env variable and increase the version number and add missing data from front-end and back-end deps descriptor #4. [Lang]

  • Change the shareable battle - add avatars to it - even on the og tags #4. [Lang]

  • Change text #4. [Lang]

Fix

  • The mailhog is crashed on development env #4. [Lang]

  • The og tags did not have proper http schema - they should have https #4. [Lang]

v2026.2.0-5 (2026-04-14)

Changes

  • Add donation button #4. [Lang]

v2026.2.0-4 (2026-04-14)

New

  • Add timer for the acceptance of the challenge #4. [Lang]

Changes

  • Protect the gameplay with recaptcha #4. [Lang]

  • The waiting dialog is uncloseable until the time is up #4. [Lang]

  • Add share button to the overlay when the game ends #4. [Lang]

  • Make fancy og tags - and create a special one for battle sharing #4. [Lang]

Fix

  • Missing font-awesome icons on bare-metal environment #4. [Lang]

v2026.2.0-3 (2026-04-14)

Changes

  • The user's avatar will be saved as a uuid.extension #4. [Lang]

v2026.2.0-1 (2026-04-14)

Fix

  • Quickfix for email sending #4. [Lang]

v2026.2.0-0 (2026-04-14)

New

  • Registered users have avatars next to the timer #4. [Lang]

  • Add opportunity to use profile picture. #4. [Lang]

  • Add more stats and a dialog for the recent battle that can be shareable #4. [Lang]

  • Implement the 2FA authentication (TOTP and backup codes) #4. [Lang]

  • Add beta logo to the corner #3. [Lang]

  • Add mineseeker game to the symfony 4 project #3. [Lang]

  • Upgrade to the latest symfony v4 #3. [Lang]

Changes

  • Implement CD script to Gitea and add docs to the process #4. [Lang]

  • Remove unnecessary cdn based fonts #4. [Lang]

  • Update docs #4. [Lang]

  • Add JWT generation script to make Mercure safe #4. [Lang]

  • Fix missing favicon #4. [Lang]

  • Make compatible the whole project with bare metal AND with docker #4. [Lang]

  • Add modern Webauthn authentication #4. [Lang]

  • Refactor all forms to have Symfony Form Types & Validation Constrainsts - & implement Google ReCapthca v3 #4. [Lang]

  • Add forgot password functionality #4. [Lang]

  • Increase the minimum PHP version to the latest major - and massive refactor on back-end, like Controllers and Repositories #4. [Lang]

  • Redesign the resign dialog #4. [Lang]

  • Re-implement the waiting for opponent dialog - refactor its gfx - & add online user selection dialog #4. [Lang]

  • Improve the gfx on homepage - implement login/register and activation for authentication - and add the first version of profile page #4. [Lang]

  • Refactor and redesign the gfx on front-end #4. [Lang]

  • Upgrade to the latest LTS Symfony package and backend #4. [Lang]

  • Add timers to each player - renew the whole migration #4. [Lang]

  • Update the vite related stuff because CORS and React errors - reinit the miration #4. [Lang]

  • Use namespaces for front-end #4. [Lang]

  • Replace webpack w/ vite & remove old, legacy jQuery from the code #4. [Lang]

  • More, massive refactor for front-end #4. [Lang]

  • Massive refactor on front-end - and remove unnecessary deps #4. [Lang]

  • Change the code style to fit the current standard #4. [Lang]

  • Refactor to use Attributes instead of yaml markdown #4. [Lang]

  • Outsource the Grid generation and interactions to the backend #4. [Lang]

  • Remove unnecessary variables and prune the Facebook registration method #4. [Lang]

  • Replace the legacy gos/web-socket-bundle & replace it with Mercure protocol #4. [Lang]

  • Make a massive refactor to the backend and remove all unnecessary deps - and make small refactors for the frontend too #4. [Lang]

  • Created the first working solution since 7 yrs #4. [Lang]

  • Add some changes on BE - add eslint and editorconfig - and add some deps #4. [Lang]

  • Make the first working version - the stepping is broken due to the algorythm structure #4. [Lang]

  • Change the composer default php minimum environment #3. [Lang]

  • Change the default url to wss on frontend #3. [Lang]

  • Refactor Rpc and Topic classes #3. [Lang]

  • Refactor classes and reformat some layout #3. [Lang]

  • Remove deprecated files #3. [Lang]

  • Doc in README.md #3. [Lang]

  • Gitignore a js.map file #2. [Lang]

Other

  • Pkg: usr: solve the not-working mailing on dev env under docker #4. [Lang]

1.1.0 (2019-10-26)

Changes

  • Reinit project - disable redis module and make the project compatible w/ PHP7.3 #2. [Lang]

0.4.0 (2019-10-26)

Other

  • Change session driver to REDIS. [Lang]

  • Add created, updated field to db && improve graph design. [Lang]

  • Cache setup && optimalize for google pagespeed && optimalize all images. [Lang]

  • Improve graph design on homepage && add footer and techs && add official pages. [Lang]

  • Bugfix mine websocket periodic mysql calling. [Lang]

  • Bugfix hwioauth remember me && centralize hwioauth and facebook settings. [Lang]

  • Centralize jquery && bugfix mysql auto-termination problem w/ user auth. [Lang]

  • Release beta4. [Lang]

  • Gitignore npm debug log. [Lang]

  • Add english lang everywhere && add snowfall && add centralized version nbr && improve stylesheet && slack integration. [Lang]

  • Bugfix #30 && random bg in game. [Lang]

  • Add google analytics and facebook scripts && improve url share method w/ fb && enforce https in prod. [Lang]

  • Reg and login buttons on index && remove list method && facebook centralize. [Lang]

  • Redesign user frontend. [Lang]

  • Mods for performance; one js.min file on prod. [Lang]

  • Improve webpack config for prod compile #23. [Lang]

  • Ssl handling #22 && reconnection issues #20, #21. [Lang]

  • Facebook prod settings w/ app; hwi/HWIOAuthBundle. [Lang]

  • Refact && game reconnection and restore w/o refresh #3 && bugfix bomb explosion on opponent mines #19. [Lang]

  • Typo in rpc. [Lang]

  • Handle prod mysql timeout && graphics improve. [Lang]

  • Gitignore webpacked index.js. [Lang]

  • Add production mods. [Lang]

  • Bugfix points saving and exploded bombs to db && you can resign #6. [Lang]

  • Bugfix resign button existence #11. [Lang]

  • Bugfix opponent bomb btn buzz on hover #10. [Lang]

  • Bugfix points problem in the end #16. [Lang]

  • Add desc to every user #9. [Lang]

  • Clipboard - not working #8. [Lang]

  • Random player on start #5. [Lang]

  • Show left mines after end #2 && reduce network traffic && better active field checking method. [Lang]

  • Some refactor #13. [Lang]

  • Bugfix grid field render #12. [Lang]

  • Game ends after x mines. [Lang]

  • Add new sounds && refactor && new bg images && form redesigns. [Lang]

  • Bugfix entities gridrow, grid && improve graph design on homepage. [Lang]

  • Some refactor && prod settings. [Lang]

  • Improve graphics design in game. [Lang]

  • Bugfix grid row in entity. [Lang]

  • Bugfix changePlayer after bomb explosion. [Lang]

  • Improve game graph design. [Lang]

  • Login and register form more design. [Lang]

  • Add basic design to userbundle && refactor. [Lang]

  • Add font-awesome. [Lang]

  • Working user authentication w/ fb and plain login. [Lang]

  • Add facebook login module, hwi/HWIOAuthBundle. [Lang]

  • Login && register form overrided. [Lang]

  • Js and config refactor. [Lang]

  • Replace gridcol object to json array in db. [Lang]

  • Refactor. [Lang]

  • Save steps and point info to db. [Lang]

  • Save the step data to db. [Lang]

  • Renamed the acme to mineseeker && handle when the user connection has been lost. [Lang]

  • Add player names to UI. [Lang]

  • Add overlay && game do not start until the opponent came. [Lang]

  • Add base64 encryption to grid when it has been sended to server. [Lang]

  • On click opponents bomb, you cannot target && refactor. [Lang]

  • Warning when player has been found more than 20 mines. [Lang]

  • Bugfix center mine counter animation. [Lang]

  • The opponent is the next when bomb is exploded. [Lang]

  • Current username checked && refactor && remove players in channel when they are more than 2. [Lang]

  • Send bomb info and use it on opponent. [Lang]

  • Add sounds w/ howler. [Lang]

  • Bugfix multiple empty fields w/ one click on opponent view. [Lang]

  • Refact && remove sound and logging && bugfix BIGBUG - handleGridField and showAppropriateFields sort order... [Lang]

  • Create first working communication. [Lang]

  • Create entities and repositories. [Lang]

  • Changed websocket default port && debug RPC. [Lang]

  • Created working session and client handler w/ websocket. [Lang]

  • Working websocket client and server w/o session handling and storage. [Lang]

  • Composer update. [Lang]

  • Improve game && start sound creating. [Lang]

  • Refactor grid control and grid field. [Lang]

  • Created basic game w/ table and animations. [Lang]

  • Websocket basic setup FE & BE && working basic game w/ react && webpack & babel config. [Lang]

  • Gitignore node_modules && add symlink to node_modules (just for install) && basic react. [Lang]

  • Add react hello world. [Lang]

  • Rename project in config. [Lang]

  • Initial commit && create project in symfony3. [Lang]