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MineSeeker/assets/js/mine-seeker/components/user/UserControl.jsx

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JavaScript

/**
* This file is part of the SplendidBear Websites' projects.
*
* Copyright (c) 2026 @ www.splendidbear.org
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/
import React, { Fragment, useState } from 'react';
import { useGame } from '@mine-contexts';
import User from './User';
import BonusStatsDialog from '../BonusStatsDialog';
import { func } from 'prop-types';
const UserControl = ({ resign }) => {
const { webPlayer, activePlayer, foundMines, red, blue, onBombToggle } = useGame();
const [bonusDialogOpen, setBonusDialogOpen] = useState(false);
const activeColor = activePlayer ? 'blue' : 'red';
const resignClass = 'resign' + (activeColor !== webPlayer ? ' disabled' : '');
const minesClass = 'active-mines' + (foundMines ? ' found-mine' : '');
const remainingMines = 51 - red.mines - blue.mines;
const handleBombClick = (color, player) => {
const p = 'red' === color ? red : blue;
if (p.haveBomb && p.enabledBomb && activePlayer === player) {
onBombToggle();
}
};
const handleBonusClick = () => {
setBonusDialogOpen(true);
};
return (
<Fragment>
<div className="users">
<User
color="blue" webPlayer={webPlayer} {...blue}
onClickBombSelector={() => handleBombClick('blue', 1)}
onBonusClick={handleBonusClick}
/>
<div className="active-mines-container">
<i className="fa fa-star" />
<div className={minesClass}>
<div className="active-mines-nbr">{remainingMines}</div>
<div className="active-mines-shine" />
</div>
<i className="fa fa-star" />
</div>
<div className="clear" />
<User
color="red" webPlayer={webPlayer} {...red}
onClickBombSelector={() => handleBombClick('red', 0)}
onBonusClick={handleBonusClick}
/>
<button className={resignClass} onClick={resign}>
<div className="resign-shine" />
Resign
</button>
</div>
<BonusStatsDialog
open={bonusDialogOpen}
onClose={() => setBonusDialogOpen(false)}
red={red}
blue={blue}
/>
</Fragment>
);
}
export default UserControl;
UserControl.propTypes = {
resign: func.isRequired,
};