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9ef0711acc chg: dev: gitignore a js.map file #2 2019-10-26 16:57:56 +02:00
5afc237ffb deploy version 1.1.0 !deploy #11 2019-10-26 16:52:25 +02:00
3 changed files with 113 additions and 0 deletions

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.gitignore vendored
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@@ -37,4 +37,5 @@ phpunit-report/*
nohup.out
src/Mine/SeekerBundle/Resources/public/js/index.js
src/Mine/SeekerBundle/Resources/public/js/index.min.js
/src/Mine/SeekerBundle/Resources/public/js/index.js.map
npm-debug.log

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CHANGELOG.md Normal file
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Changelog
=========
0.4.0 (2019-10-26)
------------------
- Change session driver to REDIS. [Lang]
- Add created, updated field to db && improve graph design. [Lang]
- Cache setup && optimalize for google pagespeed && optimalize all
images. [Lang]
- Improve graph design on homepage && add footer and techs && add
official pages. [Lang]
- Bugfix mine websocket periodic mysql calling. [Lang]
- Bugfix hwioauth remember me && centralize hwioauth and facebook
settings. [Lang]
- Centralize jquery && bugfix mysql auto-termination problem w/ user
auth. [Lang]
- Release beta4. [Lang]
- Gitignore npm debug log. [Lang]
- Add english lang everywhere && add snowfall && add centralized version
nbr && improve stylesheet && slack integration. [Lang]
- Bugfix #30 && random bg in game. [Lang]
- Add google analytics and facebook scripts && improve url share method
w/ fb && enforce https in prod. [Lang]
- Reg and login buttons on index && remove list method && facebook
centralize. [Lang]
- Redesign user frontend. [Lang]
- Mods for performance; one js.min file on prod. [Lang]
- Improve webpack config for prod compile #23. [Lang]
- Ssl handling #22 && reconnection issues #20, #21. [Lang]
- Facebook prod settings w/ app; hwi/HWIOAuthBundle. [Lang]
- Refact && game reconnection and restore w/o refresh #3 && bugfix bomb
explosion on opponent mines #19. [Lang]
- Typo in rpc. [Lang]
- Handle prod mysql timeout && graphics improve. [Lang]
- Gitignore webpacked index.js. [Lang]
- Add production mods. [Lang]
- Bugfix points saving and exploded bombs to db && you can resign #6.
[Lang]
- Bugfix resign button existence #11. [Lang]
- Bugfix opponent bomb btn buzz on hover #10. [Lang]
- Bugfix points problem in the end #16. [Lang]
- Add desc to every user #9. [Lang]
- Clipboard - not working #8. [Lang]
- Random player on start #5. [Lang]
- Show left mines after end #2 && reduce network traffic && better
active field checking method. [Lang]
- Some refactor #13. [Lang]
- Bugfix grid field render #12. [Lang]
- Game ends after x mines. [Lang]
- Add new sounds && refactor && new bg images && form redesigns. [Lang]
- Bugfix entities gridrow, grid && improve graph design on homepage.
[Lang]
- Some refactor && prod settings. [Lang]
- Improve graphics design in game. [Lang]
- Bugfix grid row in entity. [Lang]
- Bugfix changePlayer after bomb explosion. [Lang]
- Improve game graph design. [Lang]
- Login and register form more design. [Lang]
- Add basic design to userbundle && refactor. [Lang]
- Add font-awesome. [Lang]
- Working user authentication w/ fb and plain login. [Lang]
- Add facebook login module, hwi/HWIOAuthBundle. [Lang]
- Login && register form overrided. [Lang]
- Js and config refactor. [Lang]
- Replace gridcol object to json array in db. [Lang]
- Refactor. [Lang]
- Save steps and point info to db. [Lang]
- Save the step data to db. [Lang]
- Renamed the acme to mineseeker && handle when the user connection has
been lost. [Lang]
- Add player names to UI. [Lang]
- Add overlay && game do not start until the opponent came. [Lang]
- Add base64 encryption to grid when it has been sended to server.
[Lang]
- On click opponents bomb, you cannot target && refactor. [Lang]
- Warning when player has been found more than 20 mines. [Lang]
- Bugfix center mine counter animation. [Lang]
- The opponent is the next when bomb is exploded. [Lang]
- Current username checked && refactor && remove players in channel when
they are more than 2. [Lang]
- Send bomb info and use it on opponent. [Lang]
- Add sounds w/ howler. [Lang]
- Bugfix multiple empty fields w/ one click on opponent view. [Lang]
- Refact && remove sound and logging && bugfix BIGBUG - handleGridField
and showAppropriateFields sort order... [Lang]
- Create first working communication. [Lang]
- Create entities and repositories. [Lang]
- Changed websocket default port && debug RPC. [Lang]
- Created working session and client handler w/ websocket. [Lang]
- Working websocket client and server w/o session handling and storage.
[Lang]
- Composer update. [Lang]
- Improve game && start sound creating. [Lang]
- Refactor grid control and grid field. [Lang]
- Created basic game w/ table and animations. [Lang]
- Websocket basic setup FE & BE && working basic game w/ react &&
webpack & babel config. [Lang]
- Gitignore node_modules && add symlink to node_modules (just for
install) && basic react. [Lang]
- Add react hello world. [Lang]
- Rename project in config. [Lang]
- Initial commit && create project in symfony3. [Lang]

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mineseeker
=========
A Symfony project created on September 22, 2016, 13:56 pm.
PROJECT VERSION 1.1.0-20191026
This is a Symfony 3 project w/ React JS in standalone mode and w/ WebSocket.
0.) Must installed modules w/ npm are in package.json + to global: