13 KiB
Changelog
v2026.2.8-2 (2026-04-21)
Changes
- Increase the 2 MB avatar maximum file size to 10 MB #10. [Lang]
v2026.2.8-1 (2026-04-21)
Changes
- Upgrade front-end & back-end deps to the latest available version #10. [Lang]
v2026.2.8-0 (2026-04-21)
New
-
Add CI/CD improvements - add new CI workflow - & improve the deployment w/ tests #10. [Lang]
-
Add test cases to back-end w/ real database connection in it #10. [Lang]
Changes
-
The original CI/CD workflow is restored - the work with tests is postponed #10. [Lang]
-
Add sound when the game start #10. [Lang]
-
Create AGENTS.md file for future maintenance #9. [Lang]
-
Remove the wrongly implemented font installation in docker - & replace it with static font on BattleCardGenerator (it solves the shareable image problem on bare-metal too) #8. [Lang]
v2026.2.7-1 (2026-04-21)
Changes
- Fine-tune the recent battle list #8. [Lang]
v2026.2.7-0 (2026-04-21)
Changes
-
Small changes on docs - and improve text on homepage #8. [Lang]
-
Massive refactor on front-end for unification and readiness #8. [Lang]
-
Update all doc blocks on back-end #8. [Lang]
-
Small refactors on back-end #8. [Lang]
-
Add RecentBattle entity that is a Materialized View to speed up the view - and further refactor on ProfileController #8. [Lang]
-
Create the UserStats entity what is a Materialized View to store Profile stats for every user - & massive ProfileController refactor #8. [Lang]
-
Refactor the SecurityController #7. [Lang]
-
Refactor the code - there was unnecessary codes and wrongly formatted or designed code that are related to Repositories #7. [Lang]
-
Upgrade the doctrine related back-end pkgs to the latest available version #7. [Lang]
-
Add filter to the Profile page's recent plays and an infite list too #7. [Lang]
-
Upgrade to the latest doctrine pkg on back-end #7. [Lang]
Fix
-
Do not hide the end-game overlay ever #8. [Lang]
-
The username was not recognized properly #7. [Lang]
v2026.2.6-1 (2026-04-19)
Fix
- The PostgreSQL logo was horrible #7. [Lang]
v2026.2.6-0 (2026-04-19)
Changes
-
Add ReCaptcha overlay again to protect the game #7. [Lang]
-
Upgrade all front-end packages to the latest available version - and fix all eslint warnings & errors #7. [Lang]
-
Upgrade fe packages #7. [Lang]
-
Massive refactor on fetches - create centralized dataProvider #7. [Lang]
v2026.2.5-0 (2026-04-19)
New
-
Add Firebase deps to back-end #7. [Lang]
-
Add missing buttons for overlays #7. [Lang]
-
A new feature came up - the abandoned plays can be restored, if both users are registered users #7. [Lang]
Changes
-
Fix the '0' in Battle reports #6. [Lang]
-
Fix missing icons on "Battle report" #6. [Lang]
Fix
- The bomb using was not recorded correctly - the old data will be corrupted #6. [Lang]
v2026.2.4-0 (2026-04-18)
New
- Add new profile charts and stats - & add new logo to the tech stack #5. [Lang]
Changes
-
Upgrade fe deps #5. [Lang]
-
Improve the Battle reports to change unnecessary data with interesting data #5. [Lang]
Fix
- The react is crashing on some cases #5. [Lang]
v2026.2.3-0 (2026-04-18)
New
- Add initialization bonus points' system to the gameplay #5. [Lang]
Changes
- Add extended data to battle reports and sharing image to make viewable bonus points #5. [Lang]
v2026.2.2-9 (2026-04-18)
New
- Add rules page #4. [Lang]
Fix
-
The font-awesome simplifying to work on bare-metal - & fix all warnings at build time #4. [Lang]
-
The css problem had been solved on reponsive gfx on homepage #4. [Lang]
v2026.2.1-8 (2026-04-18)
Fix
- Quickfix for https-only login - & add user data when the user is not logged in #4. [Lang]
v2026.2.1-7 (2026-04-16)
Changes
-
Add consent checkbox to user's registration - and fix the sharing pics #4. [Lang]
-
Add correct version numbering and CHANGELOG - and add the LICENSE #4. [Lang]
v2026.2.1-6 (2026-04-16)
Changes
- Update all texts on all pages - extend them with the game specific things #4. [Lang]
v2026.2.1-5 (2026-04-16)
Fix
- The meta tags does not have https scheme - nothing worked in configuration #4. [Lang]
v2026.2.1-4 (2026-04-15)
New
- Add notification email when a user is registered #4. [Lang]
Changes
- Add notification on activation too #4. [Lang]
v2026.2.1-2 (2026-04-15)
Fix
- Another attempt to fix the email assets #4. [Lang]
v2026.2.1-1 (2026-04-15)
Fix
- The images does not shows in emails #4. [Lang]
v2026.2.1-0 (2026-04-15)
New
- Add Contact page with email sending behaviour #4. [Lang]
Changes
-
Add missing .env variable and increase the version number and add missing data from front-end and back-end deps descriptor #4. [Lang]
-
Change the shareable battle - add avatars to it - even on the og tags #4. [Lang]
-
Change text #4. [Lang]
Fix
-
The mailhog is crashed on development env #4. [Lang]
-
The og tags did not have proper http schema - they should have https #4. [Lang]
v2026.2.0-5 (2026-04-14)
Changes
- Add donation button #4. [Lang]
v2026.2.0-4 (2026-04-14)
New
- Add timer for the acceptance of the challenge #4. [Lang]
Changes
-
Protect the gameplay with recaptcha #4. [Lang]
-
The waiting dialog is uncloseable until the time is up #4. [Lang]
-
Add share button to the overlay when the game ends #4. [Lang]
-
Make fancy og tags - and create a special one for battle sharing #4. [Lang]
Fix
- Missing font-awesome icons on bare-metal environment #4. [Lang]
v2026.2.0-3 (2026-04-14)
Changes
- The user's avatar will be saved as a uuid.extension #4. [Lang]
v2026.2.0-1 (2026-04-14)
Fix
- Quickfix for email sending #4. [Lang]
v2026.2.0-0 (2026-04-14)
New
-
Registered users have avatars next to the timer #4. [Lang]
-
Add opportunity to use profile picture. #4. [Lang]
-
Add more stats and a dialog for the recent battle that can be shareable #4. [Lang]
-
Implement the 2FA authentication (TOTP and backup codes) #4. [Lang]
-
Add beta logo to the corner #3. [Lang]
-
Add mineseeker game to the symfony 4 project #3. [Lang]
-
Upgrade to the latest symfony v4 #3. [Lang]
Changes
-
Implement CD script to Gitea and add docs to the process #4. [Lang]
-
Remove unnecessary cdn based fonts #4. [Lang]
-
Update docs #4. [Lang]
-
Add JWT generation script to make Mercure safe #4. [Lang]
-
Fix missing favicon #4. [Lang]
-
Make compatible the whole project with bare metal AND with docker #4. [Lang]
-
Add modern Webauthn authentication #4. [Lang]
-
Refactor all forms to have Symfony Form Types & Validation Constrainsts - & implement Google ReCapthca v3 #4. [Lang]
-
Add forgot password functionality #4. [Lang]
-
Increase the minimum PHP version to the latest major - and massive refactor on back-end, like Controllers and Repositories #4. [Lang]
-
Redesign the resign dialog #4. [Lang]
-
Re-implement the waiting for opponent dialog - refactor its gfx - & add online user selection dialog #4. [Lang]
-
Improve the gfx on homepage - implement login/register and activation for authentication - and add the first version of profile page #4. [Lang]
-
Refactor and redesign the gfx on front-end #4. [Lang]
-
Upgrade to the latest LTS Symfony package and backend #4. [Lang]
-
Add timers to each player - renew the whole migration #4. [Lang]
-
Update the vite related stuff because CORS and React errors - reinit the miration #4. [Lang]
-
Use namespaces for front-end #4. [Lang]
-
Replace webpack w/ vite & remove old, legacy jQuery from the code #4. [Lang]
-
More, massive refactor for front-end #4. [Lang]
-
Massive refactor on front-end - and remove unnecessary deps #4. [Lang]
-
Change the code style to fit the current standard #4. [Lang]
-
Refactor to use Attributes instead of yaml markdown #4. [Lang]
-
Outsource the Grid generation and interactions to the backend #4. [Lang]
-
Remove unnecessary variables and prune the Facebook registration method #4. [Lang]
-
Replace the legacy gos/web-socket-bundle & replace it with Mercure protocol #4. [Lang]
-
Make a massive refactor to the backend and remove all unnecessary deps - and make small refactors for the frontend too #4. [Lang]
-
Created the first working solution since 7 yrs #4. [Lang]
-
Add some changes on BE - add eslint and editorconfig - and add some deps #4. [Lang]
-
Make the first working version - the stepping is broken due to the algorythm structure #4. [Lang]
-
Change the composer default php minimum environment #3. [Lang]
-
Change the default url to wss on frontend #3. [Lang]
-
Refactor Rpc and Topic classes #3. [Lang]
-
Refactor classes and reformat some layout #3. [Lang]
-
Remove deprecated files #3. [Lang]
-
Doc in README.md #3. [Lang]
-
Gitignore a js.map file #2. [Lang]
Other
- Pkg: usr: solve the not-working mailing on dev env under docker #4. [Lang]
1.1.0 (2019-10-26)
Changes
- Reinit project - disable redis module and make the project compatible w/ PHP7.3 #2. [Lang]
0.4.0 (2019-10-26)
Other
-
Change session driver to REDIS. [Lang]
-
Add created, updated field to db && improve graph design. [Lang]
-
Cache setup && optimalize for google pagespeed && optimalize all images. [Lang]
-
Improve graph design on homepage && add footer and techs && add official pages. [Lang]
-
Bugfix mine websocket periodic mysql calling. [Lang]
-
Bugfix hwioauth remember me && centralize hwioauth and facebook settings. [Lang]
-
Centralize jquery && bugfix mysql auto-termination problem w/ user auth. [Lang]
-
Release beta4. [Lang]
-
Gitignore npm debug log. [Lang]
-
Add english lang everywhere && add snowfall && add centralized version nbr && improve stylesheet && slack integration. [Lang]
-
Bugfix #30 && random bg in game. [Lang]
-
Add google analytics and facebook scripts && improve url share method w/ fb && enforce https in prod. [Lang]
-
Reg and login buttons on index && remove list method && facebook centralize. [Lang]
-
Redesign user frontend. [Lang]
-
Mods for performance; one js.min file on prod. [Lang]
-
Improve webpack config for prod compile #23. [Lang]
-
Ssl handling #22 && reconnection issues #20, #21. [Lang]
-
Facebook prod settings w/ app; hwi/HWIOAuthBundle. [Lang]
-
Refact && game reconnection and restore w/o refresh #3 && bugfix bomb explosion on opponent mines #19. [Lang]
-
Typo in rpc. [Lang]
-
Handle prod mysql timeout && graphics improve. [Lang]
-
Gitignore webpacked index.js. [Lang]
-
Add production mods. [Lang]
-
Bugfix points saving and exploded bombs to db && you can resign #6. [Lang]
-
Bugfix resign button existence #11. [Lang]
-
Bugfix opponent bomb btn buzz on hover #10. [Lang]
-
Bugfix points problem in the end #16. [Lang]
-
Add desc to every user #9. [Lang]
-
Clipboard - not working #8. [Lang]
-
Random player on start #5. [Lang]
-
Show left mines after end #2 && reduce network traffic && better active field checking method. [Lang]
-
Some refactor #13. [Lang]
-
Bugfix grid field render #12. [Lang]
-
Game ends after x mines. [Lang]
-
Add new sounds && refactor && new bg images && form redesigns. [Lang]
-
Bugfix entities gridrow, grid && improve graph design on homepage. [Lang]
-
Some refactor && prod settings. [Lang]
-
Improve graphics design in game. [Lang]
-
Bugfix grid row in entity. [Lang]
-
Bugfix changePlayer after bomb explosion. [Lang]
-
Improve game graph design. [Lang]
-
Login and register form more design. [Lang]
-
Add basic design to userbundle && refactor. [Lang]
-
Add font-awesome. [Lang]
-
Working user authentication w/ fb and plain login. [Lang]
-
Add facebook login module, hwi/HWIOAuthBundle. [Lang]
-
Login && register form overrided. [Lang]
-
Js and config refactor. [Lang]
-
Replace gridcol object to json array in db. [Lang]
-
Refactor. [Lang]
-
Save steps and point info to db. [Lang]
-
Save the step data to db. [Lang]
-
Renamed the acme to mineseeker && handle when the user connection has been lost. [Lang]
-
Add player names to UI. [Lang]
-
Add overlay && game do not start until the opponent came. [Lang]
-
Add base64 encryption to grid when it has been sended to server. [Lang]
-
On click opponents bomb, you cannot target && refactor. [Lang]
-
Warning when player has been found more than 20 mines. [Lang]
-
Bugfix center mine counter animation. [Lang]
-
The opponent is the next when bomb is exploded. [Lang]
-
Current username checked && refactor && remove players in channel when they are more than 2. [Lang]
-
Send bomb info and use it on opponent. [Lang]
-
Add sounds w/ howler. [Lang]
-
Bugfix multiple empty fields w/ one click on opponent view. [Lang]
-
Refact && remove sound and logging && bugfix BIGBUG - handleGridField and showAppropriateFields sort order... [Lang]
-
Create first working communication. [Lang]
-
Create entities and repositories. [Lang]
-
Changed websocket default port && debug RPC. [Lang]
-
Created working session and client handler w/ websocket. [Lang]
-
Working websocket client and server w/o session handling and storage. [Lang]
-
Composer update. [Lang]
-
Improve game && start sound creating. [Lang]
-
Refactor grid control and grid field. [Lang]
-
Created basic game w/ table and animations. [Lang]
-
Websocket basic setup FE & BE && working basic game w/ react && webpack & babel config. [Lang]
-
Gitignore node_modules && add symlink to node_modules (just for install) && basic react. [Lang]
-
Add react hello world. [Lang]
-
Rename project in config. [Lang]
-
Initial commit && create project in symfony3. [Lang]