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v2026.2.0-
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v2026.2.8-
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@@ -6,6 +6,12 @@
|
||||
APP_ENV=dev
|
||||
APP_SECRET=changethis
|
||||
APP_NAME=mineseeker
|
||||
# APP_PUBLIC_HOSTNAME: The public hostname for your application (used for generating absolute URLs in emails)
|
||||
# For production, set this to your domain (e.g., mineseeker.com)
|
||||
APP_PUBLIC_HOSTNAME=localhost
|
||||
# TRUSTED_PROXIES: Only needed for bare-metal dev behind a reverse proxy
|
||||
# For Docker development, this is set in compose.override.yaml
|
||||
# For production, set in PROD_ENV_FILE Gitea secret (use 172.18.0.0/16 initially)
|
||||
#TRUSTED_PROXIES=127.0.0.1,127.0.0.2
|
||||
#TRUSTED_HOSTS=localhost,example.com
|
||||
###< symfony/framework-bundle ###
|
||||
|
||||
3
.env.test
Normal file
3
.env.test
Normal file
@@ -0,0 +1,3 @@
|
||||
# define your env variables for the test env here
|
||||
KERNEL_CLASS='App\Kernel'
|
||||
APP_SECRET='$ecretf0rt3st'
|
||||
32
.gitchangelog.rc
Normal file
32
.gitchangelog.rc
Normal file
@@ -0,0 +1,32 @@
|
||||
ignore_regexps = [
|
||||
r'@minor', r'!minor',
|
||||
r'@cosmetic', r'!cosmetic',
|
||||
r'@refactor', r'!refactor',
|
||||
r'@wip', r'!wip',
|
||||
r'^(.{3,3}\s*:)?\s*[fF]irst commit.?\s*$',
|
||||
r'^$', ## ignore commits with empty messages
|
||||
r'@skipChangelog', r'!skipChangelog', r'skipChangeLog', r'!skipChangeLog',
|
||||
r'Merge branch', r'Merge remote-tracking branch', r'!deploy',
|
||||
]
|
||||
section_regexps = [
|
||||
('New', [
|
||||
r'^[nN]ew\s*:\s*((dev|use?r|pkg|test|doc)\s*:\s*)?([^\n]*)$',
|
||||
]),
|
||||
('Changes', [
|
||||
r'^[cC]hg\s*:\s*((dev|use?r|pkg|test|doc)\s*:\s*)?([^\n]*)$',
|
||||
]),
|
||||
('Fix', [
|
||||
r'^[fF]ix\s*:\s*((dev|use?r|pkg|test|doc)\s*:\s*)?([^\n]*)$',
|
||||
]),
|
||||
('Other', None ## Match all lines
|
||||
),
|
||||
]
|
||||
body_process = ReSub(r'((^|\n)[A-Z]\w+(-\w+)*: .*(\n\s+.*)*)+$', r'') | strip
|
||||
subject_process = (strip |
|
||||
ReSub(r'^([cC]hg|[fF]ix|[nN]ew)\s*:\s*((dev|use?r|pkg|test|doc)\s*:\s*)?([^\n@]*)(@[a-z]+\s+)*$', r'\4') |
|
||||
SetIfEmpty("No commit message.") | ucfirst | final_dot)
|
||||
tag_filter_regexp = r'^(v)?[0-9]+\.[0-9]+(\.[0-9]+)?(\-[0-9]+)?$'
|
||||
unreleased_version_label = "(unreleased)"
|
||||
output_engine = mustache("markdown")
|
||||
include_merge = True
|
||||
revs = []
|
||||
142
.gitea/workflows/ci.yml-bak
Normal file
142
.gitea/workflows/ci.yml-bak
Normal file
@@ -0,0 +1,142 @@
|
||||
name: CI - Tests
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
- develop
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
- develop
|
||||
|
||||
jobs:
|
||||
tests:
|
||||
runs-on: splendid-bear
|
||||
|
||||
services:
|
||||
postgres:
|
||||
image: postgres:18-alpine
|
||||
env:
|
||||
POSTGRES_USER: mineseeker_test
|
||||
POSTGRES_PASSWORD: test_password
|
||||
POSTGRES_DB: mineseeker_test
|
||||
options: >-
|
||||
--health-cmd pg_isready
|
||||
--health-interval 10s
|
||||
--health-timeout 5s
|
||||
--health-retries 5
|
||||
ports:
|
||||
- 5432:5432
|
||||
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP 8.3
|
||||
uses: shivammathur/setup-php@v2
|
||||
with:
|
||||
php-version: '8.3'
|
||||
extensions: pdo_pgsql, gd, intl, zip, sodium
|
||||
coverage: none
|
||||
tools: composer:v2
|
||||
|
||||
- name: Validate composer.json
|
||||
run: composer validate --strict
|
||||
|
||||
- name: Cache Composer dependencies
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: vendor
|
||||
key: ${{ runner.os }}-composer-${{ hashFiles('**/composer.lock') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-composer-
|
||||
|
||||
- name: Install PHP dependencies
|
||||
run: composer install --prefer-dist --no-progress --no-interaction
|
||||
|
||||
- name: Setup Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: '20'
|
||||
|
||||
- name: Cache node modules
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: node_modules
|
||||
key: ${{ runner.os }}-node-${{ hashFiles('**/package-lock.json') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-node-
|
||||
|
||||
- name: Install Node dependencies
|
||||
run: npm ci
|
||||
|
||||
- name: Build assets
|
||||
run: npm run build
|
||||
|
||||
- name: Create .env.test file
|
||||
run: |
|
||||
cat > .env.test << 'ENVEOF'
|
||||
APP_ENV=test
|
||||
APP_SECRET=test-secret-key-for-ci-testing-only
|
||||
DATABASE_URL="postgresql://mineseeker_test:test_password@localhost:5432/mineseeker_test?serverVersion=18&charset=utf8"
|
||||
KERNEL_CLASS='App\Kernel'
|
||||
SYMFONY_DEPRECATIONS_HELPER=999999
|
||||
PANTHER_APP_ENV=panther
|
||||
PANTHER_ERROR_SCREENSHOT_DIR=./var/error-screenshots
|
||||
ENVEOF
|
||||
|
||||
- name: Setup test database
|
||||
run: make test-db-setup
|
||||
|
||||
- name: Run PHPUnit tests
|
||||
run: vendor/bin/phpunit --testdox --colors=always
|
||||
|
||||
- name: Run PHPUnit tests with coverage (optional)
|
||||
if: github.event_name == 'pull_request'
|
||||
run: |
|
||||
XDEBUG_MODE=coverage vendor/bin/phpunit --coverage-text --coverage-clover=coverage.xml
|
||||
|
||||
- name: Upload coverage reports (optional)
|
||||
if: github.event_name == 'pull_request'
|
||||
uses: codecov/codecov-action@v4
|
||||
with:
|
||||
file: ./coverage.xml
|
||||
flags: unittests
|
||||
name: phpunit-coverage
|
||||
fail_ci_if_error: false
|
||||
|
||||
lint:
|
||||
runs-on: splendid-bear
|
||||
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP 8.3
|
||||
uses: shivammathur/setup-php@v2
|
||||
with:
|
||||
php-version: '8.3'
|
||||
tools: composer:v2, phpstan
|
||||
|
||||
- name: Install PHP dependencies
|
||||
run: composer install --prefer-dist --no-progress --no-interaction
|
||||
|
||||
- name: Setup Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: '20'
|
||||
|
||||
- name: Install Node dependencies
|
||||
run: npm ci
|
||||
|
||||
- name: Run ESLint
|
||||
run: npm run lint || true
|
||||
|
||||
- name: Check code style (PHP)
|
||||
run: |
|
||||
if [ -f "vendor/bin/php-cs-fixer" ]; then
|
||||
vendor/bin/php-cs-fixer fix --dry-run --diff
|
||||
else
|
||||
echo "PHP-CS-Fixer not installed, skipping..."
|
||||
fi
|
||||
126
.gitea/workflows/deploy.yml-bak
Normal file
126
.gitea/workflows/deploy.yml-bak
Normal file
@@ -0,0 +1,126 @@
|
||||
name: Deploy to Production
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
|
||||
jobs:
|
||||
test:
|
||||
runs-on: splendid-bear
|
||||
|
||||
services:
|
||||
postgres:
|
||||
image: postgres:18-alpine
|
||||
env:
|
||||
POSTGRES_USER: mineseeker_test
|
||||
POSTGRES_PASSWORD: test_password
|
||||
POSTGRES_DB: mineseeker_test
|
||||
options: >-
|
||||
--health-cmd pg_isready
|
||||
--health-interval 10s
|
||||
--health-timeout 5s
|
||||
--health-retries 5
|
||||
ports:
|
||||
- 5432:5432
|
||||
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP 8.3
|
||||
uses: shivammathur/setup-php@v2
|
||||
with:
|
||||
php-version: '8.3'
|
||||
extensions: pdo_pgsql, gd, intl, zip, sodium
|
||||
coverage: none
|
||||
tools: composer:v2
|
||||
|
||||
- name: Install PHP dependencies
|
||||
run: composer install --prefer-dist --no-progress --no-interaction
|
||||
|
||||
- name: Setup Node.js
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: '20'
|
||||
|
||||
- name: Install Node dependencies
|
||||
run: npm ci
|
||||
|
||||
- name: Build assets
|
||||
run: npm run build
|
||||
|
||||
- name: Create .env.test file
|
||||
run: |
|
||||
cat > .env.test << 'ENVEOF'
|
||||
APP_ENV=test
|
||||
APP_SECRET=test-secret-key-for-ci-testing-only
|
||||
DATABASE_URL="postgresql://mineseeker_test:test_password@localhost:5432/mineseeker_test?serverVersion=18&charset=utf8"
|
||||
KERNEL_CLASS='App\Kernel'
|
||||
SYMFONY_DEPRECATIONS_HELPER=999999
|
||||
ENVEOF
|
||||
|
||||
- name: Setup test database
|
||||
run: make test-db-setup
|
||||
|
||||
- name: Run PHPUnit tests
|
||||
run: vendor/bin/phpunit --testdox --colors=always --stop-on-failure
|
||||
|
||||
deploy:
|
||||
needs: test
|
||||
runs-on: splendid-bear
|
||||
steps:
|
||||
- name: Checkout tag
|
||||
env:
|
||||
GITEA_TOKEN: ${{ gitea.token }}
|
||||
run: |
|
||||
set -e
|
||||
export HOME=/tmp
|
||||
git config --global credential.helper '!f() { echo "username=oauth2"; echo "password=$GITEA_TOKEN"; }; f'
|
||||
git config --global --add safe.directory "${{ vars.PROD_APP_DIR }}"
|
||||
cd "${{ vars.PROD_APP_DIR }}"
|
||||
git remote set-url origin "${{ gitea.server_url }}/${{ gitea.repository }}.git"
|
||||
git fetch --tags --force
|
||||
git checkout "${{ gitea.ref_name }}"
|
||||
|
||||
- name: Write .env
|
||||
env:
|
||||
PROD_ENV_FILE: ${{ secrets.PROD_ENV_FILE }}
|
||||
run: |
|
||||
printf '%s' "$PROD_ENV_FILE" > "${{ vars.PROD_APP_DIR }}/.env"
|
||||
|
||||
- name: Build image
|
||||
run: |
|
||||
cd "${{ vars.PROD_APP_DIR }}"
|
||||
docker compose build
|
||||
|
||||
- name: Run database migrations
|
||||
run: |
|
||||
cd "${{ vars.PROD_APP_DIR }}"
|
||||
docker compose run --rm app php bin/console doctrine:migrations:migrate --no-interaction
|
||||
|
||||
- name: Clear cache
|
||||
run: |
|
||||
cd "${{ vars.PROD_APP_DIR }}"
|
||||
docker compose run --rm app php bin/console cache:clear --env=prod
|
||||
|
||||
- name: Start services
|
||||
run: |
|
||||
cd "${{ vars.PROD_APP_DIR }}"
|
||||
docker compose up -d
|
||||
|
||||
- name: Health check
|
||||
run: |
|
||||
sleep 5
|
||||
curl -f http://localhost:10080/ || exit 1
|
||||
|
||||
- name: Notify deployment success
|
||||
if: success()
|
||||
run: |
|
||||
echo "✅ Deployment successful for tag ${{ gitea.ref_name }}"
|
||||
|
||||
- name: Notify deployment failure
|
||||
if: failure()
|
||||
run: |
|
||||
echo "❌ Deployment failed for tag ${{ gitea.ref_name }}"
|
||||
exit 1
|
||||
5
.gitignore
vendored
5
.gitignore
vendored
@@ -14,3 +14,8 @@ nohup.out
|
||||
/var/
|
||||
/vendor/
|
||||
###< symfony/framework-bundle ###
|
||||
|
||||
###> phpunit/phpunit ###
|
||||
/phpunit.xml
|
||||
/.phpunit.cache/
|
||||
###< phpunit/phpunit ###
|
||||
|
||||
464
AGENTS.md
Normal file
464
AGENTS.md
Normal file
@@ -0,0 +1,464 @@
|
||||
# AI Agent Guidelines for MineSeeker
|
||||
|
||||
This document provides guidelines and context for AI coding agents working on the MineSeeker project.
|
||||
|
||||
## Project Overview
|
||||
|
||||
**MineSeeker** is a real-time multiplayer 1v1 minesweeper game built with Symfony (PHP) and React. Players compete to claim mines on a shared 16×16 grid, with the first to reach 26 mines winning.
|
||||
|
||||
### Tech Stack
|
||||
|
||||
- **Backend:** Symfony 7.2 (PHP 8.3)
|
||||
- **Frontend:** React 18, Vite 6
|
||||
- **Database:** PostgreSQL 17 with materialized views
|
||||
- **Storage:** MinIO (S3-compatible)
|
||||
- **Real-time:** Mercure (Server-Sent Events)
|
||||
- **Styling:** SCSS, MUI (Material-UI), Emotion
|
||||
- **Fonts:** @fontsource packages (web), Carlito-Bold.ttf (server-side images)
|
||||
|
||||
### Key Features
|
||||
|
||||
**Core Gameplay:**
|
||||
- **Multiplayer-focused:** 1v1 competitive gameplay where players race to claim more mines than their opponent
|
||||
- **Win condition:** First player to claim 26 out of 51 mines wins
|
||||
- **Real-time updates:** WebSocket-like gameplay using Mercure (Server-Sent Events)
|
||||
- **Game restoration:** Players can resume unfinished games from where they left off
|
||||
- **Bonus points system:** Rewards skilled play (blind hits, chain combos, edge mines, endgame mines, safe cell reveals)
|
||||
|
||||
**User Features:**
|
||||
- **Authentication:** Password + optional TOTP + optional WebAuthn passkeys
|
||||
- **Anonymous play:** Guest players can play without creating an account
|
||||
- **Profile statistics:** Detailed stats including wins, losses, draws, win rate, average score, total mines hit, and bonus points
|
||||
- **Battle history:** View and replay past games move-by-move
|
||||
|
||||
**Sharing & Social:**
|
||||
- **Battle reports:** Shareable public pages for each completed game (`/battle/{uuid}`)
|
||||
- **OG image generation:** Automatic creation of 1200×630 PNG images for social media sharing (using PHP GD)
|
||||
- **Open Graph tags:** Battle share pages include rich preview cards with player names, avatars, scores, and bonus points
|
||||
|
||||
---
|
||||
|
||||
## Architecture Overview
|
||||
|
||||
### Backend (Symfony)
|
||||
|
||||
```
|
||||
src/
|
||||
├── Controller/ # HTTP endpoints (game, profile, battle sharing)
|
||||
├── Entity/ # Doctrine ORM entities
|
||||
├── Repository/ # Database queries (uses QueryBuilder, not raw SQL)
|
||||
├── Service/ # Business logic (BattleCardGenerator, WebAuthn, Email)
|
||||
├── Dto/ # Data Transfer Objects (immutable, readonly)
|
||||
├── Util/ # Game logic (TopicManager for Mercure)
|
||||
└── Migrations/ # Database schema changes
|
||||
```
|
||||
|
||||
**Important patterns:**
|
||||
- Use Doctrine ORM QueryBuilder (not raw SQL) in repositories
|
||||
- DTOs are `final readonly` classes with constructor property promotion
|
||||
- Services use dependency injection via `config/services.yaml`
|
||||
- Materialized views for performance (auto-refreshed via triggers)
|
||||
|
||||
### Frontend (React)
|
||||
|
||||
```
|
||||
assets/
|
||||
├── js/
|
||||
│ ├── mine-seeker/ # Main game bundle (self-contained)
|
||||
│ │ ├── MineSeeker.jsx # Root component, wraps GameProvider + QueryClientProvider
|
||||
│ │ ├── components/ # Game-specific components
|
||||
│ │ │ ├── GameBoard.jsx # Main game board grid
|
||||
│ │ │ ├── GameTimer.jsx # Game timer display
|
||||
│ │ │ ├── BonusBox.jsx # Bonus points indicator
|
||||
│ │ │ ├── BonusStatsDialog.jsx # Bonus statistics modal
|
||||
│ │ │ ├── CaptchaOverlay.jsx # Captcha challenge overlay
|
||||
│ │ │ ├── ChallengeCountdown.jsx # Challenge timer
|
||||
│ │ │ ├── OnlinePlayersDialog.jsx # Online players list
|
||||
│ │ │ ├── WaitingOverlayContent.jsx # Waiting for opponent
|
||||
│ │ │ ├── grid/ # Grid-related components (cells, mines)
|
||||
│ │ │ ├── profile/ # In-game profile components (PlayerColumn)
|
||||
│ │ │ ├── timer/ # Timer-related components
|
||||
│ │ │ └── user/ # User-related components
|
||||
│ │ ├── contexts/ # React Context API
|
||||
│ │ │ ├── GameContext.jsx # Game state context
|
||||
│ │ │ └── GameProvider.jsx # Context provider with state logic
|
||||
│ │ ├── hooks/ # Custom React hooks
|
||||
│ │ │ ├── useGameDataProvider.js # React Query data provider
|
||||
│ │ │ ├── useGameRefs.jsx # Refs for DOM elements
|
||||
│ │ │ ├── useGameState.jsx # Game state management
|
||||
│ │ │ ├── useServerCommunication.jsx # Mercure SSE connection
|
||||
│ │ │ └── useStepTimer.jsx # Step-by-step timer
|
||||
│ │ └── utils/ # Game-specific utilities
|
||||
│ │ └── constants.jsx # Game constants, colors, defaults
|
||||
│ ├── components/ # Shared UI components
|
||||
│ ├── utils/ # Shared utilities
|
||||
│ ├── profile.jsx # Profile page entry
|
||||
│ ├── passkey.jsx # Passkey management entry
|
||||
│ └── contact.jsx # Contact form entry
|
||||
├── css/
|
||||
│ └── homepage/ # SCSS partials (imported by style.homepage.scss)
|
||||
└── fonts/
|
||||
└── Carlito-Bold.ttf # TTF font for PHP GD image generation
|
||||
```
|
||||
|
||||
**Important patterns:**
|
||||
- Vite aliases: `@mine-components`, `@mine-contexts`, `@mine-hooks`, `@mine-utils`, `@global-components`, `@global-utils`
|
||||
- React Query only available inside `mine-seeker` bundle
|
||||
- Avoid circular dependencies (e.g., don't import from `@global-components` inside `components/` directory)
|
||||
- PropTypes required on all components
|
||||
|
||||
---
|
||||
|
||||
## Common Tasks
|
||||
|
||||
### Adding a New Feature
|
||||
|
||||
1. **Backend:**
|
||||
- Create migration for schema changes
|
||||
- Add/update entities and repositories
|
||||
- Create DTOs for data transfer
|
||||
- Add controller endpoints
|
||||
- Update service configuration if needed
|
||||
|
||||
2. **Frontend:**
|
||||
- Create components in appropriate bundle
|
||||
- Add PropTypes to all components
|
||||
- Use existing hooks and utilities
|
||||
- Follow styled-components pattern for MUI customization
|
||||
|
||||
3. **Documentation:**
|
||||
- Update relevant docs in `docs/` folder
|
||||
- Add examples if introducing new patterns
|
||||
|
||||
### Database Changes
|
||||
|
||||
- Always create migrations: `bin/console make:migration`
|
||||
- Use Doctrine QueryBuilder in repositories (not raw SQL)
|
||||
- For PostgreSQL-specific features (materialized views, triggers), use raw SQL in migrations only
|
||||
- Materialized views should auto-refresh via triggers
|
||||
|
||||
### Styling
|
||||
|
||||
- **Web fonts:** Use `@fontsource` packages (WOFF/WOFF2)
|
||||
- **Server-side images:** Use TTF fonts in `assets/fonts/` (PHP GD requires TTF)
|
||||
- **CSS:** Create SCSS partials in `assets/css/homepage/`, import in main file
|
||||
- **Components:** Use Emotion styled-components or CSS classes
|
||||
|
||||
### File Headers
|
||||
|
||||
All PHP and JS/JSX files should have this header:
|
||||
|
||||
```php
|
||||
<?php declare(strict_types=1);
|
||||
/*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
```
|
||||
|
||||
```javascript
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Coding Standards
|
||||
|
||||
### PHP
|
||||
|
||||
- **PSR Standards:** Follow PSR-1, PSR-12 coding standards
|
||||
- **Type declarations:** Use strict types (`declare(strict_types=1)`)
|
||||
- **Property promotion:** Use constructor property promotion for DTOs and services
|
||||
- **Readonly:** Use `readonly` for immutable properties
|
||||
- **Final:** Mark DTOs as `final`
|
||||
- **Doctrine:** Use QueryBuilder with `expr()` methods, not string concatenation
|
||||
- **Null safety:** Use null coalescing `??` and null-safe operator `?->`
|
||||
- **Formatting:** 4-space indentation, opening braces on same line for methods/classes
|
||||
|
||||
**Example DTO:**
|
||||
|
||||
```php
|
||||
final readonly class ProfileGameDto implements JsonSerializable
|
||||
{
|
||||
public function __construct(
|
||||
public ?int $id,
|
||||
public string $redName,
|
||||
public string $blueName,
|
||||
public bool $bothRegistered,
|
||||
) {}
|
||||
}
|
||||
```
|
||||
|
||||
### JavaScript/React
|
||||
|
||||
- **Components:** Functional components with hooks
|
||||
- **PropTypes:** Required on all components
|
||||
- **Imports:** Use aliases (`@global-components`, `@mine-hooks`, etc.)
|
||||
- **State:** Use `useState`, `useEffect`, `useCallback`, `useMemo` appropriately
|
||||
- **Avoid:** Circular dependencies, especially with barrel exports
|
||||
|
||||
**Example component:**
|
||||
|
||||
```javascript
|
||||
import React, { useState } from 'react';
|
||||
import { string, number } from 'prop-types';
|
||||
|
||||
export const MyComponent = ({ title, count }) => {
|
||||
const [value, setValue] = useState(0);
|
||||
|
||||
return <div>{title}: {count + value}</div>;
|
||||
};
|
||||
|
||||
MyComponent.propTypes = {
|
||||
title: string.isRequired,
|
||||
count: number.isRequired,
|
||||
};
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Important Files & Locations
|
||||
|
||||
### Configuration
|
||||
|
||||
- `config/services.yaml` - Service definitions and parameters
|
||||
- `vite.config.js` - Vite build config, aliases
|
||||
- `.env` - Environment variables (not in git)
|
||||
- `composer.json` - PHP dependencies
|
||||
- `package.json` - Node dependencies
|
||||
|
||||
### Key Services
|
||||
|
||||
- `BattleCardGenerator` - Generates 1200×630 PNG OG images using PHP GD
|
||||
- `TopicManager` - Mercure topic management and game logic
|
||||
- `WebAuthnService` - Passkey authentication
|
||||
- `Email services` - Various email senders in `src/Service/Email/`
|
||||
|
||||
### Important Entities
|
||||
|
||||
- `User` - Registered users
|
||||
- `PlayedGame` - Game records with moves, grid, scores
|
||||
- `RecentBattle` - Read-only entity from materialized view
|
||||
- `UserStats` - Read-only entity from materialized view
|
||||
|
||||
### Documentation
|
||||
|
||||
- `docs/game-mechanics/BONUS_POINTS_SYSTEM.md` - Bonus points reference
|
||||
- `docs/FONTS.md` - Font usage and management
|
||||
- `AGENTS.md` - This file
|
||||
- `CHANGELOG.md` - Project changelog
|
||||
|
||||
---
|
||||
|
||||
## Common Pitfalls
|
||||
|
||||
### ❌ Don't Do
|
||||
|
||||
- **Don't use raw SQL in repositories** (use Doctrine QueryBuilder)
|
||||
- **Don't create circular imports** (e.g., importing `@global-components` from within `components/`)
|
||||
- **Don't use system fonts directly** (bundle TTF in `assets/fonts/`)
|
||||
- **Don't skip PropTypes** on React components
|
||||
- **Don't use `var`** in JavaScript (use `const` or `let`)
|
||||
- **Don't define variables after using them** (hoisting issues with `const`)
|
||||
|
||||
### ✅ Do
|
||||
|
||||
- **Use Doctrine QueryBuilder** with `expr()` methods
|
||||
- **Import components directly** to avoid circular dependencies
|
||||
- **Bundle fonts in project** for portability
|
||||
- **Add PropTypes** to all components
|
||||
- **Use `const` for immutable values**, `let` for mutable
|
||||
- **Define variables before using them**
|
||||
|
||||
---
|
||||
|
||||
## Keeping Components in Sync
|
||||
|
||||
### Battle Report Display
|
||||
|
||||
The battle report/statistics appear in **two places** that must be kept synchronized:
|
||||
|
||||
#### 1. BattleDialog Component (React)
|
||||
**File:** `assets/js/components/BattleDialog.jsx`
|
||||
- React dialog component shown on profile page
|
||||
- Uses Material-UI and styled-components
|
||||
- Displays game stats, bonus points, winner information
|
||||
|
||||
#### 2. Battle Share Page (Twig)
|
||||
**File:** `templates/Game/battle_share.html.twig`
|
||||
- Public battle share page (accessible via `/battle/{uuid}`)
|
||||
- Server-rendered HTML with SCSS styling
|
||||
- Shows same information as BattleDialog
|
||||
|
||||
### Synchronization Rules
|
||||
|
||||
**When updating BattleDialog.jsx, also update battle_share.html.twig:**
|
||||
|
||||
✅ Adding new stats or fields
|
||||
✅ Changing display logic (winner calculation, formatting)
|
||||
✅ Modifying bonus points display
|
||||
✅ Updating labels or text
|
||||
|
||||
**Keep in sync:**
|
||||
- Game outcome logic (win/loss/draw/abandoned)
|
||||
- Bonus points formatting
|
||||
- Player name display
|
||||
- Score display
|
||||
- Stats and metadata shown
|
||||
|
||||
**Example:** If you add a new stat to BattleDialog showing "fastest mine claim time", you must also add it to battle_share.html.twig so both displays show the same information.
|
||||
|
||||
---
|
||||
|
||||
## Testing & Building
|
||||
|
||||
### Backend
|
||||
|
||||
```bash
|
||||
# Run migrations
|
||||
bin/console doctrine:migrations:migrate
|
||||
|
||||
# Clear cache
|
||||
bin/console cache:clear
|
||||
|
||||
# Refresh materialized views
|
||||
bin/console dbal:run-sql "REFRESH MATERIALIZED VIEW CONCURRENTLY recent_battles"
|
||||
```
|
||||
|
||||
### Frontend
|
||||
|
||||
```bash
|
||||
# Development build with watch
|
||||
npm run dev
|
||||
|
||||
# Production build
|
||||
npm run build
|
||||
|
||||
# After changing fonts
|
||||
rm -rf var/og-cache/*
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Git Workflow
|
||||
|
||||
### Commit Messages
|
||||
|
||||
Follow conventional commits:
|
||||
|
||||
- `feat: add bonus points to battle cards`
|
||||
- `fix: resolve circular dependency in BattleDialog`
|
||||
- `refactor: use Doctrine QueryBuilder in RecentBattleRepository`
|
||||
- `docs: add AGENTS.md for AI coding agents`
|
||||
- `chore: update dependencies`
|
||||
|
||||
### Creating Pull Requests
|
||||
|
||||
When creating PRs, include:
|
||||
|
||||
1. **Summary** - What was changed and why
|
||||
2. **Changes** - List of modified files/components
|
||||
3. **Testing** - How to verify the changes
|
||||
4. **Screenshots** - For UI changes
|
||||
|
||||
---
|
||||
|
||||
## Performance Considerations
|
||||
|
||||
### Database
|
||||
|
||||
- Use materialized views for expensive queries (profile stats, recent battles)
|
||||
- Auto-refresh materialized views via triggers on source table changes
|
||||
- Index frequently queried columns
|
||||
- Use `COALESCE()` for nullable aggregates
|
||||
|
||||
### Frontend
|
||||
|
||||
- Lazy load large components
|
||||
- Use React Query for data fetching and caching
|
||||
- Avoid unnecessary re-renders (use `useMemo`, `useCallback`)
|
||||
- Bundle code per entry point (profile, passkey, contact, game)
|
||||
|
||||
### Images
|
||||
|
||||
- Battle card images are cached in `var/og-cache/`
|
||||
- Images regenerated when games change (via deterministic UUID)
|
||||
- Use appropriate image sizes (1200×630 for OG images)
|
||||
|
||||
---
|
||||
|
||||
## Security
|
||||
|
||||
### Authentication
|
||||
|
||||
- Password + TOTP (optional) + WebAuthn passkeys (optional)
|
||||
- Backup codes for TOTP recovery
|
||||
- Session-based authentication with `IS_AUTHENTICATED_REMEMBERED`
|
||||
|
||||
### Data Access
|
||||
|
||||
- Controllers check `denyAccessUnlessGranted()`
|
||||
- Materialized views filter by `user_id`
|
||||
- Guest players use separate `Gamer` entity (no `User` account)
|
||||
|
||||
### Input Validation
|
||||
|
||||
- Symfony forms for user input
|
||||
- File upload validation (size, MIME type)
|
||||
- WebAuthn challenge validation
|
||||
|
||||
---
|
||||
|
||||
## Useful Commands
|
||||
|
||||
```bash
|
||||
# Symfony
|
||||
bin/console debug:container ServiceName # Inspect service configuration
|
||||
bin/console debug:router # List all routes
|
||||
bin/console make:migration # Create new migration
|
||||
bin/console doctrine:migrations:list # List migrations
|
||||
|
||||
# Database
|
||||
bin/console dbal:run-sql "SELECT * FROM ..." # Run SQL query
|
||||
|
||||
# Assets
|
||||
npm run build # Build production assets
|
||||
npm run dev # Build with watch mode
|
||||
|
||||
# Git
|
||||
git log --oneline --graph # View commit history
|
||||
git diff origin/main...HEAD # See changes since main
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Need Help?
|
||||
|
||||
- **Bonus Points:** See `docs/game-mechanics/BONUS_POINTS_SYSTEM.md`
|
||||
- **Fonts:** See `docs/FONTS.md`
|
||||
- **Symfony Docs:** https://symfony.com/doc/current/
|
||||
- **React Docs:** https://react.dev/
|
||||
- **Doctrine ORM:** https://www.doctrine-project.org/projects/doctrine-orm/en/current/
|
||||
|
||||
---
|
||||
|
||||
## Version History
|
||||
|
||||
- **2026-04-21:** Initial AGENTS.md created
|
||||
- Document common patterns, pitfalls, and project structure
|
||||
- Include coding standards and examples
|
||||
|
||||
---
|
||||
|
||||
**Happy coding! 🚀**
|
||||
684
CHANGELOG.md
684
CHANGELOG.md
@@ -1,177 +1,531 @@
|
||||
Changelog
|
||||
=========
|
||||
# Changelog
|
||||
|
||||
|
||||
v2026.01 (2026-04-14)
|
||||
---------------------
|
||||
## v2026.2.8-0 (2026-04-21)
|
||||
|
||||
New
|
||||
~~~
|
||||
- Registered users have avatars next to the timer #4. [Lang]
|
||||
- Add opportunity to use profile picture. #4. [Lang]
|
||||
- Add more stats and a dialog for the recent battle that can be
|
||||
shareable #4. [Lang]
|
||||
- Implement the 2FA authentication (TOTP and backup codes) #4. [Lang]
|
||||
- Add beta logo to the corner #3. [Lang]
|
||||
- Add mineseeker game to the symfony 4 project #3. [Lang]
|
||||
- Upgrade to the latest symfony v4 #3. [Lang]
|
||||
### New
|
||||
|
||||
Changes
|
||||
~~~~~~~
|
||||
- Fix missing favicon #4. [Lang]
|
||||
- Add modern Webauthn authentication #4. [Lang]
|
||||
- Refactor all forms to have Symfony Form Types & Validation
|
||||
Constrainsts - & implement Google ReCapthca v3 #4. [Lang]
|
||||
- Add forgot password functionality #4. [Lang]
|
||||
- Increase the minimum PHP version to the latest major - and massive
|
||||
refactor on back-end, like Controllers and Repositories #4. [Lang]
|
||||
- Redesign the resign dialog #4. [Lang]
|
||||
- Re-implement the waiting for opponent dialog - refactor its gfx - &
|
||||
add online user selection dialog #4. [Lang]
|
||||
- Improve the gfx on homepage - implement login/register and activation
|
||||
for authentication - and add the first version of profile page #4.
|
||||
[Lang]
|
||||
- Refactor and redesign the gfx on front-end #4. [Lang]
|
||||
- Add timers to each player - renew the whole migration #4. [Lang]
|
||||
- Use namespaces for front-end #4. [Lang]
|
||||
- Replace webpack w/ vite & remove old, legacy jQuery from the code #4.
|
||||
[Lang]
|
||||
- More, massive refactor for front-end #4. [Lang]
|
||||
- Massive refactor on front-end - and remove unnecessary deps #4. [Lang]
|
||||
- Change the code style to fit the current standard #4. [Lang]
|
||||
- Refactor to use Attributes instead of yaml markdown #4. [Lang]
|
||||
- Outsource the Grid generation and interactions to the backend #4.
|
||||
[Lang]
|
||||
- Remove unnecessary variables and prune the Facebook registration
|
||||
method #4. [Lang]
|
||||
- Replace the legacy gos/web-socket-bundle & replace it with Mercure
|
||||
protocol #4. [Lang]
|
||||
- Created the first working solution since 7 yrs #4. [Lang]
|
||||
- Make the first working version - the stepping is broken due to the
|
||||
algorythm structure #4. [Lang]
|
||||
- Change the composer default php minimum environment #3. [Lang]
|
||||
- Change the default url to wss on frontend #3. [Lang]
|
||||
- Refactor Rpc and Topic classes #3. [Lang]
|
||||
- Refactor classes and reformat some layout #3. [Lang]
|
||||
- Remove deprecated files #3. [Lang]
|
||||
- Doc in README.md #3. [Lang]
|
||||
- Gitignore a js.map file #2. [Lang]
|
||||
* Add CI/CD improvements - add new CI workflow - & improve the deployment w/ tests #10. [Lang]
|
||||
|
||||
Other
|
||||
~~~~~
|
||||
- Hg: pkg: new version release !skipChangelog. [Lang]
|
||||
- Pkg: usr: solve the not-working mailing on dev env under docker #4.
|
||||
[Lang]
|
||||
- Deploy version 1.1.0 !deploy #11. [Lang]
|
||||
* Add test cases to back-end w/ real database connection in it #10. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* The original CI/CD workflow is restored - the work with tests is postponed #10. [Lang]
|
||||
|
||||
* Add sound when the game start #10. [Lang]
|
||||
|
||||
* Create AGENTS.md file for future maintenance #9. [Lang]
|
||||
|
||||
* Remove the wrongly implemented font installation in docker - & replace it with static font on BattleCardGenerator (it solves the shareable image problem on bare-metal too) #8. [Lang]
|
||||
|
||||
|
||||
1.1.0 (2019-10-26)
|
||||
------------------
|
||||
## v2026.2.7-1 (2026-04-21)
|
||||
|
||||
Changes
|
||||
~~~~~~~
|
||||
- Reinit project - disable redis module and make the project compatible
|
||||
w/ PHP7.3 #2. [Lang]
|
||||
### Changes
|
||||
|
||||
* Fine-tune the recent battle list #8. [Lang]
|
||||
|
||||
|
||||
0.4.0 (2019-10-26)
|
||||
------------------
|
||||
- Change session driver to REDIS. [Lang]
|
||||
- Add created, updated field to db && improve graph design. [Lang]
|
||||
- Cache setup && optimalize for google pagespeed && optimalize all
|
||||
images. [Lang]
|
||||
- Improve graph design on homepage && add footer and techs && add
|
||||
official pages. [Lang]
|
||||
- Bugfix mine websocket periodic mysql calling. [Lang]
|
||||
- Bugfix hwioauth remember me && centralize hwioauth and facebook
|
||||
settings. [Lang]
|
||||
- Centralize jquery && bugfix mysql auto-termination problem w/ user
|
||||
auth. [Lang]
|
||||
- Release beta4. [Lang]
|
||||
- Gitignore npm debug log. [Lang]
|
||||
- Add english lang everywhere && add snowfall && add centralized version
|
||||
nbr && improve stylesheet && slack integration. [Lang]
|
||||
- Bugfix #30 && random bg in game. [Lang]
|
||||
- Add google analytics and facebook scripts && improve url share method
|
||||
w/ fb && enforce https in prod. [Lang]
|
||||
- Reg and login buttons on index && remove list method && facebook
|
||||
centralize. [Lang]
|
||||
- Redesign user frontend. [Lang]
|
||||
- Mods for performance; one js.min file on prod. [Lang]
|
||||
- Improve webpack config for prod compile #23. [Lang]
|
||||
- Ssl handling #22 && reconnection issues #20, #21. [Lang]
|
||||
- Facebook prod settings w/ app; hwi/HWIOAuthBundle. [Lang]
|
||||
- Refact && game reconnection and restore w/o refresh #3 && bugfix bomb
|
||||
explosion on opponent mines #19. [Lang]
|
||||
- Typo in rpc. [Lang]
|
||||
- Handle prod mysql timeout && graphics improve. [Lang]
|
||||
- Gitignore webpacked index.js. [Lang]
|
||||
- Add production mods. [Lang]
|
||||
- Bugfix points saving and exploded bombs to db && you can resign #6.
|
||||
[Lang]
|
||||
- Bugfix resign button existence #11. [Lang]
|
||||
- Bugfix opponent bomb btn buzz on hover #10. [Lang]
|
||||
- Bugfix points problem in the end #16. [Lang]
|
||||
- Add desc to every user #9. [Lang]
|
||||
- Clipboard - not working #8. [Lang]
|
||||
- Random player on start #5. [Lang]
|
||||
- Show left mines after end #2 && reduce network traffic && better
|
||||
active field checking method. [Lang]
|
||||
- Some refactor #13. [Lang]
|
||||
- Bugfix grid field render #12. [Lang]
|
||||
- Game ends after x mines. [Lang]
|
||||
- Add new sounds && refactor && new bg images && form redesigns. [Lang]
|
||||
- Bugfix entities gridrow, grid && improve graph design on homepage.
|
||||
[Lang]
|
||||
- Some refactor && prod settings. [Lang]
|
||||
- Improve graphics design in game. [Lang]
|
||||
- Bugfix grid row in entity. [Lang]
|
||||
- Bugfix changePlayer after bomb explosion. [Lang]
|
||||
- Improve game graph design. [Lang]
|
||||
- Login and register form more design. [Lang]
|
||||
- Add basic design to userbundle && refactor. [Lang]
|
||||
- Add font-awesome. [Lang]
|
||||
- Working user authentication w/ fb and plain login. [Lang]
|
||||
- Add facebook login module, hwi/HWIOAuthBundle. [Lang]
|
||||
- Login && register form overrided. [Lang]
|
||||
- Js and config refactor. [Lang]
|
||||
- Replace gridcol object to json array in db. [Lang]
|
||||
- Refactor. [Lang]
|
||||
- Save steps and point info to db. [Lang]
|
||||
- Save the step data to db. [Lang]
|
||||
- Renamed the acme to mineseeker && handle when the user connection has
|
||||
been lost. [Lang]
|
||||
- Add player names to UI. [Lang]
|
||||
- Add overlay && game do not start until the opponent came. [Lang]
|
||||
- Add base64 encryption to grid when it has been sended to server.
|
||||
[Lang]
|
||||
- On click opponents bomb, you cannot target && refactor. [Lang]
|
||||
- Warning when player has been found more than 20 mines. [Lang]
|
||||
- Bugfix center mine counter animation. [Lang]
|
||||
- The opponent is the next when bomb is exploded. [Lang]
|
||||
- Current username checked && refactor && remove players in channel when
|
||||
they are more than 2. [Lang]
|
||||
- Send bomb info and use it on opponent. [Lang]
|
||||
- Add sounds w/ howler. [Lang]
|
||||
- Bugfix multiple empty fields w/ one click on opponent view. [Lang]
|
||||
- Refact && remove sound and logging && bugfix BIGBUG - handleGridField
|
||||
and showAppropriateFields sort order... [Lang]
|
||||
- Create first working communication. [Lang]
|
||||
- Create entities and repositories. [Lang]
|
||||
- Changed websocket default port && debug RPC. [Lang]
|
||||
- Created working session and client handler w/ websocket. [Lang]
|
||||
- Working websocket client and server w/o session handling and storage.
|
||||
[Lang]
|
||||
- Composer update. [Lang]
|
||||
- Improve game && start sound creating. [Lang]
|
||||
- Refactor grid control and grid field. [Lang]
|
||||
- Created basic game w/ table and animations. [Lang]
|
||||
- Websocket basic setup FE & BE && working basic game w/ react &&
|
||||
webpack & babel config. [Lang]
|
||||
- Gitignore node_modules && add symlink to node_modules (just for
|
||||
install) && basic react. [Lang]
|
||||
- Add react hello world. [Lang]
|
||||
- Rename project in config. [Lang]
|
||||
- Initial commit && create project in symfony3. [Lang]
|
||||
## v2026.2.7-0 (2026-04-21)
|
||||
|
||||
### Changes
|
||||
|
||||
* Small changes on docs - and improve text on homepage #8. [Lang]
|
||||
|
||||
* Massive refactor on front-end for unification and readiness #8. [Lang]
|
||||
|
||||
* Update all doc blocks on back-end #8. [Lang]
|
||||
|
||||
* Small refactors on back-end #8. [Lang]
|
||||
|
||||
* Add RecentBattle entity that is a Materialized View to speed up the view - and further refactor on ProfileController #8. [Lang]
|
||||
|
||||
* Create the UserStats entity what is a Materialized View to store Profile stats for every user - & massive ProfileController refactor #8. [Lang]
|
||||
|
||||
* Refactor the SecurityController #7. [Lang]
|
||||
|
||||
* Refactor the code - there was unnecessary codes and wrongly formatted or designed code that are related to Repositories #7. [Lang]
|
||||
|
||||
* Upgrade the doctrine related back-end pkgs to the latest available version #7. [Lang]
|
||||
|
||||
* Add filter to the Profile page's recent plays and an infite list too #7. [Lang]
|
||||
|
||||
* Upgrade to the latest doctrine pkg on back-end #7. [Lang]
|
||||
|
||||
### Fix
|
||||
|
||||
* Do not hide the end-game overlay ever #8. [Lang]
|
||||
|
||||
* The username was not recognized properly #7. [Lang]
|
||||
|
||||
|
||||
## v2026.2.6-1 (2026-04-19)
|
||||
|
||||
### Fix
|
||||
|
||||
* The PostgreSQL logo was horrible #7. [Lang]
|
||||
|
||||
|
||||
## v2026.2.6-0 (2026-04-19)
|
||||
|
||||
### Changes
|
||||
|
||||
* Add ReCaptcha overlay again to protect the game #7. [Lang]
|
||||
|
||||
* Upgrade all front-end packages to the latest available version - and fix all eslint warnings & errors #7. [Lang]
|
||||
|
||||
* Upgrade fe packages #7. [Lang]
|
||||
|
||||
* Massive refactor on fetches - create centralized dataProvider #7. [Lang]
|
||||
|
||||
|
||||
## v2026.2.5-0 (2026-04-19)
|
||||
|
||||
### New
|
||||
|
||||
* Add Firebase deps to back-end #7. [Lang]
|
||||
|
||||
* Add missing buttons for overlays #7. [Lang]
|
||||
|
||||
* A new feature came up - the abandoned plays can be restored, if both users are registered users #7. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* Fix the '0' in Battle reports #6. [Lang]
|
||||
|
||||
* Fix missing icons on "Battle report" #6. [Lang]
|
||||
|
||||
### Fix
|
||||
|
||||
* The bomb using was not recorded correctly - the old data will be corrupted #6. [Lang]
|
||||
|
||||
|
||||
## v2026.2.4-0 (2026-04-18)
|
||||
|
||||
### New
|
||||
|
||||
* Add new profile charts and stats - & add new logo to the tech stack #5. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* Upgrade fe deps #5. [Lang]
|
||||
|
||||
* Improve the Battle reports to change unnecessary data with interesting data #5. [Lang]
|
||||
|
||||
### Fix
|
||||
|
||||
* The react is crashing on some cases #5. [Lang]
|
||||
|
||||
|
||||
## v2026.2.3-0 (2026-04-18)
|
||||
|
||||
### New
|
||||
|
||||
* Add initialization bonus points' system to the gameplay #5. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* Add extended data to battle reports and sharing image to make viewable bonus points #5. [Lang]
|
||||
|
||||
|
||||
## v2026.2.2-9 (2026-04-18)
|
||||
|
||||
### New
|
||||
|
||||
* Add rules page #4. [Lang]
|
||||
|
||||
### Fix
|
||||
|
||||
* The font-awesome simplifying to work on bare-metal - & fix all warnings at build time #4. [Lang]
|
||||
|
||||
* The css problem had been solved on reponsive gfx on homepage #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-8 (2026-04-18)
|
||||
|
||||
### Fix
|
||||
|
||||
* Quickfix for https-only login - & add user data when the user is not logged in #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-7 (2026-04-16)
|
||||
|
||||
### Changes
|
||||
|
||||
* Add consent checkbox to user's registration - and fix the sharing pics #4. [Lang]
|
||||
|
||||
* Add correct version numbering and CHANGELOG - and add the LICENSE #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-6 (2026-04-16)
|
||||
|
||||
### Changes
|
||||
|
||||
* Update all texts on all pages - extend them with the game specific things #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-5 (2026-04-16)
|
||||
|
||||
### Fix
|
||||
|
||||
* The meta tags does not have https scheme - nothing worked in configuration #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-4 (2026-04-15)
|
||||
|
||||
### New
|
||||
|
||||
* Add notification email when a user is registered #4. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* Add notification on activation too #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-2 (2026-04-15)
|
||||
|
||||
### Fix
|
||||
|
||||
* Another attempt to fix the email assets #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-1 (2026-04-15)
|
||||
|
||||
### Fix
|
||||
|
||||
* The images does not shows in emails #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.1-0 (2026-04-15)
|
||||
|
||||
### New
|
||||
|
||||
* Add Contact page with email sending behaviour #4. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* Add missing .env variable and increase the version number and add missing data from front-end and back-end deps descriptor #4. [Lang]
|
||||
|
||||
* Change the shareable battle - add avatars to it - even on the og tags #4. [Lang]
|
||||
|
||||
* Change text #4. [Lang]
|
||||
|
||||
### Fix
|
||||
|
||||
* The mailhog is crashed on development env #4. [Lang]
|
||||
|
||||
* The og tags did not have proper http schema - they should have https #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.0-5 (2026-04-14)
|
||||
|
||||
### Changes
|
||||
|
||||
* Add donation button #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.0-4 (2026-04-14)
|
||||
|
||||
### New
|
||||
|
||||
* Add timer for the acceptance of the challenge #4. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* Protect the gameplay with recaptcha #4. [Lang]
|
||||
|
||||
* The waiting dialog is uncloseable until the time is up #4. [Lang]
|
||||
|
||||
* Add share button to the overlay when the game ends #4. [Lang]
|
||||
|
||||
* Make fancy og tags - and create a special one for battle sharing #4. [Lang]
|
||||
|
||||
### Fix
|
||||
|
||||
* Missing font-awesome icons on bare-metal environment #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.0-3 (2026-04-14)
|
||||
|
||||
### Changes
|
||||
|
||||
* The user's avatar will be saved as a uuid.extension #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.0-1 (2026-04-14)
|
||||
|
||||
### Fix
|
||||
|
||||
* Quickfix for email sending #4. [Lang]
|
||||
|
||||
|
||||
## v2026.2.0-0 (2026-04-14)
|
||||
|
||||
### New
|
||||
|
||||
* Registered users have avatars next to the timer #4. [Lang]
|
||||
|
||||
* Add opportunity to use profile picture. #4. [Lang]
|
||||
|
||||
* Add more stats and a dialog for the recent battle that can be shareable #4. [Lang]
|
||||
|
||||
* Implement the 2FA authentication (TOTP and backup codes) #4. [Lang]
|
||||
|
||||
* Add beta logo to the corner #3. [Lang]
|
||||
|
||||
* Add mineseeker game to the symfony 4 project #3. [Lang]
|
||||
|
||||
* Upgrade to the latest symfony v4 #3. [Lang]
|
||||
|
||||
### Changes
|
||||
|
||||
* Implement CD script to Gitea and add docs to the process #4. [Lang]
|
||||
|
||||
* Remove unnecessary cdn based fonts #4. [Lang]
|
||||
|
||||
* Update docs #4. [Lang]
|
||||
|
||||
* Add JWT generation script to make Mercure safe #4. [Lang]
|
||||
|
||||
* Fix missing favicon #4. [Lang]
|
||||
|
||||
* Make compatible the whole project with bare metal AND with docker #4. [Lang]
|
||||
|
||||
* Add modern Webauthn authentication #4. [Lang]
|
||||
|
||||
* Refactor all forms to have Symfony Form Types & Validation Constrainsts - & implement Google ReCapthca v3 #4. [Lang]
|
||||
|
||||
* Add forgot password functionality #4. [Lang]
|
||||
|
||||
* Increase the minimum PHP version to the latest major - and massive refactor on back-end, like Controllers and Repositories #4. [Lang]
|
||||
|
||||
* Redesign the resign dialog #4. [Lang]
|
||||
|
||||
* Re-implement the waiting for opponent dialog - refactor its gfx - & add online user selection dialog #4. [Lang]
|
||||
|
||||
* Improve the gfx on homepage - implement login/register and activation for authentication - and add the first version of profile page #4. [Lang]
|
||||
|
||||
* Refactor and redesign the gfx on front-end #4. [Lang]
|
||||
|
||||
* Upgrade to the latest LTS Symfony package and backend #4. [Lang]
|
||||
|
||||
* Add timers to each player - renew the whole migration #4. [Lang]
|
||||
|
||||
* Update the vite related stuff because CORS and React errors - reinit the miration #4. [Lang]
|
||||
|
||||
* Use namespaces for front-end #4. [Lang]
|
||||
|
||||
* Replace webpack w/ vite & remove old, legacy jQuery from the code #4. [Lang]
|
||||
|
||||
* More, massive refactor for front-end #4. [Lang]
|
||||
|
||||
* Massive refactor on front-end - and remove unnecessary deps #4. [Lang]
|
||||
|
||||
* Change the code style to fit the current standard #4. [Lang]
|
||||
|
||||
* Refactor to use Attributes instead of yaml markdown #4. [Lang]
|
||||
|
||||
* Outsource the Grid generation and interactions to the backend #4. [Lang]
|
||||
|
||||
* Remove unnecessary variables and prune the Facebook registration method #4. [Lang]
|
||||
|
||||
* Replace the legacy gos/web-socket-bundle & replace it with Mercure protocol #4. [Lang]
|
||||
|
||||
* Make a massive refactor to the backend and remove all unnecessary deps - and make small refactors for the frontend too #4. [Lang]
|
||||
|
||||
* Created the first working solution since 7 yrs #4. [Lang]
|
||||
|
||||
* Add some changes on BE - add eslint and editorconfig - and add some deps #4. [Lang]
|
||||
|
||||
* Make the first working version - the stepping is broken due to the algorythm structure #4. [Lang]
|
||||
|
||||
* Change the composer default php minimum environment #3. [Lang]
|
||||
|
||||
* Change the default url to wss on frontend #3. [Lang]
|
||||
|
||||
* Refactor Rpc and Topic classes #3. [Lang]
|
||||
|
||||
* Refactor classes and reformat some layout #3. [Lang]
|
||||
|
||||
* Remove deprecated files #3. [Lang]
|
||||
|
||||
* Doc in README.md #3. [Lang]
|
||||
|
||||
* Gitignore a js.map file #2. [Lang]
|
||||
|
||||
### Other
|
||||
|
||||
* Pkg: usr: solve the not-working mailing on dev env under docker #4. [Lang]
|
||||
|
||||
|
||||
## 1.1.0 (2019-10-26)
|
||||
|
||||
### Changes
|
||||
|
||||
* Reinit project - disable redis module and make the project compatible w/ PHP7.3 #2. [Lang]
|
||||
|
||||
|
||||
## 0.4.0 (2019-10-26)
|
||||
|
||||
### Other
|
||||
|
||||
* Change session driver to REDIS. [Lang]
|
||||
|
||||
* Add created, updated field to db && improve graph design. [Lang]
|
||||
|
||||
* Cache setup && optimalize for google pagespeed && optimalize all images. [Lang]
|
||||
|
||||
* Improve graph design on homepage && add footer and techs && add official pages. [Lang]
|
||||
|
||||
* Bugfix mine websocket periodic mysql calling. [Lang]
|
||||
|
||||
* Bugfix hwioauth remember me && centralize hwioauth and facebook settings. [Lang]
|
||||
|
||||
* Centralize jquery && bugfix mysql auto-termination problem w/ user auth. [Lang]
|
||||
|
||||
* Release beta4. [Lang]
|
||||
|
||||
* Gitignore npm debug log. [Lang]
|
||||
|
||||
* Add english lang everywhere && add snowfall && add centralized version nbr && improve stylesheet && slack integration. [Lang]
|
||||
|
||||
* Bugfix #30 && random bg in game. [Lang]
|
||||
|
||||
* Add google analytics and facebook scripts && improve url share method w/ fb && enforce https in prod. [Lang]
|
||||
|
||||
* Reg and login buttons on index && remove list method && facebook centralize. [Lang]
|
||||
|
||||
* Redesign user frontend. [Lang]
|
||||
|
||||
* Mods for performance; one js.min file on prod. [Lang]
|
||||
|
||||
* Improve webpack config for prod compile #23. [Lang]
|
||||
|
||||
* Ssl handling #22 && reconnection issues #20, #21. [Lang]
|
||||
|
||||
* Facebook prod settings w/ app; hwi/HWIOAuthBundle. [Lang]
|
||||
|
||||
* Refact && game reconnection and restore w/o refresh #3 && bugfix bomb explosion on opponent mines #19. [Lang]
|
||||
|
||||
* Typo in rpc. [Lang]
|
||||
|
||||
* Handle prod mysql timeout && graphics improve. [Lang]
|
||||
|
||||
* Gitignore webpacked index.js. [Lang]
|
||||
|
||||
* Add production mods. [Lang]
|
||||
|
||||
* Bugfix points saving and exploded bombs to db && you can resign #6. [Lang]
|
||||
|
||||
* Bugfix resign button existence #11. [Lang]
|
||||
|
||||
* Bugfix opponent bomb btn buzz on hover #10. [Lang]
|
||||
|
||||
* Bugfix points problem in the end #16. [Lang]
|
||||
|
||||
* Add desc to every user #9. [Lang]
|
||||
|
||||
* Clipboard - not working #8. [Lang]
|
||||
|
||||
* Random player on start #5. [Lang]
|
||||
|
||||
* Show left mines after end #2 && reduce network traffic && better active field checking method. [Lang]
|
||||
|
||||
* Some refactor #13. [Lang]
|
||||
|
||||
* Bugfix grid field render #12. [Lang]
|
||||
|
||||
* Game ends after x mines. [Lang]
|
||||
|
||||
* Add new sounds && refactor && new bg images && form redesigns. [Lang]
|
||||
|
||||
* Bugfix entities gridrow, grid && improve graph design on homepage. [Lang]
|
||||
|
||||
* Some refactor && prod settings. [Lang]
|
||||
|
||||
* Improve graphics design in game. [Lang]
|
||||
|
||||
* Bugfix grid row in entity. [Lang]
|
||||
|
||||
* Bugfix changePlayer after bomb explosion. [Lang]
|
||||
|
||||
* Improve game graph design. [Lang]
|
||||
|
||||
* Login and register form more design. [Lang]
|
||||
|
||||
* Add basic design to userbundle && refactor. [Lang]
|
||||
|
||||
* Add font-awesome. [Lang]
|
||||
|
||||
* Working user authentication w/ fb and plain login. [Lang]
|
||||
|
||||
* Add facebook login module, hwi/HWIOAuthBundle. [Lang]
|
||||
|
||||
* Login && register form overrided. [Lang]
|
||||
|
||||
* Js and config refactor. [Lang]
|
||||
|
||||
* Replace gridcol object to json array in db. [Lang]
|
||||
|
||||
* Refactor. [Lang]
|
||||
|
||||
* Save steps and point info to db. [Lang]
|
||||
|
||||
* Save the step data to db. [Lang]
|
||||
|
||||
* Renamed the acme to mineseeker && handle when the user connection has been lost. [Lang]
|
||||
|
||||
* Add player names to UI. [Lang]
|
||||
|
||||
* Add overlay && game do not start until the opponent came. [Lang]
|
||||
|
||||
* Add base64 encryption to grid when it has been sended to server. [Lang]
|
||||
|
||||
* On click opponents bomb, you cannot target && refactor. [Lang]
|
||||
|
||||
* Warning when player has been found more than 20 mines. [Lang]
|
||||
|
||||
* Bugfix center mine counter animation. [Lang]
|
||||
|
||||
* The opponent is the next when bomb is exploded. [Lang]
|
||||
|
||||
* Current username checked && refactor && remove players in channel when they are more than 2. [Lang]
|
||||
|
||||
* Send bomb info and use it on opponent. [Lang]
|
||||
|
||||
* Add sounds w/ howler. [Lang]
|
||||
|
||||
* Bugfix multiple empty fields w/ one click on opponent view. [Lang]
|
||||
|
||||
* Refact && remove sound and logging && bugfix BIGBUG - handleGridField and showAppropriateFields sort order... [Lang]
|
||||
|
||||
* Create first working communication. [Lang]
|
||||
|
||||
* Create entities and repositories. [Lang]
|
||||
|
||||
* Changed websocket default port && debug RPC. [Lang]
|
||||
|
||||
* Created working session and client handler w/ websocket. [Lang]
|
||||
|
||||
* Working websocket client and server w/o session handling and storage. [Lang]
|
||||
|
||||
* Composer update. [Lang]
|
||||
|
||||
* Improve game && start sound creating. [Lang]
|
||||
|
||||
* Refactor grid control and grid field. [Lang]
|
||||
|
||||
* Created basic game w/ table and animations. [Lang]
|
||||
|
||||
* Websocket basic setup FE & BE && working basic game w/ react && webpack & babel config. [Lang]
|
||||
|
||||
* Gitignore node_modules && add symlink to node_modules (just for install) && basic react. [Lang]
|
||||
|
||||
* Add react hello world. [Lang]
|
||||
|
||||
* Rename project in config. [Lang]
|
||||
|
||||
* Initial commit && create project in symfony3. [Lang]
|
||||
|
||||
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
|
||||
encode zstd br gzip
|
||||
|
||||
# Forward scheme information to the PHP application
|
||||
header X-Forwarded-Proto {scheme}
|
||||
header X-Forwarded-Host {host}
|
||||
|
||||
mercure {
|
||||
transport_url {$MERCURE_TRANSPORT_URL:bolt:///data/mercure.db}
|
||||
publisher_jwt {$MERCURE_JWT_SECRET} HS256
|
||||
|
||||
124
LICENSE
Normal file
124
LICENSE
Normal file
@@ -0,0 +1,124 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2026 SplendidBear (https://www.splendidbear.org)
|
||||
|
||||
MineSeeker is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
MineSeeker is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
---
|
||||
|
||||
TERMS AND CONDITIONS:
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of works.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this License.
|
||||
|
||||
"You" refers to each licensee.
|
||||
|
||||
"Legal entities" means the union of the acting entity and all other entities
|
||||
that control, are controlled by, or are under common control with that entity.
|
||||
|
||||
"Modify" means to copy from or adapt all or part of the work in a fashion
|
||||
requiring copyright permission, other than the making of an exact copy.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work for making
|
||||
modifications to it. "Object code" means any non-source form of a work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of copyright
|
||||
on the Program. You are granted all permissions necessary to run, modify and
|
||||
propagate covered works by this License.
|
||||
|
||||
3. Copyleft - Derivative Works.
|
||||
|
||||
If you modify the Program, your modified version must:
|
||||
|
||||
- Carry prominent notices stating that you have modified it
|
||||
- License the entire work under this License or a compatible license
|
||||
- Make the source code available to recipients
|
||||
- Preserve all notices of previous licensing
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you receive it,
|
||||
provided that you:
|
||||
|
||||
- Keep intact all notices of authorship and licensing
|
||||
- Give recipients access to the source code along with this License
|
||||
- Do not modify anything except the License itself
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program under this License provided that:
|
||||
|
||||
- The work must be licensed as a whole under this License
|
||||
- You must give prominent notice of any modifications
|
||||
- You must provide access to the Corresponding Source code
|
||||
- You preserve all licensing notices
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
If you convey object code or compiled versions, you must also provide:
|
||||
|
||||
- The Corresponding Source code (in machine-readable form)
|
||||
- A notice of the terms under which it is licensed
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
No additional restrictions may be placed on the exercise of the rights
|
||||
granted or affirmed under this License.
|
||||
|
||||
8. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
9. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING
|
||||
ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF
|
||||
THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS
|
||||
OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR
|
||||
THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
---
|
||||
|
||||
For the complete GPL-3.0-or-later license text, visit:
|
||||
https://www.gnu.org/licenses/gpl-3.0.html
|
||||
|
||||
For more information about GNU GPL, visit:
|
||||
https://www.gnu.org/licenses/
|
||||
|
||||
MineSeeker is a multiplayer minesweeper game inspired by MSN Messenger's game.
|
||||
Project: https://www.mineseeker.hu
|
||||
Author: SplendidBear (https://www.splendidbear.org)
|
||||
|
||||
|
||||
54
Makefile
54
Makefile
@@ -1,4 +1,4 @@
|
||||
.PHONY: help start start-build stop build down ps logs prune-everything db-reset mercure-jwt
|
||||
.PHONY: help start start-build stop build down ps logs prune-everything db-reset mercure-jwt cache-clear og-cache-clear test-db-setup test-db-reset test
|
||||
|
||||
.DEFAULT_GOAL := help
|
||||
|
||||
@@ -11,6 +11,12 @@ help:
|
||||
@echo " make down - Stop and remove containers/networks"
|
||||
@echo " make prune-everything - Prune volumes, networks and images (DANGEROUS!)"
|
||||
@echo " make db-reset - Reset the database (drop, create, migrate) (DANGEROUS!)"
|
||||
@echo " make ccp - Clear the production cache"
|
||||
@echo " make cache-clear - Clear all caches (Vite, Symfony, node_modules)"
|
||||
@echo " make og-cache-clear - Clear Open Graph cache only"
|
||||
@echo " make test-db-setup - One-time setup: Create test database and run migrations"
|
||||
@echo " make test-db-reset - Reset test database (drop, create, migrate)"
|
||||
@echo " make test - Run PHPUnit tests"
|
||||
|
||||
start:
|
||||
docker compose up -d
|
||||
@@ -51,3 +57,49 @@ db-reset:
|
||||
bin/console doctrine:database:drop --force --if-exists --no-interaction
|
||||
bin/console doctrine:database:create --if-not-exists --no-interaction
|
||||
bin/console doctrine:migrations:migrate --no-interaction
|
||||
|
||||
ccp:
|
||||
bin/console cache:clear --no-warmup --env=prod
|
||||
|
||||
cache-clear:
|
||||
@echo "Clearing all caches..."
|
||||
@rm -rf node_modules/.vite
|
||||
@rm -rf .vite
|
||||
@rm -rf var/og-cache
|
||||
@php bin/console cache:clear --no-warmup
|
||||
@echo "✓ Vite cache cleared"
|
||||
@echo "✓ OG cache cleared"
|
||||
@echo "✓ Symfony cache cleared"
|
||||
@echo ""
|
||||
@echo "Rebuilding assets..."
|
||||
@bun run build
|
||||
@echo ""
|
||||
@echo "✓ All caches cleared and assets rebuilt!"
|
||||
@echo " Next step: Refresh browser with Ctrl+Shift+R"
|
||||
|
||||
og-cache-clear:
|
||||
@echo "Clearing Open Graph cache..."
|
||||
@rm -rf var/og-cache
|
||||
@echo "✓ OG cache cleared!"
|
||||
@echo " Battle card images will be regenerated on next access"
|
||||
|
||||
test-db-setup:
|
||||
@echo "Setting up test database..."
|
||||
@bin/console dbal:run-sql "SELECT 1 FROM pg_database WHERE datname='mineseeker_test'" 2>/dev/null | grep -q 1 || \
|
||||
(bin/console dbal:run-sql "CREATE DATABASE mineseeker_test" && echo "✓ Database 'mineseeker_test' created")
|
||||
@bin/console doctrine:migrations:migrate --env=test --no-interaction --allow-no-migration 2>&1 | grep -v "WARNING" || true
|
||||
@echo "✓ Test database setup complete!"
|
||||
@echo " Database: mineseeker_test"
|
||||
@echo " Run tests with: make test"
|
||||
|
||||
test-db-reset:
|
||||
@echo "Resetting test database..."
|
||||
@bin/console dbal:run-sql "DROP DATABASE IF EXISTS mineseeker_test" --quiet
|
||||
@bin/console dbal:run-sql "CREATE DATABASE mineseeker_test" --quiet
|
||||
@bin/console doctrine:migrations:migrate --env=test --no-interaction --quiet
|
||||
@echo "✓ Test database reset complete!"
|
||||
@echo " Database: mineseeker_test"
|
||||
@echo " Run tests with: make test"
|
||||
|
||||
test:
|
||||
@php -d memory_limit=512M bin/phpunit --testdox --colors=always
|
||||
|
||||
97
README.md
97
README.md
@@ -151,6 +151,7 @@ services:
|
||||
app:
|
||||
environment:
|
||||
MAILER_DSN: smtp://mail:1025?verify_peer=0
|
||||
TRUSTED_PROXIES: "0.0.0.0/0"
|
||||
mail:
|
||||
image: mailhog/mailhog:latest
|
||||
ports:
|
||||
@@ -233,8 +234,13 @@ MERCURE_SUBSCRIBER_JWT="<generated by make mercure-jwt>"
|
||||
APP_PUBLIC_HOSTNAME=mineseeker.hu
|
||||
WEBAUTHN_RP_ID=mineseeker.hu
|
||||
WEBAUTHN_ORIGIN=https://mineseeker.hu
|
||||
```
|
||||
|
||||
# OG Tags & Social Media Sharing (IMPORTANT for Docker deployments)
|
||||
# TRUSTED_PROXIES: IP address (or range) of your reverse proxy (Caddy/Nginx)
|
||||
# This ensures OG image tags use HTTPS URLs instead of HTTP
|
||||
TRUSTED_PROXIES="172.18.0.0/16"
|
||||
TRUSTED_HOSTS="mineseeker.hu,www.mineseeker.hu"
|
||||
```
|
||||
### Production server: one-time setup
|
||||
|
||||
The server needs Docker, Git, and a self-hosted `act_runner` registered against the Gitea repository. Bun and Composer run inside the multi-stage Dockerfile, so they are not needed on the server.
|
||||
@@ -254,7 +260,7 @@ make mercure-jwt
|
||||
|
||||
Copy the three printed values into the `PROD_ENV_FILE` secret.
|
||||
|
||||
#### 5. First deploy
|
||||
#### 3. First deploy
|
||||
|
||||
Trigger it by pushing the first tag:
|
||||
|
||||
@@ -265,7 +271,7 @@ git push origin v2026.01
|
||||
|
||||
This writes `.env`, builds the Docker image, starts all services, runs migrations, and initialises the MinIO buckets automatically via `minio_init`.
|
||||
|
||||
#### 6. Verify
|
||||
#### 4. Verify
|
||||
|
||||
```bash
|
||||
docker compose ps # all services should be healthy/running
|
||||
@@ -281,8 +287,93 @@ git push origin v2026.01
|
||||
|
||||
---
|
||||
|
||||
## Documentation
|
||||
|
||||
For detailed information about game mechanics, bonus systems, fonts, testing, and other technical details, see the [docs](./docs/) directory:
|
||||
|
||||
- **[AI Agent Guidelines](./AGENTS.md)** — Comprehensive guide for AI coding agents working on this project
|
||||
- **[Bonus Points System](./docs/game-mechanics/BONUS_POINTS_SYSTEM.md)** — Complete reference for all bonus point types, calculation rules, and implementation details
|
||||
- **[Fonts](./docs/FONTS.md)** — TrueType fonts used for server-side image generation
|
||||
- **[Testing Guide](./docs/testing/TESTING.md)** — Complete testing setup with Foundry factories, database isolation, and best practices
|
||||
- **[Factory Documentation](./docs/testing/FACTORIES.md)** — Detailed API reference for all test data factories
|
||||
|
||||
---
|
||||
|
||||
## License
|
||||
|
||||
LGPL-3.0 — see [LICENSE](LICENSE) for details.
|
||||
|
||||
© 2026 [SplendidBear](https://www.splendidbear.org)
|
||||
|
||||
---
|
||||
|
||||
## Testing & CI/CD
|
||||
|
||||
MineSeeker has a comprehensive test suite with **71 automated tests** and continuous integration/deployment pipelines.
|
||||
|
||||
### Quick Start
|
||||
|
||||
```bash
|
||||
# Setup test database (first time only)
|
||||
make test-db-setup
|
||||
|
||||
# Run all tests
|
||||
make test
|
||||
|
||||
# Run with documentation output
|
||||
vendor/bin/phpunit --testdox
|
||||
```
|
||||
|
||||
### Test Suite
|
||||
|
||||
- **71 tests** with **227 assertions**
|
||||
- **Controller tests** - HTTP endpoints, authentication, routing
|
||||
- **DTO tests** - Data serialization and calculations
|
||||
- **Entity tests** - Domain logic and defaults
|
||||
- **Service tests** - Business logic and external APIs
|
||||
- **Integration tests** - Foundry factories and database isolation
|
||||
|
||||
**Test execution time:** ~6-8 seconds
|
||||
|
||||
### Continuous Integration
|
||||
|
||||
**Automated testing** runs on every push/pull request:
|
||||
|
||||
```yaml
|
||||
# .gitea/workflows/ci.yml-bak
|
||||
✓ PHP 8.3 setup with all extensions
|
||||
✓ PostgreSQL 18 service container
|
||||
✓ Composer and npm dependency installation
|
||||
✓ Asset building with Vite
|
||||
✓ Database migrations
|
||||
✓ Full test suite execution
|
||||
✓ Code linting (ESLint, PHP-CS-Fixer)
|
||||
```
|
||||
|
||||
### Continuous Deployment
|
||||
|
||||
**Automated deployment** on version tags (e.g., `v1.2.3`):
|
||||
|
||||
```yaml
|
||||
# .gitea/workflows/deploy.yml
|
||||
1. Run full test suite (blocks deployment if fails)
|
||||
2. Checkout tagged version
|
||||
3. Build Docker image
|
||||
4. Run database migrations
|
||||
5. Restart services
|
||||
6. Health check verification
|
||||
```
|
||||
|
||||
**Deploy to production:**
|
||||
```bash
|
||||
git tag -a v1.2.3 -m "Release version 1.2.3"
|
||||
git push origin v1.2.3
|
||||
```
|
||||
|
||||
### Documentation
|
||||
|
||||
- **[Testing Guide](docs/testing/TESTING.md)** - Comprehensive testing documentation
|
||||
- **[Factory Reference](docs/testing/FACTORIES.md)** - Foundry factory API
|
||||
- **[CI/CD Guide](docs/CI_CD.md)** - Pipeline configuration and workflows
|
||||
|
||||
---
|
||||
|
||||
@@ -7,9 +7,4 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
$font-path: "/webfonts";
|
||||
|
||||
@import '@fortawesome/fontawesome-free/scss/fontawesome';
|
||||
@import '@fortawesome/fontawesome-free/scss/brands';
|
||||
@import '@fortawesome/fontawesome-free/scss/solid';
|
||||
@import '@fortawesome/fontawesome-free/scss/regular';
|
||||
@import '@fortawesome/fontawesome-free/css/all.min.css';
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
@keyframes appear {
|
||||
from { opacity: 0; transform: scale(0.94); }
|
||||
to { opacity: 1; transform: scale(1); }
|
||||
|
||||
@@ -1,14 +1,24 @@
|
||||
.hero-auth {
|
||||
position: absolute;
|
||||
top: 28px;
|
||||
right: 36px;
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#hero-auth {
|
||||
padding: 20px;
|
||||
|
||||
.hero-auth {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
gap: 10px;
|
||||
z-index: 10;
|
||||
}
|
||||
}
|
||||
|
||||
.hero-auth-user {
|
||||
.hero-auth-user {
|
||||
font: 600 13px 'Rajdhani', sans-serif;
|
||||
color: rgba(149, 207, 245, 0.75);
|
||||
letter-spacing: 0.5px;
|
||||
@@ -17,6 +27,13 @@
|
||||
gap: 6px;
|
||||
|
||||
i { font-size: 15px; }
|
||||
}
|
||||
|
||||
@media screen and (max-width: 1100px) {
|
||||
.hero-auth {
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.hero-auth-btn {
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.auth-page {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -180,6 +189,41 @@
|
||||
input[type="checkbox"] { accent-color: #236f87; }
|
||||
}
|
||||
|
||||
.auth-checkbox {
|
||||
accent-color: #236f87;
|
||||
cursor: pointer;
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.auth-checkbox-label {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
font: 400 14px 'Rajdhani', sans-serif;
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
line-height: 1.5;
|
||||
|
||||
a {
|
||||
color: #95cff5;
|
||||
text-decoration: none;
|
||||
font-weight: 600;
|
||||
transition: color 180ms;
|
||||
|
||||
&:hover { color: #c5e8ff; }
|
||||
}
|
||||
}
|
||||
|
||||
textarea.auth-input {
|
||||
padding: 11px 14px;
|
||||
min-height: 120px;
|
||||
resize: vertical;
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
line-height: 1.5;
|
||||
}
|
||||
|
||||
.auth-submit {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
200
assets/css/homepage/_battle-dialog.scss
Normal file
200
assets/css/homepage/_battle-dialog.scss
Normal file
@@ -0,0 +1,200 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
// ── Avatar ───────────────────────────────────────────────────────────────────
|
||||
|
||||
.bd-avatar-wrap {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.bd-avatar-ring-wrap {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.bd-avatar-ring {
|
||||
width: 72px;
|
||||
height: 72px;
|
||||
border-radius: 50%;
|
||||
background: var(--bd-avatar-gradient);
|
||||
border: 2px solid var(--bd-avatar-border);
|
||||
box-shadow: var(--bd-avatar-glow);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
font: 800 24px 'Rajdhani', sans-serif;
|
||||
color: var(--bd-avatar-color);
|
||||
letter-spacing: 2px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.bd-avatar-img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.bd-avatar-bonus {
|
||||
position: absolute;
|
||||
bottom: -6px;
|
||||
right: -6px;
|
||||
background: #ffd700;
|
||||
border-radius: 50%;
|
||||
width: 28px;
|
||||
height: 28px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
box-shadow: 0 0 12px rgba(255, 215, 0, 0.6), 0 0 0 2px rgba(7, 9, 13, 1);
|
||||
border: 2px solid rgba(0, 0, 0, 0.5);
|
||||
z-index: 10;
|
||||
|
||||
i {
|
||||
color: #000;
|
||||
font-size: 14px;
|
||||
}
|
||||
}
|
||||
|
||||
.bd-avatar-name {
|
||||
font: 700 15px 'Rajdhani', sans-serif;
|
||||
color: var(--bd-avatar-color);
|
||||
letter-spacing: 1px;
|
||||
max-width: 120px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.bd-avatar-side {
|
||||
font: 600 10px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
color: rgba(255, 255, 255, 0.3);
|
||||
}
|
||||
|
||||
// ── StatRow ──────────────────────────────────────────────────────────────────
|
||||
|
||||
.bd-stat-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 9px 0;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.05);
|
||||
|
||||
&__icon {
|
||||
width: 16px;
|
||||
color: rgba(149, 207, 245, 0.4);
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
&__label {
|
||||
font: 500 13px 'Rajdhani', sans-serif;
|
||||
color: rgba(255, 255, 255, 0.45);
|
||||
flex: 1;
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
|
||||
&__value {
|
||||
font: 700 13px 'Rajdhani', sans-serif;
|
||||
color: var(--bd-stat-value-color, rgba(255, 255, 255, 0.75));
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
}
|
||||
|
||||
// ── BonusPoints ──────────────────────────────────────────────────────────────
|
||||
|
||||
.bd-bonus {
|
||||
padding: 16px 20px 0;
|
||||
border-top: 1px solid rgba(255, 255, 255, 0.08);
|
||||
margin: 16px 0;
|
||||
|
||||
&__grid {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
&__column {
|
||||
padding: 16px;
|
||||
border-radius: 6px;
|
||||
|
||||
&--red {
|
||||
border: 1px solid rgba(173, 10, 5, 0.2);
|
||||
background: rgba(173, 10, 5, 0.05);
|
||||
}
|
||||
|
||||
&--blue {
|
||||
border: 1px solid rgba(149, 207, 245, 0.2);
|
||||
background: rgba(149, 207, 245, 0.05);
|
||||
}
|
||||
}
|
||||
|
||||
&__heading {
|
||||
font: 700 12px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
color: #ffd700;
|
||||
display: block;
|
||||
margin-bottom: 12px;
|
||||
|
||||
i {
|
||||
margin-right: 8px;
|
||||
}
|
||||
}
|
||||
|
||||
&__rows {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
}
|
||||
|
||||
// ── BattleDialog header actions & bonus score row ────────────────────────────
|
||||
|
||||
.bd-header-actions {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.bd-bonus-score {
|
||||
margin-bottom: 8px;
|
||||
|
||||
&__red {
|
||||
font: 700 13px 'Rajdhani', sans-serif;
|
||||
color: #f67d52;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
|
||||
i {
|
||||
font-size: 11px;
|
||||
}
|
||||
}
|
||||
|
||||
&__blue {
|
||||
font: 700 13px 'Rajdhani', sans-serif;
|
||||
color: #95cff5;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
|
||||
i {
|
||||
font-size: 11px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.bd-result-badge {
|
||||
background: var(--bd-result-bg);
|
||||
border: 1px solid var(--bd-result-border);
|
||||
color: var(--bd-result-color);
|
||||
}
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
main div.txt {
|
||||
color: rgba(255, 255, 255, 0.85);
|
||||
max-width: 900px;
|
||||
@@ -32,4 +41,12 @@ main div.txt a {
|
||||
transition: color 180ms;
|
||||
|
||||
&:hover { color: #c5e8ff; }
|
||||
}
|
||||
}
|
||||
|
||||
main div.txt img {
|
||||
border-radius: 10px;
|
||||
}
|
||||
|
||||
main div.txt .img-container {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.hero-cta {
|
||||
position: relative;
|
||||
display: inline-block;
|
||||
|
||||
72
assets/css/homepage/_donate.scss
Normal file
72
assets/css/homepage/_donate.scss
Normal file
@@ -0,0 +1,72 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.hero-donate-text {
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
font: 400 12px 'Rajdhani', sans-serif;
|
||||
color: rgba(255, 255, 255, 0.5);
|
||||
letter-spacing: 0.5px;
|
||||
margin-top: 42px;
|
||||
margin-bottom: 8px;
|
||||
animation: rise 0.8s 0.5s cubic-bezier(0.22, 1, 0.36, 1) both;
|
||||
}
|
||||
|
||||
.hero-donate {
|
||||
position: relative;
|
||||
display: inline-block;
|
||||
font: 500 12px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1px;
|
||||
text-decoration: none;
|
||||
color: rgba(255, 184, 82, 0.75);
|
||||
padding: 6px 14px;
|
||||
border-radius: 2px;
|
||||
border: 1px solid rgba(255, 184, 82, 0.25);
|
||||
|
||||
background: rgba(255, 140, 30, 0.05);
|
||||
|
||||
box-shadow:
|
||||
0 0 0 1px rgba(255, 140, 30, 0.1),
|
||||
0 0 8px rgba(255, 140, 30, 0.08);
|
||||
|
||||
transition: transform 200ms ease, box-shadow 200ms ease, color 200ms ease, background 200ms ease;
|
||||
animation: rise 0.8s 0.58s cubic-bezier(0.22, 1, 0.36, 1) both;
|
||||
}
|
||||
|
||||
.hero-donate::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
inset: -2px;
|
||||
border-radius: 3px;
|
||||
background: rgba(255, 140, 30, 0.15);
|
||||
filter: blur(8px);
|
||||
opacity: 0.1;
|
||||
z-index: -1;
|
||||
transition: opacity 200ms ease;
|
||||
}
|
||||
|
||||
.hero-donate:hover {
|
||||
transform: translateY(-1px);
|
||||
color: rgba(255, 200, 100, 0.9);
|
||||
background: rgba(255, 140, 30, 0.1);
|
||||
box-shadow:
|
||||
0 0 0 1px rgba(255, 140, 30, 0.2),
|
||||
0 0 12px rgba(255, 140, 30, 0.15);
|
||||
}
|
||||
|
||||
.hero-donate:hover::before {
|
||||
opacity: 0.2;
|
||||
}
|
||||
|
||||
.hero-donate:active {
|
||||
transform: translateY(0px);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.feature-block {
|
||||
width: 100%;
|
||||
padding: 80px 40px;
|
||||
@@ -45,33 +54,33 @@
|
||||
}
|
||||
|
||||
// Bar chart — large, centre
|
||||
i.fa-bar-chart {
|
||||
font-size: 140px;
|
||||
color: rgba(35, 111, 135, 0.35);
|
||||
filter: drop-shadow(0 0 30px rgba(35, 111, 135, 0.3));
|
||||
i.fa-chart-bar {
|
||||
font-size: 160px;
|
||||
color: rgba(35, 111, 135, 0.5);
|
||||
filter: drop-shadow(0 0 40px rgba(35, 111, 135, 0.5));
|
||||
}
|
||||
|
||||
// Trophy — top right
|
||||
i.fa-trophy {
|
||||
font-size: 64px;
|
||||
top: 12px;
|
||||
right: 30px;
|
||||
color: rgba(246, 125, 82, 0.5);
|
||||
filter: drop-shadow(0 0 16px rgba(246, 125, 82, 0.25));
|
||||
font-size: 80px;
|
||||
top: 0px;
|
||||
right: 20px;
|
||||
color: rgba(246, 125, 82, 0.7);
|
||||
filter: drop-shadow(0 0 25px rgba(246, 125, 82, 0.4));
|
||||
}
|
||||
|
||||
// History — bottom left
|
||||
i.fa-history {
|
||||
font-size: 52px;
|
||||
bottom: 18px;
|
||||
left: 30px;
|
||||
color: rgba(149, 207, 245, 0.4);
|
||||
filter: drop-shadow(0 0 12px rgba(149, 207, 245, 0.2));
|
||||
// Clock history — bottom left
|
||||
i.fa-clock-rotate-left {
|
||||
font-size: 68px;
|
||||
bottom: 0px;
|
||||
left: 20px;
|
||||
color: rgba(149, 207, 245, 0.65);
|
||||
filter: drop-shadow(0 0 20px rgba(149, 207, 245, 0.35));
|
||||
}
|
||||
|
||||
&:hover i.fa-bar-chart { color: rgba(35, 111, 135, 0.6); }
|
||||
&:hover i.fa-trophy { color: rgba(246, 125, 82, 0.75); }
|
||||
&:hover i.fa-history { color: rgba(149, 207, 245, 0.65); }
|
||||
&:hover i.fa-chart-bar { color: rgba(35, 111, 135, 0.8); filter: drop-shadow(0 0 50px rgba(35, 111, 135, 0.7)); }
|
||||
&:hover i.fa-trophy { color: rgba(246, 125, 82, 0.9); filter: drop-shadow(0 0 35px rgba(246, 125, 82, 0.6)); }
|
||||
&:hover i.fa-clock-rotate-left { color: rgba(149, 207, 245, 0.9); filter: drop-shadow(0 0 30px rgba(149, 207, 245, 0.5)); }
|
||||
}
|
||||
|
||||
// MSN visual
|
||||
@@ -107,6 +116,98 @@
|
||||
}
|
||||
}
|
||||
|
||||
// Privacy visual
|
||||
.feature-block__visual--privacy {
|
||||
height: 260px;
|
||||
gap: 0;
|
||||
|
||||
i {
|
||||
position: absolute;
|
||||
color: rgba(35, 111, 135, 0.5);
|
||||
transition: color 300ms ease;
|
||||
}
|
||||
|
||||
// Shield — centre, large
|
||||
i.fa-shield {
|
||||
font-size: 140px;
|
||||
color: rgba(34, 197, 94, 0.3);
|
||||
filter: drop-shadow(0 0 30px rgba(34, 197, 94, 0.25));
|
||||
}
|
||||
|
||||
// Lock — top right
|
||||
i.fa-lock {
|
||||
font-size: 56px;
|
||||
top: 20px;
|
||||
right: 35px;
|
||||
color: rgba(168, 85, 247, 0.5);
|
||||
filter: drop-shadow(0 0 16px rgba(168, 85, 247, 0.2));
|
||||
}
|
||||
|
||||
// Eye slash — bottom left
|
||||
i.fa-eye-slash {
|
||||
font-size: 48px;
|
||||
bottom: 28px;
|
||||
left: 40px;
|
||||
color: rgba(59, 130, 246, 0.5);
|
||||
filter: drop-shadow(0 0 12px rgba(59, 130, 246, 0.15));
|
||||
}
|
||||
|
||||
&:hover i.fa-shield { color: rgba(34, 197, 94, 0.6); }
|
||||
&:hover i.fa-lock { color: rgba(168, 85, 247, 0.75); }
|
||||
&:hover i.fa-eye-slash { color: rgba(59, 130, 246, 0.7); }
|
||||
}
|
||||
|
||||
// Practice visual
|
||||
.feature-block__visual--practice {
|
||||
height: 260px;
|
||||
gap: 0;
|
||||
|
||||
i {
|
||||
position: absolute;
|
||||
color: rgba(35, 111, 135, 0.5);
|
||||
transition: color 300ms ease;
|
||||
}
|
||||
|
||||
// Laptop — centre, large
|
||||
i.fa-laptop {
|
||||
font-size: 140px;
|
||||
color: rgba(251, 146, 60, 0.3);
|
||||
filter: drop-shadow(0 0 30px rgba(251, 146, 60, 0.25));
|
||||
}
|
||||
|
||||
// Linux — top left
|
||||
i.fa-linux {
|
||||
font-size: 48px;
|
||||
top: 20px;
|
||||
left: 35px;
|
||||
color: rgba(245, 158, 11, 0.5);
|
||||
filter: drop-shadow(0 0 16px rgba(245, 158, 11, 0.2));
|
||||
}
|
||||
|
||||
// Apple — top right
|
||||
i.fa-apple {
|
||||
font-size: 56px;
|
||||
top: 20px;
|
||||
right: 35px;
|
||||
color: rgba(156, 163, 175, 0.5);
|
||||
filter: drop-shadow(0 0 16px rgba(156, 163, 175, 0.2));
|
||||
}
|
||||
|
||||
// Windows — bottom left
|
||||
i.fa-windows {
|
||||
font-size: 48px;
|
||||
bottom: 28px;
|
||||
left: 40px;
|
||||
color: rgba(59, 130, 246, 0.5);
|
||||
filter: drop-shadow(0 0 12px rgba(59, 130, 246, 0.15));
|
||||
}
|
||||
|
||||
&:hover i.fa-laptop { color: rgba(251, 146, 60, 0.6); }
|
||||
&:hover i.fa-linux { color: rgba(245, 158, 11, 0.75); }
|
||||
&:hover i.fa-apple { color: rgba(156, 163, 175, 0.75); }
|
||||
&:hover i.fa-windows { color: rgba(59, 130, 246, 0.7); }
|
||||
}
|
||||
|
||||
// Text side
|
||||
.feature-block__text {
|
||||
flex: 1;
|
||||
@@ -161,6 +262,56 @@
|
||||
}
|
||||
}
|
||||
|
||||
.practice-links {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
margin-top: 24px;
|
||||
}
|
||||
|
||||
.practice-link {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
font: 700 13px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1px;
|
||||
text-decoration: none;
|
||||
color: rgba(149, 207, 245, 0.85);
|
||||
border: 1px solid rgba(59, 130, 246, 0.3);
|
||||
background: rgba(59, 130, 246, 0.08);
|
||||
padding: 10px 18px;
|
||||
border-radius: 4px;
|
||||
transition: all 200ms ease;
|
||||
width: fit-content;
|
||||
|
||||
&:hover {
|
||||
background: rgba(59, 130, 246, 0.2);
|
||||
border-color: rgba(59, 130, 246, 0.6);
|
||||
color: #fff;
|
||||
transform: translateX(4px);
|
||||
box-shadow: 0 4px 12px rgba(59, 130, 246, 0.2);
|
||||
}
|
||||
}
|
||||
|
||||
.practice-link-icon {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border-radius: 8px;
|
||||
object-fit: contain;
|
||||
background: rgba(255, 255, 255, 0.08);
|
||||
padding: 4px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
flex-shrink: 0;
|
||||
transition: all 200ms ease;
|
||||
}
|
||||
|
||||
.practice-link:hover .practice-link-icon {
|
||||
background: rgba(59, 130, 246, 0.15);
|
||||
border-color: rgba(59, 130, 246, 0.4);
|
||||
transform: scale(1.05);
|
||||
}
|
||||
|
||||
@media screen and (max-width: 900px) {
|
||||
.feature-block__inner,
|
||||
.feature-block--reverse .feature-block__inner {
|
||||
@@ -199,4 +350,14 @@
|
||||
.feature-block {
|
||||
padding: 60px 24px;
|
||||
}
|
||||
}
|
||||
|
||||
.practice-links {
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.practice-link {
|
||||
width: 100%;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
footer {
|
||||
background: #040608;
|
||||
border-top: 1px solid rgba(35, 111, 135, 0.12);
|
||||
@@ -14,7 +23,6 @@ footer {
|
||||
gap: 40px;
|
||||
}
|
||||
|
||||
// Left: brand block
|
||||
.footer-brand {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -55,7 +63,6 @@ footer {
|
||||
line-height: 1.5;
|
||||
}
|
||||
|
||||
// Right: navigation
|
||||
.footer-nav-label {
|
||||
font: 700 11px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
@@ -91,7 +98,6 @@ footer {
|
||||
}
|
||||
}
|
||||
|
||||
// Bottom copyright bar
|
||||
.footer-copy {
|
||||
border-top: 1px solid rgba(255, 255, 255, 0.05);
|
||||
padding: 16px 60px;
|
||||
@@ -112,4 +118,4 @@ footer {
|
||||
|
||||
&:hover { color: #95cff5; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
header {
|
||||
position: relative;
|
||||
width: 100%;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.hero--compact {
|
||||
min-height: unset;
|
||||
padding: 36px 60px 48px;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.hero {
|
||||
position: relative;
|
||||
z-index: 2;
|
||||
|
||||
@@ -210,11 +210,43 @@
|
||||
}
|
||||
}
|
||||
|
||||
&--best {
|
||||
border-color: rgba(255, 215, 0, 0.15);
|
||||
&--bonus {
|
||||
border-color: rgba(255, 215, 0, 0.18);
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(255, 215, 0, 0.4);
|
||||
border-color: rgba(255, 215, 0, 0.45);
|
||||
}
|
||||
}
|
||||
|
||||
&--avg-bonus {
|
||||
border-color: rgba(230, 184, 60, 0.18);
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(230, 184, 60, 0.45);
|
||||
}
|
||||
}
|
||||
|
||||
&--chain {
|
||||
border-color: rgba(94, 232, 154, 0.15);
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(94, 232, 154, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
&--blind {
|
||||
border-color: rgba(255, 140, 90, 0.15);
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(255, 140, 90, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
&--edge {
|
||||
border-color: rgba(168, 210, 255, 0.15);
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(168, 210, 255, 0.4);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -248,8 +280,24 @@
|
||||
color: rgba(80, 200, 220, 0.35);
|
||||
}
|
||||
|
||||
.profile-stat--best & {
|
||||
color: rgba(255, 215, 0, 0.3);
|
||||
.profile-stat--bonus & {
|
||||
color: rgba(255, 215, 0, 0.35);
|
||||
}
|
||||
|
||||
.profile-stat--avg-bonus & {
|
||||
color: rgba(230, 184, 60, 0.3);
|
||||
}
|
||||
|
||||
.profile-stat--chain & {
|
||||
color: rgba(94, 232, 154, 0.3);
|
||||
}
|
||||
|
||||
.profile-stat--blind & {
|
||||
color: rgba(255, 140, 90, 0.3);
|
||||
}
|
||||
|
||||
.profile-stat--edge & {
|
||||
color: rgba(168, 210, 255, 0.3);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -289,9 +337,25 @@
|
||||
color: #50c8dc;
|
||||
}
|
||||
|
||||
.profile-stat--best & {
|
||||
.profile-stat--bonus & {
|
||||
color: #ffd700;
|
||||
}
|
||||
|
||||
.profile-stat--avg-bonus & {
|
||||
color: #e6b83c;
|
||||
}
|
||||
|
||||
.profile-stat--chain & {
|
||||
color: #5ee89a;
|
||||
}
|
||||
|
||||
.profile-stat--blind & {
|
||||
color: #ff8c5a;
|
||||
}
|
||||
|
||||
.profile-stat--edge & {
|
||||
color: #a8d2ff;
|
||||
}
|
||||
}
|
||||
|
||||
.profile-stat__label {
|
||||
@@ -363,15 +427,93 @@
|
||||
}
|
||||
}
|
||||
|
||||
.profile-games__filter-wrap {
|
||||
position: relative;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
|
||||
.profile-games__filter-icon {
|
||||
position: absolute;
|
||||
left: 14px;
|
||||
font-size: 12px;
|
||||
color: rgba(149, 207, 245, 0.4);
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.profile-games__filter {
|
||||
width: 100%;
|
||||
background: rgba(255, 255, 255, 0.025);
|
||||
border: 1px solid rgba(255, 255, 255, 0.07);
|
||||
border-radius: 6px;
|
||||
padding: 9px 14px 9px 36px;
|
||||
font: 500 13px 'Rajdhani', sans-serif;
|
||||
color: #fff;
|
||||
letter-spacing: 0.5px;
|
||||
transition: border-color 200ms ease, background 200ms ease;
|
||||
|
||||
&::placeholder {
|
||||
color: rgba(255, 255, 255, 0.3);
|
||||
}
|
||||
|
||||
&:focus {
|
||||
outline: none;
|
||||
background: rgba(255, 255, 255, 0.045);
|
||||
border-color: rgba(35, 111, 135, 0.55);
|
||||
}
|
||||
}
|
||||
|
||||
.profile-games {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
|
||||
&.is-filtering + .profile-games__load-more {
|
||||
display: none;
|
||||
}
|
||||
|
||||
&.is-filtering .profile-game--hidden:not(.profile-game--filtered-out) {
|
||||
display: grid;
|
||||
}
|
||||
|
||||
.profile-game--filtered-out {
|
||||
display: none;
|
||||
}
|
||||
|
||||
&__load-more {
|
||||
align-self: center;
|
||||
margin-top: 14px;
|
||||
background: rgba(35, 111, 135, 0.12);
|
||||
color: rgba(149, 207, 245, 0.75);
|
||||
border: 1px solid rgba(35, 111, 135, 0.3);
|
||||
border-radius: 6px;
|
||||
padding: 9px 20px;
|
||||
font: 600 12px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1.5px;
|
||||
cursor: pointer;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
transition: background 200ms ease, border-color 200ms ease, color 200ms ease;
|
||||
|
||||
i {
|
||||
font-size: 11px;
|
||||
opacity: 0.8;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: rgba(35, 111, 135, 0.22);
|
||||
border-color: rgba(35, 111, 135, 0.55);
|
||||
color: rgba(149, 207, 245, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.profile-game {
|
||||
display: grid;
|
||||
grid-template-columns: 26px 76px 22px 1fr 18px auto;
|
||||
grid-template-columns: 60px 76px 22px 1fr 18px auto;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 11px 16px;
|
||||
@@ -400,17 +542,31 @@
|
||||
&--draw {
|
||||
border-left-color: rgba(149, 207, 245, 0.25);
|
||||
}
|
||||
|
||||
&--ongoing {
|
||||
border-left-color: rgba(255, 193, 7, 0.4);
|
||||
opacity: 0.85;
|
||||
}
|
||||
|
||||
&--hidden {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
||||
.profile-game__badge {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 20px;
|
||||
width: 100%;
|
||||
min-width: 0;
|
||||
height: 20px;
|
||||
border-radius: 4px;
|
||||
font: 800 10px 'Rajdhani', sans-serif;
|
||||
letter-spacing: 0;
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
gap: 4px;
|
||||
|
||||
.profile-game--win & {
|
||||
background: rgba(42, 158, 96, 0.18);
|
||||
@@ -426,12 +582,49 @@
|
||||
background: rgba(149, 207, 245, 0.1);
|
||||
color: rgba(149, 207, 245, 0.65);
|
||||
}
|
||||
|
||||
.profile-game--ongoing & {
|
||||
background: rgba(255, 193, 7, 0.12);
|
||||
color: #ffc107;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 6px;
|
||||
|
||||
&::before {
|
||||
content: '';
|
||||
display: inline-block;
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
border: 2px solid transparent;
|
||||
border-top-color: #ffc107;
|
||||
border-right-color: #ffc107;
|
||||
border-radius: 50%;
|
||||
animation: spin 1s linear infinite;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.profile-game--abandoned & {
|
||||
background: rgba(107, 114, 126, 0.18);
|
||||
color: #6b727e;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes spin {
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
.profile-game__score {
|
||||
font: 700 14px 'Rajdhani', sans-serif;
|
||||
color: #fff;
|
||||
letter-spacing: 1px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.profile-game__vs {
|
||||
@@ -461,21 +654,23 @@
|
||||
letter-spacing: 0.5px;
|
||||
text-align: right;
|
||||
white-space: nowrap;
|
||||
min-width: 0;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
.profile-charts {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
gap: 20px;
|
||||
}
|
||||
|
||||
.profile-chart-block {
|
||||
flex: 1 1 300px;
|
||||
min-width: 0;
|
||||
background: rgba(255, 255, 255, 0.03);
|
||||
border: 1px solid rgba(35, 111, 135, 0.2);
|
||||
border-radius: 10px;
|
||||
padding: 24px 20px 16px;
|
||||
backdrop-filter: blur(4px);
|
||||
box-shadow: 0 8px 48px rgba(0, 0, 0, 0.4);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -484,12 +679,25 @@
|
||||
.profile-section__title {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
&--wide {
|
||||
grid-column: 1 / -1;
|
||||
|
||||
.profile-chart-inner {
|
||||
justify-content: stretch;
|
||||
overflow: hidden;
|
||||
|
||||
> * {
|
||||
width: 100% !important;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.profile-chart-inner {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
overflow: auto;
|
||||
overflow: hidden;
|
||||
|
||||
svg text {
|
||||
font-family: 'Rajdhani', sans-serif !important;
|
||||
@@ -564,6 +772,32 @@
|
||||
}
|
||||
}
|
||||
|
||||
.bd-continue {
|
||||
background: linear-gradient(135deg, rgba(42, 158, 96, 0.35) 0%, rgba(94, 232, 154, 0.35) 100%);
|
||||
border: 1px solid rgba(94, 232, 154, 0.6);
|
||||
border-radius: 6px;
|
||||
color: #5ee89a;
|
||||
height: 32px;
|
||||
padding: 0 14px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
cursor: pointer;
|
||||
font: 700 11px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1.5px;
|
||||
text-decoration: none;
|
||||
transition: all 180ms ease;
|
||||
white-space: nowrap;
|
||||
box-shadow: 0 0 14px rgba(94, 232, 154, 0.25);
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(135deg, rgba(42, 158, 96, 0.55) 0%, rgba(94, 232, 154, 0.55) 100%);
|
||||
color: #fff;
|
||||
box-shadow: 0 0 20px rgba(94, 232, 154, 0.45);
|
||||
}
|
||||
}
|
||||
|
||||
.bd-close {
|
||||
background: rgba(255, 255, 255, 0.05);
|
||||
border: 1px solid rgba(255, 255, 255, 0.1);
|
||||
@@ -747,6 +981,13 @@
|
||||
font: 800 24px 'Rajdhani', sans-serif;
|
||||
letter-spacing: 2px;
|
||||
|
||||
&__img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 50%;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
&--red {
|
||||
background: linear-gradient(135deg, rgba(173, 10, 5, 0.6) 0%, rgba(246, 125, 82, 0.4) 100%);
|
||||
border: 2px solid rgba(173, 10, 5, 0.5);
|
||||
@@ -852,6 +1093,104 @@
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
.bshare-bonus {
|
||||
padding: 28px 28px 0;
|
||||
border-top: 1px solid rgba(255, 255, 255, 0.08);
|
||||
}
|
||||
|
||||
.bshare-bonus__title {
|
||||
font: 700 13px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
color: #ffd700;
|
||||
margin-bottom: 20px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
|
||||
i { font-size: 14px; }
|
||||
}
|
||||
|
||||
.bshare-bonus__grid {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
gap: 24px;
|
||||
margin-bottom: 28px;
|
||||
}
|
||||
|
||||
.bshare-bonus__player {
|
||||
padding: 16px;
|
||||
border-radius: 8px;
|
||||
border: 1px solid rgba(255, 255, 255, 0.08);
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
|
||||
&--red {
|
||||
border-color: rgba(246, 125, 82, 0.15);
|
||||
background: rgba(246, 125, 82, 0.04);
|
||||
}
|
||||
|
||||
&--blue {
|
||||
border-color: rgba(149, 207, 245, 0.15);
|
||||
background: rgba(149, 207, 245, 0.04);
|
||||
}
|
||||
}
|
||||
|
||||
.bshare-bonus__header {
|
||||
display: flex;
|
||||
align-items: baseline;
|
||||
gap: 8px;
|
||||
margin-bottom: 16px;
|
||||
padding-bottom: 12px;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.08);
|
||||
}
|
||||
|
||||
.bshare-bonus__points {
|
||||
font: 700 24px 'Rajdhani', sans-serif;
|
||||
background: linear-gradient(135deg, #ffd700, #ffed4e);
|
||||
-webkit-background-clip: text;
|
||||
-webkit-text-fill-color: transparent;
|
||||
background-clip: text;
|
||||
}
|
||||
|
||||
.bshare-bonus__label {
|
||||
font: 700 11px 'Rajdhani', sans-serif;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1px;
|
||||
color: rgba(255, 215, 0, 0.7);
|
||||
}
|
||||
|
||||
.bshare-bonus__stats {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.bshare-bonus__stat {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
font-size: 12px;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.bshare-bonus__stat-label {
|
||||
color: rgba(255, 255, 255, 0.6);
|
||||
font: 500 11px 'Rajdhani', sans-serif;
|
||||
text-transform: capitalize;
|
||||
}
|
||||
|
||||
.bshare-bonus__stat-value {
|
||||
font: 700 13px 'Rajdhani', sans-serif;
|
||||
color: rgba(255, 215, 0, 0.9);
|
||||
min-width: 24px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.bshare-bonus__stat--empty {
|
||||
color: rgba(255, 255, 255, 0.4);
|
||||
font-size: 11px;
|
||||
}
|
||||
|
||||
.bshare-btn {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
* {
|
||||
outline: none;
|
||||
padding: 0;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
@media screen and (max-width: 900px) {
|
||||
.hero h1 {
|
||||
font-size: 44px;
|
||||
@@ -24,6 +33,10 @@
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
}
|
||||
|
||||
.profile-charts {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
.profile-header {
|
||||
flex-direction: column;
|
||||
text-align: center;
|
||||
@@ -97,4 +110,4 @@
|
||||
font-size: 20px;
|
||||
letter-spacing: 4px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
main {
|
||||
background: #07090d;
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.back-from-game {
|
||||
display: inline-block;
|
||||
position: fixed;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
html {
|
||||
height: 100%;
|
||||
padding: 0;
|
||||
@@ -17,7 +26,6 @@ main {
|
||||
}
|
||||
|
||||
.mine-container {
|
||||
background: url("/images/bg-mineseeker-0-outbg.jpg") no-repeat;
|
||||
background-size: cover;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
@@ -54,4 +62,4 @@ main {
|
||||
|
||||
-webkit-border-radius: 10px;
|
||||
border-radius: 10px;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#mine-wrapper .game-wrapper .users .user-container .user-control {
|
||||
background: -moz-linear-gradient(-45deg, rgba(255, 255, 255, 0.5) 0%, rgba(125, 185, 232, 0) 100%);
|
||||
background: -webkit-linear-gradient(-45deg, rgba(255, 255, 255, 0.5) 0%, rgba(125, 185, 232, 0) 100%);
|
||||
|
||||
250
assets/css/mineseeker/_bonus-box.scss
Normal file
250
assets/css/mineseeker/_bonus-box.scss
Normal file
@@ -0,0 +1,250 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#mine-wrapper .bonus-box {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 6px;
|
||||
min-width: 58px;
|
||||
padding: 6px 12px;
|
||||
border-radius: 8px;
|
||||
border: 2px solid transparent;
|
||||
background: #07090d;
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
transition: all 0.25s ease;
|
||||
align-self: stretch;
|
||||
|
||||
&:hover {
|
||||
transform: translateY(-1px);
|
||||
filter: brightness(1.15);
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: translateY(0);
|
||||
}
|
||||
}
|
||||
|
||||
#mine-wrapper .bonus-box.red-bonus {
|
||||
background: linear-gradient(to bottom, #2a0502 0%, #4a1510 100%);
|
||||
border-color: rgba(246, 125, 82, 0.4);
|
||||
color: rgba(246, 125, 82, 0.85);
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(246, 125, 82, 0.85);
|
||||
box-shadow: 0 0 12px rgba(173, 10, 5, 0.6);
|
||||
}
|
||||
}
|
||||
|
||||
#mine-wrapper .bonus-box.blue-bonus {
|
||||
background: linear-gradient(to bottom, #050f18 0%, #0f2838 100%);
|
||||
border-color: rgba(149, 207, 245, 0.4);
|
||||
color: rgba(149, 207, 245, 0.85);
|
||||
|
||||
&:hover {
|
||||
border-color: rgba(149, 207, 245, 0.85);
|
||||
box-shadow: 0 0 12px rgba(35, 111, 135, 0.6);
|
||||
}
|
||||
}
|
||||
|
||||
#mine-wrapper .bonus-box__icon {
|
||||
font-size: 13px;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
#mine-wrapper .bonus-box__value {
|
||||
font-family: 'Courier New', monospace;
|
||||
font-size: 16px;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
|
||||
.bsd {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
}
|
||||
|
||||
.bsd-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 18px 22px 14px;
|
||||
border-bottom: 1px solid rgba(35, 111, 135, 0.3);
|
||||
}
|
||||
|
||||
.bsd-header-text {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
}
|
||||
|
||||
.bsd-label {
|
||||
font-size: 11px;
|
||||
letter-spacing: 2px;
|
||||
color: rgba(149, 207, 245, 0.7);
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.bsd-title {
|
||||
margin: 0;
|
||||
font-size: 20px;
|
||||
font-weight: 700;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
color: #fff;
|
||||
|
||||
.fa {
|
||||
color: #f6d572;
|
||||
}
|
||||
}
|
||||
|
||||
.bsd-close {
|
||||
background: transparent;
|
||||
border: 1px solid rgba(35, 111, 135, 0.4);
|
||||
border-radius: 6px;
|
||||
color: rgba(255, 255, 255, 0.7);
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s ease;
|
||||
|
||||
&:hover {
|
||||
color: #fff;
|
||||
border-color: rgba(149, 207, 245, 0.8);
|
||||
}
|
||||
}
|
||||
|
||||
.bsd-body {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
gap: 14px;
|
||||
padding: 18px 22px;
|
||||
}
|
||||
|
||||
.bsd-column {
|
||||
border-radius: 10px;
|
||||
padding: 14px;
|
||||
border: 1px solid transparent;
|
||||
background: rgba(255, 255, 255, 0.02);
|
||||
}
|
||||
|
||||
.bsd-column--red {
|
||||
border-color: rgba(246, 125, 82, 0.35);
|
||||
background: linear-gradient(to bottom, rgba(74, 6, 3, 0.35), rgba(107, 37, 21, 0.15));
|
||||
}
|
||||
|
||||
.bsd-column--blue {
|
||||
border-color: rgba(149, 207, 245, 0.35);
|
||||
background: linear-gradient(to bottom, rgba(11, 37, 48, 0.35), rgba(22, 61, 85, 0.15));
|
||||
}
|
||||
|
||||
.bsd-column-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
margin-bottom: 10px;
|
||||
padding-bottom: 10px;
|
||||
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
.bsd-column-name {
|
||||
font-weight: 700;
|
||||
font-size: 16px;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.bsd-column-total {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
font-family: 'Courier New', monospace;
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
color: #f6d572;
|
||||
|
||||
.fa {
|
||||
font-size: 14px;
|
||||
}
|
||||
}
|
||||
|
||||
.bsd-stats {
|
||||
list-style: none;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.bsd-stat {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 10px;
|
||||
padding: 6px 2px;
|
||||
border-bottom: 1px dashed rgba(255, 255, 255, 0.06);
|
||||
|
||||
&:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
}
|
||||
|
||||
.bsd-stat-text {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 1px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.bsd-stat-label {
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
color: rgba(255, 255, 255, 0.92);
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.bsd-stat-desc {
|
||||
font-size: 11px;
|
||||
color: rgba(255, 255, 255, 0.48);
|
||||
line-height: 1.25;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
display: -webkit-box;
|
||||
-webkit-line-clamp: 2;
|
||||
-webkit-box-orient: vertical;
|
||||
}
|
||||
|
||||
.bsd-stat-value {
|
||||
font-family: 'Courier New', monospace;
|
||||
font-size: 16px;
|
||||
font-weight: 700;
|
||||
color: #fff;
|
||||
min-width: 24px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.bsd-note {
|
||||
margin: 0;
|
||||
padding: 12px 22px 18px;
|
||||
font-size: 12px;
|
||||
color: rgba(255, 255, 255, 0.45);
|
||||
text-align: center;
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
@media (max-width: 520px) {
|
||||
.bsd-body {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#mine-wrapper .grid {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
@@ -78,8 +87,6 @@
|
||||
}
|
||||
|
||||
#mine-wrapper .grid .field-wrapper .field .field-corner {
|
||||
background: url('/images/bg-corner-outbg.png') no-repeat top left;
|
||||
background-size: 100%;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
@@ -206,4 +213,4 @@
|
||||
|
||||
#mine-wrapper .grid .field-wrapper .field img {
|
||||
width: 80%;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#mine-wrapper .game-wrapper .users .active-mines-container {
|
||||
background: -moz-radial-gradient(center, ellipse cover, rgba(255, 252, 252, 1) 0%, rgba(255, 252, 252, 0.99) 1%, rgba(106, 106, 106, 0.39) 61%, rgba(106, 106, 106, 0) 100%);
|
||||
background: -webkit-radial-gradient(center, ellipse cover, rgba(255, 252, 252, 1) 0%, rgba(255, 252, 252, 0.99) 1%, rgba(106, 106, 106, 0.39) 61%, rgba(106, 106, 106, 0) 100%);
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay {
|
||||
background: rgba(255, 255, 255, 0.2);
|
||||
display: flex;
|
||||
@@ -21,21 +30,23 @@
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay .game-overlay-window {
|
||||
background: linear-gradient(135deg, rgba(7, 9, 13, 0.98) 0%, rgba(10, 20, 35, 0.98) 100%);
|
||||
border: 2px solid rgba(35, 111, 135, 0.4);
|
||||
backdrop-filter: blur(12px);
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
color: #fff;
|
||||
width: 100%;
|
||||
max-width: 680px;
|
||||
padding: 40px;
|
||||
border-radius: 16px;
|
||||
box-shadow: 0 25px 50px rgba(0, 0, 0, 0.7), 0 0 40px rgba(35, 111, 135, 0.15);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0;
|
||||
animation: slideUp 0.5s cubic-bezier(0.34, 1.56, 0.64, 1);
|
||||
}
|
||||
background: linear-gradient(135deg, rgba(7, 9, 13, 0.98) 0%, rgba(10, 20, 35, 0.98) 100%);
|
||||
border: 2px solid rgba(35, 111, 135, 0.4);
|
||||
backdrop-filter: blur(12px);
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
color: #fff;
|
||||
width: 100%;
|
||||
max-width: 680px;
|
||||
padding: 40px;
|
||||
border-radius: 16px;
|
||||
box-shadow: 0 25px 50px rgba(0, 0, 0, 0.7), 0 0 40px rgba(35, 111, 135, 0.15);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0;
|
||||
animation: slideUp 0.5s cubic-bezier(0.34, 1.56, 0.64, 1);
|
||||
overflow: hidden;
|
||||
max-height: 90vh;
|
||||
}
|
||||
|
||||
@keyframes slideUp {
|
||||
from {
|
||||
@@ -49,12 +60,17 @@
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay .game-overlay-window h1 {
|
||||
font-weight: 800;
|
||||
font-size: 32px;
|
||||
color: #fff;
|
||||
margin: 0 0 50px 0;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
font-weight: 800;
|
||||
font-size: 32px;
|
||||
color: #fff;
|
||||
margin: 0 0 50px 0;
|
||||
letter-spacing: 1px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
display: -webkit-box;
|
||||
-webkit-line-clamp: 2;
|
||||
-webkit-box-orient: vertical;
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay .game-overlay-window h2 {
|
||||
font-size: 14px;
|
||||
@@ -183,6 +199,10 @@
|
||||
width: 100%;
|
||||
animation: fadeInUp 0.6s ease-out 0.2s both;
|
||||
|
||||
&.waiting-options--invite-only {
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
|
||||
@media (max-width: 600px) {
|
||||
grid-template-columns: 1fr;
|
||||
gap: 20px;
|
||||
@@ -259,12 +279,17 @@
|
||||
}
|
||||
|
||||
.waiting-option-desc {
|
||||
font: 600 12px 'Rajdhani', sans-serif;
|
||||
color: rgba(149, 207, 245, 0.75);
|
||||
margin: 0;
|
||||
letter-spacing: 0.4px;
|
||||
line-height: 1.4;
|
||||
}
|
||||
font: 600 12px 'Rajdhani', sans-serif;
|
||||
color: rgba(149, 207, 245, 0.75);
|
||||
margin: 0;
|
||||
letter-spacing: 0.4px;
|
||||
line-height: 1.4;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
display: -webkit-box;
|
||||
-webkit-line-clamp: 3;
|
||||
-webkit-box-orient: vertical;
|
||||
}
|
||||
|
||||
.waiting-divider {
|
||||
display: flex;
|
||||
@@ -471,58 +496,285 @@
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay .game-overlay-window .share-copy-btn {
|
||||
display: inline-flex;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 9px;
|
||||
background: linear-gradient(to bottom, #236f87 0%, #1a5068 100%);
|
||||
border: 2px solid #2e7a9a;
|
||||
color: #e0f4ff;
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
font-size: 13px;
|
||||
font-weight: 800;
|
||||
letter-spacing: 1px;
|
||||
text-transform: uppercase;
|
||||
padding: 12px 24px;
|
||||
border-radius: 8px;
|
||||
cursor: pointer;
|
||||
transition: all 300ms cubic-bezier(0.34, 1.56, 0.64, 1);
|
||||
width: 100%;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
box-shadow: 0 4px 12px rgba(35, 111, 135, 0.25);
|
||||
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: -100%;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
|
||||
transition: left 0.4s ease;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(to bottom, #2d8aa8 0%, #236f87 100%);
|
||||
border-color: #5ba4d4;
|
||||
color: #fff;
|
||||
box-shadow: 0 8px 24px rgba(35, 111, 135, 0.4);
|
||||
transform: translateY(-2px);
|
||||
|
||||
&::before {
|
||||
left: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
&.copied {
|
||||
background: linear-gradient(to bottom, #1a6844 0%, #135233 100%);
|
||||
border-color: #2a9e60;
|
||||
color: #a0f0c0;
|
||||
box-shadow: 0 4px 12px rgba(26, 104, 68, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay .game-overlay-window .game-overlay-actions {
|
||||
display: flex;
|
||||
align-items: stretch;
|
||||
gap: 12px;
|
||||
margin-top: 20px;
|
||||
width: 100%;
|
||||
|
||||
> * {
|
||||
flex: 1 1 0;
|
||||
margin-top: 0 !important;
|
||||
}
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay .game-overlay-window .game-overlay-share {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 9px;
|
||||
background: linear-gradient(to bottom, #236f87 0%, #1a5068 100%);
|
||||
border: 2px solid #2e7a9a;
|
||||
color: #e0f4ff;
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
font-size: 13px;
|
||||
font-weight: 800;
|
||||
letter-spacing: 1px;
|
||||
text-transform: uppercase;
|
||||
padding: 12px 24px;
|
||||
border-radius: 8px;
|
||||
cursor: pointer;
|
||||
transition: all 300ms cubic-bezier(0.34, 1.56, 0.64, 1);
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
box-shadow: 0 4px 12px rgba(35, 111, 135, 0.25);
|
||||
z-index: 10;
|
||||
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: -100%;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
|
||||
transition: left 0.4s ease;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(to bottom, #2d8aa8 0%, #236f87 100%);
|
||||
border-color: #5ba4d4;
|
||||
color: #fff;
|
||||
box-shadow: 0 8px 24px rgba(35, 111, 135, 0.4);
|
||||
transform: translateY(-2px);
|
||||
|
||||
&::before {
|
||||
left: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
&.copied {
|
||||
background: linear-gradient(to bottom, #1a6844 0%, #135233 100%);
|
||||
border-color: #2a9e60;
|
||||
color: #a0f0c0;
|
||||
box-shadow: 0 4px 12px rgba(26, 104, 68, 0.4);
|
||||
}
|
||||
|
||||
i {
|
||||
font-size: 15px;
|
||||
}
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .game-overlay .game-overlay-window .game-overlay-profile {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 9px;
|
||||
background: linear-gradient(to bottom, #1a6844 0%, #135233 100%);
|
||||
border: 2px solid #2a9e60;
|
||||
color: #d0ffe0;
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
font-size: 13px;
|
||||
font-weight: 800;
|
||||
letter-spacing: 1px;
|
||||
text-transform: uppercase;
|
||||
padding: 12px 24px;
|
||||
border-radius: 8px;
|
||||
cursor: pointer;
|
||||
transition: all 300ms cubic-bezier(0.34, 1.56, 0.64, 1);
|
||||
width: 100%;
|
||||
margin-top: 20px;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
box-shadow: 0 4px 12px rgba(42, 158, 96, 0.25);
|
||||
text-decoration: none;
|
||||
z-index: 10;
|
||||
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: -100%;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
|
||||
transition: left 0.4s ease;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(to bottom, #238f5c 0%, #1a6844 100%);
|
||||
border-color: #5ee89a;
|
||||
color: #fff;
|
||||
box-shadow: 0 8px 24px rgba(42, 158, 96, 0.4);
|
||||
transform: translateY(-2px);
|
||||
|
||||
&::before {
|
||||
left: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
&:active {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
i {
|
||||
font-size: 15px;
|
||||
}
|
||||
}
|
||||
|
||||
// CaptchaOverlay Styles
|
||||
.captcha-overlay {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: rgba(7, 9, 13, 0.95);
|
||||
backdrop-filter: blur(8px);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 9px;
|
||||
background: linear-gradient(to bottom, #236f87 0%, #1a5068 100%);
|
||||
border: 2px solid #2e7a9a;
|
||||
color: #e0f4ff;
|
||||
font-family: 'Rajdhani', sans-serif;
|
||||
font-size: 13px;
|
||||
font-weight: 800;
|
||||
letter-spacing: 1px;
|
||||
text-transform: uppercase;
|
||||
padding: 12px 24px;
|
||||
border-radius: 8px;
|
||||
cursor: pointer;
|
||||
transition: all 300ms cubic-bezier(0.34, 1.56, 0.64, 1);
|
||||
width: 100%;
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
box-shadow: 0 4px 12px rgba(35, 111, 135, 0.25);
|
||||
z-index: 1000;
|
||||
}
|
||||
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: -100%;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
|
||||
transition: left 0.4s ease;
|
||||
.captcha-content {
|
||||
text-align: center;
|
||||
color: #fff;
|
||||
max-width: 400px;
|
||||
padding: 40px;
|
||||
}
|
||||
|
||||
.captcha-icon {
|
||||
font-size: 64px;
|
||||
color: #236f87;
|
||||
margin-bottom: 24px;
|
||||
}
|
||||
|
||||
.captcha-title {
|
||||
font: 800 32px 'Rajdhani', sans-serif;
|
||||
margin: 0 0 16px;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
|
||||
.captcha-description {
|
||||
color: rgba(149, 207, 245, 0.7);
|
||||
font: 400 16px 'Rajdhani', sans-serif;
|
||||
margin: 0 0 32px;
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
|
||||
.captcha-button {
|
||||
background: linear-gradient(#236f87 0%, #1a5068 100%);
|
||||
border: 2px solid #2e7a9a;
|
||||
border-radius: 8px;
|
||||
color: #e0f4ff;
|
||||
cursor: pointer;
|
||||
font: 800 18px 'Rajdhani', sans-serif;
|
||||
letter-spacing: 2px;
|
||||
padding: 16px 40px;
|
||||
text-transform: uppercase;
|
||||
transition: all 0.3s ease;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
opacity: 1;
|
||||
|
||||
i {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(to bottom, #2d8aa8 0%, #236f87 100%);
|
||||
&:disabled {
|
||||
opacity: 0.7;
|
||||
cursor: wait;
|
||||
}
|
||||
|
||||
&:hover:not(:disabled) {
|
||||
background: linear-gradient(#2d8aa8 0%, #236f87 100%);
|
||||
border-color: #5ba4d4;
|
||||
color: #fff;
|
||||
box-shadow: 0 8px 24px rgba(35, 111, 135, 0.4);
|
||||
transform: translateY(-2px);
|
||||
|
||||
&::before {
|
||||
left: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
&:active {
|
||||
&:active:not(:disabled) {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
&.copied {
|
||||
background: linear-gradient(to bottom, #1a6844 0%, #135233 100%);
|
||||
border-color: #2a9e60;
|
||||
color: #a0f0c0;
|
||||
box-shadow: 0 4px 12px rgba(26, 104, 68, 0.4);
|
||||
&.captcha-button--error {
|
||||
background: linear-gradient(#8a2323 0%, #681a1a 100%);
|
||||
border-color: #9a2e2e;
|
||||
|
||||
&:hover {
|
||||
background: linear-gradient(#a82d2d 0%, #872323 100%);
|
||||
border-color: #d45b5b;
|
||||
box-shadow: 0 8px 24px rgba(135, 35, 35, 0.4);
|
||||
}
|
||||
}
|
||||
|
||||
&.captcha-button--loading {
|
||||
opacity: 0.7;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
@media screen and (max-width: 900px) {
|
||||
#mine-wrapper .game-wrapper .users {
|
||||
visibility: hidden;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#mine-wrapper .game-timer-container {
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
#mine-wrapper .game-wrapper .users {
|
||||
width: 180px;
|
||||
padding: 0 10px 0 0;
|
||||
@@ -100,16 +109,18 @@
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .users .user-container .user-name {
|
||||
min-height: 30px;
|
||||
font-weight: normal;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
text-overflow: ellipsis;
|
||||
padding: 3px 0;
|
||||
margin: 0 5px;
|
||||
min-height: 30px;
|
||||
font-weight: normal;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
text-overflow: ellipsis;
|
||||
padding: 3px 5px;
|
||||
margin: 0;
|
||||
|
||||
overflow: hidden;
|
||||
}
|
||||
overflow: hidden;
|
||||
word-break: break-word;
|
||||
max-width: 100%;
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-name {
|
||||
border-top: 1px dashed #0b3776;
|
||||
@@ -139,10 +150,17 @@
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .users .user-container .user-desc {
|
||||
height: 65px;
|
||||
font-size: 14px;
|
||||
text-align: center;
|
||||
}
|
||||
height: 65px;
|
||||
font-size: 14px;
|
||||
text-align: center;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
display: -webkit-box;
|
||||
-webkit-line-clamp: 3;
|
||||
-webkit-box-orient: vertical;
|
||||
word-break: break-word;
|
||||
padding: 0 5px;
|
||||
}
|
||||
|
||||
#mine-wrapper .game-wrapper .users .user-container.user-blue .user-desc {
|
||||
color: #0b3776;
|
||||
@@ -150,4 +168,4 @@
|
||||
|
||||
#mine-wrapper .game-wrapper .users .user-container.user-red .user-desc {
|
||||
color: #fdf612;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.opd-paper {
|
||||
background: #07090d !important;
|
||||
background-image: linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
@@ -305,3 +314,43 @@
|
||||
padding-top: 14px;
|
||||
border-top: 1px solid rgba(35, 111, 135, 0.14);
|
||||
}
|
||||
|
||||
.opd-header-actions {
|
||||
.opd-refresh[disabled] {
|
||||
opacity: 0.4;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.opd-close[disabled] {
|
||||
opacity: 0.4;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
}
|
||||
|
||||
.opd-waiting {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
padding: 14px 16px;
|
||||
margin-bottom: 16px;
|
||||
background: rgba(35, 111, 135, 0.07);
|
||||
border: 1px solid rgba(35, 111, 135, 0.28);
|
||||
border-radius: 8px;
|
||||
color: #95cff5;
|
||||
|
||||
i {
|
||||
font-size: 16px;
|
||||
animation: opd-hourglass 1s ease-in-out infinite;
|
||||
}
|
||||
|
||||
p {
|
||||
margin: 0;
|
||||
font: 600 14px 'Rajdhani', sans-serif;
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes opd-hourglass {
|
||||
0%, 100% { transform: rotate(0deg); }
|
||||
50% { transform: rotate(180deg); }
|
||||
}
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
@use "sass:color";
|
||||
|
||||
.twofa-status {
|
||||
|
||||
@@ -1,9 +1,19 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2019 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
@use 'homepage/reset';
|
||||
@use 'homepage/animations';
|
||||
@use 'homepage/header';
|
||||
@use 'homepage/hero';
|
||||
@use 'homepage/hero-compact';
|
||||
@use 'homepage/cta';
|
||||
@use 'homepage/donate';
|
||||
@use 'homepage/auth-bar';
|
||||
@use 'homepage/auth';
|
||||
@use 'homepage/content';
|
||||
@@ -11,4 +21,5 @@
|
||||
@use 'homepage/tech';
|
||||
@use 'homepage/footer';
|
||||
@use 'homepage/profile';
|
||||
@use 'homepage/battle-dialog';
|
||||
@use 'homepage/responsive';
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
* Copyright (c) 2019 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
@@ -320,7 +320,6 @@ footer nav ul li {
|
||||
}
|
||||
|
||||
footer nav ul li:nth-child(even) {
|
||||
width: 50px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
@@ -401,8 +400,4 @@ footer nav ul li a:hover {
|
||||
footer nav ul li {
|
||||
display: block;
|
||||
}
|
||||
|
||||
footer nav ul li:nth-child(even) {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
* Copyright (c) 2019 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
@@ -19,5 +19,6 @@
|
||||
@import 'mineseeker/grid';
|
||||
@import 'mineseeker/back-button';
|
||||
@import 'mineseeker/timer';
|
||||
@import 'mineseeker/bonus-box';
|
||||
@import 'mineseeker/responsive';
|
||||
@import 'mineseeker/waiting-dialog';
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/*!*
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2019 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
.mine-beta {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
|
||||
BIN
assets/fonts/Carlito-Bold.ttf
Normal file
BIN
assets/fonts/Carlito-Bold.ttf
Normal file
Binary file not shown.
@@ -17,5 +17,6 @@ createRoot(wrapper).render(
|
||||
<MineSeeker
|
||||
env={wrapper.dataset.env}
|
||||
gameId={wrapper.dataset.gameId}
|
||||
opponentName={wrapper.dataset.opponentName || ''}
|
||||
/>,
|
||||
);
|
||||
|
||||
@@ -1,36 +1,32 @@
|
||||
import React, { useRef, useState } from 'react';
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
export default function AvatarUpload({ uploadUrl, initialThumbUrl, initials }) {
|
||||
const [thumbUrl, setThumbUrl] = useState(initialThumbUrl || null);
|
||||
const [loading, setLoading] = useState(false);
|
||||
const [error, setError] = useState(null);
|
||||
import React, { useMemo, useRef } from 'react';
|
||||
import { string } from 'prop-types';
|
||||
import { useProfileDataProvider } from '@mine-hooks/useGameDataProvider';
|
||||
|
||||
export const AvatarUpload = ({ uploadUrl, initialThumbUrl, initials }) => {
|
||||
const inputRef = useRef(null);
|
||||
const [thumbUrl, setThumbUrl] = React.useState(initialThumbUrl || null);
|
||||
const { uploadAvatarMutation: { isPending, error, mutate } } = useProfileDataProvider();
|
||||
|
||||
function handleClick() {
|
||||
inputRef.current?.click();
|
||||
}
|
||||
|
||||
function handleChange(e) {
|
||||
const handleChange = e => {
|
||||
const file = e.target.files?.[0];
|
||||
if (!file) return;
|
||||
|
||||
const fd = new FormData();
|
||||
fd.append('avatar', file);
|
||||
|
||||
setLoading(true);
|
||||
setError(null);
|
||||
|
||||
fetch(uploadUrl, { method: 'POST', body: fd })
|
||||
.then(r => r.json())
|
||||
.then(data => {
|
||||
if (data.error) {
|
||||
setError(data.error);
|
||||
return;
|
||||
}
|
||||
mutate({ uploadUrl, file }, {
|
||||
onSuccess: data => {
|
||||
setThumbUrl(data.thumbUrl);
|
||||
|
||||
const navImg = document.querySelector('.hero-auth-avatar:not(.hero-auth-avatar--initials)');
|
||||
const navInitials = document.querySelector('.hero-auth-avatar.hero-auth-avatar--initials');
|
||||
|
||||
if (navImg) {
|
||||
navImg.src = data.thumbUrl;
|
||||
} else if (navInitials) {
|
||||
@@ -40,16 +36,17 @@ export default function AvatarUpload({ uploadUrl, initialThumbUrl, initials }) {
|
||||
img.className = 'hero-auth-avatar';
|
||||
navInitials.replaceWith(img);
|
||||
}
|
||||
})
|
||||
.catch(() => setError('Upload failed. Please try again.'))
|
||||
.finally(() => setLoading(false));
|
||||
}
|
||||
},
|
||||
});
|
||||
};
|
||||
|
||||
const errorMessage = useMemo(() => error?.message ?? null, [error]);
|
||||
|
||||
return (
|
||||
<div
|
||||
className={`profile-avatar${loading ? ' profile-avatar--loading' : ''}`}
|
||||
className={`profile-avatar${isPending ? ' profile-avatar--loading' : ''}`}
|
||||
title="Click to change profile picture"
|
||||
onClick={handleClick}
|
||||
onClick={() => inputRef.current?.click()}
|
||||
>
|
||||
{thumbUrl
|
||||
? <img src={thumbUrl} alt={initials} className="profile-avatar__img" />
|
||||
@@ -65,7 +62,13 @@ export default function AvatarUpload({ uploadUrl, initialThumbUrl, initials }) {
|
||||
style={{ display: 'none' }}
|
||||
onChange={handleChange}
|
||||
/>
|
||||
{error && <div className="profile-avatar__error">{error}</div>}
|
||||
{errorMessage && <div className="profile-avatar__error">{errorMessage}</div>}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
AvatarUpload.propTypes = {
|
||||
uploadUrl: string.isRequired,
|
||||
initialThumbUrl: string,
|
||||
initials: string.isRequired,
|
||||
};
|
||||
|
||||
@@ -1,10 +1,206 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React, { useEffect, useState } from 'react';
|
||||
import { array } from 'prop-types';
|
||||
import { formatDuration } from '@global-utils/format';
|
||||
import Dialog from '@mui/material/Dialog';
|
||||
import { createTheme, ThemeProvider } from '@mui/material/styles';
|
||||
import { createTheme, styled, ThemeProvider } from '@mui/material/styles';
|
||||
import { Avatar } from './battle-dialog/Avatar';
|
||||
import { BonusPoints } from './battle-dialog/BonusPoints';
|
||||
import { StatRow } from './battle-dialog/StatRow';
|
||||
|
||||
const darkTheme = createTheme({ palette: { mode: 'dark' } });
|
||||
|
||||
const DIALOG_SX = {
|
||||
const RESULT_META = {
|
||||
win: {
|
||||
label: 'Victory',
|
||||
color: '#5ee89a',
|
||||
bg: 'rgba(42,158,96,0.15)',
|
||||
border: 'rgba(42,158,96,0.4)',
|
||||
icon: 'fa-trophy',
|
||||
},
|
||||
loss: {
|
||||
label: 'Defeated',
|
||||
color: '#f67d52',
|
||||
bg: 'rgba(173,10,5,0.15)',
|
||||
border: 'rgba(173,10,5,0.4)',
|
||||
icon: 'fa-flag',
|
||||
},
|
||||
draw: {
|
||||
label: 'Draw',
|
||||
color: '#95cff5',
|
||||
bg: 'rgba(149,207,245,0.1)',
|
||||
border: 'rgba(149,207,245,0.3)',
|
||||
icon: 'fa-minus',
|
||||
},
|
||||
};
|
||||
|
||||
export const BattleDialog = ({ games }) => {
|
||||
const [open, setOpen] = useState(false);
|
||||
const [game, setGame] = useState(null);
|
||||
const [copied, setCopied] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
const handler = e => {
|
||||
const row = e.target.closest('[data-game-index]');
|
||||
if (!row) return;
|
||||
const idx = parseInt(row.dataset.gameIndex, 10);
|
||||
if (!isNaN(idx) && games[idx]) {
|
||||
setGame(games[idx]);
|
||||
setOpen(true);
|
||||
}
|
||||
};
|
||||
document.addEventListener('click', handler);
|
||||
return () => document.removeEventListener('click', handler);
|
||||
}, [games]);
|
||||
|
||||
if (!game) {
|
||||
return <ThemeProvider theme={darkTheme}><StyledDialog open={false} /></ThemeProvider>;
|
||||
}
|
||||
|
||||
const meta = RESULT_META[game.result] ?? RESULT_META.draw;
|
||||
const resign = game.resign;
|
||||
const maxPoints = Math.max(game.redPoints ?? 0, game.bluePoints ?? 0);
|
||||
const endReason = resign
|
||||
? `${resign.charAt(0).toUpperCase() + resign.slice(1)} resigned`
|
||||
: 26 <= maxPoints ? 'Points' : 'Abandoned';
|
||||
const bothRegistered = game.bothRegistered;
|
||||
const shareUrl = `${window.location.origin}/battle/${game.uuid}`;
|
||||
const canContinue = bothRegistered && !resign && 26 > maxPoints;
|
||||
const canShare = !canContinue;
|
||||
const playUrl = `${window.location.origin}/play/${game.uuid}`;
|
||||
|
||||
const duration = formatDuration(game.created, game.date);
|
||||
const pointDiff = Math.abs((game.redPoints ?? 0) - (game.bluePoints ?? 0));
|
||||
const winnerColor = (game.redPoints ?? 0) > (game.bluePoints ?? 0) ? '#f67d52'
|
||||
: (game.bluePoints ?? 0) > (game.redPoints ?? 0) ? '#95cff5'
|
||||
: 'rgba(255,255,255,0.45)';
|
||||
|
||||
const handleShare = () => {
|
||||
navigator.clipboard.writeText(shareUrl).then(() => {
|
||||
setCopied(true);
|
||||
setTimeout(() => setCopied(false), 2200);
|
||||
});
|
||||
};
|
||||
|
||||
return (
|
||||
<ThemeProvider theme={darkTheme}>
|
||||
<StyledDialog open={open} onClose={() => setOpen(false)}>
|
||||
<div className="bd">
|
||||
<div className="bd-header">
|
||||
<div className="bd-header-left">
|
||||
<span className="bd-label">Battle Report</span>
|
||||
<h2 className="bd-title">
|
||||
<i className="fa fa-crosshairs" /> Match Details
|
||||
</h2>
|
||||
</div>
|
||||
<div className="bd-header-actions">
|
||||
{canContinue ? (
|
||||
<a
|
||||
className="bd-continue"
|
||||
href={playUrl}
|
||||
aria-label="Continue the game"
|
||||
title="Continue the game"
|
||||
>
|
||||
<i className="fa fa-play" />
|
||||
Continue
|
||||
</a>
|
||||
) : canShare ? (
|
||||
<button
|
||||
className={`bd-share${copied ? ' bd-share--copied' : ''}`}
|
||||
onClick={handleShare}
|
||||
aria-label="Copy share link"
|
||||
title="Copy share link"
|
||||
>
|
||||
<i className={`fa ${copied ? 'fa-check' : 'fa-share-alt'}`} />
|
||||
{copied ? 'Copied!' : 'Share'}
|
||||
</button>
|
||||
) : null}
|
||||
<button className="bd-close" onClick={() => setOpen(false)} aria-label="Close">
|
||||
<i className="fa fa-times" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="bd-vs-panel">
|
||||
<Avatar
|
||||
name={game.redName} color="red" avatarUrl={game.redAvatar}
|
||||
bonusPoints={game.redBonusPoints > game.blueBonusPoints ? game.redBonusPoints : 0}
|
||||
/>
|
||||
<div className="bd-vs-center">
|
||||
<div className="bd-vs-score">
|
||||
<span className="bd-vs-score__red">{game.redPoints ?? '—'}</span>
|
||||
<span className="bd-vs-score__sep">:</span>
|
||||
<span className="bd-vs-score__blue">{game.bluePoints ?? '—'}</span>
|
||||
</div>
|
||||
<div className="bd-vs-score bd-bonus-score">
|
||||
<span className="bd-bonus-score__red">
|
||||
<i className="fa fa-star" /> {(game.redBonusPoints ?? 0).toFixed(1)}
|
||||
</span>
|
||||
<span className="bd-vs-score__sep">:</span>
|
||||
<span className="bd-bonus-score__blue">
|
||||
{(game.blueBonusPoints ?? 0).toFixed(1)} <i className="fa fa-star" />
|
||||
</span>
|
||||
</div>
|
||||
<div className="bd-vs-label">VS</div>
|
||||
<div
|
||||
className="bd-result-badge"
|
||||
style={{ '--bd-result-bg': meta.bg, '--bd-result-border': meta.border, '--bd-result-color': meta.color }}
|
||||
>
|
||||
<i className={`fa ${meta.icon}`} /> {meta.label}
|
||||
</div>
|
||||
</div>
|
||||
<Avatar
|
||||
name={game.blueName} color="blue" avatarUrl={game.blueAvatar}
|
||||
bonusPoints={game.blueBonusPoints > game.redBonusPoints ? game.blueBonusPoints : 0}
|
||||
/>
|
||||
</div>
|
||||
<div className="bd-stats">
|
||||
<StatRow icon="fa-calendar" label="Date" value={game.date ?? '—'} />
|
||||
{game.created && game.date && game.created !== game.date && (
|
||||
<StatRow icon="fa-clock" label="Started" value={game.created} />
|
||||
)}
|
||||
{duration && (
|
||||
<StatRow icon="fa-hourglass-half" label="Match duration" value={duration} />
|
||||
)}
|
||||
<StatRow icon="fa-flag-checkered" label="End reason" value={endReason} />
|
||||
{0 < pointDiff && (
|
||||
<StatRow
|
||||
icon="fa-balance-scale" label="Winning margin"
|
||||
value={`${pointDiff} mine${1 === pointDiff ? '' : 's'}`} valueColor={winnerColor}
|
||||
/>
|
||||
)}
|
||||
<StatRow
|
||||
icon="fa-bomb" label="Red used bomb"
|
||||
value={game.redExplodedBomb ? 'Yes' : 'No'}
|
||||
valueColor={game.redExplodedBomb ? '#f67d52' : 'rgba(255,255,255,0.45)'}
|
||||
/>
|
||||
<StatRow
|
||||
icon="fa-bomb" label="Blue used bomb"
|
||||
value={game.blueExplodedBomb ? 'Yes' : 'No'}
|
||||
valueColor={game.blueExplodedBomb ? '#95cff5' : 'rgba(255,255,255,0.45)'}
|
||||
/>
|
||||
</div>
|
||||
<BonusPoints
|
||||
game={game}
|
||||
/>
|
||||
</div>
|
||||
</StyledDialog>
|
||||
</ThemeProvider>
|
||||
);
|
||||
};
|
||||
|
||||
BattleDialog.propTypes = {
|
||||
games: array.isRequired,
|
||||
};
|
||||
|
||||
const StyledDialog = styled(Dialog)({
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
@@ -24,215 +220,4 @@ const DIALOG_SX = {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
};
|
||||
|
||||
const RESULT_META = {
|
||||
win: {
|
||||
label: 'Victory',
|
||||
color: '#5ee89a',
|
||||
bg: 'rgba(42,158,96,0.15)',
|
||||
border: 'rgba(42,158,96,0.4)',
|
||||
icon: 'fa-trophy',
|
||||
},
|
||||
loss: {
|
||||
label: 'Defeat',
|
||||
color: '#f67d52',
|
||||
bg: 'rgba(173,10,5,0.15)',
|
||||
border: 'rgba(173,10,5,0.4)',
|
||||
icon: 'fa-flag',
|
||||
},
|
||||
draw: {
|
||||
label: 'Draw',
|
||||
color: '#95cff5',
|
||||
bg: 'rgba(149,207,245,0.1)',
|
||||
border: 'rgba(149,207,245,0.3)',
|
||||
icon: 'fa-minus',
|
||||
},
|
||||
};
|
||||
|
||||
function Avatar({ name, color }) {
|
||||
const isRed = 'red' === color;
|
||||
const initials = (name || '?').slice(0, 2).toUpperCase();
|
||||
|
||||
const gradient = isRed
|
||||
? 'linear-gradient(135deg, rgba(173,10,5,0.6) 0%, rgba(246,125,82,0.4) 100%)'
|
||||
: 'linear-gradient(135deg, rgba(35,111,135,0.6) 0%, rgba(41,128,185,0.4) 100%)';
|
||||
const glow = isRed
|
||||
? '0 0 0 3px rgba(173,10,5,0.2), 0 0 28px rgba(173,10,5,0.35)'
|
||||
: '0 0 0 3px rgba(35,111,135,0.2), 0 0 28px rgba(35,111,135,0.35)';
|
||||
const border = isRed
|
||||
? 'rgba(173,10,5,0.5)'
|
||||
: 'rgba(35,111,135,0.5)';
|
||||
const textColor = isRed ? '#f67d52' : '#95cff5';
|
||||
|
||||
return (
|
||||
<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 10 }}>
|
||||
<div style={{
|
||||
width: 72, height: 72, borderRadius: '50%',
|
||||
background: gradient,
|
||||
border: `2px solid ${border}`,
|
||||
boxShadow: glow,
|
||||
display: 'flex', alignItems: 'center', justifyContent: 'center',
|
||||
font: '800 24px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 2,
|
||||
}}
|
||||
>
|
||||
{initials}
|
||||
</div>
|
||||
<span style={{
|
||||
font: '700 15px \'Rajdhani\', sans-serif',
|
||||
color: textColor,
|
||||
letterSpacing: 1,
|
||||
maxWidth: 120, overflow: 'hidden', textOverflow: 'ellipsis', whiteSpace: 'nowrap',
|
||||
textAlign: 'center',
|
||||
}}
|
||||
>
|
||||
{name}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '600 10px \'Rajdhani\', sans-serif',
|
||||
textTransform: 'uppercase',
|
||||
letterSpacing: 2,
|
||||
color: 'rgba(255,255,255,0.3)',
|
||||
}}
|
||||
>
|
||||
{isRed ? 'Red' : 'Blue'}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function StatRow({ icon, label, value, valueColor }) {
|
||||
return (
|
||||
<div style={{
|
||||
display: 'flex', alignItems: 'center',
|
||||
gap: 10, padding: '9px 0',
|
||||
borderBottom: '1px solid rgba(255,255,255,0.05)',
|
||||
}}
|
||||
>
|
||||
<i className={`fa ${icon}`} style={{ width: 16, color: 'rgba(149,207,245,0.4)', fontSize: 13 }} />
|
||||
<span style={{
|
||||
font: '500 13px \'Rajdhani\', sans-serif',
|
||||
color: 'rgba(255,255,255,0.45)',
|
||||
flex: 1,
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{label}
|
||||
</span>
|
||||
<span style={{
|
||||
font: '700 13px \'Rajdhani\', sans-serif',
|
||||
color: valueColor || 'rgba(255,255,255,0.75)',
|
||||
letterSpacing: 0.5,
|
||||
}}
|
||||
>
|
||||
{value}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default function BattleDialog({ games }) {
|
||||
const [open, setOpen] = useState(false);
|
||||
const [game, setGame] = useState(null);
|
||||
const [copied, setCopied] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
const handler = e => {
|
||||
const row = e.target.closest('[data-game-index]');
|
||||
if (!row) return;
|
||||
const idx = parseInt(row.dataset.gameIndex, 10);
|
||||
if (!isNaN(idx) && games[idx]) {
|
||||
setGame(games[idx]);
|
||||
setOpen(true);
|
||||
}
|
||||
};
|
||||
document.addEventListener('click', handler);
|
||||
return () => document.removeEventListener('click', handler);
|
||||
}, [games]);
|
||||
|
||||
if (!game) {
|
||||
return <ThemeProvider theme={darkTheme}><Dialog open={false} sx={DIALOG_SX} /></ThemeProvider>;
|
||||
}
|
||||
|
||||
const meta = RESULT_META[game.result] ?? RESULT_META.draw;
|
||||
const resign = game.resign;
|
||||
const endReason = resign
|
||||
? `${resign.charAt(0).toUpperCase() + resign.slice(1)} resigned`
|
||||
: 'Points';
|
||||
const shareUrl = `${window.location.origin}/battle/${game.id}`;
|
||||
|
||||
const handleShare = () => {
|
||||
navigator.clipboard.writeText(shareUrl).then(() => {
|
||||
setCopied(true);
|
||||
setTimeout(() => setCopied(false), 2200);
|
||||
});
|
||||
};
|
||||
|
||||
return (
|
||||
<ThemeProvider theme={darkTheme}>
|
||||
<Dialog open={open} onClose={() => setOpen(false)} sx={DIALOG_SX}>
|
||||
<div className="bd">
|
||||
<div className="bd-header">
|
||||
<div className="bd-header-left">
|
||||
<span className="bd-label">Battle Report</span>
|
||||
<h2 className="bd-title">
|
||||
<i className="fa fa-crosshairs" /> Match Details
|
||||
</h2>
|
||||
</div>
|
||||
<div style={{ display: 'flex', gap: 8 }}>
|
||||
<button
|
||||
className={`bd-share${copied ? ' bd-share--copied' : ''}`}
|
||||
onClick={handleShare}
|
||||
aria-label="Copy share link"
|
||||
title="Copy share link"
|
||||
>
|
||||
<i className={`fa ${copied ? 'fa-check' : 'fa-share-alt'}`} />
|
||||
{copied ? 'Copied!' : 'Share'}
|
||||
</button>
|
||||
<button className="bd-close" onClick={() => setOpen(false)} aria-label="Close">
|
||||
<i className="fa fa-times" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="bd-vs-panel">
|
||||
<Avatar name={game.redName} color="red" />
|
||||
<div className="bd-vs-center">
|
||||
<div className="bd-vs-score">
|
||||
<span className="bd-vs-score__red">{game.redPoints ?? '—'}</span>
|
||||
<span className="bd-vs-score__sep">:</span>
|
||||
<span className="bd-vs-score__blue">{game.bluePoints ?? '—'}</span>
|
||||
</div>
|
||||
<div className="bd-vs-label">VS</div>
|
||||
<div
|
||||
className="bd-result-badge"
|
||||
style={{ background: meta.bg, border: `1px solid ${meta.border}`, color: meta.color }}
|
||||
>
|
||||
<i className={`fa ${meta.icon}`} /> {meta.label}
|
||||
</div>
|
||||
</div>
|
||||
<Avatar name={game.blueName} color="blue" />
|
||||
</div>
|
||||
<div className="bd-stats">
|
||||
<StatRow icon="fa-calendar" label="Date" value={game.date ?? '—'} />
|
||||
<StatRow icon="fa-flag-checkered" label="End reason" value={endReason} />
|
||||
<StatRow
|
||||
icon="fa-bomb" label="Red hit a mine"
|
||||
value={game.redExplodedBomb ? 'Yes' : 'No'}
|
||||
valueColor={game.redExplodedBomb ? '#f67d52' : 'rgba(255,255,255,0.45)'}
|
||||
/>
|
||||
<StatRow
|
||||
icon="fa-bomb" label="Blue hit a mine"
|
||||
value={game.blueExplodedBomb ? 'Yes' : 'No'}
|
||||
valueColor={game.blueExplodedBomb ? '#f67d52' : 'rgba(255,255,255,0.45)'}
|
||||
/>
|
||||
{game.created && game.date && game.created !== game.date && (
|
||||
<StatRow icon="fa-clock-o" label="Started" value={game.created} />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</Dialog>
|
||||
</ThemeProvider>
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
89
assets/js/components/ContactForm.jsx
Normal file
89
assets/js/components/ContactForm.jsx
Normal file
@@ -0,0 +1,89 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import { useEffect, useRef } from 'react';
|
||||
import { string } from 'prop-types';
|
||||
|
||||
/**
|
||||
* ContactForm Component
|
||||
*
|
||||
* Handles reCAPTCHA v3 integration for the contact form.
|
||||
* Intercepts form submission, executes reCAPTCHA, and submits the form with the token.
|
||||
*
|
||||
* @param {string} siteKey - Google reCAPTCHA site key
|
||||
* @param {string} recaptchaFieldId - ID of the hidden recaptcha input field
|
||||
*/
|
||||
const ContactForm = ({ siteKey, recaptchaFieldId }) => {
|
||||
const formRef = useRef(null);
|
||||
const isSubmittingRef = useRef(false);
|
||||
|
||||
useEffect(() => {
|
||||
const form = document.querySelector('.auth-form');
|
||||
|
||||
if (!form) {
|
||||
console.warn('ContactForm: No .auth-form found');
|
||||
return;
|
||||
}
|
||||
|
||||
formRef.current = form;
|
||||
|
||||
const handleSubmit = e => {
|
||||
e.preventDefault();
|
||||
|
||||
if (isSubmittingRef.current) {
|
||||
return;
|
||||
}
|
||||
|
||||
isSubmittingRef.current = true;
|
||||
|
||||
if ('undefined' !== typeof grecaptcha) {
|
||||
grecaptcha.ready(() => {
|
||||
grecaptcha
|
||||
.execute(siteKey, { action: 'contact' })
|
||||
.then(token => {
|
||||
const recaptchaField = document.getElementById(recaptchaFieldId);
|
||||
|
||||
if (recaptchaField) {
|
||||
recaptchaField.value = token;
|
||||
} else {
|
||||
console.error(`ContactForm: Recaptcha field with ID "${recaptchaFieldId}" not found`);
|
||||
}
|
||||
|
||||
isSubmittingRef.current = false;
|
||||
form.submit();
|
||||
})
|
||||
.catch(error => {
|
||||
console.error('ContactForm: reCAPTCHA execution failed', error);
|
||||
isSubmittingRef.current = false;
|
||||
});
|
||||
});
|
||||
} else {
|
||||
console.error('ContactForm: grecaptcha is not loaded');
|
||||
isSubmittingRef.current = false;
|
||||
}
|
||||
};
|
||||
|
||||
form.addEventListener('submit', handleSubmit);
|
||||
|
||||
return () => {
|
||||
if (formRef.current) {
|
||||
formRef.current.removeEventListener('submit', handleSubmit);
|
||||
}
|
||||
};
|
||||
}, [siteKey, recaptchaFieldId]);
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
ContactForm.propTypes = {
|
||||
siteKey: string.isRequired,
|
||||
recaptchaFieldId: string.isRequired,
|
||||
};
|
||||
|
||||
export default ContactForm;
|
||||
@@ -8,6 +8,7 @@
|
||||
*/
|
||||
|
||||
import React, { useState, useCallback } from 'react';
|
||||
import { shape, string } from 'prop-types';
|
||||
|
||||
const base64ToArrayBuffer = base64 => {
|
||||
const binary = atob(base64.replace(/([-_])/g, m => ('-' === m ? '+' : '/')));
|
||||
@@ -107,4 +108,11 @@ const PasskeyLogin = ({ apiRoutes }) => {
|
||||
);
|
||||
};
|
||||
|
||||
export default PasskeyLogin;
|
||||
export default PasskeyLogin;
|
||||
|
||||
PasskeyLogin.propTypes = {
|
||||
apiRoutes: shape({
|
||||
authenticationBegin: string.isRequired,
|
||||
authenticationComplete: string.isRequired,
|
||||
}).isRequired,
|
||||
};
|
||||
|
||||
@@ -9,13 +9,15 @@
|
||||
|
||||
import React, { Fragment, useCallback, useEffect, useState } from 'react';
|
||||
import Dialog from '@mui/material/Dialog';
|
||||
import { styled } from '@mui/material/styles';
|
||||
import DialogTitle from '@mui/material/DialogTitle';
|
||||
import DialogContent from '@mui/material/DialogContent';
|
||||
import DialogActions from '@mui/material/DialogActions';
|
||||
import Button from '@mui/material/Button';
|
||||
import TextField from '@mui/material/TextField';
|
||||
import { arrayOf, shape, string, bool } from 'prop-types';
|
||||
|
||||
const DIALOG_SX = {
|
||||
const StyledDialog = styled(Dialog)({
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#0a0e14',
|
||||
color: '#e0e0e0',
|
||||
@@ -47,7 +49,7 @@ const DIALOG_SX = {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
const base64ToArrayBuffer = base64 => {
|
||||
const binary = atob(base64.replace(/([-_])/g, m => ('-' === m ? '+' : '/')));
|
||||
@@ -314,7 +316,7 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
|
||||
)}
|
||||
</div>
|
||||
|
||||
<Dialog open={addModalOpen} onClose={closeAddModal} sx={DIALOG_SX}>
|
||||
<StyledDialog open={addModalOpen} onClose={closeAddModal}>
|
||||
<DialogTitle>Add New Passkey</DialogTitle>
|
||||
<DialogContent>
|
||||
<TextField
|
||||
@@ -344,9 +346,9 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
|
||||
Continue
|
||||
</Button>
|
||||
</DialogActions>
|
||||
</Dialog>
|
||||
</StyledDialog>
|
||||
|
||||
<Dialog open={renameModalOpen} onClose={closeRenameModal} sx={DIALOG_SX}>
|
||||
<StyledDialog open={renameModalOpen} onClose={closeRenameModal}>
|
||||
<DialogTitle>Rename Passkey</DialogTitle>
|
||||
<DialogContent>
|
||||
<TextField
|
||||
@@ -374,9 +376,9 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
|
||||
Rename
|
||||
</Button>
|
||||
</DialogActions>
|
||||
</Dialog>
|
||||
</StyledDialog>
|
||||
|
||||
<Dialog open={deleteModalOpen} onClose={closeDeleteModal} sx={DIALOG_SX}>
|
||||
<StyledDialog open={deleteModalOpen} onClose={closeDeleteModal}>
|
||||
<DialogTitle>Delete Passkey</DialogTitle>
|
||||
<DialogContent>
|
||||
<p>
|
||||
@@ -402,9 +404,25 @@ const PasskeyManager = ({ credentials, apiRoutes }) => {
|
||||
Delete
|
||||
</Button>
|
||||
</DialogActions>
|
||||
</Dialog>
|
||||
</StyledDialog>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default PasskeyManager;
|
||||
|
||||
PasskeyManager.propTypes = {
|
||||
credentials: arrayOf(shape({
|
||||
id: string.isRequired,
|
||||
credentialName: string.isRequired,
|
||||
createdAt: string,
|
||||
lastUsedAt: string,
|
||||
isBackupEligible: bool,
|
||||
isBackupAuthenticated: bool,
|
||||
})).isRequired,
|
||||
apiRoutes: shape({
|
||||
credentials: string.isRequired,
|
||||
registrationBegin: string.isRequired,
|
||||
registrationComplete: string.isRequired,
|
||||
}).isRequired,
|
||||
};
|
||||
|
||||
@@ -1,7 +1,18 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { BarChart } from '@mui/x-charts/BarChart';
|
||||
import { LineChart } from '@mui/x-charts/LineChart';
|
||||
import { PieChart } from '@mui/x-charts/PieChart';
|
||||
import { createTheme, ThemeProvider } from '@mui/material/styles';
|
||||
import { shape, arrayOf, number, string } from 'prop-types';
|
||||
|
||||
const darkTheme = createTheme({
|
||||
palette: {
|
||||
@@ -16,6 +27,8 @@ const darkTheme = createTheme({
|
||||
const WIN_COLOR = '#5ee89a';
|
||||
const LOSS_COLOR = '#f67d52';
|
||||
const DRAW_COLOR = '#95cff5';
|
||||
const MINES_COLOR = '#f67d52';
|
||||
const BONUS_COLOR = '#ffd700';
|
||||
|
||||
const axisStyle = {
|
||||
tickLabelStyle: { fill: 'rgba(255,255,255,0.4)', fontSize: 11, fontFamily: '\'Rajdhani\', sans-serif' },
|
||||
@@ -23,10 +36,12 @@ const axisStyle = {
|
||||
};
|
||||
|
||||
export default function ProfileCharts({ chartData }) {
|
||||
const { months, wins, losses, draws, pieWins, pieLosses, pieDraws } = chartData;
|
||||
const { months, wins, losses, draws, pieWins, pieLosses, pieDraws, recentGames } = chartData;
|
||||
const total = pieWins + pieLosses + pieDraws;
|
||||
|
||||
const hasBars = wins.some(v => 0 < v) || losses.some(v => 0 < v) || draws.some(v => 0 < v);
|
||||
const hasRecent = recentGames
|
||||
&& (recentGames.mines?.some(v => 0 < v) || recentGames.bonus?.some(v => 0 < v));
|
||||
|
||||
return (
|
||||
<ThemeProvider theme={darkTheme}>
|
||||
@@ -97,7 +112,54 @@ export default function ProfileCharts({ chartData }) {
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{hasRecent && (
|
||||
<div className="profile-chart-block profile-chart-block--wide">
|
||||
<h2 className="profile-section__title">
|
||||
<i className="fa fa-line-chart" /> Last {recentGames.labels.length} games — mines & bonus
|
||||
</h2>
|
||||
<div className="profile-chart-inner">
|
||||
<LineChart
|
||||
xAxis={[{ scaleType: 'band', data: recentGames.labels, ...axisStyle }]}
|
||||
yAxis={[{ ...axisStyle }]}
|
||||
series={[
|
||||
{ data: recentGames.mines, label: 'Mines hit', color: MINES_COLOR },
|
||||
{ data: recentGames.bonus, label: 'Bonus points', color: BONUS_COLOR },
|
||||
]}
|
||||
slotProps={{
|
||||
legend: {
|
||||
labelStyle: {
|
||||
fill: 'rgba(255,255,255,0.55)',
|
||||
fontSize: 13,
|
||||
fontFamily: '\'Rajdhani\', sans-serif',
|
||||
},
|
||||
},
|
||||
}}
|
||||
borderRadius={3}
|
||||
height={220}
|
||||
margin={{ top: 10, bottom: 30, left: 40, right: 140 }}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</ThemeProvider>
|
||||
);
|
||||
}
|
||||
|
||||
ProfileCharts.propTypes = {
|
||||
chartData: shape({
|
||||
months: arrayOf(string).isRequired,
|
||||
wins: arrayOf(number).isRequired,
|
||||
losses: arrayOf(number).isRequired,
|
||||
draws: arrayOf(number).isRequired,
|
||||
pieWins: number.isRequired,
|
||||
pieLosses: number.isRequired,
|
||||
pieDraws: number.isRequired,
|
||||
recentGames: shape({
|
||||
labels: arrayOf(string).isRequired,
|
||||
mines: arrayOf(number).isRequired,
|
||||
bonus: arrayOf(number).isRequired,
|
||||
}).isRequired,
|
||||
}).isRequired,
|
||||
};
|
||||
|
||||
54
assets/js/components/battle-dialog/Avatar.jsx
Normal file
54
assets/js/components/battle-dialog/Avatar.jsx
Normal file
@@ -0,0 +1,54 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React, { useMemo } from 'react';
|
||||
import { string } from 'prop-types';
|
||||
|
||||
export const Avatar = ({ name, color, avatarUrl, bonusPoints = 0 }) => {
|
||||
const isRed = 'red' === color;
|
||||
const initials = useMemo(() => (name || '?').slice(0, 2).toUpperCase(), [name]);
|
||||
|
||||
const cssVars = isRed ? {
|
||||
'--bd-avatar-gradient': 'linear-gradient(135deg, rgba(173,10,5,0.6) 0%, rgba(246,125,82,0.4) 100%)',
|
||||
'--bd-avatar-glow': '0 0 0 3px rgba(173,10,5,0.2), 0 0 28px rgba(173,10,5,0.35)',
|
||||
'--bd-avatar-border': 'rgba(173,10,5,0.5)',
|
||||
'--bd-avatar-color': '#f67d52',
|
||||
} : {
|
||||
'--bd-avatar-gradient': 'linear-gradient(135deg, rgba(35,111,135,0.6) 0%, rgba(41,128,185,0.4) 100%)',
|
||||
'--bd-avatar-glow': '0 0 0 3px rgba(35,111,135,0.2), 0 0 28px rgba(35,111,135,0.35)',
|
||||
'--bd-avatar-border': 'rgba(35,111,135,0.5)',
|
||||
'--bd-avatar-color': '#95cff5',
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="bd-avatar-wrap" style={cssVars}>
|
||||
<div className="bd-avatar-ring-wrap">
|
||||
<div className="bd-avatar-ring">
|
||||
{avatarUrl
|
||||
? <img src={avatarUrl} alt={name} className="bd-avatar-img" />
|
||||
: initials}
|
||||
</div>
|
||||
{0 < bonusPoints && (
|
||||
<div className="bd-avatar-bonus">
|
||||
<i className="fa fa-star" />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<span className="bd-avatar-name">{name}</span>
|
||||
<span className="bd-avatar-side">{isRed ? 'Red' : 'Blue'}</span>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
Avatar.propTypes = {
|
||||
name: string,
|
||||
color: string,
|
||||
avatarUrl: string,
|
||||
bonusPoints: string,
|
||||
};
|
||||
122
assets/js/components/battle-dialog/BonusPoints.jsx
Normal file
122
assets/js/components/battle-dialog/BonusPoints.jsx
Normal file
@@ -0,0 +1,122 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import { useMemo } from 'react';
|
||||
import { StatRow } from './StatRow';
|
||||
import { object } from 'prop-types';
|
||||
|
||||
export const BonusPoints = ({ game }) => {
|
||||
const hasBonuspoints = useMemo(
|
||||
() => 0 < game?.redBonusPoints
|
||||
|| 0 < game?.blueBonusPoints
|
||||
|| game?.redBonusStats?.blindHits
|
||||
|| game?.blueBonusStats?.blindHits,
|
||||
[
|
||||
game?.blueBonusPoints,
|
||||
game?.blueBonusStats?.blindHits,
|
||||
game?.redBonusPoints,
|
||||
game?.redBonusStats?.blindHits,
|
||||
],
|
||||
);
|
||||
|
||||
const hasRedNoBonuses = useMemo(
|
||||
() => !game.redBonusStats?.blindHits
|
||||
&& !game.redBonusStats?.chainBest
|
||||
&& !game.redBonusStats?.edgeMines
|
||||
&& !game.redBonusStats?.lastMineHits
|
||||
&& !game.redBonusStats?.biggestReveal,
|
||||
[
|
||||
game.redBonusStats?.biggestReveal,
|
||||
game.redBonusStats?.blindHits,
|
||||
game.redBonusStats?.chainBest,
|
||||
game.redBonusStats?.edgeMines,
|
||||
game.redBonusStats?.lastMineHits,
|
||||
],
|
||||
);
|
||||
|
||||
const hasBlueNoBonuses = useMemo(
|
||||
() => !game.blueBonusStats?.blindHits
|
||||
&& !game.blueBonusStats?.chainBest
|
||||
&& !game.blueBonusStats?.edgeMines
|
||||
&& !game.blueBonusStats?.lastMineHits
|
||||
&& !game.blueBonusStats?.biggestReveal,
|
||||
[
|
||||
game.blueBonusStats?.biggestReveal,
|
||||
game.blueBonusStats?.blindHits,
|
||||
game.blueBonusStats?.chainBest,
|
||||
game.blueBonusStats?.edgeMines,
|
||||
game.blueBonusStats?.lastMineHits,
|
||||
],
|
||||
);
|
||||
|
||||
if (!hasBonuspoints) return '';
|
||||
|
||||
return (
|
||||
<div className="bd-bonus">
|
||||
<div className="bd-bonus__grid">
|
||||
<div className="bd-bonus__column bd-bonus__column--red">
|
||||
<span className="bd-bonus__heading">
|
||||
<i className="fa fa-star" /> Red Bonus Statistics
|
||||
</span>
|
||||
<div className="bd-bonus__rows">
|
||||
<StatRow icon="fa-star" label="Total Bonus Points" value={(game.redBonusPoints ?? 0).toFixed(1)} valueColor="#ffd700" />
|
||||
{0 < game.redBonusStats?.blindHits && (
|
||||
<StatRow icon="fa-bullseye" label="Blind hits" value={game.redBonusStats.blindHits} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.chainBest && (
|
||||
<StatRow icon="fa-link" label="Best chain" value={game.redBonusStats.chainBest} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.edgeMines && (
|
||||
<StatRow icon="fa-border-all" label="Edge mines" value={game.redBonusStats.edgeMines} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.lastMineHits && (
|
||||
<StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.redBonusStats.lastMineHits} />
|
||||
)}
|
||||
{0 < game.redBonusStats?.biggestReveal && (
|
||||
<StatRow icon="fa-expand" label="Biggest reveal" value={game.redBonusStats.biggestReveal} />
|
||||
)}
|
||||
{hasRedNoBonuses && (
|
||||
<StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
<div className="bd-bonus__column bd-bonus__column--blue">
|
||||
<span className="bd-bonus__heading">
|
||||
<i className="fa fa-star" /> Blue Bonus Statistics
|
||||
</span>
|
||||
<div className="bd-bonus__rows">
|
||||
<StatRow icon="fa-star" label="Total Bonus Points" value={(game.blueBonusPoints ?? 0).toFixed(1)} valueColor="#ffd700" />
|
||||
{0 < game.blueBonusStats?.blindHits && (
|
||||
<StatRow icon="fa-bullseye" label="Blind hits" value={game.blueBonusStats.blindHits} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.chainBest && (
|
||||
<StatRow icon="fa-link" label="Best chain" value={game.blueBonusStats.chainBest} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.edgeMines && (
|
||||
<StatRow icon="fa-border-all" label="Edge mines" value={game.blueBonusStats.edgeMines} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.lastMineHits && (
|
||||
<StatRow icon="fa-hourglass-end" label="Endgame mines" value={game.blueBonusStats.lastMineHits} />
|
||||
)}
|
||||
{0 < game.blueBonusStats?.biggestReveal && (
|
||||
<StatRow icon="fa-expand" label="Biggest reveal" value={game.blueBonusStats.biggestReveal} />
|
||||
)}
|
||||
{hasBlueNoBonuses && (
|
||||
<StatRow icon="fa-minus-circle" label="Status" value="No bonuses" valueColor="rgba(255,255,255,0.3)" />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
BonusPoints.propTypes = {
|
||||
game: object.isRequired,
|
||||
};
|
||||
31
assets/js/components/battle-dialog/StatRow.jsx
Normal file
31
assets/js/components/battle-dialog/StatRow.jsx
Normal file
@@ -0,0 +1,31 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { node, string } from 'prop-types';
|
||||
|
||||
export const StatRow = ({ icon, label, value, valueColor }) => (
|
||||
<div className="bd-stat-row">
|
||||
<i className={`fa ${icon} bd-stat-row__icon`} />
|
||||
<span className="bd-stat-row__label">{label}</span>
|
||||
<span
|
||||
className="bd-stat-row__value"
|
||||
style={valueColor ? { '--bd-stat-value-color': valueColor } : undefined}
|
||||
>
|
||||
{value}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
|
||||
StatRow.propTypes = {
|
||||
icon: string.isRequired,
|
||||
label: string.isRequired,
|
||||
value: node.isRequired,
|
||||
valueColor: string,
|
||||
};
|
||||
18
assets/js/components/index.js
Normal file
18
assets/js/components/index.js
Normal file
@@ -0,0 +1,18 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
export { AvatarUpload } from './AvatarUpload';
|
||||
export { BattleDialog } from './BattleDialog';
|
||||
export { default as ContactForm } from './ContactForm';
|
||||
export { default as PasskeyLogin } from './PasskeyLogin';
|
||||
export { default as PasskeyManager } from './PasskeyManager';
|
||||
export { default as ProfileCharts } from './ProfileCharts';
|
||||
export { BonusPoints } from './battle-dialog/BonusPoints';
|
||||
export { Avatar } from './battle-dialog/Avatar';
|
||||
export { StatRow } from './battle-dialog/StatRow';
|
||||
30
assets/js/contact.jsx
Normal file
30
assets/js/contact.jsx
Normal file
@@ -0,0 +1,30 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import { ContactForm } from '@global-components';
|
||||
|
||||
const wrapper = document.getElementById('contact-form-wrapper');
|
||||
|
||||
if (wrapper) {
|
||||
const siteKey = wrapper.dataset.siteKey;
|
||||
const recaptchaFieldId = wrapper.dataset.recaptchaFieldId;
|
||||
|
||||
if (siteKey && recaptchaFieldId) {
|
||||
createRoot(wrapper).render(
|
||||
<ContactForm
|
||||
siteKey={siteKey}
|
||||
recaptchaFieldId={recaptchaFieldId}
|
||||
/>
|
||||
);
|
||||
} else {
|
||||
console.error('ContactForm: Missing siteKey or recaptchaFieldId in data attributes');
|
||||
}
|
||||
}
|
||||
@@ -11,10 +11,11 @@ import React, { useRef } from 'react';
|
||||
import { QueryClient, QueryClientProvider } from '@tanstack/react-query';
|
||||
import { GameProvider } from '@mine-contexts';
|
||||
import { GameBoard } from '@mine-components';
|
||||
import { string } from 'prop-types';
|
||||
|
||||
const queryClient = new QueryClient();
|
||||
|
||||
const MineSeeker = ({ env, gameId }) => {
|
||||
const MineSeeker = ({ env, gameId, opponentName = '' }) => {
|
||||
const isEnvDev = 'dev' === env;
|
||||
const gameAssoc = useRef('' !== gameId ? gameId : crypto.randomUUID()).current;
|
||||
const gameInherited = '' !== gameId;
|
||||
@@ -25,6 +26,7 @@ const MineSeeker = ({ env, gameId }) => {
|
||||
<GameBoard
|
||||
gameAssoc={gameAssoc}
|
||||
gameInherited={gameInherited}
|
||||
opponentName={opponentName}
|
||||
isEnvDev={isEnvDev}
|
||||
/>
|
||||
</GameProvider>
|
||||
@@ -33,3 +35,9 @@ const MineSeeker = ({ env, gameId }) => {
|
||||
};
|
||||
|
||||
export default MineSeeker;
|
||||
|
||||
MineSeeker.propTypes = {
|
||||
env: string.isRequired,
|
||||
gameId: string,
|
||||
opponentName: string,
|
||||
};
|
||||
|
||||
33
assets/js/mine-seeker/components/BonusBox.jsx
Normal file
33
assets/js/mine-seeker/components/BonusBox.jsx
Normal file
@@ -0,0 +1,33 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { func, number, string } from 'prop-types';
|
||||
|
||||
const BonusBox = ({ color, points, onClick, title }) => (
|
||||
<button
|
||||
type="button"
|
||||
className={`bonus-box ${color}-bonus`}
|
||||
onClick={onClick}
|
||||
title={title || 'View bonus statistics'}
|
||||
aria-label={`${color} bonus points: ${points}`}
|
||||
>
|
||||
<i className="fa fa-star bonus-box__icon" />
|
||||
<span className="bonus-box__value">{points}</span>
|
||||
</button>
|
||||
);
|
||||
|
||||
export default BonusBox;
|
||||
|
||||
BonusBox.propTypes = {
|
||||
color: string.isRequired,
|
||||
points: number.isRequired,
|
||||
onClick: func.isRequired,
|
||||
title: string,
|
||||
};
|
||||
79
assets/js/mine-seeker/components/BonusStatsDialog.jsx
Normal file
79
assets/js/mine-seeker/components/BonusStatsDialog.jsx
Normal file
@@ -0,0 +1,79 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import Dialog from '@mui/material/Dialog';
|
||||
import { styled } from '@mui/material/styles';
|
||||
import { PlayerColumn } from '@mine-components';
|
||||
import { bool, func, shape, string, number, object } from 'prop-types';
|
||||
|
||||
const BonusStatsDialog = ({ open, onClose, red, blue }) => (
|
||||
<StyledDialog open={open} onClose={onClose}>
|
||||
<div className="bsd">
|
||||
<div className="bsd-header">
|
||||
<div className="bsd-header-text">
|
||||
<span className="bsd-label">Scoring</span>
|
||||
<h2 className="bsd-title">
|
||||
<i className="fa fa-star" />
|
||||
Bonus Statistics
|
||||
</h2>
|
||||
</div>
|
||||
<button className="bsd-close" onClick={onClose} aria-label="Close">
|
||||
<i className="fa fa-times" />
|
||||
</button>
|
||||
</div>
|
||||
<div className="bsd-body">
|
||||
<PlayerColumn color="red" player={red} />
|
||||
<PlayerColumn color="blue" player={blue} />
|
||||
</div>
|
||||
<p className="bsd-note">
|
||||
Bonus points are awarded alongside the main score for skillful play.
|
||||
</p>
|
||||
</div>
|
||||
</StyledDialog>
|
||||
);
|
||||
|
||||
const StyledDialog = styled(Dialog)({
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
|
||||
`,
|
||||
backgroundSize: '46px 46px',
|
||||
border: '1px solid rgba(35, 111, 135, 0.4)',
|
||||
borderRadius: '12px',
|
||||
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
|
||||
width: '560px',
|
||||
maxWidth: '94vw',
|
||||
overflow: 'hidden',
|
||||
color: '#fff',
|
||||
},
|
||||
'& .MuiBackdrop-root': {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
});
|
||||
|
||||
export default BonusStatsDialog;
|
||||
|
||||
BonusStatsDialog.propTypes = {
|
||||
open: bool.isRequired,
|
||||
onClose: func.isRequired,
|
||||
red: shape({
|
||||
name: string,
|
||||
bonusPoints: number,
|
||||
bonusStats: object,
|
||||
}).isRequired,
|
||||
blue: shape({
|
||||
name: string,
|
||||
bonusPoints: number,
|
||||
bonusStats: object,
|
||||
}).isRequired,
|
||||
};
|
||||
123
assets/js/mine-seeker/components/CaptchaOverlay.jsx
Normal file
123
assets/js/mine-seeker/components/CaptchaOverlay.jsx
Normal file
@@ -0,0 +1,123 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React, { Fragment, useCallback, useEffect, useMemo, useState } from 'react';
|
||||
import { func, node, string } from 'prop-types';
|
||||
|
||||
const CAPTCHA_STORAGE_KEY = 'mineseeker_captcha_verified';
|
||||
const CAPTCHA_TOKEN_KEY = 'mineseeker_captcha_token';
|
||||
const RECAPTCHA_ACTION = 'mineseeker_play';
|
||||
|
||||
const CaptchaOverlay = ({ siteKey, onVerified, children }) => {
|
||||
const [verified, setVerified] = useState(false);
|
||||
const [loading, setLoading] = useState(false);
|
||||
const [error, setError] = useState(false);
|
||||
|
||||
const handleToken = useCallback(token => {
|
||||
const wrapper = document.getElementById('mine-wrapper');
|
||||
if (wrapper) {
|
||||
wrapper.dataset.captchaToken = token;
|
||||
}
|
||||
sessionStorage.setItem(CAPTCHA_TOKEN_KEY, token);
|
||||
sessionStorage.setItem(CAPTCHA_STORAGE_KEY, Date.now().toString());
|
||||
setVerified(true);
|
||||
onVerified?.();
|
||||
}, [onVerified]);
|
||||
|
||||
const buttonClasses = useMemo(() => [
|
||||
'captcha-button',
|
||||
error && 'captcha-button--error',
|
||||
loading && 'captcha-button--loading',
|
||||
].filter(Boolean).join(' '), [error, loading]);
|
||||
|
||||
useEffect(() => {
|
||||
const storedToken = sessionStorage.getItem(CAPTCHA_TOKEN_KEY);
|
||||
const storedTime = sessionStorage.getItem(CAPTCHA_STORAGE_KEY);
|
||||
|
||||
if (storedToken && storedTime) {
|
||||
const elapsed = (Date.now() - parseInt(storedTime)) / 1000;
|
||||
if (110 > elapsed) {
|
||||
const wrapper = document.getElementById('mine-wrapper');
|
||||
if (wrapper) {
|
||||
wrapper.dataset.captchaToken = storedToken;
|
||||
}
|
||||
setVerified(true);
|
||||
onVerified?.();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (window.grecaptcha) {
|
||||
window.grecaptcha.ready(() => {
|
||||
window.grecaptcha
|
||||
.execute(siteKey, { action: RECAPTCHA_ACTION })
|
||||
.then(token => {
|
||||
handleToken(token);
|
||||
})
|
||||
.catch(() => {
|
||||
setError(true);
|
||||
});
|
||||
});
|
||||
}
|
||||
}, [siteKey, onVerified, handleToken]);
|
||||
|
||||
|
||||
const handleClick = () => {
|
||||
setLoading(true);
|
||||
setError(false);
|
||||
|
||||
window.grecaptcha.ready(() => {
|
||||
window.grecaptcha
|
||||
.execute(siteKey, { action: RECAPTCHA_ACTION })
|
||||
.then(token => {
|
||||
handleToken(token);
|
||||
setLoading(false);
|
||||
})
|
||||
.catch(() => {
|
||||
setLoading(false);
|
||||
setError(true);
|
||||
setTimeout(() => setError(false), 2000);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
if (verified) {
|
||||
return <Fragment>{children}</Fragment>;
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="captcha-overlay">
|
||||
<div className="captcha-content">
|
||||
<div className="captcha-icon">
|
||||
<i className="fa fa-shield-halved" />
|
||||
</div>
|
||||
<h1 className="captcha-title">Ready to Play?</h1>
|
||||
<p className="captcha-description">
|
||||
Click below to verify you're human and start playing.
|
||||
</p>
|
||||
<button
|
||||
className={buttonClasses}
|
||||
onClick={handleClick}
|
||||
disabled={loading}
|
||||
>
|
||||
<i className={`fa ${loading ? 'fa-spinner fa-spin' : error ? 'fa-exclamation-circle' : 'fa-play'}`} />
|
||||
{loading ? 'Verifying...' : error ? 'Try Again' : 'Start Playing'}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default CaptchaOverlay;
|
||||
|
||||
CaptchaOverlay.propTypes = {
|
||||
siteKey: string.isRequired,
|
||||
onVerified: func,
|
||||
children: node,
|
||||
};
|
||||
48
assets/js/mine-seeker/components/ChallengeCountdown.jsx
Normal file
48
assets/js/mine-seeker/components/ChallengeCountdown.jsx
Normal file
@@ -0,0 +1,48 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
import { Fragment, useEffect, useState } from 'react';
|
||||
import { func, number } from 'prop-types';
|
||||
|
||||
const ChallengeCountdown = ({ onAccept, onDecline, seconds = 30 }) => {
|
||||
const [countdown, setCountdown] = useState(seconds);
|
||||
|
||||
useEffect(() => {
|
||||
const interval = setInterval(() => {
|
||||
setCountdown(prev => {
|
||||
if (1 >= prev) {
|
||||
clearInterval(interval);
|
||||
onDecline();
|
||||
return 0;
|
||||
}
|
||||
return prev - 1;
|
||||
});
|
||||
}, 1000);
|
||||
return () => clearInterval(interval);
|
||||
}, [onDecline]);
|
||||
|
||||
return (
|
||||
<Fragment>
|
||||
<p style={{ textAlign: 'center', marginBottom: 20, color: '#95cff5' }}>
|
||||
You have {countdown} second{1 === countdown ? '' : 's'} to answer to the challenge!
|
||||
</p>
|
||||
<div className="resign">
|
||||
<a onClick={onAccept}>Accept</a>
|
||||
<a onClick={onDecline}>Decline</a>
|
||||
</div>
|
||||
</Fragment>
|
||||
);
|
||||
};
|
||||
|
||||
export default ChallengeCountdown;
|
||||
|
||||
ChallengeCountdown.propTypes = {
|
||||
onAccept: func.isRequired,
|
||||
onDecline: func.isRequired,
|
||||
seconds: number,
|
||||
};
|
||||
@@ -7,14 +7,19 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import React, { useState } from 'react';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import { useServerCommunication } from '@mine-hooks';
|
||||
import CaptchaOverlay from './CaptchaOverlay';
|
||||
import GridControl from './grid/GridControl';
|
||||
import { bool, string } from 'prop-types';
|
||||
|
||||
export const GameBoard = ({ gameAssoc, gameInherited, isEnvDev }) => {
|
||||
export const GameBoard = ({ gameAssoc, gameInherited, opponentName = '', isEnvDev }) => {
|
||||
const { gridReady } = useGame();
|
||||
const { onClick, resign } = useServerCommunication(gameAssoc, gameInherited, isEnvDev);
|
||||
const { onClick, resign } = useServerCommunication(gameAssoc, gameInherited, opponentName, isEnvDev);
|
||||
const [captchaVerified, setCaptchaVerified] = useState(false);
|
||||
|
||||
const siteKey = document.getElementById('mine-wrapper')?.dataset.recaptchaSiteKey;
|
||||
|
||||
if (!gridReady) {
|
||||
return (
|
||||
@@ -24,10 +29,24 @@ export const GameBoard = ({ gameAssoc, gameInherited, isEnvDev }) => {
|
||||
);
|
||||
}
|
||||
|
||||
if (!captchaVerified && siteKey) {
|
||||
return (
|
||||
<CaptchaOverlay siteKey={siteKey} onVerified={() => setCaptchaVerified(true)} />
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<GridControl
|
||||
gameAssoc={gameAssoc}
|
||||
onClick={onClick}
|
||||
resign={resign}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
GameBoard.propTypes = {
|
||||
gameAssoc: string.isRequired,
|
||||
gameInherited: bool.isRequired,
|
||||
opponentName: string,
|
||||
isEnvDev: bool,
|
||||
};
|
||||
|
||||
@@ -7,37 +7,26 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React, { useEffect, useRef, useState } from 'react';
|
||||
import React, { useCallback, useEffect, useRef, useState } from 'react';
|
||||
import { BonusBox, BonusStatsDialog, Avatar } from '@mine-components';
|
||||
import { formatTime } from '@global-utils/format';
|
||||
import { useGame } from '@mine-contexts';
|
||||
|
||||
const renderAvatar = player => {
|
||||
if (!player.registered) return null;
|
||||
return (
|
||||
<div className="timer-avatar">
|
||||
{player.avatar
|
||||
? <img src={player.avatar} alt={player.name} className="timer-avatar__img" />
|
||||
: <span className="timer-avatar__initials">{player.name.slice(0, 2).toUpperCase()}</span>
|
||||
}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const GameTimer = () => {
|
||||
const { overlay, connectionLost, endRef, activePlayer, red, blue } = useGame();
|
||||
const [redTime, setRedTime] = useState(0);
|
||||
const [blueTime, setBlueTime] = useState(0);
|
||||
const [isRunning, setIsRunning] = useState(false);
|
||||
const [bonusDialogOpen, setBonusDialogOpen] = useState(false);
|
||||
const timerIntervalRef = useRef(null);
|
||||
const gameStartedRef = useRef(false);
|
||||
|
||||
// Use timestamps instead of counters for more reliable background tracking
|
||||
const redStartTimeRef = useRef(null);
|
||||
const blueStartTimeRef = useRef(null);
|
||||
const lastActivePlayerRef = useRef(null);
|
||||
const pausedRedTimeRef = useRef(0);
|
||||
const pausedBlueTimeRef = useRef(0);
|
||||
|
||||
// Start timer when overlay is hidden (both players connected and game started)
|
||||
useEffect(() => {
|
||||
if (!overlay && !gameStartedRef.current) {
|
||||
gameStartedRef.current = true;
|
||||
@@ -50,28 +39,20 @@ const GameTimer = () => {
|
||||
pausedBlueTimeRef.current = 0;
|
||||
lastActivePlayerRef.current = activePlayer;
|
||||
}
|
||||
}, [overlay]);
|
||||
}, [activePlayer, overlay]);
|
||||
|
||||
// Stop timer on game end (resign/win)
|
||||
useEffect(() => {
|
||||
if (endRef.current) {
|
||||
setIsRunning(false);
|
||||
}
|
||||
}, [endRef.current]);
|
||||
if (endRef.current) setIsRunning(false);
|
||||
}, [endRef]);
|
||||
|
||||
// Stop timer on connection loss
|
||||
useEffect(() => {
|
||||
if (connectionLost) {
|
||||
setIsRunning(false);
|
||||
}
|
||||
if (connectionLost) setIsRunning(false);
|
||||
}, [connectionLost]);
|
||||
|
||||
// Handle player switch - pause one timer, resume the other
|
||||
useEffect(() => {
|
||||
if (!isRunning) return;
|
||||
|
||||
if (lastActivePlayerRef.current !== activePlayer) {
|
||||
// Player switched, save current accumulated time for whoever was active
|
||||
const startRef = lastActivePlayerRef.current ? blueStartTimeRef.current : redStartTimeRef.current;
|
||||
if (startRef) {
|
||||
const elapsed = Math.floor((Date.now() - startRef) / 1000);
|
||||
@@ -82,7 +63,6 @@ const GameTimer = () => {
|
||||
}
|
||||
}
|
||||
|
||||
// Start the new active player's timer
|
||||
if (activePlayer) {
|
||||
blueStartTimeRef.current = Date.now();
|
||||
} else {
|
||||
@@ -93,85 +73,61 @@ const GameTimer = () => {
|
||||
}
|
||||
}, [activePlayer, isRunning]);
|
||||
|
||||
// Main timer effect - update display every 100ms
|
||||
const syncTimes = useCallback(() => {
|
||||
let currentRedTime = pausedRedTimeRef.current;
|
||||
let currentBlueTime = pausedBlueTimeRef.current;
|
||||
|
||||
if (!activePlayer && redStartTimeRef.current) {
|
||||
currentRedTime += Math.floor((Date.now() - redStartTimeRef.current) / 1000);
|
||||
} else if (activePlayer && blueStartTimeRef.current) {
|
||||
currentBlueTime += Math.floor((Date.now() - blueStartTimeRef.current) / 1000);
|
||||
}
|
||||
|
||||
setRedTime(currentRedTime);
|
||||
setBlueTime(currentBlueTime);
|
||||
}, [activePlayer]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!isRunning) {
|
||||
if (timerIntervalRef.current) {
|
||||
clearInterval(timerIntervalRef.current);
|
||||
}
|
||||
if (timerIntervalRef.current) clearInterval(timerIntervalRef.current);
|
||||
return;
|
||||
}
|
||||
|
||||
timerIntervalRef.current = setInterval(() => {
|
||||
let currentRedTime = pausedRedTimeRef.current;
|
||||
let currentBlueTime = pausedBlueTimeRef.current;
|
||||
|
||||
// Add elapsed time for the active player
|
||||
if (!activePlayer && redStartTimeRef.current) {
|
||||
currentRedTime += Math.floor((Date.now() - redStartTimeRef.current) / 1000);
|
||||
} else if (activePlayer && blueStartTimeRef.current) {
|
||||
currentBlueTime += Math.floor((Date.now() - blueStartTimeRef.current) / 1000);
|
||||
}
|
||||
|
||||
setRedTime(currentRedTime);
|
||||
setBlueTime(currentBlueTime);
|
||||
}, 100);
|
||||
timerIntervalRef.current = setInterval(syncTimes, 100);
|
||||
|
||||
return () => {
|
||||
if (timerIntervalRef.current) {
|
||||
clearInterval(timerIntervalRef.current);
|
||||
}
|
||||
if (timerIntervalRef.current) clearInterval(timerIntervalRef.current);
|
||||
};
|
||||
}, [isRunning, activePlayer]);
|
||||
}, [isRunning, activePlayer, syncTimes]);
|
||||
|
||||
// Handle focus/blur to synchronize timer when tab regains focus
|
||||
useEffect(() => {
|
||||
const handleFocus = () => {
|
||||
// Force update when tab regains focus to sync any background drift
|
||||
if (isRunning) {
|
||||
let currentRedTime = pausedRedTimeRef.current;
|
||||
let currentBlueTime = pausedBlueTimeRef.current;
|
||||
|
||||
if (!activePlayer && redStartTimeRef.current) {
|
||||
currentRedTime += Math.floor((Date.now() - redStartTimeRef.current) / 1000);
|
||||
} else if (activePlayer && blueStartTimeRef.current) {
|
||||
currentBlueTime += Math.floor((Date.now() - blueStartTimeRef.current) / 1000);
|
||||
}
|
||||
|
||||
setRedTime(currentRedTime);
|
||||
setBlueTime(currentBlueTime);
|
||||
}
|
||||
if (isRunning) syncTimes();
|
||||
};
|
||||
|
||||
window.addEventListener('focus', handleFocus);
|
||||
return () => window.removeEventListener('focus', handleFocus);
|
||||
}, [isRunning, activePlayer]);
|
||||
}, [isRunning, activePlayer, syncTimes]);
|
||||
|
||||
// Cleanup on unmount
|
||||
useEffect(() => () => {
|
||||
if (timerIntervalRef.current) {
|
||||
clearInterval(timerIntervalRef.current);
|
||||
}
|
||||
if (timerIntervalRef.current) clearInterval(timerIntervalRef.current);
|
||||
}, []);
|
||||
|
||||
const formatTime = seconds => {
|
||||
const mins = Math.floor(seconds / 60);
|
||||
const secs = seconds % 60;
|
||||
return `${String(mins).padStart(2, '0')}:${String(secs).padStart(2, '0')}`;
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="game-timer-container">
|
||||
<BonusBox color="red" points={red.bonusPoints ?? 0} onClick={() => setBonusDialogOpen(true)} />
|
||||
<div className={`game-timer red-timer ${!activePlayer ? 'active' : ''}`}>
|
||||
{renderAvatar(red)}
|
||||
<Avatar player={red} />
|
||||
<i className={`fa ${!activePlayer ? 'fa-hourglass-half' : 'fa-hourglass-start'} timer-icon`} />
|
||||
<span className="timer-display">{formatTime(redTime)}</span>
|
||||
</div>
|
||||
<div className={`game-timer blue-timer ${activePlayer ? 'active' : ''}`}>
|
||||
{renderAvatar(blue)}
|
||||
<Avatar player={blue} />
|
||||
<i className={`fa ${activePlayer ? 'fa-hourglass-half' : 'fa-hourglass-start'} timer-icon`} />
|
||||
<span className="timer-display">{formatTime(blueTime)}</span>
|
||||
</div>
|
||||
<BonusBox color="blue" points={blue.bonusPoints ?? 0} onClick={() => setBonusDialogOpen(true)} />
|
||||
<BonusStatsDialog open={bonusDialogOpen} onClose={() => setBonusDialogOpen(false)} red={red} blue={blue} />
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -8,38 +8,13 @@
|
||||
*/
|
||||
|
||||
import React, { useCallback, useEffect, useRef, useState } from 'react';
|
||||
import { formatSince } from '@global-utils/format';
|
||||
import Dialog from '@mui/material/Dialog';
|
||||
import { styled } from '@mui/material/styles';
|
||||
import { useLobbyDataProvider } from '@mine-hooks';
|
||||
import { bool, func, string } from 'prop-types';
|
||||
|
||||
const DIALOG_SX = {
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
|
||||
`,
|
||||
backgroundSize: '46px 46px',
|
||||
border: '1px solid rgba(35, 111, 135, 0.4)',
|
||||
borderRadius: '12px',
|
||||
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
|
||||
width: '500px',
|
||||
maxWidth: '94vw',
|
||||
overflow: 'hidden',
|
||||
color: '#fff',
|
||||
},
|
||||
'& .MuiBackdrop-root': {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
};
|
||||
|
||||
const formatSince = isoStr => {
|
||||
const diff = Math.floor((Date.now() - new Date(isoStr)) / 60000);
|
||||
if (1 > diff) return 'just now';
|
||||
if (1 === diff) return '1 min ago';
|
||||
return `${diff} min ago`;
|
||||
};
|
||||
|
||||
const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc, isEnvDev = false }) => {
|
||||
const [players, setPlayers] = useState([]);
|
||||
const [search, setSearch] = useState('');
|
||||
const [loading, setLoading] = useState(false);
|
||||
@@ -47,7 +22,9 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
const [snapshotLoaded, setSnapshotLoaded] = useState(false);
|
||||
const [challengingGameAssoc, setChallengingGameAssoc] = useState(null);
|
||||
const [declinedMsg, setDeclinedMsg] = useState('');
|
||||
const [waitingCountdown, setWaitingCountdown] = useState(0);
|
||||
const declinedTimerRef = useRef(null);
|
||||
const { waitingPlayersQuery, challengeMutation } = useLobbyDataProvider();
|
||||
|
||||
const addPlayer = useCallback(entry => {
|
||||
setPlayers(prev =>
|
||||
@@ -65,20 +42,21 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
if (!open) return;
|
||||
setLoading(true);
|
||||
setSnapshotLoaded(false);
|
||||
fetch('/api/game/waiting')
|
||||
.then(r => r.json())
|
||||
.then(data => {
|
||||
|
||||
waitingPlayersQuery.refetch().then(result => {
|
||||
if (result.data) {
|
||||
// Filter out current user's game from the snapshot
|
||||
const filtered = data.filter(p => p.gameAssoc !== currentGameAssoc);
|
||||
const filtered = result.data.filter(p => p.gameAssoc !== currentGameAssoc);
|
||||
setPlayers(filtered);
|
||||
setSnapshotLoaded(true);
|
||||
setLoading(false);
|
||||
})
|
||||
.catch(() => {
|
||||
setPlayers([]);
|
||||
setSnapshotLoaded(true);
|
||||
setLoading(false);
|
||||
});
|
||||
}
|
||||
setSnapshotLoaded(true);
|
||||
setLoading(false);
|
||||
}).catch(() => {
|
||||
setPlayers([]);
|
||||
setSnapshotLoaded(true);
|
||||
setLoading(false);
|
||||
});
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [open, refreshKey, currentGameAssoc]);
|
||||
|
||||
useEffect(() => {
|
||||
@@ -106,11 +84,19 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
return () => es.close();
|
||||
}, [open, snapshotLoaded, addPlayer, removePlayer, currentGameAssoc]);
|
||||
|
||||
useEffect(() => {
|
||||
if (challengeMutation.isError) {
|
||||
setChallengingGameAssoc(null);
|
||||
setWaitingCountdown(0);
|
||||
}
|
||||
}, [challengeMutation.isError]);
|
||||
|
||||
useEffect(() => {
|
||||
const handler = () => {
|
||||
setChallengingGameAssoc(null);
|
||||
clearTimeout(declinedTimerRef.current);
|
||||
setDeclinedMsg('Challenge was not accepted.');
|
||||
setWaitingCountdown(0);
|
||||
declinedTimerRef.current = setTimeout(() => setDeclinedMsg(''), 3500);
|
||||
};
|
||||
window.addEventListener('challenge-declined', handler);
|
||||
@@ -120,15 +106,26 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
};
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (!waitingCountdown) return;
|
||||
const interval = setInterval(() => {
|
||||
setWaitingCountdown(prev => {
|
||||
if (1 >= prev) return 0;
|
||||
return prev - 1;
|
||||
});
|
||||
}, 1000);
|
||||
return () => clearInterval(interval);
|
||||
}, [waitingCountdown]);
|
||||
|
||||
const handleChallenge = player => {
|
||||
if (challengingGameAssoc) return;
|
||||
setChallengingGameAssoc(player.gameAssoc);
|
||||
setDeclinedMsg('');
|
||||
fetch('/api/game/challenge/' + player.gameAssoc, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ challengerGameAssoc: currentGameAssoc }),
|
||||
}).catch(() => setChallengingGameAssoc(null));
|
||||
setWaitingCountdown(30);
|
||||
|
||||
challengeMutation.mutate(
|
||||
{ targetGameAssoc: player.gameAssoc, challengerGameAssoc: currentGameAssoc }
|
||||
);
|
||||
};
|
||||
|
||||
const visible = players
|
||||
@@ -139,15 +136,19 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
const hasMore = 5 < visible.length;
|
||||
|
||||
// Debug: log if currentGameAssoc is undefined or if current user appears
|
||||
if ('development' === process.env.NODE_ENV && 0 < players.length) {
|
||||
if (isEnvDev && 0 < players.length) {
|
||||
const userInList = players.find(p => p.gameAssoc === currentGameAssoc);
|
||||
|
||||
if (userInList) {
|
||||
console.warn('[OnlinePlayersDialog] Current user appears in players list:', { currentGameAssoc, userInList });
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<Dialog open={open} onClose={onClose} sx={DIALOG_SX}>
|
||||
<StyledDialog
|
||||
open={open}
|
||||
onClose={0 < waitingCountdown ? undefined : onClose}
|
||||
>
|
||||
<div className="opd">
|
||||
<div className="opd-header">
|
||||
<div className="opd-header-text">
|
||||
@@ -160,32 +161,44 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
<div className="opd-header-actions">
|
||||
<button
|
||||
className={`opd-refresh${loading ? ' opd-refresh--spin' : ''}`}
|
||||
onClick={() => setRefreshKey(k => k + 1)}
|
||||
disabled={loading}
|
||||
onClick={() => { if (0 === waitingCountdown) setRefreshKey(k => k + 1); }}
|
||||
disabled={loading || 0 < waitingCountdown}
|
||||
aria-label="Refresh"
|
||||
title="Refresh list"
|
||||
>
|
||||
<i className="fa fa-refresh" />
|
||||
</button>
|
||||
<button className="opd-close" onClick={onClose} aria-label="Close">
|
||||
<button
|
||||
className="opd-close"
|
||||
onClick={() => { if (0 === waitingCountdown) onClose(); }}
|
||||
disabled={0 < waitingCountdown}
|
||||
aria-label="Close"
|
||||
>
|
||||
<i className="fa fa-times" />
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<div className="opd-search-wrap">
|
||||
<i className="fa fa-search opd-search-icon" />
|
||||
<input
|
||||
className="opd-search"
|
||||
placeholder="Search by username…"
|
||||
value={search}
|
||||
onChange={e => setSearch(e.target.value)}
|
||||
/>
|
||||
{search && (
|
||||
<button className="opd-search-clear" onClick={() => setSearch('')}>
|
||||
<i className="fa fa-times" />
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
{0 < waitingCountdown ? (
|
||||
<div className="opd-waiting">
|
||||
<i className="fa fa-hourglass-start" />
|
||||
<p>Waiting {waitingCountdown} second{1 === waitingCountdown ? '' : 's'} for opponent's answer...</p>
|
||||
</div>
|
||||
) : (
|
||||
<div className="opd-search-wrap">
|
||||
<i className="fa fa-search opd-search-icon" />
|
||||
<input
|
||||
className="opd-search"
|
||||
placeholder="Search by username…"
|
||||
value={search}
|
||||
onChange={e => setSearch(e.target.value)}
|
||||
/>
|
||||
{search && (
|
||||
<button className="opd-search-clear" onClick={() => setSearch('')}>
|
||||
<i className="fa fa-times" />
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
<div className="opd-list">
|
||||
{loading && (
|
||||
<div className="opd-empty">
|
||||
@@ -222,7 +235,7 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
<div className="opd-info">
|
||||
<span className="opd-name">{player.name}</span>
|
||||
<span className="opd-since">
|
||||
<i className="fa fa-clock-o" />
|
||||
<i className="fa fa-clock" />
|
||||
{' '}Waiting {formatSince(player.since)}
|
||||
</span>
|
||||
</div>
|
||||
@@ -245,8 +258,37 @@ const OnlinePlayersDialog = ({ open, onClose, currentGameAssoc }) => {
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
</Dialog>
|
||||
</StyledDialog>
|
||||
);
|
||||
};
|
||||
|
||||
const StyledDialog = styled(Dialog)({
|
||||
'& .MuiDialog-paper': {
|
||||
background: '#07090d',
|
||||
backgroundImage: `
|
||||
linear-gradient(rgba(35, 111, 135, 0.08) 1px, transparent 1px),
|
||||
linear-gradient(90deg, rgba(35, 111, 135, 0.08) 1px, transparent 1px)
|
||||
`,
|
||||
backgroundSize: '46px 46px',
|
||||
border: '1px solid rgba(35, 111, 135, 0.4)',
|
||||
borderRadius: '12px',
|
||||
boxShadow: '0 0 80px rgba(35, 111, 135, 0.15), 0 32px 80px rgba(0, 0, 0, 0.9)',
|
||||
width: '500px',
|
||||
maxWidth: '94vw',
|
||||
overflow: 'hidden',
|
||||
color: '#fff',
|
||||
},
|
||||
'& .MuiBackdrop-root': {
|
||||
background: 'rgba(2, 4, 8, 0.88)',
|
||||
backdropFilter: 'blur(4px)',
|
||||
},
|
||||
});
|
||||
|
||||
export default OnlinePlayersDialog;
|
||||
|
||||
OnlinePlayersDialog.propTypes = {
|
||||
open: bool.isRequired,
|
||||
onClose: func.isRequired,
|
||||
currentGameAssoc: string,
|
||||
isEnvDev: bool,
|
||||
};
|
||||
|
||||
@@ -8,47 +8,57 @@
|
||||
*/
|
||||
import { Fragment, useState } from 'react';
|
||||
import { OnlinePlayersDialog } from '@mine-components';
|
||||
import { bool, string } from 'prop-types';
|
||||
|
||||
const WaitingOverlayContent = ({ shareUrl, currentGameAssoc }) => {
|
||||
const WaitingOverlayContent = ({ shareUrl, currentGameAssoc, opponentName = '', inviteOnly = false }) => {
|
||||
const [dialogOpen, setDialogOpen] = useState(false);
|
||||
const inviteHeader = inviteOnly && opponentName
|
||||
? `Invite ${opponentName}`
|
||||
: 'Invite a Friend';
|
||||
|
||||
return (
|
||||
<Fragment>
|
||||
<div className="waiting-options">
|
||||
<div className={`waiting-options${inviteOnly ? ' waiting-options--invite-only' : ''}`}>
|
||||
<div className="waiting-option">
|
||||
<div className="waiting-option-header">
|
||||
<i className="fa fa-link" />
|
||||
<span>Invite a Friend</span>
|
||||
<span>{inviteHeader}</span>
|
||||
</div>
|
||||
<p className="waiting-option-desc">Share this link with your opponent</p>
|
||||
<ShareLinkBox
|
||||
url={shareUrl}
|
||||
/>
|
||||
</div>
|
||||
<div className="waiting-divider">
|
||||
<span>OR</span>
|
||||
</div>
|
||||
<div className="waiting-option">
|
||||
<div className="waiting-option-header">
|
||||
<i className="fa fa-users" />
|
||||
<span>Challenge a Player</span>
|
||||
</div>
|
||||
<p className="waiting-option-desc">Browse online players and challenge them</p>
|
||||
<button
|
||||
className="browse-players-btn"
|
||||
onClick={() => setDialogOpen(true)}
|
||||
>
|
||||
<i className="fa fa-search" />
|
||||
Browse Players
|
||||
</button>
|
||||
</div>
|
||||
{!inviteOnly && (
|
||||
<Fragment>
|
||||
<div className="waiting-divider">
|
||||
<span>OR</span>
|
||||
</div>
|
||||
<div className="waiting-option">
|
||||
<div className="waiting-option-header">
|
||||
<i className="fa fa-users" />
|
||||
<span>Challenge a Player</span>
|
||||
</div>
|
||||
<p className="waiting-option-desc">Browse online players and challenge them</p>
|
||||
<button
|
||||
className="browse-players-btn"
|
||||
onClick={() => setDialogOpen(true)}
|
||||
>
|
||||
<i className="fa fa-search" />
|
||||
Browse Players
|
||||
</button>
|
||||
</div>
|
||||
</Fragment>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<OnlinePlayersDialog
|
||||
open={dialogOpen}
|
||||
onClose={() => setDialogOpen(false)}
|
||||
currentGameAssoc={currentGameAssoc}
|
||||
/>
|
||||
{!inviteOnly && (
|
||||
<OnlinePlayersDialog
|
||||
open={dialogOpen}
|
||||
onClose={() => setDialogOpen(false)}
|
||||
currentGameAssoc={currentGameAssoc}
|
||||
/>
|
||||
)}
|
||||
</Fragment>
|
||||
);
|
||||
};
|
||||
@@ -57,10 +67,12 @@ const ShareLinkBox = ({ url }) => {
|
||||
const [copied, setCopied] = useState(false);
|
||||
|
||||
const handleCopy = () => {
|
||||
navigator.clipboard.writeText(url).then(() => {
|
||||
setCopied(true);
|
||||
setTimeout(() => setCopied(false), 2500);
|
||||
}).catch(() => {});
|
||||
navigator.clipboard.writeText(url)
|
||||
.then(() => {
|
||||
setCopied(true);
|
||||
setTimeout(() => setCopied(false), 2500);
|
||||
})
|
||||
.catch(() => null);
|
||||
};
|
||||
|
||||
return (
|
||||
@@ -83,3 +95,10 @@ const ShareLinkBox = ({ url }) => {
|
||||
};
|
||||
|
||||
export default WaitingOverlayContent;
|
||||
|
||||
WaitingOverlayContent.propTypes = {
|
||||
shareUrl: string.isRequired,
|
||||
currentGameAssoc: string,
|
||||
opponentName: string,
|
||||
inviteOnly: bool,
|
||||
};
|
||||
|
||||
@@ -7,20 +7,35 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React, { Fragment } from 'react';
|
||||
import React, { Fragment, useState } from 'react';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import GridField from './GridField';
|
||||
import UserControl from '../user/UserControl';
|
||||
import GameTimer from '../GameTimer';
|
||||
import { BOMB_SYMBOLS, bombRadius } from '@mine-utils';
|
||||
import { func, string } from 'prop-types';
|
||||
|
||||
const GridControl = ({ onClick, resign }) => {
|
||||
const GridControl = ({ gameAssoc, onClick, resign }) => {
|
||||
const {
|
||||
overlay, overlayTitle, overlaySubTitle,
|
||||
webPlayer, activePlayer, bombSelected,
|
||||
cells, setCells,
|
||||
cells, setCells, endRef,
|
||||
} = useGame();
|
||||
|
||||
const [copied, setCopied] = useState(false);
|
||||
const shareUrl = gameAssoc ? `${window.location.origin}/play/${gameAssoc}` : null;
|
||||
const endShareUrl = gameAssoc ? `${window.location.origin}/battle/${gameAssoc}` : null;
|
||||
const isAuthenticated = '1' === document.getElementById('mine-wrapper')?.dataset.isAuthenticated;
|
||||
|
||||
const handleShare = () => {
|
||||
const url = endRef.current ? endShareUrl : shareUrl;
|
||||
if (!url) return;
|
||||
navigator.clipboard.writeText(url).then(() => {
|
||||
setCopied(true);
|
||||
setTimeout(() => setCopied(false), 2200);
|
||||
});
|
||||
};
|
||||
|
||||
const handleHover = (row, col) => {
|
||||
if (!bombSelected) return;
|
||||
const activeColor = activePlayer ? 'blue' : 'red';
|
||||
@@ -47,7 +62,34 @@ const GridControl = ({ onClick, resign }) => {
|
||||
<div className={`game-overlay${overlay ? '' : ' hide'}`}>
|
||||
<div className="game-overlay-window">
|
||||
<h1>{overlayTitle}</h1>
|
||||
<h2>{overlaySubTitle}</h2>
|
||||
{'string' === typeof overlaySubTitle && (
|
||||
<h2>{overlaySubTitle}</h2>
|
||||
)}
|
||||
{'string' !== typeof overlaySubTitle && (
|
||||
<Fragment>{overlaySubTitle}</Fragment>
|
||||
)}
|
||||
{gameAssoc && endRef.current && (
|
||||
<div className="game-overlay-actions">
|
||||
<button
|
||||
className={`game-overlay-share${copied ? ' copied' : ''}`}
|
||||
onClick={handleShare}
|
||||
title="Copy share link"
|
||||
aria-label="Copy share link"
|
||||
>
|
||||
<i className={`fa ${copied ? 'fa-check' : 'fa-share-alt'}`} />
|
||||
{copied ? 'Copied!' : 'Share Battle'}
|
||||
</button>
|
||||
<a
|
||||
className="game-overlay-profile"
|
||||
href={isAuthenticated ? '/profile' : '/'}
|
||||
title={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
aria-label={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
>
|
||||
<i className={`fa ${isAuthenticated ? 'fa-user' : 'fa-house'}`} />
|
||||
{isAuthenticated ? 'My Profile' : 'Homepage'}
|
||||
</a>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
<UserControl
|
||||
@@ -73,3 +115,9 @@ const GridControl = ({ onClick, resign }) => {
|
||||
};
|
||||
|
||||
export default GridControl;
|
||||
|
||||
GridControl.propTypes = {
|
||||
gameAssoc: string,
|
||||
onClick: func.isRequired,
|
||||
resign: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
import React, { memo, useMemo } from 'react';
|
||||
import { IMAGES } from '@mine-utils';
|
||||
import { func, shape, bool, number, string } from 'prop-types';
|
||||
|
||||
const bombSrc = area => {
|
||||
if (null === area) return null;
|
||||
@@ -53,7 +54,10 @@ const GridField = memo(function GridField({ cell, onClick, onMouseEnter }) {
|
||||
/>
|
||||
)}
|
||||
<div className={fieldClass}>
|
||||
<div className="field-corner">
|
||||
<div
|
||||
style={{ background: "url('/images/bg-corner-outbg.png') no-repeat top left / 100% 100%" }}
|
||||
className="field-corner"
|
||||
>
|
||||
{isNaN(currentImage) && (
|
||||
<div className="flag-mine">
|
||||
<img src={currentImage} alt="" />
|
||||
@@ -72,3 +76,16 @@ const GridField = memo(function GridField({ cell, onClick, onMouseEnter }) {
|
||||
});
|
||||
|
||||
export default GridField;
|
||||
|
||||
GridField.propTypes = {
|
||||
cell: shape({
|
||||
currentImage: string,
|
||||
currentObj: string,
|
||||
active: bool,
|
||||
lastClickedRed: bool,
|
||||
lastClickedBlue: bool,
|
||||
bombTargetArea: number,
|
||||
}).isRequired,
|
||||
onClick: func.isRequired,
|
||||
onMouseEnter: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -10,8 +10,13 @@
|
||||
export { GameBoard } from './GameBoard';
|
||||
export { default as OnlinePlayersDialog } from './OnlinePlayersDialog';
|
||||
export { default as WaitingOverlayContent } from './WaitingOverlayContent';
|
||||
export { default as ChallengeCountdown } from './ChallengeCountdown';
|
||||
export { default as GameTimer } from './GameTimer';
|
||||
export { default as GridControl } from './grid/GridControl';
|
||||
export { default as GridField } from './grid/GridField';
|
||||
export { default as User } from './user/User';
|
||||
export { default as UserControl } from './user/UserControl';
|
||||
export { default as BonusBox } from './BonusBox';
|
||||
export { default as BonusStatsDialog } from './BonusStatsDialog';
|
||||
export { Avatar } from './timer/Avatar';
|
||||
export { PlayerColumn } from './profile/PlayerColumn';
|
||||
|
||||
52
assets/js/mine-seeker/components/profile/PlayerColumn.jsx
Normal file
52
assets/js/mine-seeker/components/profile/PlayerColumn.jsx
Normal file
@@ -0,0 +1,52 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { object, string } from 'prop-types';
|
||||
import { BONUS_LABELS } from '@mine-utils';
|
||||
|
||||
const formatPlayerName = name => {
|
||||
if (name && name.startsWith('anon_')) {
|
||||
return 'Anonymous';
|
||||
}
|
||||
|
||||
if (name && 10 < name.length) {
|
||||
return name.substring(0, 7) + '...';
|
||||
}
|
||||
|
||||
return name || 'Unknown';
|
||||
};
|
||||
|
||||
export const PlayerColumn = ({ color, player }) => (
|
||||
<div className={`bsd-column bsd-column--${color}`}>
|
||||
<div className="bsd-column-header">
|
||||
<span className="bsd-column-name">{formatPlayerName(player.name)}</span>
|
||||
<span className="bsd-column-total">
|
||||
<i className="fa fa-star" />
|
||||
{player.bonusPoints}
|
||||
</span>
|
||||
</div>
|
||||
<ul className="bsd-stats">
|
||||
{Object.entries(BONUS_LABELS).map(([key, { label, desc }]) => (
|
||||
<li key={key} className="bsd-stat">
|
||||
<div className="bsd-stat-text">
|
||||
<span className="bsd-stat-label">{label}</span>
|
||||
<span className="bsd-stat-desc">{desc}</span>
|
||||
</div>
|
||||
<span className="bsd-stat-value">{player.bonusStats?.[key] ?? 0}</span>
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
</div>
|
||||
);
|
||||
|
||||
PlayerColumn.propTypes = {
|
||||
color: string.isRequired,
|
||||
player: object.isRequired,
|
||||
};
|
||||
28
assets/js/mine-seeker/components/timer/Avatar.jsx
Normal file
28
assets/js/mine-seeker/components/timer/Avatar.jsx
Normal file
@@ -0,0 +1,28 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { object } from 'prop-types';
|
||||
|
||||
export const Avatar = ({ player }) => {
|
||||
if (!player.registered) return '';
|
||||
|
||||
return (
|
||||
<div className="timer-avatar">
|
||||
{player.avatar
|
||||
? <img src={player.avatar} alt={player.name} className="timer-avatar__img" />
|
||||
: <span className="timer-avatar__initials">{player.name.slice(0, 2).toUpperCase()}</span>
|
||||
}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
Avatar.propTypes = {
|
||||
player: object.isRequired,
|
||||
};
|
||||
@@ -9,6 +9,7 @@
|
||||
|
||||
import React, { memo } from 'react';
|
||||
import { IMAGES } from '@mine-utils';
|
||||
import { bool, func, number, string } from 'prop-types';
|
||||
|
||||
const User = memo(function User(
|
||||
{
|
||||
@@ -52,3 +53,15 @@ const User = memo(function User(
|
||||
});
|
||||
|
||||
export default User;
|
||||
|
||||
User.propTypes = {
|
||||
color: string.isRequired,
|
||||
webPlayer: string,
|
||||
name: string,
|
||||
desc: string,
|
||||
active: bool,
|
||||
mines: number,
|
||||
haveBomb: bool,
|
||||
enabledBomb: bool,
|
||||
onClickBombSelector: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -7,15 +7,19 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import React, { Fragment, useState } from 'react';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import User from './User';
|
||||
import BonusStatsDialog from '../BonusStatsDialog';
|
||||
import { func } from 'prop-types';
|
||||
|
||||
const UserControl = ({ resign }) => {
|
||||
const { webPlayer, activePlayer, mines, foundMines, red, blue, onBombToggle } = useGame();
|
||||
const { webPlayer, activePlayer, foundMines, red, blue, onBombToggle } = useGame();
|
||||
const [bonusDialogOpen, setBonusDialogOpen] = useState(false);
|
||||
const activeColor = activePlayer ? 'blue' : 'red';
|
||||
const resignClass = 'resign' + (activeColor !== webPlayer ? ' disabled' : '');
|
||||
const minesClass = 'active-mines' + (foundMines ? ' found-mine' : '');
|
||||
const remainingMines = 51 - red.mines - blue.mines;
|
||||
|
||||
const handleBombClick = (color, player) => {
|
||||
const p = 'red' === color ? red : blue;
|
||||
@@ -24,31 +28,49 @@ const UserControl = ({ resign }) => {
|
||||
}
|
||||
};
|
||||
|
||||
const handleBonusClick = () => {
|
||||
setBonusDialogOpen(true);
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="users">
|
||||
<User
|
||||
color="blue" webPlayer={webPlayer} {...blue}
|
||||
onClickBombSelector={() => handleBombClick('blue', 1)}
|
||||
/>
|
||||
<div className="active-mines-container">
|
||||
<i className="fa fa-star" />
|
||||
<div className={minesClass}>
|
||||
<div className="active-mines-nbr">{mines}</div>
|
||||
<div className="active-mines-shine" />
|
||||
<Fragment>
|
||||
<div className="users">
|
||||
<User
|
||||
color="blue" webPlayer={webPlayer} {...blue}
|
||||
onClickBombSelector={() => handleBombClick('blue', 1)}
|
||||
onBonusClick={handleBonusClick}
|
||||
/>
|
||||
<div className="active-mines-container">
|
||||
<i className="fa fa-star" />
|
||||
<div className={minesClass}>
|
||||
<div className="active-mines-nbr">{remainingMines}</div>
|
||||
<div className="active-mines-shine" />
|
||||
</div>
|
||||
<i className="fa fa-star" />
|
||||
</div>
|
||||
<i className="fa fa-star" />
|
||||
<div className="clear" />
|
||||
<User
|
||||
color="red" webPlayer={webPlayer} {...red}
|
||||
onClickBombSelector={() => handleBombClick('red', 0)}
|
||||
onBonusClick={handleBonusClick}
|
||||
/>
|
||||
<button className={resignClass} onClick={resign}>
|
||||
<div className="resign-shine" />
|
||||
Resign
|
||||
</button>
|
||||
</div>
|
||||
<div className="clear" />
|
||||
<User
|
||||
color="red" webPlayer={webPlayer} {...red}
|
||||
onClickBombSelector={() => handleBombClick('red', 0)}
|
||||
<BonusStatsDialog
|
||||
open={bonusDialogOpen}
|
||||
onClose={() => setBonusDialogOpen(false)}
|
||||
red={red}
|
||||
blue={blue}
|
||||
/>
|
||||
<button className={resignClass} onClick={resign}>
|
||||
<div className="resign-shine" />
|
||||
Resign
|
||||
</button>
|
||||
</div>
|
||||
</Fragment>
|
||||
);
|
||||
}
|
||||
|
||||
export default UserControl;
|
||||
|
||||
UserControl.propTypes = {
|
||||
resign: func.isRequired,
|
||||
};
|
||||
|
||||
@@ -41,12 +41,15 @@ export const GameProvider = ({ children }) => {
|
||||
connectionLost, setConnectionLost,
|
||||
} = useGameState();
|
||||
|
||||
const [gameUuid, setGameUuid] = React.useState(null);
|
||||
|
||||
const sounds = useRef({
|
||||
click: new Howl({ src: ['/sound/click.mp3'] }),
|
||||
bomb: new Howl({ src: ['/sound/bomb.mp3'] }),
|
||||
mine: new Howl({ src: ['/sound/mine.mp3'] }),
|
||||
warning: new Howl({ src: ['/sound/warning.mp3'] }),
|
||||
won: new Howl({ src: ['/sound/won.mp3'] }),
|
||||
starting: new Howl({ src: ['/sound/starting.mp3'] }),
|
||||
});
|
||||
|
||||
/** Sync helpers (keep ref + state in lockstep) */
|
||||
@@ -130,7 +133,18 @@ export const GameProvider = ({ children }) => {
|
||||
};
|
||||
|
||||
const applyStep = stepData => {
|
||||
const { player, bomb: isBomb, minesFound = 0, revealedCells = [], redPoints: rp, bluePoints: bp } = stepData;
|
||||
const {
|
||||
player,
|
||||
bomb: isBomb,
|
||||
minesFound = 0,
|
||||
revealedCells = [],
|
||||
redPoints: rp,
|
||||
bluePoints: bp,
|
||||
redBonusPoints = 0,
|
||||
blueBonusPoints = 0,
|
||||
redBonusStats = {},
|
||||
blueBonusStats = {},
|
||||
} = stepData;
|
||||
|
||||
if (isBomb) {
|
||||
sounds.current.bomb.play();
|
||||
@@ -174,6 +188,18 @@ export const GameProvider = ({ children }) => {
|
||||
syncBlue(p => ({ ...p, mines: 'blue' === player ? bp : p.mines }));
|
||||
}
|
||||
|
||||
/** Update bonus points and stats */
|
||||
syncRed(p => ({
|
||||
...p,
|
||||
bonusPoints: 'red' === player ? redBonusPoints : p.bonusPoints,
|
||||
bonusStats: 'red' === player ? redBonusStats : p.bonusStats,
|
||||
}));
|
||||
syncBlue(p => ({
|
||||
...p,
|
||||
bonusPoints: 'blue' === player ? blueBonusPoints : p.bonusPoints,
|
||||
bonusStats: 'blue' === player ? blueBonusStats : p.bonusStats,
|
||||
}));
|
||||
|
||||
syncRed(p => ({ ...p, enabledBomb: rp <= bp }));
|
||||
syncBlue(p => ({ ...p, enabledBomb: bp <= rp }));
|
||||
|
||||
@@ -193,7 +219,10 @@ export const GameProvider = ({ children }) => {
|
||||
if (redWins || blueWins || resign) {
|
||||
sounds.current.won.play();
|
||||
|
||||
if (!resign) showOverlay((redWins ? 'Red' : 'Blue') + ' wins the game!', 'Play again!');
|
||||
if (!resign) {
|
||||
endRef.current = true;
|
||||
showOverlay((redWins ? 'Red' : 'Blue') + ' wins the game!', null);
|
||||
}
|
||||
|
||||
showLeftMines(leftMines);
|
||||
syncActivePlayer(false);
|
||||
@@ -202,8 +231,11 @@ export const GameProvider = ({ children }) => {
|
||||
}
|
||||
};
|
||||
|
||||
const resignProcess = color => {
|
||||
const resignProcess = (color, uuid = null) => {
|
||||
const wp = webPlayerRef.current;
|
||||
if (uuid) {
|
||||
setGameUuid(uuid);
|
||||
}
|
||||
showOverlay(
|
||||
color === wp ? 'You have been give up' : 'Your opponent has been resigned',
|
||||
color === wp ? 'You LOSE!' : 'You WIN!',
|
||||
@@ -223,21 +255,23 @@ export const GameProvider = ({ children }) => {
|
||||
return (
|
||||
<GameContext.Provider
|
||||
value={{
|
||||
// State (for rendering)
|
||||
/** State (for rendering) */
|
||||
webPlayer, activePlayer, overlay, overlayTitle, overlaySubTitle,
|
||||
mines, bombSelected, foundMines, red, blue, cells, gridReady, connectionLost,
|
||||
// Setters needed by useServerComm
|
||||
setCells, setGridReady,
|
||||
// Refs (needed by useServerComm for async-safe reads)
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, endRef,
|
||||
// Sync helpers
|
||||
mines, bombSelected, foundMines, red, blue, cells, gridReady, connectionLost, gameUuid,
|
||||
/** Setters needed by useServerComm */
|
||||
setCells, setGridReady, setGameUuid,
|
||||
/** Refs (needed by useServerComm for async-safe reads) */
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, lastClickedRef, endRef,
|
||||
/** Sync helpers */
|
||||
syncWebPlayer, syncActivePlayer, syncBombSelected, syncConnLost, syncRed, syncBlue,
|
||||
// Game logic called by useServerComm
|
||||
/** Game logic called by useServerComm */
|
||||
showOverlay, hideOverlay,
|
||||
applyRevealedCell, applyStep,
|
||||
makeGameEndIfItEnds, resignProcess,
|
||||
// UI action
|
||||
/** UI action */
|
||||
onBombToggle,
|
||||
/** Sounds */
|
||||
sounds,
|
||||
}}
|
||||
>
|
||||
{children}
|
||||
|
||||
@@ -11,4 +11,4 @@ export { default as useGameRefs } from './useGameRefs';
|
||||
export { default as useGameState } from './useGameState';
|
||||
export { default as useServerCommunication } from './useServerCommunication';
|
||||
export { default as useStepTimer } from './useStepTimer';
|
||||
|
||||
export { default as useGameDataProvider, useLobbyDataProvider } from './useGameDataProvider';
|
||||
|
||||
132
assets/js/mine-seeker/hooks/useGameDataProvider.js
Normal file
132
assets/js/mine-seeker/hooks/useGameDataProvider.js
Normal file
@@ -0,0 +1,132 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import { useQuery, useMutation } from '@tanstack/react-query';
|
||||
|
||||
/**
|
||||
* Game Data Provider Hook
|
||||
* Centralized API communication layer for game-related queries and mutations
|
||||
*/
|
||||
const useGameDataProvider = gameAssoc => {
|
||||
// Queries
|
||||
const connectQuery = useQuery({
|
||||
queryKey: ['game-connect', gameAssoc],
|
||||
queryFn: () => fetch(`/api/game/connect/${gameAssoc}`)
|
||||
.then(r => r.text())
|
||||
.then(b64 => JSON.parse(window.atob(b64))),
|
||||
enabled: false,
|
||||
retry: false,
|
||||
});
|
||||
|
||||
// Mutations
|
||||
const startMutation = useMutation({
|
||||
mutationFn: () => fetch('/api/game/start', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ gameAssoc }),
|
||||
}).then(r => r.json()),
|
||||
});
|
||||
|
||||
const joinMutation = useMutation({
|
||||
mutationFn: () => fetch(`/api/game/join/${gameAssoc}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
}),
|
||||
});
|
||||
|
||||
const stepMutation = useMutation({
|
||||
mutationFn: dataPack => fetch(`/api/game/step/${gameAssoc}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(dataPack),
|
||||
}).then(r => r.json()),
|
||||
});
|
||||
|
||||
const heartbeatMutation = useMutation({
|
||||
mutationFn: color => fetch(`/api/game/heartbeat/${gameAssoc}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ color }),
|
||||
}).then(r => r.json()),
|
||||
});
|
||||
|
||||
const challengeRespondMutation = useMutation({
|
||||
mutationFn: ({ challengerGameAssoc, accepted, targetGameAssoc }) => fetch('/api/game/challenge/respond/' + challengerGameAssoc, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ accepted, targetGameAssoc }),
|
||||
}).then(r => r.json()),
|
||||
});
|
||||
|
||||
const leaveMutation = useMutation({
|
||||
mutationFn: () => fetch(`/api/game/leave/${gameAssoc}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
}).then(r => r.json()),
|
||||
});
|
||||
|
||||
return {
|
||||
// Queries
|
||||
connectQuery,
|
||||
// Mutations
|
||||
startMutation,
|
||||
joinMutation,
|
||||
stepMutation,
|
||||
heartbeatMutation,
|
||||
challengeRespondMutation,
|
||||
leaveMutation,
|
||||
};
|
||||
};
|
||||
|
||||
/**
|
||||
* Lobby Data Provider Hook
|
||||
* Centralized API communication layer for lobby-related queries and mutations
|
||||
*/
|
||||
export const useLobbyDataProvider = () => {
|
||||
const waitingPlayersQuery = useQuery({
|
||||
queryKey: ['game-waiting'],
|
||||
queryFn: () => fetch('/api/game/waiting')
|
||||
.then(r => r.json()),
|
||||
});
|
||||
|
||||
const challengeMutation = useMutation({
|
||||
mutationFn: ({ targetGameAssoc, challengerGameAssoc }) => fetch(`/api/game/challenge/${targetGameAssoc}`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ challengerGameAssoc }),
|
||||
}).then(r => r.json()),
|
||||
});
|
||||
|
||||
return {
|
||||
// Queries
|
||||
waitingPlayersQuery,
|
||||
// Mutations
|
||||
challengeMutation,
|
||||
};
|
||||
};
|
||||
|
||||
export default useGameDataProvider;
|
||||
|
||||
/**
|
||||
* Profile Data Provider Hook
|
||||
* Centralized API communication layer for profile-related mutations
|
||||
*/
|
||||
export const useProfileDataProvider = () => {
|
||||
const uploadAvatarMutation = useMutation({
|
||||
mutationFn: ({ uploadUrl, file }) => {
|
||||
const fd = new FormData();
|
||||
fd.append('avatar', file);
|
||||
return fetch(uploadUrl, { method: 'POST', body: fd })
|
||||
.then(r => r.json())
|
||||
.then(data => { if (data.error) throw new Error(data.error); return data; });
|
||||
},
|
||||
});
|
||||
|
||||
return { uploadAvatarMutation };
|
||||
};
|
||||
@@ -8,104 +8,231 @@
|
||||
*/
|
||||
|
||||
import React, { useEffect, useRef } from 'react';
|
||||
import { useMutation, useQuery } from '@tanstack/react-query';
|
||||
import { useGame } from '@mine-contexts';
|
||||
import { DESC } from '@mine-utils';
|
||||
import useStepTimer from './useStepTimer';
|
||||
import { WaitingOverlayContent } from '@mine-components';
|
||||
import { DESC, IMAGES } from '@mine-utils';
|
||||
import { ChallengeCountdown, WaitingOverlayContent } from '@mine-components';
|
||||
import { useGameDataProvider, useStepTimer } from '@mine-hooks';
|
||||
|
||||
/** Handles all server communication: SSE (Mercure), REST calls, and the initialization lifecycle. */
|
||||
const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
const useServerCommunication = (gameAssoc, gameInherited, opponentName, isEnvDev) => {
|
||||
const {
|
||||
/** Async-safe refs */
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, endRef,
|
||||
webPlayerRef, activePlayerRef, bombSelectedRef, connectionLostRef, lastClickedRef, endRef,
|
||||
/** State setters */
|
||||
setGridReady,
|
||||
setCells, setGridReady, setGameUuid,
|
||||
/** Sync helpers */
|
||||
syncWebPlayer, syncActivePlayer, syncBombSelected, syncConnLost, syncRed, syncBlue,
|
||||
/** Game logic */
|
||||
showOverlay, hideOverlay,
|
||||
applyRevealedCell, applyStep,
|
||||
makeGameEndIfItEnds, resignProcess,
|
||||
showOverlay, hideOverlay, applyStep, makeGameEndIfItEnds, resignProcess, sounds,
|
||||
/** Current cells snapshot (for active-check in onClick) */
|
||||
cells,
|
||||
} = useGame();
|
||||
|
||||
/** Get all API queries and mutations from data provider */
|
||||
const {
|
||||
connectQuery,
|
||||
startMutation,
|
||||
joinMutation,
|
||||
stepMutation,
|
||||
heartbeatMutation,
|
||||
challengeRespondMutation,
|
||||
leaveMutation,
|
||||
} = useGameDataProvider(gameAssoc);
|
||||
|
||||
const eventSourceRef = useRef(null);
|
||||
const rpcUsersRef = useRef(null);
|
||||
const stepCacheRef = useRef([]);
|
||||
const lastStepRef = useRef(null);
|
||||
const isGameFinishedRef = useRef(false);
|
||||
const { getStepElapsed, resetStepTimer, startNewTurn } = useStepTimer();
|
||||
const isGameRunningRef = useRef(false);
|
||||
const lastActivePlayerRef = useRef(null);
|
||||
const heartbeatPubIntervalRef = useRef(null);
|
||||
const opponentLastSeenRef = useRef(0);
|
||||
const isTrueRestoredRef = useRef(false);
|
||||
|
||||
/** REST mutations / queries */
|
||||
|
||||
const connectQuery = useQuery({
|
||||
queryKey: ['game-connect', gameAssoc],
|
||||
queryFn: () => fetch('/api/game/connect/' + gameAssoc)
|
||||
.then(r => r.text())
|
||||
.then(b64 => JSON.parse(window.atob(b64))),
|
||||
enabled: false,
|
||||
retry: false,
|
||||
});
|
||||
|
||||
const startMutation = useMutation({
|
||||
mutationFn: () => fetch('/api/game/start', {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ gameAssoc }),
|
||||
}),
|
||||
});
|
||||
|
||||
const joinMutation = useMutation({
|
||||
mutationFn: () => fetch('/api/game/join/' + gameAssoc, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
}).catch(e => isEnvDev && console.error('Join error', e)),
|
||||
});
|
||||
|
||||
const stepMutation = useMutation({
|
||||
mutationFn: dataPack => fetch('/api/game/step/' + gameAssoc, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify(dataPack),
|
||||
}).then(r => r.json()),
|
||||
});
|
||||
const HEARTBEAT_INTERVAL_MS = 1500;
|
||||
|
||||
/** Game-start helpers (triggered by server events) */
|
||||
|
||||
const wInit = (revealedCells = []) => {
|
||||
setGridReady(true);
|
||||
showOverlay('Choose an opponent!', gameAssoc ? (
|
||||
<WaitingOverlayContent
|
||||
shareUrl={`${window.location.href}/${gameAssoc}`}
|
||||
currentGameAssoc={gameAssoc}
|
||||
/>
|
||||
) : '');
|
||||
setTimeout(() => revealedCells.forEach(cell => applyRevealedCell(cell, cell.player)), 0);
|
||||
const wInit = (revealedCells = [], lastStep = {}, gameState = {}, isGameFinished = false) => {
|
||||
/** Detect if this is a restored game */
|
||||
const isRestoredGame = 0 < revealedCells.length;
|
||||
isTrueRestoredRef.current = isRestoredGame;
|
||||
|
||||
/** Store game finished status */
|
||||
isGameFinishedRef.current = isGameFinished;
|
||||
|
||||
/** Apply game state (points, bonus) immediately for restored games */
|
||||
if (0 < Object.keys(gameState).length) {
|
||||
const {
|
||||
redPoints = 0,
|
||||
bluePoints = 0,
|
||||
redBonusPoints = 0,
|
||||
blueBonusPoints = 0,
|
||||
redBonusStats = {},
|
||||
blueBonusStats = {},
|
||||
} = gameState;
|
||||
syncRed(p => ({
|
||||
...p,
|
||||
mines: redPoints,
|
||||
bonusPoints: redBonusPoints,
|
||||
bonusStats: redBonusStats,
|
||||
}));
|
||||
syncBlue(p => ({
|
||||
...p,
|
||||
mines: bluePoints,
|
||||
bonusPoints: blueBonusPoints,
|
||||
bonusStats: blueBonusStats,
|
||||
}));
|
||||
}
|
||||
|
||||
/** Apply revealed cells immediately (not in setTimeout) */
|
||||
if (0 < revealedCells.length) {
|
||||
setCells(prev => {
|
||||
let next = prev.map(r => [...r]);
|
||||
revealedCells.forEach(({ row, col, value, player }) => {
|
||||
if (next[row][col].active) return;
|
||||
/** Check if this cell is the last step for either player */
|
||||
const isRedLastStep = lastStep.red && lastStep.red.player === player && lastStep.red.row === row && lastStep.red.col === col;
|
||||
const isBlueLastStep = lastStep.blue && lastStep.blue.player === player && lastStep.blue.row === row && lastStep.blue.col === col;
|
||||
const patch = 'm' === value
|
||||
? { currentImage: IMAGES.flag(player), currentObj: 'm', active: true }
|
||||
: { currentImage: value, currentObj: value, active: true };
|
||||
if (isRedLastStep || isBlueLastStep) {
|
||||
patch.lastClickedRed = 'red' === player;
|
||||
patch.lastClickedBlue = 'blue' === player;
|
||||
}
|
||||
next[row][col] = { ...next[row][col], ...patch };
|
||||
});
|
||||
return next;
|
||||
});
|
||||
}
|
||||
|
||||
/** Update the lastClickedRef so applyStep knows about it */
|
||||
if (lastStep.red) {
|
||||
lastClickedRef.current = {
|
||||
...lastClickedRef.current,
|
||||
red: [lastStep.red.row, lastStep.red.col],
|
||||
};
|
||||
}
|
||||
if (lastStep.blue) {
|
||||
lastClickedRef.current = {
|
||||
...lastClickedRef.current,
|
||||
blue: [lastStep.blue.row, lastStep.blue.col],
|
||||
};
|
||||
}
|
||||
|
||||
/** Determine overlay message */
|
||||
let overlayTitle, overlaySubtitle;
|
||||
|
||||
if (isGameFinished) {
|
||||
/** Game is finished - show game over message */
|
||||
const redPoints = gameState.redPoints ?? 0;
|
||||
const bluePoints = gameState.bluePoints ?? 0;
|
||||
const winner = redPoints > bluePoints ? 'Red' : 'Blue';
|
||||
overlayTitle = `${winner} wins the game!`;
|
||||
overlaySubtitle = 'Play again!';
|
||||
/** Mark the game as ended */
|
||||
endRef.current = true;
|
||||
} else if (isRestoredGame) {
|
||||
overlayTitle = 'Waiting for opponent to reconnect...';
|
||||
overlaySubtitle = gameAssoc ? (
|
||||
<WaitingOverlayContent
|
||||
shareUrl={`${window.location.origin}/play/${gameAssoc}`}
|
||||
currentGameAssoc={gameAssoc}
|
||||
opponentName={opponentName}
|
||||
inviteOnly
|
||||
/>
|
||||
) : (
|
||||
<div style={{ textAlign: 'center', padding: '20px' }}>
|
||||
<p>Waiting for opponent to join...</p>
|
||||
</div>
|
||||
);
|
||||
} else {
|
||||
overlayTitle = 'Choose an opponent!';
|
||||
overlaySubtitle = gameAssoc ? (
|
||||
<WaitingOverlayContent
|
||||
shareUrl={`${window.location.origin}/play/${gameAssoc}`}
|
||||
currentGameAssoc={gameAssoc}
|
||||
/>
|
||||
) : '';
|
||||
}
|
||||
|
||||
showOverlay(overlayTitle, overlaySubtitle);
|
||||
|
||||
/** Use Promise.resolve to defer setGridReady slightly to ensure overlay is rendered first */
|
||||
Promise.resolve().then(() => setGridReady(true));
|
||||
};
|
||||
|
||||
const makeGameStart = payload => {
|
||||
syncActivePlayer(1);
|
||||
/** Don't start a finished game */
|
||||
if (isGameFinishedRef.current) {
|
||||
return;
|
||||
}
|
||||
|
||||
/** If game is being restored and has a most recent step, determine starter based on that */
|
||||
let starterIsBlue;
|
||||
|
||||
/** lastStepRef contains the single most recent step from the server */
|
||||
if (lastStepRef.current && lastStepRef.current.player) {
|
||||
/** The NEXT player is opposite of who made the last step */
|
||||
starterIsBlue = 'red' === lastStepRef.current.player; // If red played last, blue plays next
|
||||
} else {
|
||||
/** New game: blue always starts */
|
||||
starterIsBlue = true;
|
||||
}
|
||||
|
||||
const starterColor = starterIsBlue ? 'blue' : 'red';
|
||||
const starterVal = starterIsBlue ? 1 : 0;
|
||||
const starterDesc = starterColor === webPlayerRef.current ? DESC.you : DESC.buddy;
|
||||
syncActivePlayer(starterVal);
|
||||
syncRed(p => ({
|
||||
...p,
|
||||
name: payload.users.red || payload.users.redAnon || p.name,
|
||||
registered: !!payload.users.red,
|
||||
avatar: payload.users.redAvatar ?? null,
|
||||
desc: 'red' === starterColor ? starterDesc : '',
|
||||
active: 'red' === starterColor,
|
||||
}));
|
||||
syncBlue(p => ({
|
||||
...p,
|
||||
name: payload.users.blue || payload.users.blueAnon || p.name,
|
||||
registered: !!payload.users.blue,
|
||||
avatar: payload.users.blueAvatar ?? null,
|
||||
desc: 'blue' === webPlayerRef.current ? DESC.you : DESC.buddy,
|
||||
active: true,
|
||||
desc: 'blue' === starterColor ? starterDesc : '',
|
||||
active: 'blue' === starterColor,
|
||||
}));
|
||||
isGameRunningRef.current = true;
|
||||
lastActivePlayerRef.current = 1; // Blue starts
|
||||
lastActivePlayerRef.current = starterVal;
|
||||
startNewTurn();
|
||||
resetStepTimer();
|
||||
hideOverlay();
|
||||
/**
|
||||
* For a truly restored game, keep the "Waiting for opponent..." overlay
|
||||
* up until we actually see a heartbeat from the other player.
|
||||
*/
|
||||
if (!endRef.current && (!isTrueRestoredRef.current || 0 !== opponentLastSeenRef.current)) {
|
||||
hideOverlay();
|
||||
sounds.current.starting.play();
|
||||
}
|
||||
};
|
||||
|
||||
const publishHeartbeat = () => {
|
||||
const me = webPlayerRef.current;
|
||||
if (!me || endRef.current) return;
|
||||
heartbeatMutation.mutate(me);
|
||||
};
|
||||
|
||||
const startHeartbeat = () => {
|
||||
if (heartbeatPubIntervalRef.current) return;
|
||||
publishHeartbeat();
|
||||
heartbeatPubIntervalRef.current = setInterval(publishHeartbeat, HEARTBEAT_INTERVAL_MS);
|
||||
};
|
||||
|
||||
const stopHeartbeat = () => {
|
||||
if (heartbeatPubIntervalRef.current) {
|
||||
clearInterval(heartbeatPubIntervalRef.current);
|
||||
heartbeatPubIntervalRef.current = null;
|
||||
}
|
||||
};
|
||||
|
||||
/** Mercure / SSE message handlers */
|
||||
@@ -131,43 +258,68 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
|
||||
const wUnsubscribe = payload => {
|
||||
isEnvDev && console.info(payload.msg);
|
||||
showOverlay('The connection has been lost w/ your friend...', 'Please, restart the game!');
|
||||
const isAuthenticated = '1' === document.getElementById('mine-wrapper')?.dataset.isAuthenticated;
|
||||
const redirectPath = isAuthenticated ? '/profile' : '/';
|
||||
const buttonText = isAuthenticated ? 'My Profile' : 'Homepage';
|
||||
const buttonIcon = isAuthenticated ? 'fa-user' : 'fa-house';
|
||||
|
||||
showOverlay(
|
||||
'The connection has been lost w/ your friend...',
|
||||
(
|
||||
<div style={{ display: 'flex', flexDirection: 'column', alignItems: 'center', gap: '12px', width: '100%' }}>
|
||||
<p style={{ margin: 0 }}>Please, restart the game!</p>
|
||||
<a
|
||||
className="game-overlay-profile"
|
||||
href={redirectPath}
|
||||
title={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
aria-label={isAuthenticated ? 'Go to your profile' : 'Go to homepage'}
|
||||
>
|
||||
<i className={`fa ${buttonIcon}`} />
|
||||
{buttonText}
|
||||
</a>
|
||||
</div>
|
||||
),
|
||||
);
|
||||
};
|
||||
|
||||
const wChallenge = payload => {
|
||||
const { challengerName, challengerGameAssoc } = payload;
|
||||
let declineTimeout = null;
|
||||
|
||||
const handleAccept = () => {
|
||||
fetch('/api/game/challenge/respond/' + challengerGameAssoc, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ accepted: true, targetGameAssoc: gameAssoc }),
|
||||
}).then(() => {
|
||||
showOverlay('Challenge accepted!', 'Waiting for the challenger to join...');
|
||||
}).catch(() => {});
|
||||
clearTimeout(declineTimeout);
|
||||
challengeRespondMutation.mutate(
|
||||
{ challengerGameAssoc, accepted: true, targetGameAssoc: gameAssoc },
|
||||
{
|
||||
onSuccess: () => {
|
||||
showOverlay('Challenge accepted!', 'Waiting for the challenger to join...');
|
||||
},
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
const handleDecline = () => {
|
||||
fetch('/api/game/challenge/respond/' + challengerGameAssoc, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ accepted: false, targetGameAssoc: gameAssoc }),
|
||||
}).then(() => {
|
||||
showOverlay('We are waiting for your opponent...', gameAssoc ? (
|
||||
<WaitingOverlayContent
|
||||
shareUrl={window.location.origin + '/play/' + gameAssoc}
|
||||
currentGameAssoc={gameAssoc}
|
||||
/>
|
||||
) : '');
|
||||
}).catch(() => {});
|
||||
clearTimeout(declineTimeout);
|
||||
challengeRespondMutation.mutate(
|
||||
{ challengerGameAssoc, accepted: false, targetGameAssoc: gameAssoc },
|
||||
{
|
||||
onSuccess: () => {
|
||||
showOverlay('We are waiting for your opponent...', gameAssoc ? (
|
||||
<WaitingOverlayContent
|
||||
shareUrl={`${window.location.origin}/play/${gameAssoc}`}
|
||||
currentGameAssoc={gameAssoc}
|
||||
/>
|
||||
) : '');
|
||||
},
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
declineTimeout = setTimeout(handleDecline, 30000);
|
||||
|
||||
showOverlay(
|
||||
challengerName + ' wants to challenge you!',
|
||||
<div className="resign">
|
||||
<a onClick={handleAccept}>Accept</a>
|
||||
<a onClick={handleDecline}>Decline</a>
|
||||
</div>,
|
||||
<ChallengeCountdown onAccept={handleAccept} onDecline={handleDecline} />,
|
||||
);
|
||||
};
|
||||
|
||||
@@ -185,17 +337,22 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
isEnvDev && console.warn(payload.user + ' stepped to ' + payload.data.coords.join(','));
|
||||
syncBombSelected(payload.data.bomb);
|
||||
|
||||
// Detect if turn switched (other player made a move)
|
||||
// After their move, it's now our turn (or the opposite player's turn)
|
||||
/**
|
||||
* Detect if turn switched (other player made a move)
|
||||
* After their move, it's now our turn (or the opposite player's turn)
|
||||
*/
|
||||
if (lastActivePlayerRef.current !== activePlayerRef.current) {
|
||||
startNewTurn();
|
||||
lastActivePlayerRef.current = activePlayerRef.current;
|
||||
}
|
||||
|
||||
applyStep(payload.data);
|
||||
if (payload.data.uuid && !endRef.current) {
|
||||
setGameUuid(payload.data.uuid);
|
||||
}
|
||||
makeGameEndIfItEnds(payload.data.bluePoints, payload.data.redPoints, false, payload.data.leftMines);
|
||||
} else {
|
||||
resignProcess(payload.data.resign);
|
||||
resignProcess(payload.data.resign, payload.data.uuid);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -204,6 +361,16 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
if (undefined !== payload.type) {
|
||||
if ('challenge' === payload.type) wChallenge(payload);
|
||||
else if ('challenge-response' === payload.type) wChallengeResponse(payload);
|
||||
else if ('heartbeat' === payload.type) {
|
||||
const me = webPlayerRef.current;
|
||||
if (me && payload.color && payload.color !== me) {
|
||||
const wasFirst = 0 === opponentLastSeenRef.current;
|
||||
opponentLastSeenRef.current = Date.now();
|
||||
if (wasFirst && isTrueRestoredRef.current && !endRef.current) {
|
||||
hideOverlay();
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -229,9 +396,9 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
const subscriberJwt = wrapper.dataset.mercureSubscriberJwt;
|
||||
const url = new URL(hubUrl, window.location.origin);
|
||||
|
||||
url.searchParams.append('topic', 'mineseeker/channel/' + gameAssoc);
|
||||
if (subscriberJwt) url.searchParams.append('authorization', subscriberJwt);
|
||||
url.searchParams.append('topic', `mineseeker/channel/${gameAssoc}`);
|
||||
|
||||
if (subscriberJwt) url.searchParams.append('authorization', subscriberJwt);
|
||||
if (eventSourceRef.current) eventSourceRef.current.close();
|
||||
|
||||
const es = new EventSource(url.toString());
|
||||
@@ -258,6 +425,7 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
openEventSource();
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
if (gameInherited) {
|
||||
const serverData = await connectQuery.refetch().then(r => {
|
||||
@@ -272,23 +440,50 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
}
|
||||
|
||||
rpcUsersRef.current = serverData.users;
|
||||
lastStepRef.current = serverData.mostRecentStep || null;
|
||||
|
||||
/** Pass game state (points, bonus) to wInit */
|
||||
const gameState = {
|
||||
redPoints: serverData.redPoints ?? 0,
|
||||
bluePoints: serverData.bluePoints ?? 0,
|
||||
redBonusPoints: serverData.redBonusPoints ?? 0,
|
||||
blueBonusPoints: serverData.blueBonusPoints ?? 0,
|
||||
redBonusStats: serverData.redBonusStats ?? {},
|
||||
blueBonusStats: serverData.blueBonusStats ?? {},
|
||||
};
|
||||
const isGameFinished = serverData.gameFinished ?? false;
|
||||
wInit(serverData.revealedCells || [], serverData.lastStep || {}, gameState, isGameFinished);
|
||||
|
||||
/** Open event source after showing overlay */
|
||||
openEventSource();
|
||||
wInit(serverData.revealedCells || []);
|
||||
} else {
|
||||
await startMutation.mutateAsync();
|
||||
const startResponse = await startMutation.mutateAsync();
|
||||
if (!startResponse?.success) {
|
||||
showOverlay('Error', 'Failed to start game. Please try again.');
|
||||
isEnvDev && console.error('Start game failed:', startResponse);
|
||||
return;
|
||||
}
|
||||
openEventSource();
|
||||
wInit();
|
||||
}
|
||||
|
||||
isEnvDev && console.info('Connection initialised — joining channel');
|
||||
await joinMutation.mutateAsync();
|
||||
startHeartbeat();
|
||||
} catch (e) {
|
||||
isEnvDev && console.error('Connection error', e);
|
||||
showOverlay('Error', 'Connection failed. Please try again.');
|
||||
setTimeout(() => window.location.reload(), 500);
|
||||
}
|
||||
})();
|
||||
|
||||
window.addEventListener('pagehide', () => navigator.sendBeacon('/api/game/leave/' + gameAssoc));
|
||||
window.addEventListener('pagehide', () => {
|
||||
leaveMutation.mutate();
|
||||
});
|
||||
|
||||
return () => {
|
||||
stopHeartbeat();
|
||||
};
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, []);
|
||||
|
||||
@@ -312,6 +507,11 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
try {
|
||||
const result = await stepMutation.mutateAsync(dataPack);
|
||||
applyStep(result);
|
||||
|
||||
if (result.uuid && !endRef.current) {
|
||||
setGameUuid(result.uuid);
|
||||
}
|
||||
|
||||
makeGameEndIfItEnds(result.bluePoints, result.redPoints, false, result.leftMines);
|
||||
} catch (e) {
|
||||
isEnvDev && console.error('Step error', e);
|
||||
@@ -321,13 +521,24 @@ const useServerCommunication = (gameAssoc, gameInherited, isEnvDev) => {
|
||||
const clickResign = () => {
|
||||
const color = activePlayerRef.current ? 'blue' : 'red';
|
||||
const stepElapsed = getStepElapsed(activePlayerRef.current, isGameRunningRef.current);
|
||||
stepMutation.mutate({ resign: color, stepElapsed });
|
||||
resignProcess(webPlayerRef.current);
|
||||
|
||||
stepMutation.mutate(
|
||||
{ resign: color, stepElapsed },
|
||||
{
|
||||
onSuccess: result => {
|
||||
if (result?.uuid && !endRef.current) {
|
||||
resignProcess(webPlayerRef.current, result.uuid);
|
||||
}
|
||||
},
|
||||
},
|
||||
);
|
||||
};
|
||||
|
||||
const resign = () => {
|
||||
const activeColor = activePlayerRef.current ? 'blue' : 'red';
|
||||
|
||||
if (webPlayerRef.current !== activeColor) return;
|
||||
|
||||
showOverlay('Are u sure u want to resign?!', (
|
||||
<div className="resign">
|
||||
<a onClick={clickResign}>Yes</a>
|
||||
|
||||
@@ -10,24 +10,18 @@
|
||||
import { useRef } from 'react';
|
||||
|
||||
const useStepTimer = () => {
|
||||
// Record when the current turn started (timestamp)
|
||||
const turnStartTimeRef = useRef(null);
|
||||
// Flag to track if we've already recorded a turn start
|
||||
const turnStartedRef = useRef(false);
|
||||
|
||||
const getStepElapsed = (currentActivePlayer, isGameRunning) => {
|
||||
// If game not running, return 0
|
||||
if (!isGameRunning) return 0;
|
||||
|
||||
// Only initialize the turn timer ONCE per call to getStepElapsed
|
||||
// This prevents resetting on multiple calls
|
||||
if (!turnStartedRef.current) {
|
||||
turnStartTimeRef.current = Date.now();
|
||||
turnStartedRef.current = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// After initialization, just calculate elapsed time
|
||||
if (turnStartTimeRef.current) {
|
||||
return Math.floor((Date.now() - turnStartTimeRef.current) / 1000);
|
||||
}
|
||||
@@ -40,7 +34,6 @@ const useStepTimer = () => {
|
||||
turnStartedRef.current = false;
|
||||
};
|
||||
|
||||
// Call this when we know a turn has actually changed (from server response)
|
||||
const startNewTurn = () => {
|
||||
turnStartTimeRef.current = Date.now();
|
||||
turnStartedRef.current = true;
|
||||
|
||||
@@ -34,9 +34,23 @@ export const IMAGES = {
|
||||
bombPos: (hor, vert) => `${IMG}bg-bomb-${hor}-${vert}-outbg.png`,
|
||||
};
|
||||
|
||||
export const BONUS_STATS_DEF = {
|
||||
blindHits: 0, chainBest: 0, chainCurrent: 0, lastMineHits: 0, edgeMines: 0, biggestReveal: 0,
|
||||
};
|
||||
|
||||
export const BONUS_LABELS = {
|
||||
blindHits: { label: 'Blind hits', desc: 'Mines clicked with no revealed number nearby' },
|
||||
chainBest: { label: 'Best chain', desc: 'Longest streak of consecutive mine-clicks' },
|
||||
chainCurrent: { label: 'Current chain', desc: 'Active consecutive mine-click streak' },
|
||||
lastMineHits: { label: 'Endgame mines', desc: 'Mines clicked while few remain on the board' },
|
||||
edgeMines: { label: 'Edge mines', desc: 'Mines clicked on the board boundary' },
|
||||
biggestReveal: { label: 'Biggest reveal', desc: 'Largest number of safe cells revealed in one click' },
|
||||
};
|
||||
|
||||
export const PLAYER_DEF = {
|
||||
name: '...', desc: '', active: false, mines: 0, haveBomb: true, enabledBomb: true,
|
||||
registered: false, avatar: null,
|
||||
bonusPoints: 0, bonusStats: { ...BONUS_STATS_DEF },
|
||||
};
|
||||
|
||||
export const DESC = {
|
||||
|
||||
@@ -7,4 +7,4 @@
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
export { DESC, IMAGES, BOMB_SYMBOLS, PLAYER_DEF, bombRadius, initCells, patchCells } from './constants';
|
||||
export { DESC, IMAGES, BOMB_SYMBOLS, PLAYER_DEF, BONUS_STATS_DEF, BONUS_LABELS, bombRadius, initCells, patchCells } from './constants';
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import PasskeyManager from './components/PasskeyManager';
|
||||
import PasskeyLogin from './components/PasskeyLogin';
|
||||
import { PasskeyLogin, PasskeyManager } from '@global-components';
|
||||
|
||||
const passkeyManagerRoot = document.getElementById('passkey-manager-root');
|
||||
|
||||
|
||||
@@ -1,18 +1,30 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import ProfileCharts from './components/ProfileCharts';
|
||||
import BattleDialog from './components/BattleDialog';
|
||||
import AvatarUpload from './components/AvatarUpload';
|
||||
import { QueryClient, QueryClientProvider } from '@tanstack/react-query';
|
||||
import { AvatarUpload, BattleDialog, ProfileCharts } from '@global-components';
|
||||
|
||||
const queryClient = new QueryClient();
|
||||
|
||||
const avatarRoot = document.getElementById('profile-avatar-root');
|
||||
if (avatarRoot) {
|
||||
const { uploadUrl, thumbUrl, initials } = avatarRoot.dataset;
|
||||
createRoot(avatarRoot).render(
|
||||
<AvatarUpload
|
||||
uploadUrl={uploadUrl}
|
||||
initialThumbUrl={thumbUrl || null}
|
||||
initials={initials}
|
||||
/>,
|
||||
<QueryClientProvider client={queryClient}>
|
||||
<AvatarUpload
|
||||
uploadUrl={uploadUrl}
|
||||
initialThumbUrl={thumbUrl || null}
|
||||
initials={initials}
|
||||
/>
|
||||
</QueryClientProvider>,
|
||||
);
|
||||
}
|
||||
|
||||
@@ -29,3 +41,28 @@ if (battleRoot) {
|
||||
<BattleDialog games={JSON.parse(battleRoot.dataset.games)} />,
|
||||
);
|
||||
}
|
||||
|
||||
const list = document.querySelector('.profile-games');
|
||||
const loadMoreBtn = document.querySelector('[data-load-more]');
|
||||
if (list && loadMoreBtn) {
|
||||
const batchSize = parseInt(list.dataset.batchSize, 10) || 5;
|
||||
loadMoreBtn.addEventListener('click', () => {
|
||||
const hidden = list.querySelectorAll('.profile-game--hidden');
|
||||
Array.from(hidden).slice(0, batchSize).forEach(el => el.classList.remove('profile-game--hidden'));
|
||||
if (0 === list.querySelectorAll('.profile-game--hidden').length) {
|
||||
loadMoreBtn.remove();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const filterInput = document.querySelector('[data-filter]');
|
||||
if (list && filterInput) {
|
||||
filterInput.addEventListener('input', () => {
|
||||
const term = filterInput.value.trim().toLowerCase();
|
||||
list.classList.toggle('is-filtering', 0 < term.length);
|
||||
list.querySelectorAll('.profile-game').forEach(card => {
|
||||
const opp = card.querySelector('.profile-game__opponent')?.textContent.trim().toLowerCase() ?? '';
|
||||
card.classList.toggle('profile-game--filtered-out', 0 < term.length && !opp.includes(term));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
44
assets/js/utils/format.js
Normal file
44
assets/js/utils/format.js
Normal file
@@ -0,0 +1,44 @@
|
||||
/**
|
||||
* This file is part of the SplendidBear Websites' projects.
|
||||
*
|
||||
* Copyright (c) 2026 @ www.splendidbear.org
|
||||
*
|
||||
* For the full copyright and license information, please view the LICENSE
|
||||
* file that was distributed with this source code.
|
||||
*/
|
||||
|
||||
/** Formats a duration in seconds as MM:SS. */
|
||||
export const formatTime = seconds => {
|
||||
const mins = Math.floor(seconds / 60);
|
||||
const secs = seconds % 60;
|
||||
return `${String(mins).padStart(2, '0')}:${String(secs).padStart(2, '0')}`;
|
||||
};
|
||||
|
||||
/**
|
||||
* Formats the difference between two 'YYYY-MM-DD HH:mm' strings as a
|
||||
* human-readable duration (e.g. "1h 4m 23s", "4m 23s", "23s").
|
||||
* Returns null when the inputs are missing or the diff is not positive.
|
||||
*/
|
||||
export const formatDuration = (from, to) => {
|
||||
if (!from || !to) return null;
|
||||
const diffMs = new Date(to.replace(' ', 'T')) - new Date(from.replace(' ', 'T'));
|
||||
if (isNaN(diffMs) || 0 >= diffMs) return null;
|
||||
const totalSec = Math.floor(diffMs / 1000);
|
||||
const h = Math.floor(totalSec / 3600);
|
||||
const m = Math.floor((totalSec % 3600) / 60);
|
||||
const s = totalSec % 60;
|
||||
if (0 < h) return `${h}h ${m}m ${s}s`;
|
||||
if (0 < m) return `${m}m ${s}s`;
|
||||
return `${s}s`;
|
||||
};
|
||||
|
||||
/**
|
||||
* Formats an ISO timestamp as a "X min ago" string (minute resolution).
|
||||
* Returns 'just now' for differences under one minute.
|
||||
*/
|
||||
export const formatSince = isoStr => {
|
||||
const diff = Math.floor((Date.now() - new Date(isoStr)) / 60000);
|
||||
if (1 > diff) return 'just now';
|
||||
if (1 === diff) return '1 min ago';
|
||||
return `${diff} min ago`;
|
||||
};
|
||||
4
bin/phpunit
Executable file
4
bin/phpunit
Executable file
@@ -0,0 +1,4 @@
|
||||
#!/usr/bin/env php
|
||||
<?php
|
||||
|
||||
require dirname(__DIR__).'/vendor/phpunit/phpunit/phpunit';
|
||||
232
bun.lock
232
bun.lock
@@ -12,24 +12,24 @@
|
||||
"@fontsource/rajdhani": "^5.2.7",
|
||||
"@fortawesome/fontawesome-free": "^7.2.0",
|
||||
"@mui/material": "^9.0.0",
|
||||
"@mui/x-charts": "^9.0.1",
|
||||
"@tanstack/react-query": "^5.0.0",
|
||||
"howler": "^2.1.2",
|
||||
"@mui/x-charts": "^9.0.2",
|
||||
"@tanstack/react-query": "^5.99.2",
|
||||
"howler": "^2.2.4",
|
||||
"lodash": "^4.18.1",
|
||||
"prop-types": "^15.7.2",
|
||||
"react": "^19.0.0",
|
||||
"react-dom": "^19.0.0",
|
||||
"prop-types": "^15.8.1",
|
||||
"react": "^19.2.5",
|
||||
"react-dom": "^19.2.5",
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/eslintrc": "^3.3.5",
|
||||
"@eslint/js": "^9.0.0",
|
||||
"@stylistic/eslint-plugin": "^4.0.0",
|
||||
"@eslint/js": "10.0.1",
|
||||
"@stylistic/eslint-plugin": "5.10.0",
|
||||
"@vitejs/plugin-react": "^6.0.1",
|
||||
"eslint": "^9.0.0",
|
||||
"eslint-plugin-react": "^7.0.0",
|
||||
"eslint-plugin-react-hooks": "^5.0.0",
|
||||
"globals": "^15.0.0",
|
||||
"sass": "^1.77.0",
|
||||
"eslint": "10.2.1",
|
||||
"eslint-plugin-react": "^7.37.5",
|
||||
"eslint-plugin-react-hooks": "7.1.1",
|
||||
"globals": "17.5.0",
|
||||
"sass": "^1.99.0",
|
||||
"vite": "^8.0.8",
|
||||
"vite-plugin-symfony": "^8.2.4",
|
||||
},
|
||||
@@ -38,16 +38,28 @@
|
||||
"packages": {
|
||||
"@babel/code-frame": ["@babel/code-frame@7.29.0", "http://registry.npmjs.org/@babel/code-frame/-/code-frame-7.29.0.tgz", { "dependencies": { "@babel/helper-validator-identifier": "^7.28.5", "js-tokens": "^4.0.0", "picocolors": "^1.1.1" } }, "sha512-9NhCeYjq9+3uxgdtp20LSiJXJvN0FeCtNGpJxuMFZ1Kv3cWUNb6DOhJwUvcVCzKGR66cw4njwM6hrJLqgOwbcw=="],
|
||||
|
||||
"@babel/compat-data": ["@babel/compat-data@7.29.0", "http://registry.npmjs.org/@babel/compat-data/-/compat-data-7.29.0.tgz", {}, "sha512-T1NCJqT/j9+cn8fvkt7jtwbLBfLC/1y1c7NtCeXFRgzGTsafi68MRv8yzkYSapBnFA6L3U2VSc02ciDzoAJhJg=="],
|
||||
|
||||
"@babel/core": ["@babel/core@7.29.0", "http://registry.npmjs.org/@babel/core/-/core-7.29.0.tgz", { "dependencies": { "@babel/code-frame": "^7.29.0", "@babel/generator": "^7.29.0", "@babel/helper-compilation-targets": "^7.28.6", "@babel/helper-module-transforms": "^7.28.6", "@babel/helpers": "^7.28.6", "@babel/parser": "^7.29.0", "@babel/template": "^7.28.6", "@babel/traverse": "^7.29.0", "@babel/types": "^7.29.0", "@jridgewell/remapping": "^2.3.5", "convert-source-map": "^2.0.0", "debug": "^4.1.0", "gensync": "^1.0.0-beta.2", "json5": "^2.2.3", "semver": "^6.3.1" } }, "sha512-CGOfOJqWjg2qW/Mb6zNsDm+u5vFQ8DxXfbM09z69p5Z6+mE1ikP2jUXw+j42Pf1XTYED2Rni5f95npYeuwMDQA=="],
|
||||
|
||||
"@babel/generator": ["@babel/generator@7.29.1", "http://registry.npmjs.org/@babel/generator/-/generator-7.29.1.tgz", { "dependencies": { "@babel/parser": "^7.29.0", "@babel/types": "^7.29.0", "@jridgewell/gen-mapping": "^0.3.12", "@jridgewell/trace-mapping": "^0.3.28", "jsesc": "^3.0.2" } }, "sha512-qsaF+9Qcm2Qv8SRIMMscAvG4O3lJ0F1GuMo5HR/Bp02LopNgnZBC/EkbevHFeGs4ls/oPz9v+Bsmzbkbe+0dUw=="],
|
||||
|
||||
"@babel/helper-compilation-targets": ["@babel/helper-compilation-targets@7.28.6", "http://registry.npmjs.org/@babel/helper-compilation-targets/-/helper-compilation-targets-7.28.6.tgz", { "dependencies": { "@babel/compat-data": "^7.28.6", "@babel/helper-validator-option": "^7.27.1", "browserslist": "^4.24.0", "lru-cache": "^5.1.1", "semver": "^6.3.1" } }, "sha512-JYtls3hqi15fcx5GaSNL7SCTJ2MNmjrkHXg4FSpOA/grxK8KwyZ5bubHsCq8FXCkua6xhuaaBit+3b7+VZRfcA=="],
|
||||
|
||||
"@babel/helper-globals": ["@babel/helper-globals@7.28.0", "http://registry.npmjs.org/@babel/helper-globals/-/helper-globals-7.28.0.tgz", {}, "sha512-+W6cISkXFa1jXsDEdYA8HeevQT/FULhxzR99pxphltZcVaugps53THCeiWA8SguxxpSp3gKPiuYfSWopkLQ4hw=="],
|
||||
|
||||
"@babel/helper-module-imports": ["@babel/helper-module-imports@7.28.6", "http://registry.npmjs.org/@babel/helper-module-imports/-/helper-module-imports-7.28.6.tgz", { "dependencies": { "@babel/traverse": "^7.28.6", "@babel/types": "^7.28.6" } }, "sha512-l5XkZK7r7wa9LucGw9LwZyyCUscb4x37JWTPz7swwFE/0FMQAGpiWUZn8u9DzkSBWEcK25jmvubfpw2dnAMdbw=="],
|
||||
|
||||
"@babel/helper-module-transforms": ["@babel/helper-module-transforms@7.28.6", "http://registry.npmjs.org/@babel/helper-module-transforms/-/helper-module-transforms-7.28.6.tgz", { "dependencies": { "@babel/helper-module-imports": "^7.28.6", "@babel/helper-validator-identifier": "^7.28.5", "@babel/traverse": "^7.28.6" }, "peerDependencies": { "@babel/core": "^7.0.0" } }, "sha512-67oXFAYr2cDLDVGLXTEABjdBJZ6drElUSI7WKp70NrpyISso3plG9SAGEF6y7zbha/wOzUByWWTJvEDVNIUGcA=="],
|
||||
|
||||
"@babel/helper-string-parser": ["@babel/helper-string-parser@7.27.1", "http://registry.npmjs.org/@babel/helper-string-parser/-/helper-string-parser-7.27.1.tgz", {}, "sha512-qMlSxKbpRlAridDExk92nSobyDdpPijUq2DW6oDnUqd0iOGxmQjyqhMIihI9+zv4LPyZdRje2cavWPbCbWm3eA=="],
|
||||
|
||||
"@babel/helper-validator-identifier": ["@babel/helper-validator-identifier@7.28.5", "http://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.28.5.tgz", {}, "sha512-qSs4ifwzKJSV39ucNjsvc6WVHs6b7S03sOh2OcHF9UHfVPqWWALUsNUVzhSBiItjRZoLHx7nIarVjqKVusUZ1Q=="],
|
||||
|
||||
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"@babel/parser": ["@babel/parser@7.29.2", "http://registry.npmjs.org/@babel/parser/-/parser-7.29.2.tgz", { "dependencies": { "@babel/types": "^7.29.0" }, "bin": "./bin/babel-parser.js" }, "sha512-4GgRzy/+fsBa72/RZVJmGKPmZu9Byn8o4MoLpmNe1m8ZfYnz5emHLQz3U4gLud6Zwl0RZIcgiLD7Uq7ySFuDLA=="],
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@@ -94,23 +106,23 @@
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"@eslint-community/regexpp": ["@eslint-community/regexpp@4.12.2", "http://registry.npmjs.org/@eslint-community/regexpp/-/regexpp-4.12.2.tgz", {}, "sha512-EriSTlt5OC9/7SXkRSCAhfSxxoSUgBm33OH+IkwbdpgoqsSsUg7y3uh+IICI/Qg4BBWr3U2i39RpmycbxMq4ew=="],
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"@eslint/config-array": ["@eslint/config-array@0.21.2", "http://registry.npmjs.org/@eslint/config-array/-/config-array-0.21.2.tgz", { "dependencies": { "@eslint/object-schema": "^2.1.7", "debug": "^4.3.1", "minimatch": "^3.1.5" } }, "sha512-nJl2KGTlrf9GjLimgIru+V/mzgSK0ABCDQRvxw5BjURL7WfH5uoWmizbH7QB6MmnMBd8cIC9uceWnezL1VZWWw=="],
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"@eslint/config-array": ["@eslint/config-array@0.23.5", "http://registry.npmjs.org/@eslint/config-array/-/config-array-0.23.5.tgz", { "dependencies": { "@eslint/object-schema": "^3.0.5", "debug": "^4.3.1", "minimatch": "^10.2.4" } }, "sha512-Y3kKLvC1dvTOT+oGlqNQ1XLqK6D1HU2YXPc52NmAlJZbMMWDzGYXMiPRJ8TYD39muD/OTjlZmNJ4ib7dvSrMBA=="],
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"@eslint/config-helpers": ["@eslint/config-helpers@0.4.2", "http://registry.npmjs.org/@eslint/config-helpers/-/config-helpers-0.4.2.tgz", { "dependencies": { "@eslint/core": "^0.17.0" } }, "sha512-gBrxN88gOIf3R7ja5K9slwNayVcZgK6SOUORm2uBzTeIEfeVaIhOpCtTox3P6R7o2jLFwLFTLnC7kU/RGcYEgw=="],
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"@eslint/config-helpers": ["@eslint/config-helpers@0.5.5", "http://registry.npmjs.org/@eslint/config-helpers/-/config-helpers-0.5.5.tgz", { "dependencies": { "@eslint/core": "^1.2.1" } }, "sha512-eIJYKTCECbP/nsKaaruF6LW967mtbQbsw4JTtSVkUQc9MneSkbrgPJAbKl9nWr0ZeowV8BfsarBmPpBzGelA2w=="],
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"@eslint/core": ["@eslint/core@0.17.0", "http://registry.npmjs.org/@eslint/core/-/core-0.17.0.tgz", { "dependencies": { "@types/json-schema": "^7.0.15" } }, "sha512-yL/sLrpmtDaFEiUj1osRP4TI2MDz1AddJL+jZ7KSqvBuliN4xqYY54IfdN8qD8Toa6g1iloph1fxQNkjOxrrpQ=="],
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"@eslint/core": ["@eslint/core@1.2.1", "http://registry.npmjs.org/@eslint/core/-/core-1.2.1.tgz", { "dependencies": { "@types/json-schema": "^7.0.15" } }, "sha512-MwcE1P+AZ4C6DWlpin/OmOA54mmIZ/+xZuJiQd4SyB29oAJjN30UW9wkKNptW2ctp4cEsvhlLY/CsQ1uoHDloQ=="],
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"@eslint/js": ["@eslint/js@9.39.4", "http://registry.npmjs.org/@eslint/js/-/js-9.39.4.tgz", {}, "sha512-nE7DEIchvtiFTwBw4Lfbu59PG+kCofhjsKaCWzxTpt4lfRjRMqG6uMBzKXuEcyXhOHoUp9riAm7/aWYGhXZ9cw=="],
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"@eslint/js": ["@eslint/js@10.0.1", "http://registry.npmjs.org/@eslint/js/-/js-10.0.1.tgz", { "peerDependencies": { "eslint": "^10.0.0" }, "optionalPeers": ["eslint"] }, "sha512-zeR9k5pd4gxjZ0abRoIaxdc7I3nDktoXZk2qOv9gCNWx3mVwEn32VRhyLaRsDiJjTs0xq/T8mfPtyuXu7GWBcA=="],
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"@eslint/object-schema": ["@eslint/object-schema@3.0.5", "http://registry.npmjs.org/@eslint/object-schema/-/object-schema-3.0.5.tgz", {}, "sha512-vqTaUEgxzm+YDSdElad6PiRoX4t8VGDjCtt05zn4nU810UIx/uNEV7/lZJ6KwFThKZOzOxzXy48da+No7HZaMw=="],
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"@eslint/plugin-kit": ["@eslint/plugin-kit@0.4.1", "http://registry.npmjs.org/@eslint/plugin-kit/-/plugin-kit-0.4.1.tgz", { "dependencies": { "@eslint/core": "^0.17.0", "levn": "^0.4.1" } }, "sha512-43/qtrDUokr7LJqoF2c3+RInu/t4zfrpYdoSDfYyhg52rwLV6TnOvdG4fXm7IkSB3wErkcmJS9iEhjVtOSEjjA=="],
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"@eslint/plugin-kit": ["@eslint/plugin-kit@0.7.1", "http://registry.npmjs.org/@eslint/plugin-kit/-/plugin-kit-0.7.1.tgz", { "dependencies": { "@eslint/core": "^1.2.1", "levn": "^0.4.1" } }, "sha512-rZAP3aVgB9ds9KOeUSL+zZ21hPmo8dh6fnIFwRQj5EAZl9gzR7wxYbYXYysAM8CTqGmUGyp2S4kUdV17MnGuWQ=="],
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"@fontsource/changa-one": ["@fontsource/changa-one@5.2.8", "http://registry.npmjs.org/@fontsource/changa-one/-/changa-one-5.2.8.tgz", {}, "sha512-gagiU8sMWLs9ejh41NmrYlGdgasSYWFegz5/+22WqYdJVS9HZbaUEXj/6jj3ZKgi+dQZT0kYI+Nha2UQGbO/mA=="],
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"@fontsource/open-sans": ["@fontsource/open-sans@5.2.7", "", {}, "sha512-8yfgDYjE5O0vmTPdrcjV35y4yMnctsokmi9gN49Gcsr0sjzkMkR97AnKDe6OqZh2SFkYlR28fxOvi21bYEgMSw=="],
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"@fontsource/open-sans": ["@fontsource/open-sans@5.2.7", "http://registry.npmjs.org/@fontsource/open-sans/-/open-sans-5.2.7.tgz", {}, "sha512-8yfgDYjE5O0vmTPdrcjV35y4yMnctsokmi9gN49Gcsr0sjzkMkR97AnKDe6OqZh2SFkYlR28fxOvi21bYEgMSw=="],
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"@fontsource/rajdhani": ["@fontsource/rajdhani@5.2.7", "http://registry.npmjs.org/@fontsource/rajdhani/-/rajdhani-5.2.7.tgz", {}, "sha512-7Gy10U688fCdeFfYKebUF2TZotdgH/ghKyMsseXPmB60lpaUHC8aoCSJl5/OpZ+KHKSU2TqBfKfteVkcIXxTAQ=="],
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@@ -126,6 +138,8 @@
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"@jridgewell/gen-mapping": ["@jridgewell/gen-mapping@0.3.13", "http://registry.npmjs.org/@jridgewell/gen-mapping/-/gen-mapping-0.3.13.tgz", { "dependencies": { "@jridgewell/sourcemap-codec": "^1.5.0", "@jridgewell/trace-mapping": "^0.3.24" } }, "sha512-2kkt/7niJ6MgEPxF0bYdQ6etZaA+fQvDcLKckhy1yIQOzaoKjBBjSj63/aLVjYE3qhRt5dvM+uUyfCg6UKCBbA=="],
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"@jridgewell/remapping": ["@jridgewell/remapping@2.3.5", "http://registry.npmjs.org/@jridgewell/remapping/-/remapping-2.3.5.tgz", { "dependencies": { "@jridgewell/gen-mapping": "^0.3.5", "@jridgewell/trace-mapping": "^0.3.24" } }, "sha512-LI9u/+laYG4Ds1TDKSJW2YPrIlcVYOwi2fUC6xB43lueCjgxV4lffOCZCtYFiH6TNOX+tQKXx97T4IKHbhyHEQ=="],
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"@jridgewell/resolve-uri": ["@jridgewell/resolve-uri@3.1.2", "http://registry.npmjs.org/@jridgewell/resolve-uri/-/resolve-uri-3.1.2.tgz", {}, "sha512-bRISgCIjP20/tbWSPWMEi54QVPRZExkuD9lJL+UIxUKtwVJA8wW1Trb1jMs1RFXo1CBTNZ/5hpC9QvmKWdopKw=="],
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"@jridgewell/sourcemap-codec": ["@jridgewell/sourcemap-codec@1.5.5", "http://registry.npmjs.org/@jridgewell/sourcemap-codec/-/sourcemap-codec-1.5.5.tgz", {}, "sha512-cYQ9310grqxueWbl+WuIUIaiUaDcj7WOq5fVhEljNVgRfOUhY9fy2zTvfoqWsnebh8Sl70VScFbICvJnLKB0Og=="],
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@@ -146,15 +160,15 @@
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"@mui/utils": ["@mui/utils@9.0.0", "http://registry.npmjs.org/@mui/utils/-/utils-9.0.0.tgz", { "dependencies": { "@babel/runtime": "^7.29.2", "@mui/types": "^9.0.0", "@types/prop-types": "^15.7.15", "clsx": "^2.1.1", "prop-types": "^15.8.1", "react-is": "^19.2.4" }, "peerDependencies": { "@types/react": "^17.0.0 || ^18.0.0 || ^19.0.0", "react": "^17.0.0 || ^18.0.0 || ^19.0.0" }, "optionalPeers": ["@types/react"] }, "sha512-bQcqyg/gjULUqTuyUjSAFr6LQGLvtkNtDbJerAtoUn9kGZ0hg5QJiN1PLHMLbeFpe3te1831uq7GFl2ITokGdg=="],
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"@mui/x-charts": ["@mui/x-charts@9.0.1", "http://registry.npmjs.org/@mui/x-charts/-/x-charts-9.0.1.tgz", { "dependencies": { "@babel/runtime": "^7.28.6", "@mui/utils": "9.0.0", "@mui/x-charts-vendor": "^9.0.0", "@mui/x-internal-gestures": "^9.0.0", "@mui/x-internals": "^9.0.0", "bezier-easing": "^2.1.0", "clsx": "^2.1.1", "prop-types": "^15.8.1", "reselect": "^5.1.1", "use-sync-external-store": "^1.6.0" }, "peerDependencies": { "@emotion/react": "^11.9.0", "@emotion/styled": "^11.8.1", "@mui/material": "^7.3.0 || ^9.0.0", "@mui/system": "^7.3.0 || ^9.0.0", "react": "^17.0.0 || ^18.0.0 || ^19.0.0", "react-dom": "^17.0.0 || ^18.0.0 || ^19.0.0" }, "optionalPeers": ["@emotion/react", "@emotion/styled"] }, "sha512-0LyhlGhUm07wGJY0d0U+hSljGS1EHKWgPBsTJ/lBNGDrNc4DI9zSbp4h802LN/eLwMUVXJSI7DH2W3Ef3WsqnQ=="],
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"@mui/x-charts": ["@mui/x-charts@9.0.2", "http://registry.npmjs.org/@mui/x-charts/-/x-charts-9.0.2.tgz", { "dependencies": { "@babel/runtime": "^7.28.6", "@mui/utils": "9.0.0", "@mui/x-charts-vendor": "^9.0.0", "@mui/x-internal-gestures": "^9.0.2", "@mui/x-internals": "^9.0.0", "bezier-easing": "^2.1.0", "clsx": "^2.1.1", "prop-types": "^15.8.1", "reselect": "^5.1.1", "use-sync-external-store": "^1.6.0" }, "peerDependencies": { "@emotion/react": "^11.9.0", "@emotion/styled": "^11.8.1", "@mui/material": "^7.3.0 || ^9.0.0", "@mui/system": "^7.3.0 || ^9.0.0", "react": "^17.0.0 || ^18.0.0 || ^19.0.0", "react-dom": "^17.0.0 || ^18.0.0 || ^19.0.0" }, "optionalPeers": ["@emotion/react", "@emotion/styled"] }, "sha512-bKgjGD+uJbDN/g7tMjVmlNdm+iM4UkCJoYruQmgpQ0l+cip8Kn4kmn1iD//rZ35an+LdWaUZ4MHvMzV76D6EJw=="],
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"@mui/x-charts-vendor": ["@mui/x-charts-vendor@9.0.0", "http://registry.npmjs.org/@mui/x-charts-vendor/-/x-charts-vendor-9.0.0.tgz", { "dependencies": { "@babel/runtime": "^7.28.6", "@types/d3-array": "^3.2.2", "@types/d3-color": "^3.1.3", "@types/d3-format": "^3.0.4", "@types/d3-interpolate": "^3.0.4", "@types/d3-path": "^3.1.1", "@types/d3-scale": "^4.0.9", "@types/d3-shape": "^3.1.8", "@types/d3-time": "^3.0.4", "@types/d3-time-format": "^4.0.3", "@types/d3-timer": "^3.0.2", "d3-array": "^3.2.4", "d3-color": "^3.1.0", "d3-format": "^3.1.2", "d3-interpolate": "^3.0.1", "d3-path": "^3.1.0", "d3-scale": "^4.0.2", "d3-shape": "^3.2.0", "d3-time": "^3.1.0", "d3-time-format": "^4.1.0", "d3-timer": "^3.0.1", "flatqueue": "^3.0.0", "internmap": "^2.0.3" } }, "sha512-Do91i+fZiNj/4LN5oaGpJoutolzDBDwdfw6tHrx2LKXDMCRlaImCfreLbdbkk7dFsi9fuIP7hWiMV4vDJKPJTA=="],
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"@mui/x-internal-gestures": ["@mui/x-internal-gestures@9.0.0", "http://registry.npmjs.org/@mui/x-internal-gestures/-/x-internal-gestures-9.0.0.tgz", { "dependencies": { "@babel/runtime": "^7.28.6" } }, "sha512-+fW1EUai25GJbivGRsi3GX4GYsSvzFPvUEjmMgB4POkRBDjrEZNaLdVWfapT6DlWv/Vfbi08bYSuyvhPXGMZjw=="],
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"@mui/x-internal-gestures": ["@mui/x-internal-gestures@9.0.2", "http://registry.npmjs.org/@mui/x-internal-gestures/-/x-internal-gestures-9.0.2.tgz", { "dependencies": { "@babel/runtime": "^7.28.6" } }, "sha512-xCp99a7cSb7iH1bj4G524ooMOFe92H8m/rONCUiKyj7LvV1YUGzTfHgJysQgDCZJqHYaW7YAGLvwMUyEMZVzqQ=="],
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"@mui/x-internals": ["@mui/x-internals@9.0.0", "http://registry.npmjs.org/@mui/x-internals/-/x-internals-9.0.0.tgz", { "dependencies": { "@babel/runtime": "^7.28.6", "@mui/utils": "9.0.0", "reselect": "^5.1.1", "use-sync-external-store": "^1.6.0" }, "peerDependencies": { "react": "^17.0.0 || ^18.0.0 || ^19.0.0" } }, "sha512-E/4rdg69JjhyybpPGypCjAKSKLLnSdCFM+O6P/nkUg47+qt3uftxQEhjQO53rcn6ahHl6du/uNZ9BLgeY6kYxQ=="],
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"@napi-rs/wasm-runtime": ["@napi-rs/wasm-runtime@1.1.3", "http://registry.npmjs.org/@napi-rs/wasm-runtime/-/wasm-runtime-1.1.3.tgz", { "dependencies": { "@tybys/wasm-util": "^0.10.1" }, "peerDependencies": { "@emnapi/core": "^1.7.1", "@emnapi/runtime": "^1.7.1" } }, "sha512-xK9sGVbJWYb08+mTJt3/YV24WxvxpXcXtP6B172paPZ+Ts69Re9dAr7lKwJoeIx8OoeuimEiRZ7umkiUVClmmQ=="],
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"@napi-rs/wasm-runtime": ["@napi-rs/wasm-runtime@1.1.4", "", { "dependencies": { "@tybys/wasm-util": "^0.10.1" }, "peerDependencies": { "@emnapi/core": "^1.7.1", "@emnapi/runtime": "^1.7.1" } }, "sha512-3NQNNgA1YSlJb/kMH1ildASP9HW7/7kYnRI2szWJaofaS1hWmbGI4H+d3+22aGzXXN9IJ+n+GiFVcGipJP18ow=="],
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"@nodelib/fs.scandir": ["@nodelib/fs.scandir@2.1.5", "http://registry.npmjs.org/@nodelib/fs.scandir/-/fs.scandir-2.1.5.tgz", { "dependencies": { "@nodelib/fs.stat": "2.0.5", "run-parallel": "^1.1.9" } }, "sha512-vq24Bq3ym5HEQm2NKCr3yXDwjc7vTsEThRDnkp2DK9p1uqLR+DHurm/NOTo0KG7HYHU7eppKZj3MyqYuMBf62g=="],
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||||
|
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@@ -162,7 +176,7 @@
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"@nodelib/fs.walk": ["@nodelib/fs.walk@1.2.8", "http://registry.npmjs.org/@nodelib/fs.walk/-/fs.walk-1.2.8.tgz", { "dependencies": { "@nodelib/fs.scandir": "2.1.5", "fastq": "^1.6.0" } }, "sha512-oGB+UxlgWcgQkgwo8GcEGwemoTFt3FIO9ababBmaGwXIoBKZ+GTy0pP185beGg7Llih/NSHSV2XAs1lnznocSg=="],
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"@oxc-project/types": ["@oxc-project/types@0.124.0", "http://registry.npmjs.org/@oxc-project/types/-/types-0.124.0.tgz", {}, "sha512-VBFWMTBvHxS11Z5Lvlr3IWgrwhMTXV+Md+EQF0Xf60+wAdsGFTBx7X7K/hP4pi8N7dcm1RvcHwDxZ16Qx8keUg=="],
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"@oxc-project/types": ["@oxc-project/types@0.126.0", "", {}, "sha512-oGfVtjAgwQVVpfBrbtk4e1XDyWHRFta6BS3GWVzrF8xYBT2VGQAk39yJS/wFSMrZqoiCU4oghT3Ch0HaHGIHcQ=="],
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"@parcel/watcher": ["@parcel/watcher@2.5.6", "http://registry.npmjs.org/@parcel/watcher/-/watcher-2.5.6.tgz", { "dependencies": { "detect-libc": "^2.0.3", "is-glob": "^4.0.3", "node-addon-api": "^7.0.0", "picomatch": "^4.0.3" }, "optionalDependencies": { "@parcel/watcher-android-arm64": "2.5.6", "@parcel/watcher-darwin-arm64": "2.5.6", "@parcel/watcher-darwin-x64": "2.5.6", "@parcel/watcher-freebsd-x64": "2.5.6", "@parcel/watcher-linux-arm-glibc": "2.5.6", "@parcel/watcher-linux-arm-musl": "2.5.6", "@parcel/watcher-linux-arm64-glibc": "2.5.6", "@parcel/watcher-linux-arm64-musl": "2.5.6", "@parcel/watcher-linux-x64-glibc": "2.5.6", "@parcel/watcher-linux-x64-musl": "2.5.6", "@parcel/watcher-win32-arm64": "2.5.6", "@parcel/watcher-win32-ia32": "2.5.6", "@parcel/watcher-win32-x64": "2.5.6" } }, "sha512-tmmZ3lQxAe/k/+rNnXQRawJ4NjxO2hqiOLTHvWchtGZULp4RyFeh6aU4XdOYBFe2KE1oShQTv4AblOs2iOrNnQ=="],
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@@ -196,43 +210,43 @@
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"@popperjs/core": ["@popperjs/core@2.11.8", "http://registry.npmjs.org/@popperjs/core/-/core-2.11.8.tgz", {}, "sha512-P1st0aksCrn9sGZhp8GMYwBnQsbvAWsZAX44oXNNvLHGqAOcoVxmjZiohstwQ7SqKnbR47akdNi+uleWD8+g6A=="],
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"@rolldown/binding-android-arm64": ["@rolldown/binding-android-arm64@1.0.0-rc.15", "http://registry.npmjs.org/@rolldown/binding-android-arm64/-/binding-android-arm64-1.0.0-rc.15.tgz", { "os": "android", "cpu": "arm64" }, "sha512-YYe6aWruPZDtHNpwu7+qAHEMbQ/yRl6atqb/AhznLTnD3UY99Q1jE7ihLSahNWkF4EqRPVC4SiR4O0UkLK02tA=="],
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"@rolldown/binding-android-arm64": ["@rolldown/binding-android-arm64@1.0.0-rc.16", "", { "os": "android", "cpu": "arm64" }, "sha512-rhY3k7Bsae9qQfOtph2Pm2jZEA+s8Gmjoz4hhmx70K9iMQ/ddeae+xhRQcM5IuVx5ry1+bGfkvMn7D6MJggVSA=="],
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@@ -256,6 +270,8 @@
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@@ -268,20 +284,8 @@
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"@typescript-eslint/visitor-keys": ["@typescript-eslint/visitor-keys@8.58.1", "http://registry.npmjs.org/@typescript-eslint/visitor-keys/-/visitor-keys-8.58.1.tgz", { "dependencies": { "@typescript-eslint/types": "8.58.1", "eslint-visitor-keys": "^5.0.0" } }, "sha512-y+vH7QE8ycjoa0bWciFg7OpFcipUuem1ujhrdLtq1gByKwfbC7bPeKsiny9e0urg93DqwGcHey+bGRKCnF1nZQ=="],
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@@ -290,8 +294,6 @@
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"ansi-styles": ["ansi-styles@4.3.0", "http://registry.npmjs.org/ansi-styles/-/ansi-styles-4.3.0.tgz", { "dependencies": { "color-convert": "^2.0.1" } }, "sha512-zbB9rCJAT1rbjiVDb2hqKFHNYLxgtk8NURxZ3IZwD3F6NtxbXZQCnnSi1Lkx+IDohdPlFp222wVALIheZJQSEg=="],
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"argparse": ["argparse@2.0.1", "http://registry.npmjs.org/argparse/-/argparse-2.0.1.tgz", {}, "sha512-8+9WqebbFzpX9OR+Wa6O29asIogeRMzcGtAINdpMHHyAg10f05aSFVBbcEqGf/PXw1EjAZ+q2/bEBg3DvurK3Q=="],
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@@ -316,12 +318,16 @@
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"bezier-easing": ["bezier-easing@2.1.0", "http://registry.npmjs.org/bezier-easing/-/bezier-easing-2.1.0.tgz", {}, "sha512-gbIqZ/eslnUFC1tjEvtz0sgx+xTK20wDnYMIA27VA04R7w6xxXQPZDbibjA9DTWZRA2CXtwHykkVzlCaAJAZig=="],
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"brace-expansion": ["brace-expansion@1.1.11", "http://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz", { "dependencies": { "balanced-match": "^1.0.0", "concat-map": "0.0.1" } }, "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA=="],
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"braces": ["braces@3.0.3", "http://registry.npmjs.org/braces/-/braces-3.0.3.tgz", { "dependencies": { "fill-range": "^7.1.1" } }, "sha512-yQbXgO/OSZVD2IsiLlro+7Hf6Q18EJrKSEsdoMzKePKXct3gvD8oLcOQdIzGupr5Fj+EDe8gO/lxc1BzfMpxvA=="],
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"browserslist": ["browserslist@4.28.2", "http://registry.npmjs.org/browserslist/-/browserslist-4.28.2.tgz", { "dependencies": { "baseline-browser-mapping": "^2.10.12", "caniuse-lite": "^1.0.30001782", "electron-to-chromium": "^1.5.328", "node-releases": "^2.0.36", "update-browserslist-db": "^1.2.3" }, "bin": { "browserslist": "cli.js" } }, "sha512-48xSriZYYg+8qXna9kwqjIVzuQxi+KYWp2+5nCYnYKPTr0LvD89Jqk2Or5ogxz0NUMfIjhh2lIUX/LyX9B4oIg=="],
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"call-bind-apply-helpers": ["call-bind-apply-helpers@1.0.2", "http://registry.npmjs.org/call-bind-apply-helpers/-/call-bind-apply-helpers-1.0.2.tgz", { "dependencies": { "es-errors": "^1.3.0", "function-bind": "^1.1.2" } }, "sha512-Sp1ablJ0ivDkSzjcaJdxEunN5/XvksFJ2sMBFfq6x0ryhQV/2b/KwFe21cMpmHtPOSij8K99/wSfoEuTObmuMQ=="],
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@@ -330,19 +336,15 @@
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"caniuse-lite": ["caniuse-lite@1.0.30001788", "http://registry.npmjs.org/caniuse-lite/-/caniuse-lite-1.0.30001788.tgz", {}, "sha512-6q8HFp+lOQtcf7wBK+uEenxymVWkGKkjFpCvw5W25cmMwEDU45p1xQFBQv8JDlMMry7eNxyBaR+qxgmTUZkIRQ=="],
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"chokidar": ["chokidar@4.0.3", "http://registry.npmjs.org/chokidar/-/chokidar-4.0.3.tgz", { "dependencies": { "readdirp": "^4.0.1" } }, "sha512-Qgzu8kfBvo+cA4962jnP1KkS6Dop5NS6g7R5LFYJr4b8Ub94PPQXUksCw9PvXoeXPRRddRNC5C1JQUR2SMGtnA=="],
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"clsx": ["clsx@2.1.1", "http://registry.npmjs.org/clsx/-/clsx-2.1.1.tgz", {}, "sha512-eYm0QWBtUrBWZWG0d386OGAw16Z995PiOVo2B7bjWSbHedGl5e0ZWaq65kOGgUSNesEIDkB9ISbTg/JK9dhCZA=="],
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"color-name": ["color-name@1.1.4", "http://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz", {}, "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA=="],
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"concat-map": ["concat-map@0.0.1", "http://registry.npmjs.org/concat-map/-/concat-map-0.0.1.tgz", {}, "sha512-/Srv4dswyQNBfohGpz9o6Yb3Gz3SrUDqBH5rTuhGR7ahtlbYKnVxw2bCFMRljaA7EXHaXZ8wsHdodFvbkhKmqg=="],
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"convert-source-map": ["convert-source-map@1.9.0", "http://registry.npmjs.org/convert-source-map/-/convert-source-map-1.9.0.tgz", {}, "sha512-ASFBup0Mz1uyiIjANan1jzLQami9z1PoYSZCiiYW2FczPbenXc45FZdBZLzOT+r6+iciuEModtmCti+hjaAk0A=="],
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"convert-source-map": ["convert-source-map@2.0.0", "http://registry.npmjs.org/convert-source-map/-/convert-source-map-2.0.0.tgz", {}, "sha512-Kvp459HrV2FEJ1CAsi1Ku+MY3kasH19TFykTz2xWmMeq6bk2NU3XXvfJ+Q61m0xktWwt+1HSYf3JZsTms3aRJg=="],
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"cosmiconfig": ["cosmiconfig@7.1.0", "http://registry.npmjs.org/cosmiconfig/-/cosmiconfig-7.1.0.tgz", { "dependencies": { "@types/parse-json": "^4.0.0", "import-fresh": "^3.2.1", "parse-json": "^5.0.0", "path-type": "^4.0.0", "yaml": "^1.10.0" } }, "sha512-AdmX6xUzdNASswsFtmwSt7Vj8po9IuqXm0UXz7QKPuEUmPB4XyjGfaAr2PSuELMwkRMVH1EpIkX5bTZGRB3eCA=="],
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@@ -392,6 +394,8 @@
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"error-ex": ["error-ex@1.3.4", "http://registry.npmjs.org/error-ex/-/error-ex-1.3.4.tgz", { "dependencies": { "is-arrayish": "^0.2.1" } }, "sha512-sqQamAnR14VgCr1A618A3sGrygcpK+HEbenA/HiEAkkUwcZIIB/tgWqHFxWgOyDh4nB4JCRimh79dR5Ywc9MDQ=="],
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@@ -410,15 +414,17 @@
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@@ -470,6 +476,8 @@
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@@ -478,7 +486,7 @@
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"globalthis": ["globalthis@1.0.4", "http://registry.npmjs.org/globalthis/-/globalthis-1.0.4.tgz", { "dependencies": { "define-properties": "^1.2.1", "gopd": "^1.0.1" } }, "sha512-DpLKbNU4WylpxJykQujfCcwYWiV/Jhm50Goo0wrVILAv5jOr9d+H+UR3PhSCD2rCCEIg0uc+G+muBTwD54JhDQ=="],
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@@ -486,8 +494,6 @@
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"has-property-descriptors": ["has-property-descriptors@1.0.2", "http://registry.npmjs.org/has-property-descriptors/-/has-property-descriptors-1.0.2.tgz", { "dependencies": { "es-define-property": "^1.0.0" } }, "sha512-55JNKuIW+vq4Ke1BjOTjM2YctQIvCT7GFzHwmfZPGo5wnrgkid0YQtnAleFSqumZm4az3n2BS+erby5ipJdgrg=="],
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@@ -498,9 +504,13 @@
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"hermes-estree": ["hermes-estree@0.25.1", "http://registry.npmjs.org/hermes-estree/-/hermes-estree-0.25.1.tgz", {}, "sha512-0wUoCcLp+5Ev5pDW2OriHC2MJCbwLwuRx+gAqMTOkGKJJiBCLjtrvy4PWUGn6MIVefecRpzoOZ/UV6iGdOr+Cw=="],
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"hermes-parser": ["hermes-parser@0.25.1", "http://registry.npmjs.org/hermes-parser/-/hermes-parser-0.25.1.tgz", { "dependencies": { "hermes-estree": "0.25.1" } }, "sha512-6pEjquH3rqaI6cYAXYPcz9MS4rY6R4ngRgrgfDshRptUZIc3lw0MCIJIGDj9++mfySOuPTHB4nrSW99BCvOPIA=="],
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"hoist-non-react-statics": ["hoist-non-react-statics@3.3.2", "http://registry.npmjs.org/hoist-non-react-statics/-/hoist-non-react-statics-3.3.2.tgz", { "dependencies": { "react-is": "^16.7.0" } }, "sha512-/gGivxi8JPKWNm/W0jSmzcMPpfpPLc3dY/6GxhX2hQ9iGj3aDfklV4ET7NjKpSinLpJ5vafa9iiGIEZg10SfBw=="],
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"howler": ["howler@2.1.2", "http://registry.npmjs.org/howler/-/howler-2.1.2.tgz", {}, "sha512-oKrTFaVXsDRoB/jik7cEpWKTj7VieoiuzMYJ7E/EU5ayvmpRhumCv3YQ3823zi9VTJkSWAhbryHnlZAionGAJg=="],
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"howler": ["howler@2.2.4", "http://registry.npmjs.org/howler/-/howler-2.2.4.tgz", {}, "sha512-iARIBPgcQrwtEr+tALF+rapJ8qSc+Set2GJQl7xT1MQzWaVkFebdJhR3alVlSiUf5U7nAANKuj3aWpwerocD5w=="],
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"ignore": ["ignore@5.3.2", "http://registry.npmjs.org/ignore/-/ignore-5.3.2.tgz", {}, "sha512-hsBTNUqQTDwkWtcdYI2i06Y/nUBEsNEDJKjWdigLvegy8kDuJAS8uRlpkkcQpyEXL0Z/pjDy5HBmMjRCJ2gq+g=="],
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@@ -586,6 +596,8 @@
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"json-stable-stringify-without-jsonify": ["json-stable-stringify-without-jsonify@1.0.1", "http://registry.npmjs.org/json-stable-stringify-without-jsonify/-/json-stable-stringify-without-jsonify-1.0.1.tgz", {}, "sha512-Bdboy+l7tA3OGW6FjyFHWkP5LuByj1Tk33Ljyq0axyzdk9//JSi2u3fP1QSmd1KNwq6VOKYGlAu87CisVir6Pw=="],
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"jsx-ast-utils": ["jsx-ast-utils@3.3.5", "http://registry.npmjs.org/jsx-ast-utils/-/jsx-ast-utils-3.3.5.tgz", { "dependencies": { "array-includes": "^3.1.6", "array.prototype.flat": "^1.3.1", "object.assign": "^4.1.4", "object.values": "^1.1.6" } }, "sha512-ZZow9HBI5O6EPgSJLUb8n2NKgmVWTwCvHGwFuJlMjvLFqlGG6pjirPhtdsseaLZjSibD8eegzmYpUZwoIlj2cQ=="],
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@@ -622,10 +634,10 @@
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"lodash": ["lodash@4.18.1", "http://registry.npmjs.org/lodash/-/lodash-4.18.1.tgz", {}, "sha512-dMInicTPVE8d1e5otfwmmjlxkZoUpiVLwyeTdUsi/Caj/gfzzblBcCE5sRHV/AsjuCmxWrte2TNGSYuCeCq+0Q=="],
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"loose-envify": ["loose-envify@1.4.0", "http://registry.npmjs.org/loose-envify/-/loose-envify-1.4.0.tgz", { "dependencies": { "js-tokens": "^3.0.0 || ^4.0.0" }, "bin": "cli.js" }, "sha512-lyuxPGr/Wfhrlem2CL/UcnUc1zcqKAImBDzukY7Y5F/yQiNdko6+fRLevlw1HgMySw7f611UIY408EtxRSoK3Q=="],
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"lru-cache": ["lru-cache@5.1.1", "http://registry.npmjs.org/lru-cache/-/lru-cache-5.1.1.tgz", { "dependencies": { "yallist": "^3.0.2" } }, "sha512-KpNARQA3Iwv+jTA0utUVVbrh+Jlrr1Fv0e56GGzAFOXN7dk/FviaDW8LHmK52DlcH4WP2n6gI8vN1aesBFgo9w=="],
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"math-intrinsics": ["math-intrinsics@1.1.0", "http://registry.npmjs.org/math-intrinsics/-/math-intrinsics-1.1.0.tgz", {}, "sha512-/IXtbwEk5HTPyEwyKX6hGkYXxM9nbj64B+ilVJnC/R6B0pH5G4V3b0pVbL7DBj4tkhBAppbQUlf6F6Xl9LHu1g=="],
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"merge2": ["merge2@1.4.1", "http://registry.npmjs.org/merge2/-/merge2-1.4.1.tgz", {}, "sha512-8q7VEgMJW4J8tcfVPy8g09NcQwZdbwFEqhe/WZkoIzjn/3TGDwtOCYtXGxA3O8tPzpczCCDgv+P2P5y00ZJOOg=="],
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@@ -646,6 +658,8 @@
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"node-releases": ["node-releases@2.0.37", "http://registry.npmjs.org/node-releases/-/node-releases-2.0.37.tgz", {}, "sha512-1h5gKZCF+pO/o3Iqt5Jp7wc9rH3eJJ0+nh/CIoiRwjRxde/hAHyLPXYN4V3CqKAbiZPSeJFSWHmJsbkicta0Eg=="],
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@@ -686,11 +700,11 @@
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"postcss": ["postcss@8.5.9", "http://registry.npmjs.org/postcss/-/postcss-8.5.9.tgz", { "dependencies": { "nanoid": "^3.3.11", "picocolors": "^1.1.1", "source-map-js": "^1.2.1" } }, "sha512-7a70Nsot+EMX9fFU3064K/kdHWZqGVY+BADLyXc8Dfv+mTLLVl6JzJpPaCZ2kQL9gIJvKXSLMHhqdRRjwQeFtw=="],
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"prelude-ls": ["prelude-ls@1.2.1", "http://registry.npmjs.org/prelude-ls/-/prelude-ls-1.2.1.tgz", {}, "sha512-vkcDPrRZo1QZLbn5RLGPpg/WmIQ65qoWWhcGKf/b5eplkkarX0m9z8ppCat4mlOqUsWpyNuYgO3VRyrYHSzX5g=="],
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"prop-types": ["prop-types@15.7.2", "http://registry.npmjs.org/prop-types/-/prop-types-15.7.2.tgz", { "dependencies": { "loose-envify": "^1.4.0", "object-assign": "^4.1.1", "react-is": "^16.8.1" } }, "sha512-8QQikdH7//R2vurIJSutZ1smHYTcLpRWEOlHnzcWHmBYrOGUysKwSsrC89BCiFj3CbrfJ/nXFdJepOVrY1GCHQ=="],
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"punycode": ["punycode@2.3.1", "http://registry.npmjs.org/punycode/-/punycode-2.3.1.tgz", {}, "sha512-vYt7UD1U9Wg6138shLtLOvdAu+8DsC/ilFtEVHcH+wydcSpNE20AfSOduf6MkRFahL5FY7X1oU7nKVZFtfq8Fg=="],
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@@ -718,7 +732,7 @@
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"rolldown": ["rolldown@1.0.0-rc.16", "", { "dependencies": { "@oxc-project/types": "=0.126.0", "@rolldown/pluginutils": "1.0.0-rc.16" }, "optionalDependencies": { "@rolldown/binding-android-arm64": "1.0.0-rc.16", "@rolldown/binding-darwin-arm64": "1.0.0-rc.16", "@rolldown/binding-darwin-x64": "1.0.0-rc.16", "@rolldown/binding-freebsd-x64": "1.0.0-rc.16", "@rolldown/binding-linux-arm-gnueabihf": "1.0.0-rc.16", "@rolldown/binding-linux-arm64-gnu": "1.0.0-rc.16", "@rolldown/binding-linux-arm64-musl": "1.0.0-rc.16", "@rolldown/binding-linux-ppc64-gnu": "1.0.0-rc.16", "@rolldown/binding-linux-s390x-gnu": "1.0.0-rc.16", "@rolldown/binding-linux-x64-gnu": "1.0.0-rc.16", "@rolldown/binding-linux-x64-musl": "1.0.0-rc.16", "@rolldown/binding-openharmony-arm64": "1.0.0-rc.16", "@rolldown/binding-wasm32-wasi": "1.0.0-rc.16", "@rolldown/binding-win32-arm64-msvc": "1.0.0-rc.16", "@rolldown/binding-win32-x64-msvc": "1.0.0-rc.16" }, "bin": { "rolldown": "bin/cli.mjs" } }, "sha512-rzi5WqKzEZw3SooTt7cgm4eqIoujPIyGcJNGFL7iPEuajQw7vxMHUkXylu4/vhCkJGXsgRmxqMKXUpT6FEgl0g=="],
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@@ -774,8 +788,6 @@
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@@ -798,15 +808,15 @@
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@@ -822,35 +832,31 @@
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"eslint-plugin-react/prop-types": ["prop-types@15.8.1", "http://registry.npmjs.org/prop-types/-/prop-types-15.8.1.tgz", { "dependencies": { "loose-envify": "^1.4.0", "object-assign": "^4.1.1", "react-is": "^16.13.1" } }, "sha512-oj87CgZICdulUohogVAR7AjlC0327U4el4L6eAvOqCeudMDVU0NThNaV+b9Df4dXgSP1gXMTnPdhfe/2qDH5cg=="],
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"eslint/espree": ["espree@11.2.0", "http://registry.npmjs.org/espree/-/espree-11.2.0.tgz", { "dependencies": { "acorn": "^8.16.0", "acorn-jsx": "^5.3.2", "eslint-visitor-keys": "^5.0.1" } }, "sha512-7p3DrVEIopW1B1avAGLuCSh1jubc01H2JHc8B4qqGblmg5gI9yumBgACjWo4JlIc04ufug4xJ3SQI8HkS/Rgzw=="],
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"eslint/minimatch": ["minimatch@10.2.5", "http://registry.npmjs.org/minimatch/-/minimatch-10.2.5.tgz", { "dependencies": { "brace-expansion": "^5.0.5" } }, "sha512-MULkVLfKGYDFYejP07QOurDLLQpcjk7Fw+7jXS2R2czRQzR56yHRveU5NDJEOviH+hETZKSkIk5c+T23GjFUMg=="],
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@@ -858,30 +864,16 @@
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|
||||
"@eslint/config-array/minimatch/brace-expansion": ["brace-expansion@5.0.5", "http://registry.npmjs.org/brace-expansion/-/brace-expansion-5.0.5.tgz", { "dependencies": { "balanced-match": "^4.0.2" } }, "sha512-VZznLgtwhn+Mact9tfiwx64fA9erHH/MCXEUfB/0bX/6Fz6ny5EGTXYltMocqg4xFAQZtnO3DHWWXi8RiuN7cQ=="],
|
||||
|
||||
"@mui/material/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
"eslint/minimatch/brace-expansion": ["brace-expansion@5.0.5", "http://registry.npmjs.org/brace-expansion/-/brace-expansion-5.0.5.tgz", { "dependencies": { "balanced-match": "^4.0.2" } }, "sha512-VZznLgtwhn+Mact9tfiwx64fA9erHH/MCXEUfB/0bX/6Fz6ny5EGTXYltMocqg4xFAQZtnO3DHWWXi8RiuN7cQ=="],
|
||||
|
||||
"@mui/private-theming/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
"@eslint/config-array/minimatch/brace-expansion/balanced-match": ["balanced-match@4.0.4", "http://registry.npmjs.org/balanced-match/-/balanced-match-4.0.4.tgz", {}, "sha512-BLrgEcRTwX2o6gGxGOCNyMvGSp35YofuYzw9h1IMTRmKqttAZZVU67bdb9Pr2vUHA8+j3i2tJfjO6C6+4myGTA=="],
|
||||
|
||||
"@mui/styled-engine/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
|
||||
"@mui/system/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
|
||||
"@mui/utils/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
|
||||
"@mui/x-charts/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
|
||||
"@typescript-eslint/typescript-estree/minimatch/brace-expansion": ["brace-expansion@5.0.5", "http://registry.npmjs.org/brace-expansion/-/brace-expansion-5.0.5.tgz", { "dependencies": { "balanced-match": "^4.0.2" } }, "sha512-VZznLgtwhn+Mact9tfiwx64fA9erHH/MCXEUfB/0bX/6Fz6ny5EGTXYltMocqg4xFAQZtnO3DHWWXi8RiuN7cQ=="],
|
||||
|
||||
"eslint-plugin-react/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
|
||||
"react-transition-group/prop-types/react-is": ["react-is@16.13.1", "http://registry.npmjs.org/react-is/-/react-is-16.13.1.tgz", {}, "sha512-24e6ynE2H+OKt4kqsOvNd8kBpV65zoxbA4BVsEOB3ARVWQki/DHzaUoC5KuON/BiccDaCCTZBuOcfZs70kR8bQ=="],
|
||||
|
||||
"@typescript-eslint/typescript-estree/minimatch/brace-expansion/balanced-match": ["balanced-match@4.0.4", "http://registry.npmjs.org/balanced-match/-/balanced-match-4.0.4.tgz", {}, "sha512-BLrgEcRTwX2o6gGxGOCNyMvGSp35YofuYzw9h1IMTRmKqttAZZVU67bdb9Pr2vUHA8+j3i2tJfjO6C6+4myGTA=="],
|
||||
"eslint/minimatch/brace-expansion/balanced-match": ["balanced-match@4.0.4", "http://registry.npmjs.org/balanced-match/-/balanced-match-4.0.4.tgz", {}, "sha512-BLrgEcRTwX2o6gGxGOCNyMvGSp35YofuYzw9h1IMTRmKqttAZZVU67bdb9Pr2vUHA8+j3i2tJfjO6C6+4myGTA=="],
|
||||
}
|
||||
}
|
||||
|
||||
10
compose.yaml
10
compose.yaml
@@ -11,6 +11,8 @@ services:
|
||||
SERVER_NAME: ${SERVER_NAME:-:80}
|
||||
APP_ENV: prod
|
||||
APP_SECRET: ${APP_SECRET}
|
||||
APP_PUBLIC_HOSTNAME: ${APP_PUBLIC_HOSTNAME:-localhost}
|
||||
APP_CONTACT_MAIL_ADDRESS: ${APP_CONTACT_MAIL_ADDRESS:-7system7@gmail.com}
|
||||
DATABASE_URL: >-
|
||||
postgresql://${POSTGRES_USER}:${POSTGRES_PASSWORD}@db:5432/${POSTGRES_DB}?serverVersion=${POSTGRES_VERSION}&charset=utf8
|
||||
POSTGRES_URL: db
|
||||
@@ -31,6 +33,11 @@ services:
|
||||
MINIO_ROOT_PASSWORD: ${MINIO_ROOT_PASSWORD}
|
||||
MINIO_ENDPOINT: http://minio:9000
|
||||
MINIO_PUBLIC_URL: ${MINIO_PUBLIC_URL:-http://localhost:9000}
|
||||
# IMPORTANT: Set TRUSTED_PROXIES to your reverse proxy IP in production.
|
||||
# For Docker on same host, use: 172.17.0.1 (default bridge) or 172.16.0.0/12 (overlay network)
|
||||
# For Kubernetes or external proxy, use the proxy's IP address.
|
||||
# WARNING: Using 0.0.0.0/0 is insecure in production environments!
|
||||
TRUSTED_PROXIES: ${TRUSTED_PROXIES:-127.0.0.1}
|
||||
volumes:
|
||||
- app_var:/app/var
|
||||
- caddy_data:/data
|
||||
@@ -88,6 +95,7 @@ services:
|
||||
RELAYHOST_PASSWORD: ${MAIL_RELAYHOST_PASSWORD:-}
|
||||
volumes:
|
||||
- postfix_spool:/var/spool/postfix
|
||||
- ./docker/aliases:/tmp/aliases:ro
|
||||
db:
|
||||
image: postgres:${POSTGRES_VERSION:-18}-alpine
|
||||
restart: unless-stopped
|
||||
@@ -113,3 +121,5 @@ volumes:
|
||||
caddy_config:
|
||||
postfix_spool:
|
||||
minio_data:
|
||||
|
||||
|
||||
|
||||
194
composer.json
194
composer.json
@@ -1,94 +1,108 @@
|
||||
{
|
||||
"type": "project",
|
||||
"license": "proprietary",
|
||||
"require": {
|
||||
"php": ">=8.5",
|
||||
"ext-iconv": "*",
|
||||
"ext-json": "*",
|
||||
"doctrine/dbal": "^3.7",
|
||||
"doctrine/doctrine-bundle": ">=2.11 <2.14",
|
||||
"doctrine/doctrine-migrations-bundle": "^3.0",
|
||||
"doctrine/orm": "^2.6",
|
||||
"endroid/qr-code": "^6.1",
|
||||
"league/flysystem-aws-s3-v3": "^3.0",
|
||||
"league/flysystem-bundle": "^3.6",
|
||||
"liip/imagine-bundle": "^2.13",
|
||||
"pentatrion/vite-bundle": "^8.2",
|
||||
"scheb/2fa-backup-code": "^8.5",
|
||||
"scheb/2fa-bundle": "^8.5",
|
||||
"scheb/2fa-totp": "^8.5",
|
||||
"symfony/console": "7.4.*",
|
||||
"symfony/flex": "^2.10.0",
|
||||
"symfony/form": "7.4.*",
|
||||
"symfony/framework-bundle": "7.4.*",
|
||||
"symfony/http-client": "7.4.*",
|
||||
"symfony/mailer": "7.4.*",
|
||||
"symfony/mercure": "^0.6",
|
||||
"symfony/mercure-bundle": "*",
|
||||
"symfony/monolog-bundle": "^3.8",
|
||||
"symfony/security-bundle": "7.4.*",
|
||||
"symfony/translation": "7.4.*",
|
||||
"symfony/twig-bundle": "7.4.*",
|
||||
"symfony/validator": "7.4.*",
|
||||
"symfony/yaml": "7.4.*",
|
||||
"web-auth/webauthn-framework": "^5.2"
|
||||
"name": "splendid-bear/mineseeker",
|
||||
"version": "2026.2.1",
|
||||
"license": "GPL-3.0-or-later",
|
||||
"author": "https://www.splendidbear.org",
|
||||
"bugs": "https://source.splendidbear.org",
|
||||
"description": "This is a minesweeper game that is inspired from MSN Messenger's game.",
|
||||
"minimum-stability": "dev",
|
||||
"type": "project",
|
||||
"prefer-stable": true,
|
||||
"private": true,
|
||||
"require": {
|
||||
"php": ">=8.5",
|
||||
"ext-gd": "*",
|
||||
"ext-iconv": "*",
|
||||
"ext-json": "*",
|
||||
"doctrine/dbal": "^4.3",
|
||||
"doctrine/doctrine-bundle": "^3.2",
|
||||
"doctrine/doctrine-migrations-bundle": "^4.0",
|
||||
"doctrine/orm": "^3.5",
|
||||
"endroid/qr-code": "^6.1",
|
||||
"firebase/php-jwt": "^7.0",
|
||||
"league/flysystem-aws-s3-v3": "^3.0",
|
||||
"league/flysystem-bundle": "^3.6",
|
||||
"liip/imagine-bundle": "^2.13",
|
||||
"pentatrion/vite-bundle": "^8.2",
|
||||
"scheb/2fa-backup-code": "^8.5",
|
||||
"scheb/2fa-bundle": "^8.5",
|
||||
"scheb/2fa-totp": "^8.5",
|
||||
"symfony/console": "7.4.*",
|
||||
"symfony/flex": "^2.10.0",
|
||||
"symfony/form": "7.4.*",
|
||||
"symfony/framework-bundle": "7.4.*",
|
||||
"symfony/http-client": "7.4.*",
|
||||
"symfony/mailer": "7.4.*",
|
||||
"symfony/mercure": "^0.7",
|
||||
"symfony/mercure-bundle": "^0.4",
|
||||
"symfony/monolog-bundle": "^4.0",
|
||||
"symfony/security-bundle": "7.4.*",
|
||||
"symfony/translation": "7.4.*",
|
||||
"symfony/twig-bundle": "7.4.*",
|
||||
"symfony/validator": "7.4.*",
|
||||
"symfony/yaml": "7.4.*",
|
||||
"web-auth/webauthn-framework": "^5.2"
|
||||
},
|
||||
"require-dev": {
|
||||
"dama/doctrine-test-bundle": "^8.6",
|
||||
"phpunit/phpunit": "^13.1",
|
||||
"roave/security-advisories": "dev-master",
|
||||
"symfony/browser-kit": "7.4.*",
|
||||
"symfony/css-selector": "7.4.*",
|
||||
"symfony/dotenv": "7.4.*",
|
||||
"symfony/maker-bundle": "^1.5",
|
||||
"symfony/stopwatch": "7.4.*",
|
||||
"symfony/web-profiler-bundle": "7.4.*",
|
||||
"zenstruck/foundry": "^2.9"
|
||||
},
|
||||
"config": {
|
||||
"preferred-install": {
|
||||
"*": "dist"
|
||||
},
|
||||
"require-dev": {
|
||||
"firebase/php-jwt": "^7.0",
|
||||
"roave/security-advisories": "dev-master",
|
||||
"symfony/dotenv": "7.4.*",
|
||||
"symfony/maker-bundle": "^1.5",
|
||||
"symfony/stopwatch": "7.4.*",
|
||||
"symfony/web-profiler-bundle": "7.4.*"
|
||||
},
|
||||
"config": {
|
||||
"preferred-install": {
|
||||
"*": "dist"
|
||||
},
|
||||
"sort-packages": true,
|
||||
"allow-plugins": {
|
||||
"symfony/flex": true
|
||||
}
|
||||
},
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
"App\\": "src/"
|
||||
}
|
||||
},
|
||||
"autoload-dev": {
|
||||
"psr-4": {
|
||||
"App\\Tests\\": "tests/"
|
||||
}
|
||||
},
|
||||
"replace": {
|
||||
"symfony/polyfill-iconv": "*",
|
||||
"symfony/polyfill-ctype": "*",
|
||||
"symfony/polyfill-php73": "*",
|
||||
"symfony/polyfill-php72": "*",
|
||||
"symfony/polyfill-php71": "*",
|
||||
"symfony/polyfill-php70": "*",
|
||||
"symfony/polyfill-php56": "*"
|
||||
},
|
||||
"scripts": {
|
||||
"auto-scripts": {
|
||||
"cache:clear": "symfony-cmd",
|
||||
"assets:install --symlink --relative %PUBLIC_DIR%": "symfony-cmd"
|
||||
},
|
||||
"post-install-cmd": [
|
||||
"@auto-scripts"
|
||||
],
|
||||
"post-update-cmd": [
|
||||
"@auto-scripts"
|
||||
]
|
||||
},
|
||||
"conflict": {
|
||||
"symfony/symfony": "*",
|
||||
"doctrine/persistence": "<1.3"
|
||||
},
|
||||
"extra": {
|
||||
"symfony": {
|
||||
"allow-contrib": false,
|
||||
"require": "7.4.*"
|
||||
}
|
||||
"sort-packages": true,
|
||||
"allow-plugins": {
|
||||
"symfony/flex": true
|
||||
}
|
||||
},
|
||||
"autoload": {
|
||||
"psr-4": {
|
||||
"App\\": "src/"
|
||||
}
|
||||
},
|
||||
"autoload-dev": {
|
||||
"psr-4": {
|
||||
"App\\Tests\\": "tests/"
|
||||
}
|
||||
},
|
||||
"replace": {
|
||||
"symfony/polyfill-iconv": "*",
|
||||
"symfony/polyfill-ctype": "*",
|
||||
"symfony/polyfill-php73": "*",
|
||||
"symfony/polyfill-php72": "*",
|
||||
"symfony/polyfill-php71": "*",
|
||||
"symfony/polyfill-php70": "*",
|
||||
"symfony/polyfill-php56": "*"
|
||||
},
|
||||
"scripts": {
|
||||
"auto-scripts": {
|
||||
"cache:clear": "symfony-cmd",
|
||||
"assets:install --symlink --relative %PUBLIC_DIR%": "symfony-cmd"
|
||||
},
|
||||
"post-install-cmd": [
|
||||
"@auto-scripts"
|
||||
],
|
||||
"post-update-cmd": [
|
||||
"@auto-scripts"
|
||||
]
|
||||
},
|
||||
"conflict": {
|
||||
"symfony/symfony": "*",
|
||||
"doctrine/persistence": "<1.3"
|
||||
},
|
||||
"extra": {
|
||||
"symfony": {
|
||||
"allow-contrib": false,
|
||||
"require": "7.4.*"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
3228
composer.lock
generated
3228
composer.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -16,4 +16,6 @@ return [
|
||||
Scheb\TwoFactorBundle\SchebTwoFactorBundle::class => ['all' => true],
|
||||
League\FlysystemBundle\FlysystemBundle::class => ['all' => true],
|
||||
Liip\ImagineBundle\LiipImagineBundle::class => ['all' => true],
|
||||
Zenstruck\Foundry\ZenstruckFoundryBundle::class => ['dev' => true, 'test' => true],
|
||||
DAMA\DoctrineTestBundle\DAMADoctrineTestBundle::class => ['test' => true],
|
||||
];
|
||||
|
||||
@@ -11,9 +11,12 @@ doctrine:
|
||||
url: '%env(resolve:DATABASE_URL)%'
|
||||
|
||||
orm:
|
||||
auto_generate_proxy_classes: '%kernel.debug%'
|
||||
enable_native_lazy_objects: true
|
||||
naming_strategy: doctrine.orm.naming_strategy.underscore
|
||||
auto_mapping: true
|
||||
schema_ignore_classes:
|
||||
- App\Entity\UserStats
|
||||
- App\Entity\RecentBattle
|
||||
mappings:
|
||||
App:
|
||||
is_bundle: false
|
||||
|
||||
@@ -8,6 +8,13 @@ framework:
|
||||
session:
|
||||
handler_id: ~
|
||||
|
||||
# Trust headers from reverse proxy (Caddy)
|
||||
# This ensures absolute_url() uses HTTPS scheme when behind a reverse proxy
|
||||
# Production: TRUSTED_PROXIES from .env (Gitea secret)
|
||||
# Development: TRUSTED_PROXIES from compose.override.yaml
|
||||
trusted_proxies: '%env(TRUSTED_PROXIES)%'
|
||||
trusted_headers: ['x-forwarded-for', 'x-forwarded-proto', 'x-forwarded-host', 'x-forwarded-port']
|
||||
|
||||
#esi: true
|
||||
#fragments: true
|
||||
php_errors:
|
||||
|
||||
8
config/packages/prod/framework.yaml
Normal file
8
config/packages/prod/framework.yaml
Normal file
@@ -0,0 +1,8 @@
|
||||
framework:
|
||||
# In production with FrankenPHP, the reverse proxy (Caddy) is in the same container
|
||||
# Requests come from 127.0.0.1, so we must trust that IP to process X-Forwarded-Proto headers
|
||||
# TRUSTED_PROXIES is set in the .env file (stored in Gitea secrets)
|
||||
# Typical value for Docker: 172.18.0.0/16 (or the specific Docker network CIDR)
|
||||
# This must be provided by the PROD_ENV_FILE secret in Gitea
|
||||
trusted_proxies: '%env(TRUSTED_PROXIES)%'
|
||||
trusted_headers: ['x-forwarded-for', 'x-forwarded-proto', 'x-forwarded-host', 'x-forwarded-port']
|
||||
@@ -23,12 +23,14 @@ security:
|
||||
auth_code_parameter_name: _auth_code
|
||||
post_only: true
|
||||
default_target_path: MineSeekerBundle_homepage
|
||||
always_use_default_target_path: false
|
||||
prepare_on_login: true
|
||||
prepare_on_access_denied: true
|
||||
form_login:
|
||||
login_path: MineSeekerBundle_login
|
||||
check_path: MineSeekerBundle_login
|
||||
default_target_path: MineSeekerBundle_homepage
|
||||
always_use_default_target_path: false
|
||||
username_parameter: _username
|
||||
password_parameter: _password
|
||||
enable_csrf: true
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
framework:
|
||||
test: true
|
||||
session:
|
||||
storage_id: session.storage.mock_file
|
||||
storage_factory_id: session.storage.factory.mock_file
|
||||
|
||||
16
config/packages/zenstruck_foundry.yaml
Normal file
16
config/packages/zenstruck_foundry.yaml
Normal file
@@ -0,0 +1,16 @@
|
||||
when@dev: &dev
|
||||
# See full configuration: https://symfony.com/bundles/ZenstruckFoundryBundle/current/index.html#full-default-bundle-configuration
|
||||
zenstruck_foundry:
|
||||
persistence:
|
||||
# Flush only once per call of `PersistentObjectFactory::create()`
|
||||
flush_once: true
|
||||
|
||||
# If you use the `make:factory --test` command, you may need to uncomment the following.
|
||||
# See https://symfony.com/bundles/ZenstruckFoundryBundle/current/index.html#generate
|
||||
#services:
|
||||
# App\Tests\Factory\:
|
||||
# resource: '%kernel.project_dir%/tests/Factory/'
|
||||
# autowire: true
|
||||
# autoconfigure: true
|
||||
|
||||
when@test: *dev
|
||||
@@ -25,6 +25,12 @@ services:
|
||||
resource: '../src/Controller'
|
||||
tags: [ 'controller.service_arguments' ]
|
||||
|
||||
App\Service\BattleCardGenerator:
|
||||
arguments:
|
||||
$cacheDir: '%kernel.project_dir%/var/og-cache'
|
||||
$fontPath: '%kernel.project_dir%/assets/fonts/Carlito-Bold.ttf'
|
||||
$minioMediaStorage: '@mineseeker.media.storage'
|
||||
|
||||
Aws\S3\S3Client:
|
||||
arguments:
|
||||
- version: 'latest'
|
||||
|
||||
5
docker/aliases
Normal file
5
docker/aliases
Normal file
@@ -0,0 +1,5 @@
|
||||
# Postfix aliases file
|
||||
# Mail addressed to system users are redirected to this address
|
||||
postmaster: root
|
||||
root: root
|
||||
|
||||
443
docs/CI_CD.md
Normal file
443
docs/CI_CD.md
Normal file
@@ -0,0 +1,443 @@
|
||||
# CI/CD Integration Guide
|
||||
|
||||
This document explains how automated tests are integrated into the MineSeeker deployment pipeline using Gitea Actions.
|
||||
|
||||
## Overview
|
||||
|
||||
MineSeeker uses **Gitea Actions** (GitHub Actions compatible) for continuous integration and deployment:
|
||||
|
||||
- **CI Pipeline** (`.gitea/workflows/ci.yml`) - Runs on every push/PR to main/develop
|
||||
- **CD Pipeline** (`.gitea/workflows/deploy.yml`) - Runs on version tags, includes tests before deployment
|
||||
|
||||
---
|
||||
|
||||
## CI Workflow (Continuous Integration)
|
||||
|
||||
**Trigger:** Push or Pull Request to `main` or `develop` branches
|
||||
|
||||
**File:** `.gitea/workflows/ci.yml`
|
||||
|
||||
### Jobs
|
||||
|
||||
#### 1. **Tests Job**
|
||||
|
||||
Runs the full PHPUnit test suite with:
|
||||
|
||||
- PostgreSQL 18 service container
|
||||
- PHP 8.3 with required extensions
|
||||
- Composer dependency installation
|
||||
- Node.js for asset building
|
||||
- Database setup and migrations
|
||||
- 71 PHPUnit tests with testdox output
|
||||
|
||||
**Steps:**
|
||||
1. Checkout code
|
||||
2. Setup PHP 8.3 with extensions (pdo_pgsql, gd, intl, zip, sodium)
|
||||
3. Validate `composer.json`
|
||||
4. Cache and install Composer dependencies
|
||||
5. Setup Node.js 20 and install dependencies
|
||||
6. Build frontend assets with Vite
|
||||
7. Create `.env.test` configuration
|
||||
8. Setup test database with migrations
|
||||
9. Run PHPUnit tests with `--testdox` output
|
||||
10. (Optional) Generate coverage report on PRs
|
||||
|
||||
#### 2. **Lint Job**
|
||||
|
||||
Code quality checks:
|
||||
|
||||
- ESLint for JavaScript/JSX
|
||||
- PHP-CS-Fixer (if installed)
|
||||
|
||||
---
|
||||
|
||||
## CD Workflow (Continuous Deployment)
|
||||
|
||||
**Trigger:** Push of version tags (e.g., `v1.0.0`, `v1.2.3`)
|
||||
|
||||
**File:** `.gitea/workflows/deploy.yml`
|
||||
|
||||
### Jobs
|
||||
|
||||
#### 1. **Test Job** (Pre-deployment)
|
||||
|
||||
**Critical:** Deployment only proceeds if tests pass.
|
||||
|
||||
- Runs same test suite as CI workflow
|
||||
- Uses `--stop-on-failure` flag for fast feedback
|
||||
- Blocks deployment on any test failure
|
||||
|
||||
#### 2. **Deploy Job** (Production Deployment)
|
||||
|
||||
**Depends on:** `test` job must complete successfully
|
||||
|
||||
**Steps:**
|
||||
1. Checkout tagged version
|
||||
2. Write production `.env` from secrets
|
||||
3. Build Docker image
|
||||
4. Run database migrations
|
||||
5. Clear production cache
|
||||
6. Start/restart services with `docker compose up -d`
|
||||
7. Health check (curl to verify app is running)
|
||||
8. Notify success/failure
|
||||
|
||||
---
|
||||
|
||||
## Configuration Requirements
|
||||
|
||||
### Gitea Repository Variables
|
||||
|
||||
Set these in Gitea repository settings:
|
||||
|
||||
```
|
||||
PROD_APP_DIR=/path/to/production/app
|
||||
```
|
||||
|
||||
### Gitea Repository Secrets
|
||||
|
||||
```
|
||||
PROD_ENV_FILE=<contents of production .env file>
|
||||
```
|
||||
|
||||
### Test Database Configuration
|
||||
|
||||
The CI/CD pipeline uses a PostgreSQL service container with these credentials:
|
||||
|
||||
```env
|
||||
POSTGRES_USER=mineseeker_test
|
||||
POSTGRES_PASSWORD=test_password
|
||||
POSTGRES_DB=mineseeker_test
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Running Tests Locally
|
||||
|
||||
Before pushing, run tests locally to catch issues early:
|
||||
|
||||
```bash
|
||||
# Setup test database (first time only)
|
||||
make test-db-setup
|
||||
|
||||
# Run tests
|
||||
make test
|
||||
|
||||
# Run with testdox output
|
||||
vendor/bin/phpunit --testdox
|
||||
|
||||
# Run with coverage
|
||||
XDEBUG_MODE=coverage vendor/bin/phpunit --coverage-html=var/coverage
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Deployment Workflow
|
||||
|
||||
### Standard Deployment Process
|
||||
|
||||
1. **Develop features** on feature branches
|
||||
2. **Open Pull Request** to `develop` or `main`
|
||||
- CI workflow runs automatically
|
||||
- Tests must pass before merge
|
||||
3. **Merge PR** after review and passing tests
|
||||
4. **Create version tag** when ready to deploy:
|
||||
```bash
|
||||
git tag -a v1.2.3 -m "Release version 1.2.3"
|
||||
git push origin v1.2.3
|
||||
```
|
||||
5. **Deployment runs automatically:**
|
||||
- Tests run first
|
||||
- If tests pass, Docker image builds
|
||||
- Migrations run
|
||||
- Services restart
|
||||
- Health check verifies deployment
|
||||
|
||||
### Rollback Process
|
||||
|
||||
If deployment fails or issues are discovered:
|
||||
|
||||
```bash
|
||||
# Tag and deploy previous stable version
|
||||
git push origin v1.2.2
|
||||
|
||||
# Or SSH to production and manually rollback
|
||||
cd /path/to/production/app
|
||||
git checkout v1.2.2
|
||||
docker compose build
|
||||
docker compose up -d
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Test Suite Details
|
||||
|
||||
### Test Coverage
|
||||
|
||||
The CI/CD pipeline runs **71 tests** across:
|
||||
|
||||
- **Controller Tests** (29 tests)
|
||||
- GameController, ProfileController, SecurityController
|
||||
- HTTP status codes, authentication, routing
|
||||
|
||||
- **DTO Tests** (9 tests)
|
||||
- ProfileGameDto, ProfileStatsDto, ProfileChartDataDto
|
||||
- Serialization, null handling, calculations
|
||||
|
||||
- **Entity Tests** (8 tests)
|
||||
- UserStats calculations and defaults
|
||||
|
||||
- **Service Tests** (13 tests)
|
||||
- MercureJwtService, RecaptchaService
|
||||
- Token generation, API verification
|
||||
|
||||
- **Integration Tests** (12 tests)
|
||||
- Factory usage examples
|
||||
- Database isolation
|
||||
|
||||
### Test Execution Time
|
||||
|
||||
Typical test suite runtime: **6-8 seconds**
|
||||
|
||||
---
|
||||
|
||||
## Best Practices
|
||||
|
||||
### Before Committing
|
||||
|
||||
✅ **Always run tests locally:**
|
||||
```bash
|
||||
make test
|
||||
```
|
||||
|
||||
✅ **Check code style:**
|
||||
```bash
|
||||
vendor/bin/php-cs-fixer fix --dry-run
|
||||
npm run lint
|
||||
```
|
||||
|
||||
✅ **Verify assets build:**
|
||||
```bash
|
||||
npm run build
|
||||
```
|
||||
|
||||
### When Creating PRs
|
||||
|
||||
✅ **Wait for CI checks** to pass before requesting review
|
||||
|
||||
✅ **Fix failing tests** immediately - don't merge broken code
|
||||
|
||||
✅ **Review test output** in Gitea Actions logs
|
||||
|
||||
### When Deploying
|
||||
|
||||
✅ **Tag semantic versions:** `v1.2.3` (major.minor.patch)
|
||||
|
||||
✅ **Write meaningful tag messages:**
|
||||
```bash
|
||||
git tag -a v1.2.3 -m "Add bonus points to battle cards, fix avatar upload bug"
|
||||
```
|
||||
|
||||
✅ **Monitor deployment logs** in Gitea Actions
|
||||
|
||||
✅ **Verify health check** passes after deployment
|
||||
|
||||
✅ **Test critical features** in production after deployment
|
||||
|
||||
---
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### Tests Pass Locally but Fail in CI
|
||||
|
||||
**Possible causes:**
|
||||
|
||||
1. **Database state:** CI uses fresh database, local may have leftover data
|
||||
```bash
|
||||
make test-db-reset # Reset local test database
|
||||
```
|
||||
|
||||
2. **Environment differences:** Check `.env.test` matches CI configuration
|
||||
|
||||
3. **Cached dependencies:** CI caches may be stale
|
||||
- Clear cache in Gitea Actions settings
|
||||
- Or add `--no-cache` to composer install
|
||||
|
||||
### Deployment Fails After Tests Pass
|
||||
|
||||
**Common issues:**
|
||||
|
||||
1. **Migration conflicts:** Manually run migrations on production
|
||||
```bash
|
||||
docker compose run --rm app php bin/console doctrine:migrations:migrate
|
||||
```
|
||||
|
||||
2. **Missing environment variables:** Check `PROD_ENV_FILE` secret is up-to-date
|
||||
|
||||
3. **Docker build errors:** Check Dockerfile and build context
|
||||
|
||||
4. **Health check timeout:** Increase sleep time or check application startup
|
||||
|
||||
### Database Migration Issues
|
||||
|
||||
If migrations fail during deployment:
|
||||
|
||||
```bash
|
||||
# SSH to production server
|
||||
cd /path/to/production/app
|
||||
|
||||
# Check migration status
|
||||
docker compose run --rm app php bin/console doctrine:migrations:status
|
||||
|
||||
# Manually run migrations
|
||||
docker compose run --rm app php bin/console doctrine:migrations:migrate --no-interaction
|
||||
|
||||
# If migration is stuck, mark as executed
|
||||
docker compose run --rm app php bin/console doctrine:migrations:version YYYYMMDDHHMMSS --add
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Monitoring and Notifications
|
||||
|
||||
### Viewing CI/CD Logs
|
||||
|
||||
1. Go to Gitea repository
|
||||
2. Click **Actions** tab
|
||||
3. Select workflow run
|
||||
4. View detailed logs for each step
|
||||
|
||||
### Setting Up Notifications
|
||||
|
||||
**Gitea webhook notifications:**
|
||||
|
||||
Configure webhooks in repository settings to notify:
|
||||
- Slack/Discord when builds fail
|
||||
- Email on deployment success/failure
|
||||
- Custom endpoints for monitoring systems
|
||||
|
||||
**Example webhook payload:**
|
||||
```json
|
||||
{
|
||||
"event": "workflow_run",
|
||||
"repository": "Mine",
|
||||
"workflow": "deploy.yml",
|
||||
"status": "success",
|
||||
"tag": "v1.2.3"
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Advanced Configuration
|
||||
|
||||
### Running Tests with Coverage
|
||||
|
||||
Enable coverage in CI (requires Xdebug):
|
||||
|
||||
```yaml
|
||||
- name: Run tests with coverage
|
||||
run: |
|
||||
XDEBUG_MODE=coverage vendor/bin/phpunit \
|
||||
--coverage-clover=coverage.xml \
|
||||
--coverage-html=var/coverage
|
||||
```
|
||||
|
||||
### Parallel Test Execution
|
||||
|
||||
For larger test suites, use ParaTest:
|
||||
|
||||
```bash
|
||||
composer require --dev brianium/paratest
|
||||
```
|
||||
|
||||
```yaml
|
||||
- name: Run tests in parallel
|
||||
run: vendor/bin/paratest --processes=4
|
||||
```
|
||||
|
||||
### Database Seeding for E2E Tests
|
||||
|
||||
Add step before tests:
|
||||
|
||||
```yaml
|
||||
- name: Seed test data
|
||||
run: |
|
||||
php bin/console doctrine:fixtures:load --no-interaction --env=test
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Security Considerations
|
||||
|
||||
### Secrets Management
|
||||
|
||||
❗ **Never commit secrets to repository**
|
||||
|
||||
✅ **Use Gitea secrets** for sensitive data:
|
||||
- `PROD_ENV_FILE` - Production environment variables
|
||||
- Database credentials
|
||||
- API keys
|
||||
|
||||
✅ **Rotate secrets regularly**
|
||||
|
||||
✅ **Use environment-specific secrets** (staging, production)
|
||||
|
||||
### Database Security
|
||||
|
||||
✅ **Test database is isolated** - No production data access
|
||||
|
||||
✅ **Credentials are ephemeral** - Service containers use temporary passwords
|
||||
|
||||
✅ **No data persistence** - Test database recreated on each run
|
||||
|
||||
---
|
||||
|
||||
## Performance Optimization
|
||||
|
||||
### Caching Strategies
|
||||
|
||||
CI/CD workflows cache:
|
||||
|
||||
1. **Composer dependencies** - `vendor/` directory
|
||||
2. **Node modules** - `node_modules/` directory
|
||||
3. **Docker layers** - Image build cache
|
||||
|
||||
### Reducing Build Time
|
||||
|
||||
✅ **Use `composer install --no-dev`** in production builds
|
||||
|
||||
✅ **Multi-stage Docker builds** - Separate assets from PHP
|
||||
|
||||
✅ **Parallel jobs** - Tests and linting run concurrently
|
||||
|
||||
✅ **Skip unnecessary steps** - Use conditionals (`if:` statements)
|
||||
|
||||
---
|
||||
|
||||
## Future Enhancements
|
||||
|
||||
### Planned Improvements
|
||||
|
||||
- [ ] Automated browser tests with Symfony Panther
|
||||
- [ ] Visual regression testing for UI changes
|
||||
- [ ] Performance benchmarking in CI
|
||||
- [ ] Automated security scanning (Symfony Security Checker)
|
||||
- [ ] Staging environment deployments before production
|
||||
- [ ] Blue-green deployment strategy
|
||||
- [ ] Automated rollback on health check failure
|
||||
|
||||
---
|
||||
|
||||
## References
|
||||
|
||||
- **Gitea Actions Documentation:** https://docs.gitea.com/usage/actions/overview
|
||||
- **GitHub Actions Reference:** https://docs.github.com/en/actions (compatible syntax)
|
||||
- **PHPUnit Documentation:** https://phpunit.de/documentation.html
|
||||
- **Symfony Testing:** https://symfony.com/doc/current/testing.html
|
||||
- **Docker Compose:** https://docs.docker.com/compose/
|
||||
|
||||
---
|
||||
|
||||
**Last Updated:** 2026-04-21
|
||||
**MineSeeker Version:** 1.0.0
|
||||
**CI/CD Platform:** Gitea Actions
|
||||
47
docs/FONTS.md
Normal file
47
docs/FONTS.md
Normal file
@@ -0,0 +1,47 @@
|
||||
# Font Files
|
||||
|
||||
This directory contains TrueType Font (TTF) files used for server-side image generation with PHP GD.
|
||||
|
||||
## Carlito-Bold.ttf
|
||||
|
||||
- **Font:** Carlito Bold
|
||||
- **Source:** Google Fonts (Carlito Project)
|
||||
- **License:** SIL Open Font License 1.1
|
||||
- **URL:** https://github.com/googlefonts/carlito
|
||||
- **Usage:** Used by `BattleCardGenerator` service for generating battle card OG images
|
||||
- **Note:** Carlito is a metric-compatible font family to Calibri
|
||||
|
||||
## Why TTF instead of @fontsource?
|
||||
|
||||
The `@fontsource` npm packages provide WOFF/WOFF2 files for web usage, but PHP's GD library (`imagettftext()`) requires TrueType Font (TTF) files for server-side text rendering.
|
||||
|
||||
## Alternatives
|
||||
|
||||
If you want to use a different font:
|
||||
|
||||
1. **Install system fonts:**
|
||||
```bash
|
||||
# Find available TTF fonts
|
||||
find /usr/share/fonts -name "*.ttf" -type f
|
||||
|
||||
# Copy desired font
|
||||
cp /usr/share/fonts/path/to/Font-Bold.ttf assets/fonts/
|
||||
```
|
||||
|
||||
2. **Download from Google Fonts:**
|
||||
```bash
|
||||
# Visit https://fonts.google.com
|
||||
# Download the font family
|
||||
# Extract the TTF file from the zip
|
||||
```
|
||||
|
||||
3. **Update service configuration:**
|
||||
Edit `config/services.yaml` and update the `$fontPath` parameter.
|
||||
|
||||
## Cache Clearing
|
||||
|
||||
After changing fonts, clear the OG image cache:
|
||||
|
||||
```bash
|
||||
rm -rf var/og-cache/*
|
||||
```
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user